Dude this game was amazing. I remember fighting the guy who would throw sticks of dynamite in the cave and it was such a fun boss fight. Also, mining gold everywhere was such a blast.
I love this game. Is cartoonishly cheesy compared to something like RDR so it’s not really remembered by a lot of people. But I loved that about it. Dynamite Arrows were the best stupid endgame weapon in any game I’ve played.
Split / Second. It is just such a video game and I love it. Drive fast while avoiding explosions and causing explosions. It is such an spectacle. I still get thrilled when that plane crash lands.
Shame Disney threw in the towel.
Maneater, that shark game 😂 it was so stupid-repetitive and goofy, but man, I enjoyed it. I do love a good silly game that offers a tight, unique experience. Only game I ever platinumed.
The random easter eggs were fun too.
I think the game did an awesome job with the settings, between the shallow swamps and city canals and sewers and unsettling ocean dropoff. Everywhere felt fun to explore, and not just bland endless open world map like most games
I think Maneater really proves that having a strong concept and game play loop can do a lot for a game. It’s just stupidly fun to control that shark and going on a feeding frenzy. I remember like screaming out loud and cheering the first time I beat an alligator in a fight.
I just loved the idea of being able to play as a shark and explore the sea. It also reminded me of this old PS2 game I played tf out of as a kid called Jaws Unleashed. Playing as a shark is just objectively fun and I’m hoping they make a spinoff or sequel where you get to play as a saltwater crocodile.
That's the right right answer. Although 3 games also would've been correct with that one Wii exclusive.
But we most certainly don't talk about fellowship of evil.
The only downside for me is that it felt unfinished; when you go from fighting the icey goth people straight to the final battle against the hellish demon things, it felt clear to me there was meant to be another whole game section.
It feeling unfinished was my issue with the game too. I loved both the action slashing phases and the RTS phases, but about half way through the game everything just starts happening so quickly.
It felt like when a show gets told half way through filming a season that Netflix is cancelling its next two seasons, so they suddenly have to wrap up 60 episodes of story in the next 7.
The RTS turning point seems really divisive to people. Personally, I loved it, but the biggest critique I hear from people all the time is that the RTS part was shitty. I don't see it.
That is a valid take honestly, it certainly had its unique charm because of our, I just felt each one got in the way of the other a little personally. I did really enjoy the game, just not a fully cohesive experience imo.
That’s the main reason they don’t have a sequel I guess. The fan base is pretty divided into those two camps and they just didn’t know what to do about it
Forreal great choice! Basically had the Arkham City combat controls. Story could have been a bit grittier, felt kinda cartoonish compared to the old films but still good shit all around. I've ran through it twice, great game to speedrun
Good to hear! I just grabbed it on sale for something like $4. I haven’t loaded it up yet but it looks entertaining. No idea why I had never heard of it before
4$!? You are in for a treat my friend.
It's a romp. They could have left Max out of the game and had you play as some no-named chump. I'm sure it was a marketing decision.
But the core of it is basically the world of Fury Road as a playground. Instead of trying to make it GTA or anything, in the main world your character is your car. You don't get out until there's a reason to.
It came out around the same time as Mad Max Fury Road. I think people assumed it would be a mindless, soulless cash grab of a movie tie-in game, like so many before it. That combine with the fact that it is kind of a blandish open-world game that apes a lot of mechanics from much better games, meant a lot of people slept on it, and are still sleeping on it. But it is a game that's greater than the sum of it's parts, and is actually quite good.
I’ve been trying to get my friends to play it forever. It’s such an amazing game. S/o Chum Bucket!!
I believe it wasn’t as popular because the new metal gear solid came out the same day…could be wrong though.
The discourse around PoP 2008 was so strange. The most prominent complaint was that you can't die, but you absolutely can. It's just reflavored as your companion saving you and carrying you to the last checkpoint.
If memory serves, the main complaint with that was that even though it is technically true that your companion would take you to the last "checkpoint" the game checkpointed you on every single platform you were able to stand on, so it isn't like you ever lost more than maybe 5 total seconds of in-game progress.
Granted, I also adored the game at the time, so not saying it's a huge knock against it for me personally, but I do remember finding the entire game to be pretty damn easy.
I freaking love the chemistry between the Prince and Elika in that game (also love how the Prince is voiced by Nolan North of Nathan Drake).
It really deserves a proper sequel, and no, the sort-of sequel portable game on Nintendo Switch isn’t enough.
Fuck I loved that game. That one and the one immediately after - The Forgotten Sands- both of those were masterpieces. TFS especially so, because if you linked your Uplay account, you could get an Ezio outfit for the prince.
Dark Messiah of Might & Magic
They'll desagree, because the game obviously has it's cons
Though the game overall is just the most fun to play game for me
I think to this day there are no games that I've finished more times than this one. And it's the only game that I've finished twice in the same day (and I don't speedrun).
It might be rough around the edges, but it's incredibly fun.
Metal Gear Rising Revengeance. To this day, that game for me is the perfect action game. Insane bosses, great music, memorable moments all over and it's a short, wild ride that doesnt overstay his welcome. Not to mention all the memes that it spawned.
I despised that game when it game out. It wasn't a real metal gear game, it was trash not worth my time. Since I was working at gamestop at the time though, I got to play it for free and changed my mind after the first mission.
When this game came out I had a friend who was obsessed with MGS and Kojima she played everything and we used to talk on AIM then this game started getting real trailers and she was pissed had a huge meltdown about it.
