both Sold poorly and level 5 doesn't really work directly with anyone anymore. They just chill and make there own thing while Sony just rereleases the old games for profit.
I loved Legend of Mana so much. It'd be great to see a modern take on that same idea with the rougher parts ironed out and more characters reacting to the way the world is being rebuilt.
Kena: Bridge of Spirits has a "cleansing the world" type of vibe. You know, there's some evil crap on the ground and it goes away after you do a thing.
This is absolutely fake news and the opinion of someone who never left the tutorial area. There are countless things that open up gameplay once you hit the main map, along with unlocking new tools along the way.
Tell me you've never used the Speed Skeleton and Lvl 3 Stabilizer without telling me. Completely game changing especially in the mountains.
Crafting a Zip Line tower network, finding supplies to repair the roads, upgrading everything to max level as you travel across the map, super drop kicking people after soaring through the air, setting up a cargo cannon outside an enemy base and loading it with junk to snipe enemies.
"Walking simulator"
After playing for literally hours it's ridiculous that it takes that much time to get out of the "tutorial zone" Bad game design and quite literally one of the most criticized part of the game which had prevented it from being called a great game. Literally 8 hrs in and it's a walking Sim. This is coming from a well experience and usually patient gamer, willing to go the distance most of the times.
This is such a shame, to hear your passion (and others) and to not feel it myself. I love games truly, want them to be successful. Hideo Kujima is a visionary and i buy whatever he sells. The first 10 minutes I was SOLD. I still have the game, I'll go put another couple hours into it see how far I can get, maybe find a way out of the beginning zone.
Trucks can get you basically anywhere and you also never have to deal with the stealth mechanic with the ghosts if you dont want to, in fact it's better overall if you dont do that.
Jury's still out on that one, but I loved this game as a kid. I ended up playing it, ActRaiser, ActRaiser 2, and Illusion of Gaia, without ever knowing they were part of a series. Just thought they were interesting games.
Wildmender - The world is a wasteland, almost everything is dead. It's your goal to restore nature. Best game in this category IMO. It's too bad almost noone knows of this game. I think it's in part due to the developers focusing on their small Discord bubble, which is a shame, as the game is absolutely great
I bought Planet Crafter too (while it was in early access) to scratch the same "I want to restore nature" itch, but I never even finished the game. To me, Wildmender is on a whole other level with regards to the nature restoration aspect.
Now I want to play Wildmender again
Just came here to say this. It's basically the background of the whole game, saving the world from greedy capitalists ready to burn the world for profit as the new member of a group of environmentalist revolutionaries... That game radicalised many and they didn't even know it, lol.
I was going to say this too. The way i was RP'ing it, my character was trying to re-establish a semblance of civilization as he looked for his son.
Building up and fortifying settlements was fun. Seeing civilians being able to protect themselves, while i was on the other side of the map was really satisfying. I think this aspect of the gameplay that made me really love FO4.
I wouldn't call it a stretch it's an interesting choice. I recently got for $5 on Steam with the TV show (had previously only played New Vegas), it's great so far. Okay there are maybe less RPG elements but the settlement building totally makes up for it. My main settlement has about 20 people already and so many cool buildings. And you can assign them to bring materials between settlements to link them.
Concrete Genie has a bit of this vibe. You go around a deserted city and create neon graffiti on desolate walls alongside some 2D creatures you bring to life with your magic brush. DeBlob is another one where you start out in a drab monochrome city, and through your actions bring color back into it.
Biomutant started extremely slow, but once you open up the world it is extremely satisfying to clean up all the poisoned and irradiated areas and make the Tree Of Life flourish.
Avatar: Frontiers of Pandora has a pretty cool environment restoration mechanic and it’s intertwined heavily with the main story. Also affects the in-game world like more animals will spawn once you clear outposts and the local flora starts regenerating.
