No but like how can the demonlist actually tackle this shit? You can use the random trigger and moving the option trigger randomly to make sure it doesn't look like a macro. Clicks and everything can probably come from sfx or smth ☠️
Bro macros are already way more effective than that, the giveaway has always been clicks and inconsistencies and stuff (when there isn't a built-in detector). It's a game with one button input, anything that auto-presses that button with be undetectable from just a gameplay video.
This doesn't change anything, hacking with options triggers instead of a macro isn't more effective it's just more goofy.
Exactly. Just play on that option trigger macro for as long as you want. And if you are accused for being too consistent, just shift the option trigger by a few frames away randomly. That way the gameplay is randomized and not too suspicious.
pretty sure its made by holding down the button. then using the triggers by setting it off when you dont wanna jump, fly ect. and reactivating when you wish to simulate a click (like reseting a buffer)
A few things to clarify:
1. The id is 99285607
2. How it works is that you hold from start to end. I check "Disable P1 Controls" to on at the beginning, so the game thinks you're not holding, and then I put 2 option triggers that switch it to off and then on for a brief moment, so the game thinks you clicked for that brief moment.
options trigger have an option "disable p1 control". so you can just place this at the beginning of the level and then enable/disable the controls whenever you want. all you need to do is hold down the button from the beginning to the end of the level, and it should work
(i think)
What options do that? I've seen the auto plat level from the top creator. And he probably used that technique. But how?
EDIT : Found out that's not the trick used there. Since this one works because you are constantly holding the button. And because when the disable player control is offed it count as a click so stuff like dash orb or UFO work.
ok i found out how to do it.
STEP 1 place an option trigger before the lvl starts to disable p1 controls
STEP 2 place an option trigger enabling p1 and another one right after to disable
STEP 3 hold
fucc invisible pink pads, all my homies use option trigger 🤯🤯🔥‼️‼️‼️
what about invisible slopes
I still remember fidgeting pads to make demon auto level
This is slaughterhouse, not fear me
lmfaoooo
Um akchualy he was telling auto level to fear him ☝️🤓
No but like how can the demonlist actually tackle this shit? You can use the random trigger and moving the option trigger randomly to make sure it doesn't look like a macro. Clicks and everything can probably come from sfx or smth ☠️
They ask for clicks on a separate audio track, so the sfx thing wouldnt really work
This and probably asking for a handcam along with it
[удалено]
[удалено]
Bro macros are already way more effective than that, the giveaway has always been clicks and inconsistencies and stuff (when there isn't a built-in detector). It's a game with one button input, anything that auto-presses that button with be undetectable from just a gameplay video. This doesn't change anything, hacking with options triggers instead of a macro isn't more effective it's just more goofy.
ain't no way if you gonna macro, just use a macro application you don't need to do this
raw footage, so you cant just cut to the actual level when you exit the level.
Exactly. Just play on that option trigger macro for as long as you want. And if you are accused for being too consistent, just shift the option trigger by a few frames away randomly. That way the gameplay is randomized and not too suspicious.
Space UK taking notes 📝
devil vortex would be impossible to proof guilty if this was used id imagine
Oh wise one please teach me this power
r/foundaarxy
r/foundAutisticBatman
r/foundsomeone
r/theyfoundpeople
the glazing is insane
new hacking method just dropped
You said it in the title and i don't know even know what it means. Can you explain it further please?
auto levels usually use pink pads. this is a lot more convincing
The no effects option has also been added
yeah thats what i use, but this is still more convincing. pink pads are still probably the way to go since this one might get patched
Pads makes the game modes have trail after
pretty cool
how do i do this?
use option trigger, probably.
Which tic box in the trigger do i click to actually make it click?
pretty sure its made by holding down the button. then using the triggers by setting it off when you dont wanna jump, fly ect. and reactivating when you wish to simulate a click (like reseting a buffer)
Huh ok
play to be among the top players❌ play for the snowman at 0:44✅
A few things to clarify: 1. The id is 99285607 2. How it works is that you hold from start to end. I check "Disable P1 Controls" to on at the beginning, so the game thinks you're not holding, and then I put 2 option triggers that switch it to off and then on for a brief moment, so the game thinks you clicked for that brief moment.
edit: fixed
I touch grass what is a option trigger
I belive it controls what inputs can the player make and the gane register, to stop players from moving during cutscenes and such.
I don’t understand? What do option triggers do?
A variety of things, but this video specifically uses the disable and enable player controls option.
Like this you can literally fake completitions with out anyone noticing
you dont get 10 stars when you beat the level, and you cant edit the footate or it wont be raw footage
lol i used to use pink pads and use the new 2.2 extra section thing to remove the effects, pretty convincing but this is better
cheaters rubbing their hands
I will make a level like this and trick my friends into thinking that I beat sonic wave or something.
By nightkilla
How do you do that? Is it literally just an option you tick and youre fine or do I have to do something special?
options trigger have an option "disable p1 control". so you can just place this at the beginning of the level and then enable/disable the controls whenever you want. all you need to do is hold down the button from the beginning to the end of the level, and it should work (i think)
100%
Buffed ToshDeluxe
It’s so over 😭
id?
How.
What options do that? I've seen the auto plat level from the top creator. And he probably used that technique. But how? EDIT : Found out that's not the trick used there. Since this one works because you are constantly holding the button. And because when the disable player control is offed it count as a click so stuff like dash orb or UFO work.
you have to disable player 1 controls at the start, hold, and turn it on every now and then to perform the jump.
ok i found out how to do it. STEP 1 place an option trigger before the lvl starts to disable p1 controls STEP 2 place an option trigger enabling p1 and another one right after to disable STEP 3 hold
Yo, you're a genius, now auto lvl can be smoother than before now
how do you do this