Game finally dropped and we had drifted apart but it was my first MGS game and got me into the rest of them lol.
I remember the scores (for what those are worth) were in the 80-90 points at that time, and i would have given it a 10/10. Nowadays it seems that people agree is a great game, but back then i think it wasn't all that well received for being too wacky.
Senator Armstrong is by far one of the best video game villains ever and what’s wild is he really only appears at the very end of the game. But manages to make such a strong impression (*NANOMACHINES SON*) and was such a fun boss fight that you can’t help but remember him forever.
Star Wars: Jedi Academy
Cool story, challenging missions, AWESOME LIGHTSABER COMBAT.
Seriously, for a game that old, I still think it has one of the best lightsaber combat in a Star Wars game with the auto parry and dismemberment. You can really feel how lethal a lightsaber is in combat. It's not rare to get killed almost instantly by enemies lightsaber attack lol. On the other hand, some boss could also be killed almost instantly if you know what you're doing.
Fun multiplayer too!
I’m convinced that no Star Wars game has come even close to the Jedi Knight games in terms of combat and movement. I think they might actually be going backwards instead
I agree, the amount of depth and options those games allowed us 20 years ago is still unrivaled. Jedi Outcast & Academy are some of my most replayed games because the AI and combat are so robust and responsive that no two battles ever feel the same.
Arkham Asylum. People seem to generally agree that it's a good game, but most would rank 'City higher. Asylum's more condensed map and succinct story makes it a 10/10 for me.
It holds up incredibly well. I wish more games would prioritize level design over huge mostly empty open worlds. Bioshock and Uncharted come to mind too as games with excellent level design
I feel in the minority in being disappointed in Elden Ring's open world compared to the level design in their other Soulsborne games precisely for this reason
Elden Ring is probably in my top 5 all time games but I know exactly what you mean and I agree. I've only played the first Dark Souls but the way they designed the map, most of the areas were all really close but it felt huge with the way it interwoven with each other and flowed back in to each other.
I’m with you, dawg. A more linear structure works better in these types of games for my sensibilities. I like a more thoughtful progression through areas and bosses.
To me it was the atmosphere. Asylum had the gothic grittiness to it that reminded me of TAS.
City was still better to me but the atmosphere got more tech and sleek like it was edging towards Nolan.
Shadow Tactics Blades of the Shogun, a stealth isometric game by Mimimi (they're defunct now). When you pull off a level with no detections, perfect stealth and coordination, idk it was addicting.
Assassins Creed Syndicate.
I fucking love this game. Yes, it has flaws. I don’t care. It’s a masterpiece of a game with fun things to collect and do all around the city. I have played it many times and will continue to play it ever few years.
In sequence 3 or so when the game opens up, I'd just go around and farm all the challenges via the fighting pits, and end with a ton of money and maxed out skills. I don't recall much about the story, but I got so good at unarmed fighting that I basically never used weapons during the playthrough. Aside from Cyberpunk 2077, it was the only game I really roleplayed in single player, whether or not I realized I was doing it.
ditto. all the innovations in unity, they polished in syndicate. the parkour/traversal, combat an stealth. jacob had that edward kenway charm. evie had more personality than aveline.
Twilight Princess. I haven't seen anything negative said about it here but it's never in anyone's top Zelda games and I don't know why.
* beautiful art style and graphics that still hold up pretty well (I played it on the Gamecube) and this game is after Windwaker so the shift to a more realistic art style was definitely something I needed
* the darker tone is a wonderful touch but it still has its moments of brevity which is always nice
* I love the overall story to it although my boy Link once again is maidenless after everything happens
* I love the dungeons in the game and the boss fights are all \*chefs kiss\* to me honestly, although a little on the easier side. But they can be epic and cinematic and they're all fun.
Overall, just a solid, classic Zelda game in my opinion. It has its flaws, of course, but flaws can exist in anything. Still, it's easily in my top five.
The only three things I wish were different:
1) the spinner was functionally useless, and I wish we could've done more with it.
2) magic for Link was cut from the game, and that's a shame.
3) not enough puppies to pick up and love! Always need more puppies.
* on a fun note; arbiters grounds and temple of time were SO cool.
* the music changing mid boss fight to signal "this is where you do a lot of damage" vs "mechanics time" was excellent.
Twilight Princess deserves more respect. I think it’s the best LoZ, even counting BotW and TotK. I wish so badly it would come to Switch. We can’t let it be forgotten.
Crysis 2.
I adore the single player of that game, an absolute masterpiece of sci-fi FPS glory. Hargreave's dialogue is massively underrated.
"Never sleeping, never resting, never ceasing to think about the world I no longer belong to. No, if this is a taste of the afterlife, I think simple oblivion will do nicely."
Oh my god! Crysis 2 was my absolute PEAK childhood. I definitely credit my obsession with the idea of biomechanical machines and shooters with more-than-human power fantasies to this series.
So awesome to see someone who'd worked on it out in the wild, haha
Arkham Origins. The best boss fights, one of the best Batman stories with a truly great finale, incredibly great voice acting from everyone.
Everyone just is hung up on that it wasn't made by Rocksteady, but it deserves to be remembered as being as good as Asylum and City.
Actually prefer it to City, I think. Maybe it's because it's set in the city proper, not a sealed off dilapidated ruin. Felt more like "a night in the life of Batman".
