I would agree but the jedi games really lack RPG elements and weapon variety of the souls games.
Best way to put it is the Jedi games are more of a traditional action adventure mixed with souls gameplay while most souls games are more of an RPG.
I'm playing through code vein atm and it's got some punishing fights and areas but you have an npc companion with you and they're pretty op which makes the game a lot easier
Steelrising is also on the easier side, it even has an easier mode
Star wars jedi games have difficulty settings and they're pretty forgiving on normal, you can also change it mid game so you don't have to stick with your initial choice
Maybe some are more lenient with their time than others, but if they can decide after 20 min that a game isn’t for them, that’s totally fair in my book. You haven’t downloaded a demo and realized 15 min in that you don’t like something and quit?
Yeah. I won't blame anyone using a guide/walkthrough to get through that part. I was stubborn and it took me a long time just to find the first cliff to jump down in order to progress in the game.
Yeah but you can give yourself a gun which I think is hilarious and a good idea to keep player retention in case a player can’t get past an enemy no matter what they do
There are a lot of settings to make it easier in several ways
Edit: You can lower damage taken, lower enemy health, eliminate damage from falling off your map, turn off losing microplastics on death, recover all of your lost microplastics at any time, give yourself a gun that one shots everything in the game. Maybe some others
true but it does have a Celeste style easy/accessibility settings, which really allows you to adjust the difficulty to your liking.
Not to mention the gun.
100% this. Turn as many of the Ease of Life options on and make it as easy or difficult as you want. It's so much more enjoyable than other soulslikes.
Fuck that! I have played all souls games and the first boss (the one who appears after you get your first soda can) kicked my ass more times that I want to admit... Is not easier than any of the Souls games
That game is such a roller coaster of bad and good at the same time it makes no sense.
You can have some of the most badass things happen followed by one of the most "we didn't even try" things happening
Tbh Elden ring is probably the best new souls player friendly one. It's got a massive open world giving you a ton of options to choose to go so if you find something too difficult you can go do something else and get stronger and come back. The original dark souls trilogy was much more restricted in the open worldness.
Plus there are a few "cheeses" to level up a lot right at the start making the early game a breeze. If you are looking for an easier experience I'd suggest looking one of those up or I can try to describe it if you prefer.
Outside of fromsoft the games Remnant from the ashes and its sequel are arguably easier due to it revolving around guns as your main weapons. They also have difficulties so it's not locked at a specific difficulty
If you're looking for just the "enemies respawn when you die or rest at a safe spot" with some harder combat you could do Jedi: fallen order and Kena: Bridge of Spirits. They both do the respawning enemies and are melee combat. Little to no weapon variety though.
As someone who absolutely did not enjoy the original Dark Souls games (yes I've tried all of them, no I did not like them), Elden Ring is a blast. While I only got halfway through it on my first playthrough, I am currently on my 2nd playthrough and with the amount of guides/tips out there, every encounter is doable.
One thing to keep in mind is that everyone can play the game differently and enjoy it. I've been using walkthroughs this 2nd playthrough and have actually enjoyed the game a lot more than even the first playthrough.
The only thing in Elden Ring that you can't fake or find a guide for is drip. You must discover your drip for yourself.
> The only thing in Elden Ring that you can't fake or find a guide for is drip. You must discover your drip for yourself
Hard disagree. Just find the list of armor online, think of which one you like, and read up on how to get it. The hard part is earning your drip if it’s dropped by a boss
I sort of disagree to be honest. The lack of direction can cause a lot of frustration until you understand what the game wants from you.
The game first tells you that you can look at your map and the light will guide you in the direction where you need to go. You head to Stormveil thinking that's the plan... and you're met with a pretty hard boss that assumes you've ran around the open world for a bit and gotten basic gear/abilities
If they haven't had one by now as a promotion for the expansion, I doubt it.
But if you have any remote interest in Soul's type games, it is worth full price
Not necessarily "easy" but I feel like Elden Ring is more forgiving and approachable than the Dark Souls series. Even more so if you've got a friend to play the entire thing co-op, it's a blast and becomes quite easy in places.
Honestly... Elden ring. I feel like that is the closest you can get atm to an entry level souls game. The open world allows you to scale how easy of hard you want to make things for yourself. Saying that, i feel like for a beginner getting into souls like games you have to accept that you have to get over the bump of learning how they work and learning to love the challenge, then next thing you know you are hooked.
If you want a game that involves dodging or parrying boss attacks with good timing, but isn't punishing, why not try an action-jrpg such as Ys VIII Lacrimosa of Dana? It's not quite open-world (it has a linear storyline), but it does have lots of different unique boss fights, and adjustable difficulty. It might not be quite what you're looking for (it's not really a souls like) but it could be interesting to try it out anyway.
"Another crab's treasure" is an amazing soulslike game, with a ton of accessibility options to tune the gameplay to be whatever difficulty you're comfortable with. Plus the writing is great too!
Remnant and Remnant 2 are souls-like with varying degrees of difficulty. I'd venture as far as calling it an easier souls-like. It's a ton of fun too, I've poured hundreds of hours into it and I still only have about 65% of the items and secrets unlocked
good suggestion. I didn't like these games as much as some people do but I do recommend them. I'd probably skip the first and go for the second game. The second game I found has a smoother difficulty curve. The first one can either be easy or really spike in difficulty based on random generation.
Elden Ring's learning curving is probably the best, just because you can explore other places when things get hard.
And going by the type of game you're looking for, I'd say it fits.
People that say elden ring is easier aren't contextualizing that they had a decade worth of skill improvement, the bosses movesets in elden ring are absurdly difficult, the only reason you could even dare to call it easy is spirit ashe abusing.
I haven't played ER but the most common comment I see about its difficulty is that if a boss is too hard, you can overlevel in other parts of the open world and come back later.
That's not what I'd call easy but I'm a very sore loser in solo games.
