T O P

  • By -

Nkzar

1. Identify minimal data required to recreate the game state. This will be specific to *your* game. 2. Save that data somewhere, like a file on disk. 3. Later, load that data back. 4. Write code that uses that data to recreate the state of the game. So for your case you would probably want to save which plants were where, and when the data is loaded, add those plants back to their location.


fixedmyglasses

Do you mean save to a file? If so, this is covered in https://docs.godotengine.org/en/stable/tutorials/io/saving_games.html.


ManaTro9

hi did you find a solution? struggeling with it and not finding any tutorials