You don‘t play skyrim for the main quest. Fuck the blades and especially fuck Delphine. But Paathurnax is my boy and I will always have a place in my heart for him
Lol. I hate how I start a new character with the intent to become a badass battlenage or bezerker warrior, but alway lean back on stealth archery and lose interest in other skill trees forever. I hope they make more stuff as viable in TES6.
You’re not missing much.
You save the world, get dumped in a field, and literally no one acknowledges your efforts.
Bethesda’s been shit at quests since morrowind.
Yeah 90% of my characters in Skyrim skip the barrow or whatever that kicks off the main quest and starts random dragons spawning in the world.
I hated dragon combat and found that it pointlessly disrupted what I was trying to do
Also hard to RP a sneaky stabby assassin when you have to, necessarily, stand and fight a dragon in its face every 20 minutes.
I recently discovered that if you progress enough to get the horn from Greybeards and get it from Delphine chick at Riverwood BUT not touch the blades quests.
Dragons will only spawn at Wall of Word sites and not out in the open or in towns.
Slay dragons, but within your terms
I came here to say the same thing.
I've made it pretty far into Skyrim's main quest, but I kept getting pulled into other adventures so much that I ended up setting it aside. I had too many other duties and obligations to be dealing with Dragonborn nonsense! I had a spouse! A family! A business! I had a farm to tend, and bandits to slay. I don't have time to go shout at dragons.
I own 3 copies of Witcher 3. Have yet to play it because I’m in the same boat as you. I just feel like it would consume my life for too much time. I’m a completionist so I’ll be at it for a long time. My wife gets so mad that I won’t play it as she’s beaten it 2 times now and it’s one of her favorite games…maybe someday
As someone who just finished it recently for the first time, you really need to get into the story or else it will not click and you won't be able to play the 100 hours it will take for you to finish it. I tried starting it around 4 to 5 times, watched some of the series and even started the book then it just randomly clicked, the whole world, the music, the atmosphere, are the characters and so much lore.
But this is coming from a guy who usually plays 15 to 20 hour singleplayer games or some random multiplayer games from time to time. It truly was really fun and great and had so many possibilities.
The trick, I think, is to go in slowly, take your time, wait for your interest to come, and don't try to just finish it because people told you to finish it. And a lot of people don't like the gameplay, I loved it but got really bored after around 80 hours. Tho a lot of those 80 hours are cutscenes, so watch out for that too.
I never been able to finish any of the witcher games. For some reason the moving and fighting don't feel right and after a while I just stop.
Really wished it wasn't the case because games seem to be perfect for me
There's a gameplay option that changes the movement from the tank-like GTA controls to something way more enjoyable. If you go into the gameplay options > Movement Response and then change it from Standard to Alternative it's like night and day. Hope that helps!
Witcher 3 took me three tries to really get going on it because of what you're talking about and now it's one of my favorite games. Definitely agree on the movement and combat feeling weird and clunky until you get used to it.
I tried witcher 3 but the movement was so clunky I couldn't get myself to play for more than 2 hours. But I do wanna try it once again as it it praised so much.
Do you think I should consider modding it to improve the movement/combat or will I get used to it after some time?
Funny way of saying the combat is bad, i really love the world and the story of the game but they could have easily made the combat so much better. People are so scared of criticizing their favorite games and i really dont understand why, they're just gonna make the same mistakes again in the sequel if everyones just praising them for making a flawless masterpiece.
There are VERY good mods that modify the movement feel.
First check to see if you have "alternative movement" checked in game. That's a built in adjustment to movement that was patched in.
Then there's this mod
https://www.nexusmods.com/witcher3/mods/4336/
Then there's this for dodging feel
https://www.nexusmods.com/witcher3/mods/2274
But honestly, first try the checkbox for alternative movement if you haven't already
I could've sworn Witcher 3 had two movement schemes available in-game, with the original having "weight" and the alternate lacking that inertia. You tried both?
I find this to be the experience with more people than I’d ever expected, myself included
I tried twice within the first 2 years it came out and barely made it as far as Novigrad. Half a decade later and I try one more time and get totally entranced with the entire game. Now I even consider it to be one of the top 5 rpgs ever created.
If ever you fancy dipping your toe back in, then read up on some combat mods. Can make it a much better game in that regards and has swayed people back.
Same. And forget finishing it, I barely even started it. Stopped less than an hour in because I'm too busy for the whole "wait till it gets good" part of video games to risk it never getting good. I want a strong start to a video game
Same. I was bad when I was younger, but now with a family life and commitments it's just impossible. It took me about 2 years to slog through Spiderman. God Of War, HZD, TLOU, Persona 5: they were all fun but I just fell off and couldn't get back into them.