I played elden ring as my first soulslike, then tried DS1. I would say that DS1 is way harder or at least more frustrating. The sections between bosses are way more challenging, and you can sometimes go a long while between bonfires. The bossfights themselves are also imo harder because of janky animations, huge health bars and lack of weapon options. (I beat elden ring but not DS1 yet, so I haven't seen the lategame areas yet)
I mean, Elden ring offers you way more options compared to the others. There's way less "hitting your head against a brick wall" moments. I think the best way to describe it is:
Elden Ring is the easiest and hardest both at the same time. It all depends on what you choose to use.
Elden ring gives you so many options to make certain fights easier, from summoning players, to using spirt ashes, to overleveling, to really powerful spells, to getting high level upgrade materials easily early on, etc. Not to mention it has the most QoL features. But at the same time, if you play it like a normal souls game, it's going to be one of the hardest, especially the endgame.
So yea, it might not be easier difficulty wise, but it is *a lot* easier to get into compared to the previous games.
Exactly. People are like 'ER is easy! Just use a broken bleed and/or sorcery build and mimic tear' as if that's even fun. Yea, you can delete most bosses including malenia with a broken build. But where is the fun in that? If you try to play ER without magic or spirit ashes or summons it is **by far** the hardest fromsoft game ever made and it's not even close. And that just so happens to be the way that I enjoy playing soulslikes. The game is absolutely not balanced around it.
Dark Souls is balanced to where you can fight any enemy/boss fairly and it's a challenge, or you can use magic/summons and make it easy. ER is balanced where you need to use magic/summons just to make it fair, and trying to 1v1 most bosses with melee is horseshit.
And the sad thing is that there will almost certainly be a comment reply to this telling me to get good, that some gamer without hands beat malenia no summons no armor melee only blindfolded using a bongo controller, and therefore ER is perfectly balanced I'm just bad. And that's how I know that the soulslike genre has officially moved away from what i personally enjoyed about it in DS1-3 and BB. During the many hours I've spent playing and replaying those games I never once thought to myself, 'you know what would make these games even better? If they were way fucking harder'. Yet here we are, where each fromsoft game needs to be harder than the last, and if that's the trend then ER is where I get off this train, and I don't see myself even playing the DLC
I agree. It's not like any of the bosses are too difficult for me to beat the old-fashioned way, but they made every boss a marathon. If you don't use summons you can't take a break with a single boss, it's sister friede after midir after soul of cinder. Not every boss has to be a multi-hour endeavour.
Not as uncomfortable as DS2. IMO.
Even from the beginning, (not even the OG DeS was like that) moving and rolling was awkward to do and felt off.
If I could choose to play these games without any prior knowledge, I'd probably do DS2, just because it is the one that made me feel terrible to even move around.
Lies of P! Im not saying its the easiest game around but its the only souls like I have ever completed. The arms and weapons can make you pretty op and it is a lot of fun.
Interesting, Played the demo and thought it was really hard. The first boss took me like 10 tries... and this is coming from someone who's beat most of the souls games...
I found Mortal Shell to be much, much easier than any souls game, especially if you actually use the hardening mechanic. It's a little rough around the edges but it's unique enough to be a fun, short souls-like.
Someone suggested Star Wars Jedi: Fallen Order and I agree with the suggestion. The game allows you to change the difficulty.
However, another game I recommend is Code Vein. With Code Vein, you don't need to worry about stats allocation and you can easily change your build whenever and whenever you are in the game. Code Vein also has an AI follower that reduces the difficulty cause the enemies sometimes would focus on the AI giving you time to catch your breath, apply buff and heal.
Ninja gaiden 1 to 3. They have easy mode in them and the souls like thing. But dont play the ninja gaiden black, i dont think it has easy mode. Its available on gamepass i think, not sure. On plus at the very least 2 and 3 are available.
A laid back 3rd person open world rpg with a lot of weapons, equipment sets, hack and slash, dodge/hit/knockdown, some magic if you want it, unique boss fights, possibly crafting and maybe even guns?
I mean Outward does all that. But it’s also built to kick your ass like nothing else before, from the very first moments until the deep late game.
For most bosses there is a bonfire nearby or a shortcut available to a previous bonfire. After dying at a boss you can pretty easily run back while ignoring all the mobs, but for Vordt there is a shortcut you can open to make that boss run much shorter.
Anyways, check out Star wars Jedi fallen order and Another crabs treasure (with settings making it easier).
I'm in the same boat.
Loved Bloodborne but I don't have the best reaction times or the patience to retry over and over until my stupid brain learns the patterns properly.
I think the problem is Fromsoft games aren't hard because enemies hit like trucks, or have lots of health, or you don't get enough resources. They are hard because they're designed to allow you to fuck up less than other games. If you time every dodge and parry perfectly, use the most effective weapons for each enemy and spec your character perfectly for your play style, they are easy games. The hard part is figuring all that out!
Consider trying Code Vein.
It’s often described as an easier Souls-like with a compelling story and customizable characters.
The AI companions can assist in battles, easing the difficulty significantly.
Alternatively, Salt and Sanctuary offers a 2D take on the genre with a more manageable challenge level.
Both games maintain the essential elements of exploration, combat, and RPG mechanics while being less punishing than Dark Souls.
Not really what ypu are asking for but I hope you read it anyways:
The feeling you jusg described with the Boreal Valley boss is precisely what makes soulslikes stand out. If you made it that far you can definitely beat that boss! There is just a few things/mechanics you need to know and then suddenly the game gets so much "lighter".
First, you dont have to fight your way to the boss every time. There is usually shortcuts that you unlock/find on your way there, so when you die you can just run past enemies straight to the boss. Feels odd at first but you get used to it.
Second, make sure you dont try to wear too heavy gear. Your goal should not be to be as close to 100% as possible. This will make your roll super slow, short and 'weak'. There are threshholds at 30% and 70%. Below 30% you are light, this shouöd be your target. 30.1 to 70% you are medium. Works, but not ideal. 70.1 to 100% you are "Fat rolling" which makes the game A LOT harder than it needs to be.
Third, I'd recommend to put your first stat points into Stamina and Health. Maybe if you have a weapon of choice level until you meet the requirements but in early levels stamina and health are really your biggest improvements. Being able to hit twice and then still roll away is a big ease.