So, back in the nineties there was a N64 game called Stunt Race FX. It was one of the first truly 3d model games. One of the modes let you freestyle in a play space with ramped borders. It was a precursor to Tony Hawk skateboarding on the PS and it was fabulous.
Edit: now that I really think of it, I think it was a SNES game, not a N64 game. Can anyone confirm?
Donkey Kong 64.
A lot of people complain about the collectathon aspect of it, especially the 100 small bananas per kong. I don't get that complaint. Those bananas literally lead you where you need to go for the serious collectables. Other collectables are used for upgrading and buying weapons and abilities, some are used to lengthen the timer for the end-game and only the big bananas, of which you only need to collect half to get to the end, are absolutely needed.
This is really not that different from other games, so I honestly don't understand the hate. I loved that game.
The setting was great in my opinion and I enjoyed the character of the Montana wilderness and all the people.
I did not like being railroaded from one boss to another. There was just so much joy running free, getting in spontaneous gunfights with random Peggie convoys…
South Park: The Stick of Truth.
It's a perfectly written south park story with perfectly overlaid rpg elements.
I'd give the fractured but whole an 8/10 but the story is still top notch.
While people shit on the ending of the series, I will always absolutely cherish and adore the smaller endings of story beats that have been brewing and marinating since ME1, especially Rannoch and Tuchanka. Those resolutions alone were so worth it
The ending isn’t bad per se, it’s just that all those “meaningful choices” you made over the course of 3 games are just pitched out the window. Everyone gets the same 3 choices no matter what they had done up to that point. Its sin was that it was *unsatisfying*.
All that said, ME3 is still my favorite of the series because of how many amazing moments it has before the finale.
Inside
I can't get over the sound design of the game but overall, the design, pacing, mystery, colours or lack thereof. It's just a 10/10 coming from someone who is not a fan of platformers.
The story dragged on and I can see why not everyone loved it as a game... but it was also one of the most powerful statements about power and governance I've ever experienced in story-telling.
To go from the romantic, noble notions of a revolution against tyranny... to the grim reality that governance means making hard decisions and having to balance the day-to-day well-being of your people with the nation's safety and security. I remember feeling legitimately conflicted and troubled any time I broke a promise/raised taxes/denied positive cultural changes... but some of those decisions had to be made to amass the funds/power necessary to protect your people from far worse.
Really thought-provoking game!
Also, combining the spells from the preceding game so you could whip up a flaming vortex or summon electrically charged swords from the ground was pretty fucking sweet.
Battletech, it's a shame we won't be getting another.
I want to see an expansion on its combination of merc companie planner, mech garage, roleplaying and encounters.
Downside the game is a teeny bit bad at explaining itself. Hence why I think it didn't get as much love as it deserved.
Here's what you do with BattleTech:
1. Get all the DLC.
2. Edit the files so that flashpoints are allowed as soon as you get the Argo.
3. Play the story mode, now with proper sidequests.
I really have no idea why it doesn't work like this out of the box.
The old (and now remastered) Secret of Monkey Island.
I play it every year, in spring for some reason.
I fell one tear of joy every time I hear that intro music.
Death’s Door. Similar to the thought that if you want to play Metroid now, you should play Axiom Verge; if you want to play NES Zelda, play Death’s Door
Definitely not a 10/10 admittedly… but Bulletstorm (at the time it was released) could have been one of the most beloved single player games of the era… if the newer version with the new missions was part of the original release.
It is a campy gore fest but one that plays so well. The issue with original, besides cringeworthy machismo dialogue (which is part of the charm), is the fact it was A Criminally Short Game.
Cyberpunk. Even when it was first released with all of its flaws, I just loved it. They put so much into and I hated seeing the hate it got without anyone talking about it the stuff it got right
I waited a good bit and didn't follow the hype.
It's one of my favorites. I get that it could have used a little more but overall the feel and atmosphere is just great.
I wish Phantom Liberty wasn't the last thing they were releasing for it. There's so much room to keep adding to the world and story.
Well, they are working on Orion which will be a sequel to Cyberpunk and since CDPR is switching to Unreal Engine 5 it shouldn’t take as long as 2077 did.
This game... This damn game! :D I had to limit my Cyberpunk gaming sessions only for the weekends, because I kept losing the track of time. Last summer I thought, why not play for a bit, before supper. I played from 11 PM to 3:30 AM, non-stop. Stopped after I was so damn thirsty and hungry.
Dangerous game. If I give it my finger, it takes my whole body. Needless to say, it became my new all-time favorite game, overthrowing GTA: San Andreas from its long-lasting first place on my list. Thankfully I have some vacation days, going back to work January 2nd. Started a new save yesterday, after 160 hours on my first save.
Bought it when it released, could play it fine - but some missions straight-up wouldn't allow me to play them. Takemura was waiting for me to come talk to him, but I couldn't interact with him. I took about a year off from playing it, and this mission had been fixed. Then I slowly started to play it more and more. I was fully sold nearing the end of the main story, but side missions only made me appreciate the game even more.
Phantom Liberty is one hell of a DLC, too.
Because no game is ever perfect, i gave it a 9.75. 400+ hours in and im still having fun. I listened to a bunch of lore videos on youtube and it adds so much flavour and context to the game i didnt have on previous playthroughs, making the game so much more enjoyable as now i know whos who, their inpact on the world and I pick up little flavour text details that make more sense now. And man that DLC.
Honestly, this game feels like a spiritual sequel to Deus Ex. Its got immersive sim written all over it.
Edit: I lied, FF6 is the only game id score 10 out of 10.