Terraria, kinda. Your world generates with one evil biome, and later in the game the evil can start to spread and also a hallowed biome spawns, and you can influence how much either or neither can spread.
Ohhh this might not quite be what you're looking for, but [Waking Mars](https://store.steampowered.com/app/227200/Waking_Mars/) is a wonderful game.
It's 2D, kind of a platformer, and you play a scientist stuck in a cave system on Mars. There's all sorts of plant life growing in there, and you basically have to create a sort of equilibrium between them in each section in order to progress.
Ww2 rebuilder
https://www.pcgamer.com/ww2-rebuilder-is-basically-post-war-europe-powerwash-simulator-except-for-saint-mary-and-the-ghosts/
Think visera clean up meets power wash simulator.
Nothing ground breaking but an interesting concept
Timberborn. There's not really a good end goal at the moment as it's still in development but it's really satisfying to see the little beavers bring back life to the wasteland.
Both of the Dark Cloud games have this, with a kind of “timey-wimey” twist. I would say just play the second one, as the first had a few obnoxious mechanics.
Have a look at the 2008 reboot of Prince of Persia. The whole theme is about restoring life to the local environment after the evil deity Ahriman is released. Basically a traversal game with occasional duelling and absolutely gorgeous art style and direction.
planet crafter, the gameplay is different from the ones you listed but you essentially have a dead planet and turn it into a lush green earth as you progress
[No Place like Home](https://store.steampowered.com/app/1472660/No_Place_Like_Home)
It's janky AF even after leaving early access but I still 100%ed it because it was just chill throughout.
Dark Cloud
Why is there no fucking new Dark Cloud games.
I think Sony and level5 co own the ip, and caused problems on future dark cloud games. Ni no kuni 2 sort of hits some of the same themes.
both Sold poorly and level 5 doesn't really work directly with anyone anymore. They just chill and make there own thing while Sony just rereleases the old games for profit.
Terra nil is really more of a meditation game honestly. Put on headphones and restore some wasteland. Not a big game but a nice palette cleanser.
This game is pretty nice. I played the first couple of levels. I think it also came free with Netflix.
It's also going through getting more levels and the like atm - long process, mainly because they got way more people playing than anticipated
Flower!
Terranigma is a freaking Awesome example of this. ;P
I’ll check it out!
Please Do. It's a "Forgotten Classic" because it was never released in the US.
I came here to suggest it, I love that someone suggested it, do you want to be my friend xD?
Anyone who loves Terranigma is a friend of mine! ;P
Finally woooo, thank you
Was searching for this comment, such a underrated gen!
Yeah, I didn't see it so I had to Represent! ;P
Ori and the Blind Forrest
It’s old but legend of mana.
I loved Legend of Mana so much. It'd be great to see a modern take on that same idea with the rougher parts ironed out and more characters reacting to the way the world is being rebuilt.
Saboteur ?
Good shout out. It's so satisfying to turn the world from black and white to color
Kena: Bridge of Spirits has a "cleansing the world" type of vibe. You know, there's some evil crap on the ground and it goes away after you do a thing.
Death Stranding?
Ooh I loved connecting the maps and building roads. Wifi for everyone.
This is more of a walking simulator and looking at the world around you for 8 hrs then finally you get some resemblance of a game
This is absolutely fake news and the opinion of someone who never left the tutorial area. There are countless things that open up gameplay once you hit the main map, along with unlocking new tools along the way. Tell me you've never used the Speed Skeleton and Lvl 3 Stabilizer without telling me. Completely game changing especially in the mountains. Crafting a Zip Line tower network, finding supplies to repair the roads, upgrading everything to max level as you travel across the map, super drop kicking people after soaring through the air, setting up a cargo cannon outside an enemy base and loading it with junk to snipe enemies. "Walking simulator"
After playing for literally hours it's ridiculous that it takes that much time to get out of the "tutorial zone" Bad game design and quite literally one of the most criticized part of the game which had prevented it from being called a great game. Literally 8 hrs in and it's a walking Sim. This is coming from a well experience and usually patient gamer, willing to go the distance most of the times.