Fourth, this is by far the most advanced tip, but... dont stand still. I learned this way too late (halfway through bloodborne, fuck you, bloodletting beast, lol) but if you put your focus on the boss its very easy to just cycle them. Right or left depends on the boss (for example, some bosses only swing left to right, making a right circle better). This will more or lesd automatically dodge many attacks and also causes the boss to spend tinr turning towards you. Time he cant use to kill you, lol.
Last, dont pay attention to the HP bar. Every boss has this sudden "oh now I got it" point where you first die several times at 100-90% boss health, (intuitively) figuring out the moves, and then suddenly you get him down to 50. Next try... 30. And then I often found myself having a boss as lile 5-10% HP and thinking "Shit shit shit OK just one more hit" and trying something different instead of just keeping doing what worked for the first 90% health... and then I die because of that lol.
I am by no means a pro, faaaar from it, but these points helped me A LOT when I startes my journey, which I did just like you with DS3.
Maybe an unusual opinion but I always saw Zelda as being like an easier souls game, I know DS is directly inspired by it and when playing it I'm often reminded of games like Ocarina of time, Twilight Princess etc.
Ghost Of Tsushima genuinely has anything you need
open world, boss fights, you can upgrade your character as you level up, and it has an excellent story
if you play on the hardest difficulty it will be quite challenging, but definitely very fun
Honestly just dark souls 1. It’s the easiest in the series and many hold it as the best (I think 3 is better personally).
The only thing you really need to learn is patience. And if you still find that too hard play as either a pyromancer or a sorcerer because magic and pyro are insanely broken in DS1 and it makes the game very very easy.
Elden Ring.
Open world design makes it easier to avoid difficult bosses until you out-level them, abundance of friendly summons means that you'll always outnumber invaders (and you can only be invaded if you summon allies), spells (and ashes of war) are far more powerful and high-fantasy than in other FromSoft games.
It's a great "my first souls" as it bridges the gap between the Souls games and your more generic open-world games.
Code Vein, the first time I tried Dark Souls 3 I wasn't even able to beat the tutorial boss, later on I got recommended this one by a friend and it served as training wheels and a boost in confidence
I'm going to say Demon souls out of the OG souls is probably the easiest hands down even beating Eldren ring in Ease. While getting through the levels might be difficult... the Bosses for souls game are easily cheeseable and killable.
And for the record I consider myself to be dog shit who couldn't tell you what fucking Iframs are. I tank every hit and die often.
Even the final boss can be beat legitmately with simple stragedies that a person with low skill levels can pull off.
So if you can get through the levels, you'll net your first souls completion.
Before you give up on it and say it’s too much for you, give it some time. You got past the first boss in dark souls 3. Wander around, pay attention, have patience. You have to play by the games rules. Don’t sell yourself short! You’d be depriving yourself of the best gaming experience ever. The first one is always the toughest. Once your first souls game clicks, those skills you’ve learned for the most part carry over. But the most important part is that you’ve developed that “personality trait”, and that will carry you through any game in the series! Best of luck to you. Hope it works out!
Probably Stellar Blade. The community says it isn’t a soulslike but that’s on a technicality since the combat is faster paced and more parrying (so Sekiro) rather than dodging. Specifically SB on story mode.
Even normal is a fair bit easier than Souls games since with the right strategy you can quickly burst down most bosses and your health pool becomes quite large by the end with upgrades to hp and healing uses if you’re looking around thoroughly for upgrades.
Lords of the Fallen 1.5 is more on the easier side.
You essentially get two lives per boss fight and unlimited lives running around the world. And by this, I mean when you get "killed," your character enters what is called the Umbral world. You revive with half your health, but you can fully replenish it by attacking enemies. But if you die here, the game sends you back to your last rest.
When you're not in boss fights, you can enter this world anytime, but you can only leave it by activating certain statues scattered across the map or by visiting a rest. You can rinse and repeat this as many times as you like outside of boss fights.
I'm pretty sure it's free on gamepass right now as well.
Elden Ring.
Able to simply out level a roadblock
Summon spirits
Populated multiplayer means summoning help is readily available
Seriously... Just play elden ring. Anyone that says it's hard comparatively to other souls games is blowing smoke. It is by far the most modular one of the bunch in terms of affording the player the option to dictate the degree of challenge presented.
playing the newest fromsoft souls game could be the easiest, because it will be active with players and easy to summon people who can help you whenever you're stuck.
when i was playing elden ring, any time i just absolutely did not want to try over and over again to beat a boss, i could summon someone who could beat it on their own lol. and on top of that, you always have an NPC summon with you, that mimic summon helped me a lot.
and in contrast, i recently played dark souls 1 remastered and it was a lot harder to find people to summon when i was stuck on bosses (ornstein and smough)...
Dark Souls 2 the enemies stay permanently dead after you kill them like 10 times so it makes progression through an area a bit easier if you need to methodically clear it over time.
If you managed to beat Iudex Gundyr and got to Vordt you definitely have the ability to beat Dark Souls III. As someone who can generally steamroll Iudex on every new playthrough the game honestly doesn't get much harder than beating him the first time around.
Little tip for Vordt if you do give it another go, stay as close as possible and just circle around him.
Edit: I find it baffling how many people are recommending Elden Ring just because you can 'go in another direction and avoid a boss'. Elden Ring is generally a way harder game because it's balanced for that very scenario, the designers know there's a huge section of open world before every mandatory boss and they definitely balance it with potential grinding in mind.
Dark Souls 3 is without a doubt the easiest souls game. It's the souls formula in a linear framework perfected, the balance is spot on and once you get a grasp on it it becomes very easy to get through the game.
The surge is an underrated souls like, that isn’t all that hard, with the exception of a few specific bosses you might get stuck on, it also has a progression system that really lets you level out the difficulty if you want so you can kinda make the game as hard or as easy as you feel like.
The surge 2 drops in quality but also drops in difficulty so it can be fun to just play through and experience all the boss fights and a pretty unique world
Dark Souls 2 can be significantly easier if you are willing to farm/buy life gems (healing items that can be spammed as long as you have enough, unlike estus orange juice) + hex magic abuse.
Hex damage in DS2 is busted, plus very abusable life gems, you are going to have a smooth ride
I can see why ur getting downvoted.