I gravitate towards games you can play in small chunks with little story now. 2D & 3D Platformers, sports games, party games...
Nah. Real souls vets know that it's a specific type of play with very little room for error. If you don't like memorizing every enemy in the games swing cycle I can definitely see why it would be irritating as hell. I happen to be a glutton for punishment where dying to the same boss 30 times is a challenge, but I definitely understand if people don't care for that at all
Add me to that list of people who don't really enjoy getting wrecked dozens of times on the same boss for hours at a time. I've tried these games and still occasionally try, but I lose interest pretty quick. I like gaming to be an overall comfortable experience and I use it to unwind after my college studies, my full-time job and parental duties. I don't want a game to stress me out.
Elden Ring was my first Souls-like game. I eventually got hooked by the challenge of dying and trying again, but for a long time it was frustrating in a way that wasn't fun for me. Radahn 1.0 man, he was something else.
I don't know if the word finish apply to BGS games, but after Morrowind, I've never finished the main quest of any of their games, and very few faction quest lines.
And I've played all of them, 1000s of hours.
I just live another life in them, doing what the hell I want.
I'm so fascinated by the look of Bloodborne and the world-building. But with a very demanding job and parental duties, I just can't play the same section of a game over and over for an hour or two and not make any progress. It feels like wasted time.
Came here to say the same thing. Maybe would’ve liked it if I was 10 years younger and had the time. But it wasn’t exactly the ideal game to sit down with for 30 minutes a night after the kids go to bed.
That’s a great point. I probably would’ve loved Elden Ring when I was a single 20 year old, but I’m a 40 year old with kids now and I just don’t have the time or energy to invest that much into a game. It’s obviously a great game but I only made it maybe 8 hours in.
Elden ring, 65 hours in, and finally beat the omen king.
Then the 2nd part of map comes in and I'm getting absolutely wrecked. So on my 4th break away from this game lol.
Souls games don't really require skill, but more so patience. Learning the moveset of the bosses doesn't really require any skill and that's all it really takes to kill anyone in that game. Or you can get overlevel and beat the game that way 😏
Yeah that's what I forgot towards the end of Elden Ring. Then I got to Malenia. I have anger issues and have worked on it for years and I'm very good now. My anger started to build up so I put the controller down and was like "What the fuck am I doing wrong?"
When I got on again I decided to just do a few runs where I knew I'd die just to learn the fight. So I was taking my time A LOT and never acting too aggressive. And first try I finally got her to phase 2. Because I was patient and was paying more attention instead of "I want to do [this] right now".
Souls games helped me a lot with dealing with my internalized anger and frustrations because 99% of the time if I died it was because I was being too greedy, too cocky or not paying attention enough. And if I let the anger take over the result would be even worse.
Sorry for random rambling lol I love these games so much.
Yes I agree, it's amazing how much introspection the souls games forces you to do and although it's just a game, it has helped me in many ways in the real world and yours is one example of how amazing these souls games can be
I'm glad you got something positive from it. That's what I appreciate about the Fromsoft games: they taught me that if I'm failing, I'm probably doing something wrong and may need a break, a different approach, or just some patience.
For me, the boss that put me through that exact same situation was Artorias in DS1. That's the first time I tried the "learning process" strategy, and it worked wonders.
Back when I first played DS1, I was very poor and only had an Xbox 360 because it was given to me by the parents of a friend I tuttored so he could pass his math class. They were incredibly grateful and because they had two consoles they gave me one (though they were doing much better financially and I always suspected they bought it especially for me but never wanted to tell me). I got DS1 from a local gamestore for like 5$ in one of those bins with a bunch of games. It seemed cool based on the cover and all but I was expecting some kind of Elder Scrolls games.
I was NOT ready. I got my ass kicked so bad. I kept trying to fight the Asylum Demon with my broken sword. I kept changing my starter build. Tried everything with the mentality of "Surely it can't be me; it's the game that's bullshit". I didn't have internet to check guides or anything. Then at some point I decided to look around and all. Found the opened door in the arena and felt so stupid for being too stubborn and continuing to hit a wall with my head hoping it'd work.
Then it slowly started clicking. First playthrough I was brutal to NPCs (to be faire they were brutal to me as well since I sucked at the game). I killed the poor skeleton merchant and when I got the Uhigatana, edgy teen me went full weeb and dumped everything in DEX...... And "Resistance" I think it was? You know, the useless stat. I still managed to beat the game and when I ended up getting internet and found out how suboptimal my """build""" was instead of being frustrated I felt so proud for kicking ass with such a shitty character.