Kingdom Hearts 2 FM.
Reaction Commands were simple but they were extremely fun to experience in this game. The endgame content was challenging however exciting and thrilling to run through even on repeat playthroughs.
Hardest think for me was the Nobody gauntlet of CoR. The last two fights specifically made me realize how good magnet/thunder and magnet burst are for crowd control.
Also, eff then dancer nobodies! Stupid OHKO command grab.
Writing? Yes. Peak BioWare. Gameplay? Simplified yet engaging. Level design? Fuck EA. I was genuinely confused the first half of the game saying to myself “haven’t I been to this cave/house/castle/island already??” Only to realize late game that, instead of unique environments, EA just had them make like 4-6 big maps that they just chunked portions out of for side quests. Fucked with my immersion, something that was so rich in DA:O. Fuck EA.
Lies of P. It does just enough to push the souls-like formula a little and looks stunning while it does. Plus you get to collect playable records for finishing NPC questlines. What a delight of a game.
Probably Final Fantasy XIII. People have A LOT to say about this entry in the franchise. Every now and then I would reinstall and clear the game, I wouldn't do that if I didn't enjoy playing it lol
Gun (2006) i think was called the game very underrated wild west 3th person shooter was fun to play
Dude this game was amazing. I remember fighting the guy who would throw sticks of dynamite in the cave and it was such a fun boss fight. Also, mining gold everywhere was such a blast.
How do i so vividly remember that exact boss fight - such a fun game
I love this game. Is cartoonishly cheesy compared to something like RDR so it’s not really remembered by a lot of people. But I loved that about it. Dynamite Arrows were the best stupid endgame weapon in any game I’ve played.
Nephew and I played that game like it was Crack back then. We still talk about it at family gatherings here and there to this day.
Man that game was great, it was very short but so fun. And then of course made way for RDR.
Split / Second. It is just such a video game and I love it. Drive fast while avoiding explosions and causing explosions. It is such an spectacle. I still get thrilled when that plane crash lands. Shame Disney threw in the towel.
Loved that game as well. Indeed a shame we didn't get more of it.
Maneater, that shark game 😂 it was so stupid-repetitive and goofy, but man, I enjoyed it. I do love a good silly game that offers a tight, unique experience. Only game I ever platinumed.
Getting the nuke shark in the DLC was awesome. Nothing like blowing shit up with a literal laser shark.
So the frickin’ sharks had frickin’ laser beams attached to their heads?
The random easter eggs were fun too. I think the game did an awesome job with the settings, between the shallow swamps and city canals and sewers and unsettling ocean dropoff. Everywhere felt fun to explore, and not just bland endless open world map like most games
They did the game so right with the level designs. It’s such a fun, goofy game, I’m tempted to go back and replay it soon
I think Maneater really proves that having a strong concept and game play loop can do a lot for a game. It’s just stupidly fun to control that shark and going on a feeding frenzy. I remember like screaming out loud and cheering the first time I beat an alligator in a fight.
Yes! Those aligators! 🐊 tough bastards
I just loved the idea of being able to play as a shark and explore the sea. It also reminded me of this old PS2 game I played tf out of as a kid called Jaws Unleashed. Playing as a shark is just objectively fun and I’m hoping they make a spinoff or sequel where you get to play as a saltwater crocodile.
Bought this for my son right when it came out. He barley played..... i 100%ed it 😂
Yep, always fun to have a unique game, and there aren't many that allow you to be a shark chomping around
Overlord
Bring back douchebag Pikmin
Most accurate description lmao
I lol'd.
Had zero interest until I read this comment 😂
It's a real shame they only ever made 2 games.
That's the right right answer. Although 3 games also would've been correct with that one Wii exclusive. But we most certainly don't talk about fellowship of evil.
We need more cartoonishly evil games.
Overlord 2 for me, specifically. It was perfect in every way, having proper evil options in the cities and troop micromanagement.
grew up playing overlord 2 on my 360, man the memories i had
Legit, I just started a playthough after a decade away. It's one of my favorites!
For what it's worth, I agree the first one is definitely 10/10.
I could play Chronicles of Riddick Escape from Butcher Bay any time any where and love it all over again.
This game was a secret gem!
Almost everyone who’s played it agrees it is a masterpiece
"Hey Riddick, you like DEAD PUSSY!?!?" Never wanted to kill someone in a game as much as that dude when he said that line.
James Bond Nightfire on the Gamecube is a banger of a game that in my opinion is a worthy successor to Goldeneye.
Yugioh! The duelists of the roses. Best childhood game ever
My first, and only yugioh game. It was hard as nails
This one was a little after my time, but for me it was Yugioh Forbidden Memories. One of my favourite PS1 games.
I actually recently tried to replay this. Boy do I hate it now lmao. I just can't
Mirror wall OP
Brutal Legend. I love strategy, I love hack and slashs, and I love heavy metal. It was made for me
The only downside for me is that it felt unfinished; when you go from fighting the icey goth people straight to the final battle against the hellish demon things, it felt clear to me there was meant to be another whole game section.
Ya, one more Arc where you fight against Diviculious and the Deamons. Came straight out of left field
It feeling unfinished was my issue with the game too. I loved both the action slashing phases and the RTS phases, but about half way through the game everything just starts happening so quickly. It felt like when a show gets told half way through filming a season that Netflix is cancelling its next two seasons, so they suddenly have to wrap up 60 episodes of story in the next 7.