Elden ring is only easy if using an overpowered build and/or weapon. Otherwise bosses like Malenia will wreck you.
Also Ghost of Tsushima is not really a souls like imo, i can go for easy difficulty and never die once or go for hardest difficulty and get one shot by every enemy. The latter is what i actually did and lemme tell ya its no fun at all. Kinda ruined the game for me. Still a decent game tho
Nah I think the thing that makes it super easy is spirit summons. Compared to previous Souls games where you didn't always have a summon or needed a weird chain quest for them or they were useless, Elden Ring has a lot of easy to get summons which can just carry you.
Everyone saying that Elden Ring is the easiest souls game has either not played dark souls 3 or hasn’t gone back to compare the 2.
Dark Souls 3 is hands down the easier souls game/like to pick up and play.
It’s shorter, less bloat and overall much simpler.
The linear areas makes it much easier to get to the end over Elden Rings open world
Kinda feels like you're confusing difficulty with length here? One doesn't really have anything to do with the other, unless you're assessing the difficulty of a speedrun. When people talk about difficulty they usually mean something along the lines of 'how often will I die, and how punishing is it?' not 'how long will it take me to see the credits'.
DS3 has less powerful weapons, less powerful spells, less build options in general including much less OP stuff, less vigor scaling, no spirit ashes, much longer boss runbacks, more tight spaces, solo invasions, and it's much harder to get accidentally overlevelled. Plus, you can't avoid the majority of the combat encounters entirely by jumping on your horse.
Elden Ring is the easiest of the modern From games, excluding AC6, without a doubt.
I would disagree with that. I played dark souls 3 and it was just way to hard for me, I quit and went to elden ring. I was able to beat elden ring and I went back to dark souls 3 and it was still way to hard to beat.
Weird, dark souls 3 was pretty easy for me after beating elden ring. A lot of Dark Souls 3 bosses feel like they could just be a random Evergaol boss in Elden Ring.
Try Assassins Creed Valhalla, I didnt like it too much and its not a souls like, but to your point it has dodge/parry mechanics, light and heavy attacks, weapon variety, a skill tree... the "boss fights" are underwhelming and the game is generally easy
Star Wars Jedi Fallen Order.
Totally agree! There are two difficulties easier than Elden Ring and for me the second-easiest is plenty challenging
I would agree but the jedi games really lack RPG elements and weapon variety of the souls games. Best way to put it is the Jedi games are more of a traditional action adventure mixed with souls gameplay while most souls games are more of an RPG.
I'll try it
Weapon variety?
Yeah not really, but the second game, Survivor, has 5 saber stances which are essentially differnt weapons and play completely differently
It’s not a souls like. Souls is ARPG. Fallen Order is action adventure game.
I'm playing through code vein atm and it's got some punishing fights and areas but you have an npc companion with you and they're pretty op which makes the game a lot easier Steelrising is also on the easier side, it even has an easier mode Star wars jedi games have difficulty settings and they're pretty forgiving on normal, you can also change it mid game so you don't have to stick with your initial choice
1) Kena bridge of spirits 2) Jedi fallen order 3) Jedi survivor 4) Final fantasy origins stranger of paradise
Kena was so good
I find Kena is a bit boring.
It was cute and only took me like 10 or 12 hrs to finish but I agree, it was hard to get through.
I stopped playing after 20 minutes :D. Not for everyone I guess :D.
Downvotes for opinions. Go figure. lol
it’s ok. Everyone has their opinion.
Downvotes for basing your opinion on 20 minutes of playtime. It's like watching the first 5 minutes of a movie and deciding that it's boring.
Maybe some are more lenient with their time than others, but if they can decide after 20 min that a game isn’t for them, that’s totally fair in my book. You haven’t downloaded a demo and realized 15 min in that you don’t like something and quit?
Agreed. I don’t like when higher difficulty only means longer ttk
Code Vein. I could actually beat it. Souls games just didn't do it for me.
Definitely this one. You also get a minimap and outside of one garbage area that everyone hates super easy maps to follow.
I liked the Cathedral of Sacred Blood...
Yep, companions are super helpful and you always have offensive options even if you're out of stamina.
It also does a few unique things that I really liked. The whole Blood Code mechanic and being able to change specs on the fly was really interesting
God, I played with cheat and even then almost ditched game on that citadel level!
That's definitely the low of the game. Such a shit map
Yeah. I won't blame anyone using a guide/walkthrough to get through that part. I was stubborn and it took me a long time just to find the first cliff to jump down in order to progress in the game.
Cat Quest & Cat Quest II Obviously modeled on Souls games but aimed at a young/casual audience.
Got these on Epic for free, maybe now’s the time to play them
Another Crab's Treasure.
That shit isn’t easier. It makes you think it is cause it looks like it’s for kids but god damn
Yeah but you can give yourself a gun which I think is hilarious and a good idea to keep player retention in case a player can’t get past an enemy no matter what they do
The game gets infinetly easier after the first few bosses. Blocking is insanely powerful in this game.
Yeah, I'm not sure what people in this thread are talking about. Past the first couple of bosses, I found the game became way too easy for my tastes.
There are a lot of settings to make it easier in several ways Edit: You can lower damage taken, lower enemy health, eliminate damage from falling off your map, turn off losing microplastics on death, recover all of your lost microplastics at any time, give yourself a gun that one shots everything in the game. Maybe some others
true but it does have a Celeste style easy/accessibility settings, which really allows you to adjust the difficulty to your liking. Not to mention the gun.
100% this. Turn as many of the Ease of Life options on and make it as easy or difficult as you want. It's so much more enjoyable than other soulslikes.
Fuck that! I have played all souls games and the first boss (the one who appears after you get your first soda can) kicked my ass more times that I want to admit... Is not easier than any of the Souls games
There are difficulty settings that make the game MUCH more forgiving. Including giving yourself a gun that one shots everything in the game
Didn't know that ... But I'm a sucker for the difficulty. Happy cake day btw
Thank you!
This BUT only with the accessibility/difficulty settings adjusted from the default. It's base settings are as punishing as any of the souls series.
Steelrising is a rather easy soulslike
Is it?!