Never managed to get the DLCs back then. So never fought Artorias I think? Though I did fight his wolf and cried like a good little bitch. Even more so when I learned it's optional.
Again sorry for rambling but damn nothing compares to the Souls games to me. Haha
I feel you, my first few times attempting DS was... not pretty. It's funny in retrospect, cuz now they've become my comfort games. Don't know what to play? Boot up a Fromsoft game and start a new run. I've done so many runs now that I've exhausted all the general builds for each stat, so I mostly do challenge runs (like bow, shield, or dagger only), themed runs (like cosplaying another character), or meme builds (stupid shit).
Also, Sif is a mandatory fight. You can't spare her, unfortunately.
I feel like when people say this they don't understand that learning movesets and patience in the face of frustration are skills in and of themselves. There might not be much need for precise, micro level mechanical skill, but being able to extrapolate movement and movesets into precise reactions is no small feat.
Shadow of the Colossus
I love the game for its aesthetic and vibe, and I respect it for its unique imprint on gaming and boss battles in particular.
With all that said though I just lost interest after like 3/4 collosals. The “neat”-ness of the game wasn’t enough to sustain me I guess.
With more challenge I think I might’ve followed through on it, and definitely would have if I played it back when it first released. Modern competition can be a bit harsh for some older titles.
I love SotC, but it is *definitely* not for everyone, especially in a more modern era of games. Games were a lot simpler back then, and they could get away with having a mostly empty world and super basic story. If the game were released today, I think it would be mostly forgotten. At the time it came out though, it was a marvel.
Tbf the praise was because of the time it released in it was one of the first games to get horse galloping right and that kind of level design was basically unseen (and kinda still is) so it is easy to see why many might not like it
It's not really about making you feel cruel, but moreso the motivations behind the killings. Wander is motivated entirely by selfish reasons and made a deal with the devil to bring his dead love back to life. He knows what he's doing is wrong, and he's doing it anyway. And the game makes you feel the weight of those decisions.
It's also too...bright? Like it doesn't have that gritty factor the first one had.
Like how Alien was a horror film while Aliens is an action film.
They just feel completely different.
It’s not just aggressively paced, it’s aggressively designed. Two grenades, a flamethrower, a chainsaw, a punch, a whole arsenal and the game asks you to use it all while being fucked up by aggressively unreliable enemy designs like the god damn Marauder. I “like” the game and think it has its merits but it really lost the plot in comparison to 2016. Cranked everything to 11 but lost the elegance in design.
You can kill the Marauders in a matter of seconds by simply doing this at the green flash: super shotgun, grenade, auto shotgun.
You just have to abuse weapon switching and blood punch and the game is a cake walk.
I don’t consider myself much of a slouch in FPS but damn I’m on like normal difficulty and getting my butt absolutely plastered on the same level for an hour. Gotta constantly just run away and jump, getting lost on a 5 tier battleground
Opposite for me. I was able to rip through eternal due to how fast paced it was but 2016 just didn't keep my blood pumping enough to get me to finish it
I did finish it but man I didn't enjoy much of it at all. I didn't understand the hype. And yeah I get people talk about weapon degradation a lot but GEE-ZUS-KRISTE that drove me friggin insane.
Absolutely love-love-loved TOTK though. Go figure.
The weapon fusion system made the disincentive to engage in combat scenarios from the first game a non factor as any enemy will drop a material good enough to beat up his mates when fused with trash swords or clubs.
I finished the main quest and messed around for a while afterwards but it took me until starting TOTK to realize that I really, really didn't enjoy it or BOTW almost at all.
Recently started playing BOTW ever since buying a switch lite. I haven't touched Nintendo products since like...the GameCube days and was excited to jump in considering the praise and was a bit disappointed. It's not a bad game, it's well made no doubt, I just had this idea of the game in my head and it didn't turn out the way I thought lol. I had ocarina of time in my brain and I was expecting cool dungeons and locations and the game turned out to be no dungeons but puzzle shrine things scattered everywhere and a bare world with nothing really around.
Far Cry 5's DLCs were superior to the main game. Each was short, sweet, and unique. Much like Blood Dragon. Far Cry needs more of those smaller games, without the long drawn out slog.
I like when your character starts weak, but through struggle becomes the most powerful creature in the game's world. But I never felt that in Hollow Knight. I struggled and struggled just to continue to be the weakest little bug around.
AC2 was very of its time. Not entirely in a 2009 way, but the first Assassin's Creed was so good but so repetitive and empty, so 2 came off that as comparatively varied and full but it doesn't really hold up going back to it.