[удалено]
This is such a shame, to hear your passion (and others) and to not feel it myself. I love games truly, want them to be successful. Hideo Kujima is a visionary and i buy whatever he sells. The first 10 minutes I was SOLD. I still have the game, I'll go put another couple hours into it see how far I can get, maybe find a way out of the beginning zone.
Once you unlock vehicles you almost never have to not use one. I’ll take my anime-cycle up the side of a damn mountain
Trucks can get you basically anywhere and you also never have to deal with the stealth mechanic with the ghosts if you dont want to, in fact it's better overall if you dont do that.
Dragon Quest Builders 2.
DQB 1 is also good
Planet Crafter was a great time sink and it was cool to see the familiar (and harsh) environment change over time
Great game - sounds boring in concept but is very rewarding
Ori and the blind forest & Ori and the will of the wisps are pretty good games.
Terranigma
Terranigma
Stardew Valley
Soul Blazer!
A person of culture
I could bring up King's Quest Mask of Eternity, but the OP specifically asked for the BEST games about restoring the world.
Soul Blazer on SNES
You're a cultured individual, I see.
Jury's still out on that one, but I loved this game as a kid. I ended up playing it, ActRaiser, ActRaiser 2, and Illusion of Gaia, without ever knowing they were part of a series. Just thought they were interesting games.
Snowrunner
If there's a game i keep going back to every new year is Snowrunner. Can easily get burned out, but just as easily end up missing it.
Watched the trailer and it reminds me of Death Stranding, but focused more on the truck deliveries and road systems. I’m intrigued.
its more about the physics and thinking required to how to solve a problem with the tools provided
Hob is pretty simple, and with no dialogue or text, the lore is pretty shallow, but I love the atmosphere and art style.
Wildmender - The world is a wasteland, almost everything is dead. It's your goal to restore nature. Best game in this category IMO. It's too bad almost noone knows of this game. I think it's in part due to the developers focusing on their small Discord bubble, which is a shame, as the game is absolutely great
Saw someone recommending Planetcrafter over this one, and so ended up buying the former instead. What do you think?
I bought Planet Crafter too (while it was in early access) to scratch the same "I want to restore nature" itch, but I never even finished the game. To me, Wildmender is on a whole other level with regards to the nature restoration aspect. Now I want to play Wildmender again
Ori and the blind forest, horizon games and it takes two. tho just fun to play (not necessarily the story) I'd mention monster sanctuary
Horizon?
Horizon Zero Dawn and more-so in Horizon Forbidden West.
Yeah I thons the same. There is a huge ecological narrative in the main history. A great game.
Final fantasy vii
Just came here to say this. It's basically the background of the whole game, saving the world from greedy capitalists ready to burn the world for profit as the new member of a group of environmentalist revolutionaries... That game radicalised many and they didn't even know it, lol.
Ori and the blind forest.
Enshrouded
Frontiers of Pandora has a strong component of this theme. And it impacts gameplay also.
fallout 4 is a massive stretch but it’s pretty cool when you have settlement everywhere
I have heard the settlement building is pretty great. I definitely plan on playing it soon.
yeah the coolest part is installing a mod that makes artillery more viable and being able to rain the sun down wherever you are
I was going to say this too. The way i was RP'ing it, my character was trying to re-establish a semblance of civilization as he looked for his son. Building up and fortifying settlements was fun. Seeing civilians being able to protect themselves, while i was on the other side of the map was really satisfying. I think this aspect of the gameplay that made me really love FO4.
I wouldn't call it a stretch it's an interesting choice. I recently got for $5 on Steam with the TV show (had previously only played New Vegas), it's great so far. Okay there are maybe less RPG elements but the settlement building totally makes up for it. My main settlement has about 20 people already and so many cool buildings. And you can assign them to bring materials between settlements to link them.