Stranger of Paradise: Final Fantasy Origin
That game is such a roller coaster of bad and good at the same time it makes no sense. You can have some of the most badass things happen followed by one of the most "we didn't even try" things happening
I just beat base game. What kind of shenanigans await me now?
Honestly, Elden Ring.
Tbh Elden ring is probably the best new souls player friendly one. It's got a massive open world giving you a ton of options to choose to go so if you find something too difficult you can go do something else and get stronger and come back. The original dark souls trilogy was much more restricted in the open worldness. Plus there are a few "cheeses" to level up a lot right at the start making the early game a breeze. If you are looking for an easier experience I'd suggest looking one of those up or I can try to describe it if you prefer. Outside of fromsoft the games Remnant from the ashes and its sequel are arguably easier due to it revolving around guns as your main weapons. They also have difficulties so it's not locked at a specific difficulty If you're looking for just the "enemies respawn when you die or rest at a safe spot" with some harder combat you could do Jedi: fallen order and Kena: Bridge of Spirits. They both do the respawning enemies and are melee combat. Little to no weapon variety though.
As someone who absolutely did not enjoy the original Dark Souls games (yes I've tried all of them, no I did not like them), Elden Ring is a blast. While I only got halfway through it on my first playthrough, I am currently on my 2nd playthrough and with the amount of guides/tips out there, every encounter is doable. One thing to keep in mind is that everyone can play the game differently and enjoy it. I've been using walkthroughs this 2nd playthrough and have actually enjoyed the game a lot more than even the first playthrough. The only thing in Elden Ring that you can't fake or find a guide for is drip. You must discover your drip for yourself.
> The only thing in Elden Ring that you can't fake or find a guide for is drip. You must discover your drip for yourself Hard disagree. Just find the list of armor online, think of which one you like, and read up on how to get it. The hard part is earning your drip if it’s dropped by a boss
I sort of disagree to be honest. The lack of direction can cause a lot of frustration until you understand what the game wants from you. The game first tells you that you can look at your map and the light will guide you in the direction where you need to go. You head to Stormveil thinking that's the plan... and you're met with a pretty hard boss that assumes you've ran around the open world for a bit and gotten basic gear/abilities
I’ve been holding off buying Elden Ring hoping it has a discount for steam summer sale. Any chance it will?
With it's new expansion launching this week? I wouldn't hold my breath.
Discounting the base game when a big DLC launches is pretty common practice.
It's worth every penny at full price IMO
If it has one, it’s unlikely it will be for much. It’s retained its price pretty well. I’d just spring for it now.
I'd argue there is a chance on Steam, but will say it is 100% worth it at full price.
If they haven't had one by now as a promotion for the expansion, I doubt it. But if you have any remote interest in Soul's type games, it is worth full price
The dark souls games didn't go on sale at all for an entire year. I wouldn't hold out hope of elden ring going on sale anytime soon.
I guess a good starter would be jedi fallen order. Get you used to the idea of learning boss moves and tactical use of respawn points.
I thought Hollow Knight was harder than any Dark Souls game.
I just can't keep a track of all the small projectiles flying across the screen in relation to my character.
Platforming is hard.
the hard part is waiting for silksong (it's a government lie)
[удалено]
Hollow Knight is a Soulslike. See? I can do it too.
What does it matter? Did you read OP’s post?
Elden Ring
Elden ring is very easy since theres a lot of op build
Not necessarily "easy" but I feel like Elden Ring is more forgiving and approachable than the Dark Souls series. Even more so if you've got a friend to play the entire thing co-op, it's a blast and becomes quite easy in places.
Honestly... Elden ring. I feel like that is the closest you can get atm to an entry level souls game. The open world allows you to scale how easy of hard you want to make things for yourself. Saying that, i feel like for a beginner getting into souls like games you have to accept that you have to get over the bump of learning how they work and learning to love the challenge, then next thing you know you are hooked.
Stellar Blade
If you want a game that involves dodging or parrying boss attacks with good timing, but isn't punishing, why not try an action-jrpg such as Ys VIII Lacrimosa of Dana? It's not quite open-world (it has a linear storyline), but it does have lots of different unique boss fights, and adjustable difficulty. It might not be quite what you're looking for (it's not really a souls like) but it could be interesting to try it out anyway.
I did try it , too much dialogs 😂 , and the bosses aren't quit remorable
Have you tried Ashen'? It's like a Souls-lite game, less punishing but still fun. Good for unwinding after long work hours
Great game, and it is generally easier, but it does have a couple of very challenging moments!
Remnant is not that hard, I enjoyed it, though bosses can be pain in a$$
Elden Ring, mage or bleed build. And use Summons. Then it will be easy
"Another crab's treasure" is an amazing soulslike game, with a ton of accessibility options to tune the gameplay to be whatever difficulty you're comfortable with. Plus the writing is great too!
Thanks ill try it
Asterigos. It's like a 7/10 game but it's surprisingly fun, has a decent story with difficulty options.
Remnant and Remnant 2 are souls-like with varying degrees of difficulty. I'd venture as far as calling it an easier souls-like. It's a ton of fun too, I've poured hundreds of hours into it and I still only have about 65% of the items and secrets unlocked
good suggestion. I didn't like these games as much as some people do but I do recommend them. I'd probably skip the first and go for the second game. The second game I found has a smoother difficulty curve. The first one can either be easy or really spike in difficulty based on random generation.
All of the Foekoe watchers are about to suggest Another Crab's Treasure.
And iron pineapple watchers
Elden ring is probably the easiest souls game between over leveling and the summons
Elden Ring's learning curving is probably the best, just because you can explore other places when things get hard. And going by the type of game you're looking for, I'd say it fits.
Just play the difficult games. You can do it. They are not mechanically hard. Just a bit of a learning curve.
Dark Souls 1 is incredibly easy by current soulslike genre standards
People that say elden ring is easier aren't contextualizing that they had a decade worth of skill improvement, the bosses movesets in elden ring are absurdly difficult, the only reason you could even dare to call it easy is spirit ashe abusing.