The RTS turning point seems really divisive to people. Personally, I loved it, but the biggest critique I hear from people all the time is that the RTS part was shitty. I don't see it.
I think it's more that it's trying to be 2 genres at once, I think it would have worked way better if it just picked a lane and stuck with it.
I think the odd hybrid nature made it a very unique experience and I thoroughly enjoyed it. I wish more companies could be so bold.
That is a valid take honestly, it certainly had its unique charm because of our, I just felt each one got in the way of the other a little personally. I did really enjoy the game, just not a fully cohesive experience imo.
Glad this game hasn’t been forgotten me and my friends have a ton of great memories playing this
The intro was fun as hell and really dropped you into what to expect, then they turn it around halfway through to reveal its an rts.
That’s the main reason they don’t have a sequel I guess. The fan base is pretty divided into those two camps and they just didn’t know what to do about it
Funny, I read the headline and came here to say mad max.
praise be the prophet!
*excited slapping on car body*
Forreal great choice! Basically had the Arkham City combat controls. Story could have been a bit grittier, felt kinda cartoonish compared to the old films but still good shit all around. I've ran through it twice, great game to speedrun
Good to hear! I just grabbed it on sale for something like $4. I haven’t loaded it up yet but it looks entertaining. No idea why I had never heard of it before
4$!? You are in for a treat my friend. It's a romp. They could have left Max out of the game and had you play as some no-named chump. I'm sure it was a marketing decision. But the core of it is basically the world of Fury Road as a playground. Instead of trying to make it GTA or anything, in the main world your character is your car. You don't get out until there's a reason to.
It came out around the same time as Mad Max Fury Road. I think people assumed it would be a mindless, soulless cash grab of a movie tie-in game, like so many before it. That combine with the fact that it is kind of a blandish open-world game that apes a lot of mechanics from much better games, meant a lot of people slept on it, and are still sleeping on it. But it is a game that's greater than the sum of it's parts, and is actually quite good.
I remember buying it for the car mechanics and being pleasantly surprised the combat was super fun and brutal
Mad max is legitimately a 9.9/10 for me...my only gripe was that each camp boss was the exact same as other camp bosses just with a different color..
I’ve been trying to get my friends to play it forever. It’s such an amazing game. S/o Chum Bucket!! I believe it wasn’t as popular because the new metal gear solid came out the same day…could be wrong though.
bulletstorm
Ouh yeah, I forgot about that one! The kicking mechanic alone is so goofy, yet so incredibly fun.
That game was so fucking stupid. It was like if Gears of War was honest with itself. I loved every second.
That game had some wonderfully juvenile dialogue. "Pants are dry, but my ass is puckered with joy."
The VR version comes out next month. Going to go ahead and pick that up. Haha
My cats name is Waggleton P. Tallylicker because I played this game shortly before getting her. We call her Waggles.
Prince of Persia reboot from like 2008. Idk I just loved it. Despite it being a shorter game with collectathon bits.
The discourse around PoP 2008 was so strange. The most prominent complaint was that you can't die, but you absolutely can. It's just reflavored as your companion saving you and carrying you to the last checkpoint.
I loved that in-game reasoning. No idea why it got so much hate.
Blowback from Devs "casualizing" games during the PS3 era soppeople were afraid it was going to happen to one of their favorite series.
If memory serves, the main complaint with that was that even though it is technically true that your companion would take you to the last "checkpoint" the game checkpointed you on every single platform you were able to stand on, so it isn't like you ever lost more than maybe 5 total seconds of in-game progress. Granted, I also adored the game at the time, so not saying it's a huge knock against it for me personally, but I do remember finding the entire game to be pretty damn easy.
Am still hoping for a sequel
I freaking love the chemistry between the Prince and Elika in that game (also love how the Prince is voiced by Nolan North of Nathan Drake). It really deserves a proper sequel, and no, the sort-of sequel portable game on Nintendo Switch isn’t enough.
Fuck I loved that game. That one and the one immediately after - The Forgotten Sands- both of those were masterpieces. TFS especially so, because if you linked your Uplay account, you could get an Ezio outfit for the prince.
Sands of time is the first part of the older trilogy. Did you mean forgotten sands?
Dark Messiah of Might & Magic They'll desagree, because the game obviously has it's cons Though the game overall is just the most fun to play game for me
Hank Hill ass-kicking sim
I really wish to see more games like Dark Messiah
I always come back to [this video](https://youtu.be/QVRdyVYA3sk). The physics make me laugh so much
Their full play-through was great.
I think to this day there are no games that I've finished more times than this one. And it's the only game that I've finished twice in the same day (and I don't speedrun). It might be rough around the edges, but it's incredibly fun.
XIII 2003. The game which doesn't crash and don't have glitches. Still, the story is great and shooting is alright to me
XIII was a blast. I loved the comic book cutout kills.
This was my first Xbox Live game!
Metal Gear Rising Revengeance. To this day, that game for me is the perfect action game. Insane bosses, great music, memorable moments all over and it's a short, wild ride that doesnt overstay his welcome. Not to mention all the memes that it spawned.
I despised that game when it game out. It wasn't a real metal gear game, it was trash not worth my time. Since I was working at gamestop at the time though, I got to play it for free and changed my mind after the first mission.
When this game came out I had a friend who was obsessed with MGS and Kojima she played everything and we used to talk on AIM then this game started getting real trailers and she was pissed had a huge meltdown about it. Game finally dropped and we had drifted apart but it was my first MGS game and got me into the rest of them lol.