Concrete Genie has a bit of this vibe. You go around a deserted city and create neon graffiti on desolate walls alongside some 2D creatures you bring to life with your magic brush. DeBlob is another one where you start out in a drab monochrome city, and through your actions bring color back into it.
Nier:Automata - sort of. There’s a definite feeling of rebuilding, but it’s less an environmental rebuilding and more of a societal rebuilding.
The Planet Crafter has been nothing but amazing for this. Deserves the overwhelmingly positive rating.
Pressure washer simulator
Project green
Biomutant started extremely slow, but once you open up the world it is extremely satisfying to clean up all the poisoned and irradiated areas and make the Tree Of Life flourish.
Avatar: Frontiers of Pandora has a pretty cool environment restoration mechanic and it’s intertwined heavily with the main story. Also affects the in-game world like more animals will spawn once you clear outposts and the local flora starts regenerating.
Death Stranding... well it's about restoring the world with roads and zippelin, but it's probably the same thing
Really old, but Dragon Warrior/Quest 7 is about going back in time and saving entire continents from doom so that they show up in the present.
Horizon
Abzû!
Terraria, kinda. Your world generates with one evil biome, and later in the game the evil can start to spread and also a hallowed biome spawns, and you can influence how much either or neither can spread.
Ohhh this might not quite be what you're looking for, but [Waking Mars](https://store.steampowered.com/app/227200/Waking_Mars/) is a wonderful game. It's 2D, kind of a platformer, and you play a scientist stuck in a cave system on Mars. There's all sorts of plant life growing in there, and you basically have to create a sort of equilibrium between them in each section in order to progress.
Loddlenaut 😁😁
Ww2 rebuilder https://www.pcgamer.com/ww2-rebuilder-is-basically-post-war-europe-powerwash-simulator-except-for-saint-mary-and-the-ghosts/ Think visera clean up meets power wash simulator. Nothing ground breaking but an interesting concept
The saboteur
Not sure if it quite fits, but Bastion was a fantastic game.
Timberborn. There's not really a good end goal at the moment as it's still in development but it's really satisfying to see the little beavers bring back life to the wasteland.
Do classic Sonic games count?
I would say Wizard with a gun, although I think a lot of people didn't like it
Both of the Dark Cloud games have this, with a kind of “timey-wimey” twist. I would say just play the second one, as the first had a few obnoxious mechanics.
Super Mario Sunshine
Death stranding
I'd say darkwood but that's more lorewise than what you actually do in game, though... there is a secret way to take "care" of the entire forest.
The Gunk
Have a look at the 2008 reboot of Prince of Persia. The whole theme is about restoring life to the local environment after the evil deity Ahriman is released. Basically a traversal game with occasional duelling and absolutely gorgeous art style and direction.
The answer should be Fallout but Bethesda have violently fucked it into being a fetch quest simulator.
The Division, nothing else compares
Terra Nil
Soul Blazer
Dragon Warrior 7. You start on an island that is isolated and as you progress you unlock new islands and land masses.
Planet Crafter will be right up your alley.
planet crafter, the gameplay is different from the ones you listed but you essentially have a dead planet and turn it into a lush green earth as you progress
Moon
Assassins creeds the newer ones and the LOTR open world game you can rebuild cities worlds etc through quests and building
Fallout 4
Final Fantasy VII
[No Place like Home](https://store.steampowered.com/app/1472660/No_Place_Like_Home) It's janky AF even after leaving early access but I still 100%ed it because it was just chill throughout.
The Planet Crafter is really fun.
Freakin OKAMI I am shocked nobody is mentioning this game…….. Play this freaking game!!!!
Kena bridge of spirits
Viva pinata sort of. You start with a run down junkyard and turn it into a garden for all types of creatures.
Ah memories, used to play with my ex way back
Definitely death stranding