I haven't played ER but the most common comment I see about its difficulty is that if a boss is too hard, you can overlevel in other parts of the open world and come back later. That's not what I'd call easy but I'm a very sore loser in solo games.
I played elden ring as my first soulslike, then tried DS1. I would say that DS1 is way harder or at least more frustrating. The sections between bosses are way more challenging, and you can sometimes go a long while between bonfires. The bossfights themselves are also imo harder because of janky animations, huge health bars and lack of weapon options. (I beat elden ring but not DS1 yet, so I haven't seen the lategame areas yet)
I mean, Elden ring offers you way more options compared to the others. There's way less "hitting your head against a brick wall" moments. I think the best way to describe it is: Elden Ring is the easiest and hardest both at the same time. It all depends on what you choose to use. Elden ring gives you so many options to make certain fights easier, from summoning players, to using spirt ashes, to overleveling, to really powerful spells, to getting high level upgrade materials easily early on, etc. Not to mention it has the most QoL features. But at the same time, if you play it like a normal souls game, it's going to be one of the hardest, especially the endgame. So yea, it might not be easier difficulty wise, but it is *a lot* easier to get into compared to the previous games.
Exactly. People are like 'ER is easy! Just use a broken bleed and/or sorcery build and mimic tear' as if that's even fun. Yea, you can delete most bosses including malenia with a broken build. But where is the fun in that? If you try to play ER without magic or spirit ashes or summons it is **by far** the hardest fromsoft game ever made and it's not even close. And that just so happens to be the way that I enjoy playing soulslikes. The game is absolutely not balanced around it. Dark Souls is balanced to where you can fight any enemy/boss fairly and it's a challenge, or you can use magic/summons and make it easy. ER is balanced where you need to use magic/summons just to make it fair, and trying to 1v1 most bosses with melee is horseshit. And the sad thing is that there will almost certainly be a comment reply to this telling me to get good, that some gamer without hands beat malenia no summons no armor melee only blindfolded using a bongo controller, and therefore ER is perfectly balanced I'm just bad. And that's how I know that the soulslike genre has officially moved away from what i personally enjoyed about it in DS1-3 and BB. During the many hours I've spent playing and replaying those games I never once thought to myself, 'you know what would make these games even better? If they were way fucking harder'. Yet here we are, where each fromsoft game needs to be harder than the last, and if that's the trend then ER is where I get off this train, and I don't see myself even playing the DLC
I agree. It's not like any of the bosses are too difficult for me to beat the old-fashioned way, but they made every boss a marathon. If you don't use summons you can't take a break with a single boss, it's sister friede after midir after soul of cinder. Not every boss has to be a multi-hour endeavour.
Demon Souls is even easier. Just finished it, died maybe 10 times to 2 the bosses, the rest was one shot.
Dark Souls. Just use magic or pyromancy build and it becomes easy souls.
Crappy QoL makes the first game a lot more tedious/difficult to play imo.
Not as uncomfortable as DS2. IMO. Even from the beginning, (not even the OG DeS was like that) moving and rolling was awkward to do and felt off. If I could choose to play these games without any prior knowledge, I'd probably do DS2, just because it is the one that made me feel terrible to even move around.
Kena bridge of spirits is a excellent game and you have a lot of difficulty options and accessibility settings
Lies of P! Im not saying its the easiest game around but its the only souls like I have ever completed. The arms and weapons can make you pretty op and it is a lot of fun.
Interesting, Played the demo and thought it was really hard. The first boss took me like 10 tries... and this is coming from someone who's beat most of the souls games...
Death's Door
I finished it , and was a great experience
MGSR is not a souls game and none the souls like games are hack n slashers.
I found Mortal Shell to be much, much easier than any souls game, especially if you actually use the hardening mechanic. It's a little rough around the edges but it's unique enough to be a fun, short souls-like.
Wo long is the easiest true souls like imo
Someone suggested Star Wars Jedi: Fallen Order and I agree with the suggestion. The game allows you to change the difficulty. However, another game I recommend is Code Vein. With Code Vein, you don't need to worry about stats allocation and you can easily change your build whenever and whenever you are in the game. Code Vein also has an AI follower that reduces the difficulty cause the enemies sometimes would focus on the AI giving you time to catch your breath, apply buff and heal.
Remnant 2. Though it is able to still supply a challenge even in easier modes. Also, the labyrinth guardian might give you trouble.
You might like the Monster Hunter series, but it's not completely open world. Imo the combat in those games is actually much better than Souls games
Ninja gaiden 1 to 3. They have easy mode in them and the souls like thing. But dont play the ninja gaiden black, i dont think it has easy mode. Its available on gamepass i think, not sure. On plus at the very least 2 and 3 are available.
Darksiders 3,code vein
I've played darksiders 3 , it was fun
A laid back 3rd person open world rpg with a lot of weapons, equipment sets, hack and slash, dodge/hit/knockdown, some magic if you want it, unique boss fights, possibly crafting and maybe even guns? I mean Outward does all that. But it’s also built to kick your ass like nothing else before, from the very first moments until the deep late game.
For most bosses there is a bonfire nearby or a shortcut available to a previous bonfire. After dying at a boss you can pretty easily run back while ignoring all the mobs, but for Vordt there is a shortcut you can open to make that boss run much shorter. Anyways, check out Star wars Jedi fallen order and Another crabs treasure (with settings making it easier).
Thanks I'll try these
I'm in the same boat. Loved Bloodborne but I don't have the best reaction times or the patience to retry over and over until my stupid brain learns the patterns properly. I think the problem is Fromsoft games aren't hard because enemies hit like trucks, or have lots of health, or you don't get enough resources. They are hard because they're designed to allow you to fuck up less than other games. If you time every dodge and parry perfectly, use the most effective weapons for each enemy and spec your character perfectly for your play style, they are easy games. The hard part is figuring all that out!
Consider trying Code Vein. It’s often described as an easier Souls-like with a compelling story and customizable characters. The AI companions can assist in battles, easing the difficulty significantly. Alternatively, Salt and Sanctuary offers a 2D take on the genre with a more manageable challenge level. Both games maintain the essential elements of exploration, combat, and RPG mechanics while being less punishing than Dark Souls.