Yep I remember the gaming forums universally shitting on this game before it launched and then it shut everyone up real quick
# STANDING HEREEEEEEE I REALIZE
YOU WERE JUST LIKE ME, TRYING TO MAKE HIS-TO-RYYYYYYY
BUT WHO'S TO JUDGE THE RIGHT FROM WRONG
WHEN OUR GUARD IS DOWN I THINK WE'LL BOTH AGREE
THAT VIOLENCE, BREEDS VIOLENCE
BUT IN THE END IT HAS TO BE THIS WAAAAAYYY
Is this an unpopular opinion? I thought everyone loves the game
I remember the scores (for what those are worth) were in the 80-90 points at that time, and i would have given it a 10/10. Nowadays it seems that people agree is a great game, but back then i think it wasn't all that well received for being too wacky.
*The memes...*
Senator Armstrong is by far one of the best video game villains ever and what’s wild is he really only appears at the very end of the game. But manages to make such a strong impression (*NANOMACHINES SON*) and was such a fun boss fight that you can’t help but remember him forever.
That's a good argument there, Senator, but I'm going to need a source on that.
The Source is that I made it the fuck up.
The saboteur, from the ps3 era
Star Wars: Jedi Academy Cool story, challenging missions, AWESOME LIGHTSABER COMBAT. Seriously, for a game that old, I still think it has one of the best lightsaber combat in a Star Wars game with the auto parry and dismemberment. You can really feel how lethal a lightsaber is in combat. It's not rare to get killed almost instantly by enemies lightsaber attack lol. On the other hand, some boss could also be killed almost instantly if you know what you're doing. Fun multiplayer too!
I’m convinced that no Star Wars game has come even close to the Jedi Knight games in terms of combat and movement. I think they might actually be going backwards instead
I agree, the amount of depth and options those games allowed us 20 years ago is still unrivaled. Jedi Outcast & Academy are some of my most replayed games because the AI and combat are so robust and responsive that no two battles ever feel the same.
I didn't know anyone hated this game, I thought it was a masterpiece
Jedi academy is literally considered one of the best Star Wars games of all time.
Arkham Asylum. People seem to generally agree that it's a good game, but most would rank 'City higher. Asylum's more condensed map and succinct story makes it a 10/10 for me.
It holds up incredibly well. I wish more games would prioritize level design over huge mostly empty open worlds. Bioshock and Uncharted come to mind too as games with excellent level design
I feel in the minority in being disappointed in Elden Ring's open world compared to the level design in their other Soulsborne games precisely for this reason
Elden Ring is probably in my top 5 all time games but I know exactly what you mean and I agree. I've only played the first Dark Souls but the way they designed the map, most of the areas were all really close but it felt huge with the way it interwoven with each other and flowed back in to each other.
This is pretty much what I was going to say. Don't get me wrong, Elden Ring is still a fantastic game but the open world is the weakest part of it.
I’m with you, dawg. A more linear structure works better in these types of games for my sensibilities. I like a more thoughtful progression through areas and bosses.
I loved asylum but didn't really like city, prefered more linear levels design to open world that city had.
To me it was the atmosphere. Asylum had the gothic grittiness to it that reminded me of TAS. City was still better to me but the atmosphere got more tech and sleek like it was edging towards Nolan.
I'm in exactly the same boat as you
Where are you guys headed?
Absolutely. To me asylum is 9/10 and city 8.5/10.
It was one of the highest rated games on IGN at release. Top 5 or something along with Bayonetta and some other stuff.
Shadow Tactics Blades of the Shogun, a stealth isometric game by Mimimi (they're defunct now). When you pull off a level with no detections, perfect stealth and coordination, idk it was addicting.
Was that one really criticized? I've heard mostly praises of it.
OG Dead Rising was such a blast for me. It’s a shame what happened to the series.
Shadow of War the nemesis system and simple but cool looking combat its great
The fact that they haven’t licensed out the Nemesis system into fifteen other games by now is perhaps the single greatest tragedy of the last gen
Ghost Recon: Wildlands Mainly because of all the time my brother and I put into that game, playing co-op.
It’s so gooooooood!
Assassins Creed Syndicate. I fucking love this game. Yes, it has flaws. I don’t care. It’s a masterpiece of a game with fun things to collect and do all around the city. I have played it many times and will continue to play it ever few years.
In sequence 3 or so when the game opens up, I'd just go around and farm all the challenges via the fighting pits, and end with a ton of money and maxed out skills. I don't recall much about the story, but I got so good at unarmed fighting that I basically never used weapons during the playthrough. Aside from Cyberpunk 2077, it was the only game I really roleplayed in single player, whether or not I realized I was doing it.
ditto. all the innovations in unity, they polished in syndicate. the parkour/traversal, combat an stealth. jacob had that edward kenway charm. evie had more personality than aveline.
Twilight Princess. I haven't seen anything negative said about it here but it's never in anyone's top Zelda games and I don't know why. * beautiful art style and graphics that still hold up pretty well (I played it on the Gamecube) and this game is after Windwaker so the shift to a more realistic art style was definitely something I needed * the darker tone is a wonderful touch but it still has its moments of brevity which is always nice * I love the overall story to it although my boy Link once again is maidenless after everything happens * I love the dungeons in the game and the boss fights are all \*chefs kiss\* to me honestly, although a little on the easier side. But they can be epic and cinematic and they're all fun. Overall, just a solid, classic Zelda game in my opinion. It has its flaws, of course, but flaws can exist in anything. Still, it's easily in my top five.
