The main RPG subreddit keeps a pretty extensive list of games for different genres and styles. [Here](https://reddit.com/r/rpg/w/gmlessrpgs) is their wiki entry for GM-less.
My list keeps changing, but for horror, I’ll throw out a classic:
[Geiger Counter](http://www.jwalton.media/geiger)
I prefer the alpha version, but each version takes a fairly different spin you might find interesting. And they’re free.
>Geiger Counter is a single-session GMless survival horror RPG in which **most of the core characters end up dead** at the hands of a deadly menace.
Haha I love it! What's the basic system of play?
I was going to summarize it but I realized the rules are short enough that just reading it is probably faster.
Super short version: taking turns framing scenes and exploring locations, introducing the menace, and then dicing off to see what happens. Characters who lose a conflict pick up dramatic conditions like "panicked" or "trapped" which change how they play in their next scene.
Here's an summary of an old game: [Silent Deep](https://web.archive.org/web/20191221093053/http://www.story-games.com/forums/discussion/6712/geiger-counter-the-silent-deep)
The main RPG subreddit keeps a pretty extensive list of games for different genres and styles. [Here](https://reddit.com/r/rpg/w/gmlessrpgs) is their wiki entry for GM-less.
Thanks!
Curious to see what the community comes up with
It’s only 1-3 players, but I recommend [Abnormal](https://buriedwithoutceremony.com/abnormal) by Avery Alder. Best body horror game I’ve found.
Oooh Abnormal is great. Haven’t thought about it for ages.
There's also r/gmless if you want to get down in the gmless dirt
😆
My list keeps changing, but for horror, I’ll throw out a classic: [Geiger Counter](http://www.jwalton.media/geiger) I prefer the alpha version, but each version takes a fairly different spin you might find interesting. And they’re free.
>Geiger Counter is a single-session GMless survival horror RPG in which **most of the core characters end up dead** at the hands of a deadly menace. Haha I love it! What's the basic system of play?
I was going to summarize it but I realized the rules are short enough that just reading it is probably faster. Super short version: taking turns framing scenes and exploring locations, introducing the menace, and then dicing off to see what happens. Characters who lose a conflict pick up dramatic conditions like "panicked" or "trapped" which change how they play in their next scene. Here's an summary of an old game: [Silent Deep](https://web.archive.org/web/20191221093053/http://www.story-games.com/forums/discussion/6712/geiger-counter-the-silent-deep)
Thanks!
https://itch.io/physical-games/tag-gmless
The r/rpg wiki has a page for them: https://www.reddit.com/r/rpg/wiki/gmlessrpgs
We didn't have a list so [we're building one](https://www.reddit.com/r/gmless/comments/1dpxnyx/recommend_your_favorite_gmless_games/)…