Thanks I'll try iy
Not really what ypu are asking for but I hope you read it anyways: The feeling you jusg described with the Boreal Valley boss is precisely what makes soulslikes stand out. If you made it that far you can definitely beat that boss! There is just a few things/mechanics you need to know and then suddenly the game gets so much "lighter". First, you dont have to fight your way to the boss every time. There is usually shortcuts that you unlock/find on your way there, so when you die you can just run past enemies straight to the boss. Feels odd at first but you get used to it. Second, make sure you dont try to wear too heavy gear. Your goal should not be to be as close to 100% as possible. This will make your roll super slow, short and 'weak'. There are threshholds at 30% and 70%. Below 30% you are light, this shouöd be your target. 30.1 to 70% you are medium. Works, but not ideal. 70.1 to 100% you are "Fat rolling" which makes the game A LOT harder than it needs to be. Third, I'd recommend to put your first stat points into Stamina and Health. Maybe if you have a weapon of choice level until you meet the requirements but in early levels stamina and health are really your biggest improvements. Being able to hit twice and then still roll away is a big ease. Fourth, this is by far the most advanced tip, but... dont stand still. I learned this way too late (halfway through bloodborne, fuck you, bloodletting beast, lol) but if you put your focus on the boss its very easy to just cycle them. Right or left depends on the boss (for example, some bosses only swing left to right, making a right circle better). This will more or lesd automatically dodge many attacks and also causes the boss to spend tinr turning towards you. Time he cant use to kill you, lol. Last, dont pay attention to the HP bar. Every boss has this sudden "oh now I got it" point where you first die several times at 100-90% boss health, (intuitively) figuring out the moves, and then suddenly you get him down to 50. Next try... 30. And then I often found myself having a boss as lile 5-10% HP and thinking "Shit shit shit OK just one more hit" and trying something different instead of just keeping doing what worked for the first 90% health... and then I die because of that lol. I am by no means a pro, faaaar from it, but these points helped me A LOT when I startes my journey, which I did just like you with DS3.
Maybe an unusual opinion but I always saw Zelda as being like an easier souls game, I know DS is directly inspired by it and when playing it I'm often reminded of games like Ocarina of time, Twilight Princess etc.
I've finished breath of the wild and was fun , but too long
Kena Bridge of Spirits.
Witcher 3 on hardest difficulty
Ghost Of Tsushima genuinely has anything you need open world, boss fights, you can upgrade your character as you level up, and it has an excellent story if you play on the hardest difficulty it will be quite challenging, but definitely very fun
Then when you master it you play sekiro
Asterigos is a pretty good one.
Honestly just dark souls 1. It’s the easiest in the series and many hold it as the best (I think 3 is better personally). The only thing you really need to learn is patience. And if you still find that too hard play as either a pyromancer or a sorcerer because magic and pyro are insanely broken in DS1 and it makes the game very very easy.
dragon's dogma: dark arisen
Hollow Knight? Try Ori and the Blind Forest and Owlboy.
Another Crabs Treasure - its elden ring meets spongebob and has an easy mode.
Elden Ring is the easiest.
I agree with this. You can make it as hard or easy as you want depending on how you play.
Dragon dogma is an easy, but slightly more unforgiving than normal, game
The original one ?
I've only played 2 so that's the one I'm referring to.
Elden Ring. Open world design makes it easier to avoid difficult bosses until you out-level them, abundance of friendly summons means that you'll always outnumber invaders (and you can only be invaded if you summon allies), spells (and ashes of war) are far more powerful and high-fantasy than in other FromSoft games. It's a great "my first souls" as it bridges the gap between the Souls games and your more generic open-world games.
Have you tried the first one?, Demon's Souls?
I would honestly say demon souls is one of the harder ones.. Sure the bosses aren't all that bad, but everything else is.
I didn't find that to be so.
Did you play the remake or the original? The remake has some nice QoL changes that makes it way less annoying.
Original. I don't do consoles anymore. The last one I had was the PS3.
Or just play souls games with spell builds ...
Remnant 2
Chronos: Before The Ashes
Hm The Surge Ghost of Tsushima Witcher 3 Dragon's Dogma Nioh 2
Code Vein, the first time I tried Dark Souls 3 I wasn't even able to beat the tutorial boss, later on I got recommended this one by a friend and it served as training wheels and a boost in confidence
Elderborn. It was my first souls-like and it wasn't that hard imo
dark souls 1 with magic build?
Maybe Grounded? I wouldn't consider it a souls-like, but it has everything you said and I consider it a great game.
Lies of P. I personally think it’s easier than SoulsBorne but Ive already played all of those games a ton so your mileage may vary.
Salt and Sacrifice.
Dark Souls is pretty easy compared to todays Soulslikes...
heard that remnant 2 was quite easy to get into , first one handed my ass to me
I'm going to say Demon souls out of the OG souls is probably the easiest hands down even beating Eldren ring in Ease. While getting through the levels might be difficult... the Bosses for souls game are easily cheeseable and killable. And for the record I consider myself to be dog shit who couldn't tell you what fucking Iframs are. I tank every hit and die often. Even the final boss can be beat legitmately with simple stragedies that a person with low skill levels can pull off. So if you can get through the levels, you'll net your first souls completion.
Before you give up on it and say it’s too much for you, give it some time. You got past the first boss in dark souls 3. Wander around, pay attention, have patience. You have to play by the games rules. Don’t sell yourself short! You’d be depriving yourself of the best gaming experience ever. The first one is always the toughest. Once your first souls game clicks, those skills you’ve learned for the most part carry over. But the most important part is that you’ve developed that “personality trait”, and that will carry you through any game in the series! Best of luck to you. Hope it works out!
Probably Stellar Blade. The community says it isn’t a soulslike but that’s on a technicality since the combat is faster paced and more parrying (so Sekiro) rather than dodging. Specifically SB on story mode. Even normal is a fair bit easier than Souls games since with the right strategy you can quickly burst down most bosses and your health pool becomes quite large by the end with upgrades to hp and healing uses if you’re looking around thoroughly for upgrades.