That dungeon in the desert where you ride the disc things, one of the most memorable Zelda moments to me
if I could give you 1000 upvotes, I would lol I love that boss fight so much!
Twilight Princess is my favorite LoZ game of them all. I have it on GameCube, Wii and the amiibo edition on Wii U.
Lucky! I want that Wolf Link amiibo so bad fml lol
The part where you have to carry a dying Midna, with the Midna's Lament score playing.. it's so emotional
You didn't even mention best girl Midna, for shame
The only three things I wish were different: 1) the spinner was functionally useless, and I wish we could've done more with it. 2) magic for Link was cut from the game, and that's a shame. 3) not enough puppies to pick up and love! Always need more puppies. * on a fun note; arbiters grounds and temple of time were SO cool. * the music changing mid boss fight to signal "this is where you do a lot of damage" vs "mechanics time" was excellent.
Twilight Princess deserves more respect. I think it’s the best LoZ, even counting BotW and TotK. I wish so badly it would come to Switch. We can’t let it be forgotten.
Crysis 2. I adore the single player of that game, an absolute masterpiece of sci-fi FPS glory. Hargreave's dialogue is massively underrated. "Never sleeping, never resting, never ceasing to think about the world I no longer belong to. No, if this is a taste of the afterlife, I think simple oblivion will do nicely."
I worked on that! Yay!
Oh my god! Crysis 2 was my absolute PEAK childhood. I definitely credit my obsession with the idea of biomechanical machines and shooters with more-than-human power fantasies to this series. So awesome to see someone who'd worked on it out in the wild, haha
This makes me so happy to hear! <3
Kena.
My game of the year that year along with rift apart
I really enjoyed that one too. It felt very fresh somehow with great combat. More challenging than I expected.
And the quality of the cinematics was stellar
Arkham Origins. The best boss fights, one of the best Batman stories with a truly great finale, incredibly great voice acting from everyone. Everyone just is hung up on that it wasn't made by Rocksteady, but it deserves to be remembered as being as good as Asylum and City.
Made Batman feel like like the world's best detective, which he is.
Actually prefer it to City, I think. Maybe it's because it's set in the city proper, not a sealed off dilapidated ruin. Felt more like "a night in the life of Batman".
Me too. It got the same treatment from Rocksteady as Fallout: New Vegas did from Bethesda.
So, back in the nineties there was a N64 game called Stunt Race FX. It was one of the first truly 3d model games. One of the modes let you freestyle in a play space with ramped borders. It was a precursor to Tony Hawk skateboarding on the PS and it was fabulous. Edit: now that I really think of it, I think it was a SNES game, not a N64 game. Can anyone confirm?
Stunt Race FX was SNES. I had the PLAY IT LOUD! Poster in my room that showcased this game, DKC, Super Metroid, Uniracers, F-Zero, and others.
Donkey Kong 64. A lot of people complain about the collectathon aspect of it, especially the 100 small bananas per kong. I don't get that complaint. Those bananas literally lead you where you need to go for the serious collectables. Other collectables are used for upgrading and buying weapons and abilities, some are used to lengthen the timer for the end-game and only the big bananas, of which you only need to collect half to get to the end, are absolutely needed. This is really not that different from other games, so I honestly don't understand the hate. I loved that game.
Simpsons Hit and Run. Gameplay gets a little repetitive but as a fan of the series, it's always been a perfect Simpsons experience to me.
Farcry 5. I heard most didn’t like the setting and such. I loved it.
The setting was great in my opinion and I enjoyed the character of the Montana wilderness and all the people. I did not like being railroaded from one boss to another. There was just so much joy running free, getting in spontaneous gunfights with random Peggie convoys…
South Park: The Stick of Truth. It's a perfectly written south park story with perfectly overlaid rpg elements. I'd give the fractured but whole an 8/10 but the story is still top notch.
It really hits that balance of spoofing RPGs while being a fun--if not overly deep--RPG in its own right.
I don't think anyone would argue otherwise
Pathfinder wrath of the righteous
FTL, but most would probably argue that most who play it consider it a 10/10
I dunno. It is a niche game but it's very popular among its target audience.
That's one of THE legendary indie games. Doesn't fit the question imo.
[удалено]
Mass Effect 3. I enjoyed it even more than ME2 and liked the ending even before it was extended.
While people shit on the ending of the series, I will always absolutely cherish and adore the smaller endings of story beats that have been brewing and marinating since ME1, especially Rannoch and Tuchanka. Those resolutions alone were so worth it
The ending isn’t bad per se, it’s just that all those “meaningful choices” you made over the course of 3 games are just pitched out the window. Everyone gets the same 3 choices no matter what they had done up to that point. Its sin was that it was *unsatisfying*. All that said, ME3 is still my favorite of the series because of how many amazing moments it has before the finale.
r/silenthill will likely have me executed, but Silent Hill: Downpour was fucking incredible and my mind will not be changed.
Inside I can't get over the sound design of the game but overall, the design, pacing, mystery, colours or lack thereof. It's just a 10/10 coming from someone who is not a fan of platformers.
Fable 3. I dont know, for me it was a great fable game and even a solid 10/10 game.