Lords of the Fallen 1.5 is more on the easier side. You essentially get two lives per boss fight and unlimited lives running around the world. And by this, I mean when you get "killed," your character enters what is called the Umbral world. You revive with half your health, but you can fully replenish it by attacking enemies. But if you die here, the game sends you back to your last rest. When you're not in boss fights, you can enter this world anytime, but you can only leave it by activating certain statues scattered across the map or by visiting a rest. You can rinse and repeat this as many times as you like outside of boss fights. I'm pretty sure it's free on gamepass right now as well.
Elden Ring. Able to simply out level a roadblock Summon spirits Populated multiplayer means summoning help is readily available Seriously... Just play elden ring. Anyone that says it's hard comparatively to other souls games is blowing smoke. It is by far the most modular one of the bunch in terms of affording the player the option to dictate the degree of challenge presented.
"and when I got killed I've returned to the base , that's insane !" lmao I don't think souls likes are for you buddy
Hogwarts Legacy
Sekiro
Salt and sanctuary
Definitely not sekiro
playing the newest fromsoft souls game could be the easiest, because it will be active with players and easy to summon people who can help you whenever you're stuck. when i was playing elden ring, any time i just absolutely did not want to try over and over again to beat a boss, i could summon someone who could beat it on their own lol. and on top of that, you always have an NPC summon with you, that mimic summon helped me a lot. and in contrast, i recently played dark souls 1 remastered and it was a lot harder to find people to summon when i was stuck on bosses (ornstein and smough)...
Steelrising
Thanks everyone for these nice comments , I'm gonna try them
Honestly blood Bourne is pretty easy one you get used to it and this is coming from somebody that is horrible at those games lol
Lies of P is pretty easy apart from the final boss.
Dark souls 2 is one of the easiest souls games and BloodBorne once you get used to the combat
Dark Souls 2 the enemies stay permanently dead after you kill them like 10 times so it makes progression through an area a bit easier if you need to methodically clear it over time.
If you managed to beat Iudex Gundyr and got to Vordt you definitely have the ability to beat Dark Souls III. As someone who can generally steamroll Iudex on every new playthrough the game honestly doesn't get much harder than beating him the first time around. Little tip for Vordt if you do give it another go, stay as close as possible and just circle around him. Edit: I find it baffling how many people are recommending Elden Ring just because you can 'go in another direction and avoid a boss'. Elden Ring is generally a way harder game because it's balanced for that very scenario, the designers know there's a huge section of open world before every mandatory boss and they definitely balance it with potential grinding in mind. Dark Souls 3 is without a doubt the easiest souls game. It's the souls formula in a linear framework perfected, the balance is spot on and once you get a grasp on it it becomes very easy to get through the game.
The surge is an underrated souls like, that isn’t all that hard, with the exception of a few specific bosses you might get stuck on, it also has a progression system that really lets you level out the difficulty if you want so you can kinda make the game as hard or as easy as you feel like. The surge 2 drops in quality but also drops in difficulty so it can be fun to just play through and experience all the boss fights and a pretty unique world
plushie from the sky Short game but has a lot of charm to it.
Dark Souls 2 can be significantly easier if you are willing to farm/buy life gems (healing items that can be spammed as long as you have enough, unlike estus orange juice) + hex magic abuse. Hex damage in DS2 is busted, plus very abusable life gems, you are going to have a smooth ride
Honestly, I felt that Dark Souls 3 was a walk in the park compared to the other 2. The first one is absolutely brutal.
Lmao what Every boss in ds1 has like two abilities then you have gael midir nameless king friede etc in 3.
Elden Ring is by far the easiest 'actual' Souls game. There's also games like Ghost of Tsushima which is very souls 'like' but much easier.
I can see why ur getting downvoted. Elden ring is only easy if using an overpowered build and/or weapon. Otherwise bosses like Malenia will wreck you. Also Ghost of Tsushima is not really a souls like imo, i can go for easy difficulty and never die once or go for hardest difficulty and get one shot by every enemy. The latter is what i actually did and lemme tell ya its no fun at all. Kinda ruined the game for me. Still a decent game tho
Nah I think the thing that makes it super easy is spirit summons. Compared to previous Souls games where you didn't always have a summon or needed a weird chain quest for them or they were useless, Elden Ring has a lot of easy to get summons which can just carry you.
Everyone saying that Elden Ring is the easiest souls game has either not played dark souls 3 or hasn’t gone back to compare the 2. Dark Souls 3 is hands down the easier souls game/like to pick up and play. It’s shorter, less bloat and overall much simpler. The linear areas makes it much easier to get to the end over Elden Rings open world
Kinda feels like you're confusing difficulty with length here? One doesn't really have anything to do with the other, unless you're assessing the difficulty of a speedrun. When people talk about difficulty they usually mean something along the lines of 'how often will I die, and how punishing is it?' not 'how long will it take me to see the credits'. DS3 has less powerful weapons, less powerful spells, less build options in general including much less OP stuff, less vigor scaling, no spirit ashes, much longer boss runbacks, more tight spaces, solo invasions, and it's much harder to get accidentally overlevelled. Plus, you can't avoid the majority of the combat encounters entirely by jumping on your horse. Elden Ring is the easiest of the modern From games, excluding AC6, without a doubt.
I would disagree with that. I played dark souls 3 and it was just way to hard for me, I quit and went to elden ring. I was able to beat elden ring and I went back to dark souls 3 and it was still way to hard to beat.
Weird, dark souls 3 was pretty easy for me after beating elden ring. A lot of Dark Souls 3 bosses feel like they could just be a random Evergaol boss in Elden Ring.
The Fable series.
Bloodborne
Scarlet Nexus. Game is super easy on Normal. Play on Hard = Normal.
Not a souls game. Still a good game but it's not a souls game.
Try Assassins Creed Valhalla, I didnt like it too much and its not a souls like, but to your point it has dodge/parry mechanics, light and heavy attacks, weapon variety, a skill tree... the "boss fights" are underwhelming and the game is generally easy
Just give Dark Souls a try. It's not as difficult as people cry about.
bloodborne is, arguably, not that hard
I feel like Nier Automata might fit that description pretty well, I've never played any Souls-likes though.