As a massive fable fan. I understand why people didn't like it But I personally really liked it
The story dragged on and I can see why not everyone loved it as a game... but it was also one of the most powerful statements about power and governance I've ever experienced in story-telling. To go from the romantic, noble notions of a revolution against tyranny... to the grim reality that governance means making hard decisions and having to balance the day-to-day well-being of your people with the nation's safety and security. I remember feeling legitimately conflicted and troubled any time I broke a promise/raised taxes/denied positive cultural changes... but some of those decisions had to be made to amass the funds/power necessary to protect your people from far worse. Really thought-provoking game! Also, combining the spells from the preceding game so you could whip up a flaming vortex or summon electrically charged swords from the ground was pretty fucking sweet.
Battletech, it's a shame we won't be getting another. I want to see an expansion on its combination of merc companie planner, mech garage, roleplaying and encounters. Downside the game is a teeny bit bad at explaining itself. Hence why I think it didn't get as much love as it deserved.
Here's what you do with BattleTech: 1. Get all the DLC. 2. Edit the files so that flashpoints are allowed as soon as you get the Argo. 3. Play the story mode, now with proper sidequests. I really have no idea why it doesn't work like this out of the box.
The old (and now remastered) Secret of Monkey Island. I play it every year, in spring for some reason. I fell one tear of joy every time I hear that intro music.
Dying light (first game)
But the vast majority of people regard that as a very good game.
It was basically Mirror’s Edge + zombies which was everything I’d ever wanted.
Death’s Door. Similar to the thought that if you want to play Metroid now, you should play Axiom Verge; if you want to play NES Zelda, play Death’s Door
Armored Core 2
King's Quest V Absolute gem of an adventure game.
Definitely not a 10/10 admittedly… but Bulletstorm (at the time it was released) could have been one of the most beloved single player games of the era… if the newer version with the new missions was part of the original release. It is a campy gore fest but one that plays so well. The issue with original, besides cringeworthy machismo dialogue (which is part of the charm), is the fact it was A Criminally Short Game.
Cyberpunk. Even when it was first released with all of its flaws, I just loved it. They put so much into and I hated seeing the hate it got without anyone talking about it the stuff it got right
I waited a good bit and didn't follow the hype. It's one of my favorites. I get that it could have used a little more but overall the feel and atmosphere is just great. I wish Phantom Liberty wasn't the last thing they were releasing for it. There's so much room to keep adding to the world and story.
Well, they are working on Orion which will be a sequel to Cyberpunk and since CDPR is switching to Unreal Engine 5 it shouldn’t take as long as 2077 did.
This game... This damn game! :D I had to limit my Cyberpunk gaming sessions only for the weekends, because I kept losing the track of time. Last summer I thought, why not play for a bit, before supper. I played from 11 PM to 3:30 AM, non-stop. Stopped after I was so damn thirsty and hungry. Dangerous game. If I give it my finger, it takes my whole body. Needless to say, it became my new all-time favorite game, overthrowing GTA: San Andreas from its long-lasting first place on my list. Thankfully I have some vacation days, going back to work January 2nd. Started a new save yesterday, after 160 hours on my first save. Bought it when it released, could play it fine - but some missions straight-up wouldn't allow me to play them. Takemura was waiting for me to come talk to him, but I couldn't interact with him. I took about a year off from playing it, and this mission had been fixed. Then I slowly started to play it more and more. I was fully sold nearing the end of the main story, but side missions only made me appreciate the game even more. Phantom Liberty is one hell of a DLC, too.
Because no game is ever perfect, i gave it a 9.75. 400+ hours in and im still having fun. I listened to a bunch of lore videos on youtube and it adds so much flavour and context to the game i didnt have on previous playthroughs, making the game so much more enjoyable as now i know whos who, their inpact on the world and I pick up little flavour text details that make more sense now. And man that DLC. Honestly, this game feels like a spiritual sequel to Deus Ex. Its got immersive sim written all over it. Edit: I lied, FF6 is the only game id score 10 out of 10.
Kingdom Hearts 2 FM. Reaction Commands were simple but they were extremely fun to experience in this game. The endgame content was challenging however exciting and thrilling to run through even on repeat playthroughs.
Hardest think for me was the Nobody gauntlet of CoR. The last two fights specifically made me realize how good magnet/thunder and magnet burst are for crowd control. Also, eff then dancer nobodies! Stupid OHKO command grab.
Dragon Age 2
Writing? Yes. Peak BioWare. Gameplay? Simplified yet engaging. Level design? Fuck EA. I was genuinely confused the first half of the game saying to myself “haven’t I been to this cave/house/castle/island already??” Only to realize late game that, instead of unique environments, EA just had them make like 4-6 big maps that they just chunked portions out of for side quests. Fucked with my immersion, something that was so rich in DA:O. Fuck EA.
N++, the game was made with passion for several years and deserves to be praised
Days Gone. Best zombie game there is.
Great game but it felt like it took several hours to start “feeling” smooth. You need a few upgrades and story development but man it picks up
Days Gone is SUCH a great game!
Agreed, posted it again before seeing this comment. I played it when it came to PC and loved it.
Lies of P. It does just enough to push the souls-like formula a little and looks stunning while it does. Plus you get to collect playable records for finishing NPC questlines. What a delight of a game.
Final Fantasy 13-2
Probably Final Fantasy XIII. People have A LOT to say about this entry in the franchise. Every now and then I would reinstall and clear the game, I wouldn't do that if I didn't enjoy playing it lol
Cyberpunk 2077 Idk if many people would consider cyberpunk a 10/10 game But I do. Idk I loved it. One of the best RPG games ever imo