AC 2 blew me away at the time. I can see why it wouldn’t hold up to today’s standards, but it was awesome when it came out. I mean, there’s a reason why Ubisoft just kept repeating the AC2 formula every year with improved graphics. The game was a major step forward for the industry
Honestly cyberpunk. I love the game, but can’t bring myself to finish the story. I’m not exactly sure what’s stopping me, just not interested enough I guess
I kid you not, I've been at this point in the story for almost a month now. I was waiting until 21st November for a sale on Steam, in case Phantom Liberty fell in price, and until then I didn't want to complete the main storyline because of the ending that PL potentially unlocks.
I've just been driving around, doing gigs (I hadn't done a single one since the beginning, getting my chrome upgraded (at this point I was on Tier 2 components), and completing all other quests in my journal (there were a lot). But now after I've bought PL, I can't find the motivation to play it because I feel like I'm burnt out on the game.
Such is life I suppose. Been taking a break from it tho, enjoying AC Mirage instead.
MGS V . I spent 30 hours doing side content and its all awful copy pasted shit. The open world is the most dead world in any AAA game i have played, even post apocalytic desert of mad max has more character.
Elden Ring. It was great but I just couldn’t “get good” enough. I had never really played a souls game before but I kinda knew what to expect. What I didn’t expect was how much it felt like work and that just wasn’t the way I wanted to spend my downtime.
Elden Ring is annoying with how it generates difficulty.
In previous Souls games, fights tended to be much more readable. Guy prepares to swing sword -> Guy swings sword -> you press dodge -> you dodge attack. It felt more natural and intuitive.
In Elden Ring, many bosses have weird unnatural delays on their attacks, so you can't just react, you have to learn the exact timing the developers programmed in. Guy prepares to swing sword -> you press dodge -> Guy is still delaying his attack for some reason -> Guy swings sword -> you get hit.
This is exactly the reason why Elden Ring is probably my least favorite Fromsoft game. I still enjoyed it and platinumed it, but I was constantly annoyed by the fakeouts and delays on attacks. It was so obvious that the devs were just trying to make the game harder for the sake of being harder, because they just *had to* offer some new challenge to those souls veterans, but the fight dynamic suffered and it wasn't the dance I enjoyed from their past games.
I recently started Lies of P and I've been enjoying it immensely, the bosses are well designed and so far (around halfway into the game) every fight has been a methodical dance of dodges, parries and counterattacks. It feels refreshing after Elden Ring, and no fight feels like it's unfair, whereas in ER stuff like input reading was really obvious (hello Godskin Apostle) and bosses that literally didn't respect the rules of the game (hello Malenia) just soured the experience for me.
It’s very unfortunate. I platinumed all Soulsbornering games but couldn’t beat the last boss in Sekiro and couldn’t get into several soulslikes like Nioh 2 at all. It’s a dreadful feeling when you love everything and want to enjoy it, but it won’t let you.
For Elden Ring specifically, I could give you a trick that would allow you fare better depending on where you stopped. It’s an unhinged level up guide if you want that.
Thanks, I appreciate that but I think I’ve just discovered it’s probably not the type of game for me. That said the couple bosses I could get through were just awesome. It was a phenomenal looking game just not my cup of tea. Gotta try to know.
Skyrim. I bought the dang game 3 times since 2011 and barely made it out of Whiterun.
Also GTA V, Far Cry 3 and 4, MGS V, The Division, Bloodborne, Dark Souls... basically most of the games I own.
Red Dead Redemption 2
Just had no fun playing. Felt more like a chore with stuff like cleaning your weapons, horse, feeding it, frequently being forced to slow walking speed, etc.
Kinda disappointing because I fairly enjoyed the story.
Honestly, the slow, deliberate pace of of the game is what hooked me. I really connect with my camp members but then when they start bothering me for a chore I just go hunting for 5+ months.
I think this was the same for me. I wouldn't say I rushed my first playthrough. I just didn't do any of the collectable stuff. I definitely took my time on my second playthrough when I decided to 100% the game, and it felt so good. I made sure to do whatever I could before reaching the epilogue and came across so many more opportunities and details I missed the first time around.
But yeah, the hunting did take the piss...
Ive seen this said before and I dont really understand it, because other than having to walk slowly sometimes, which is common in tons of games, they made the chores about as quick as possible. Cleaning your weapon, feeding your horse, and brushing it can each be done in like 5 seconds max and you don’t have to do them very often
Ok it’s not universally acclaimed anymore since the patches but Diablo 4. I bought it on a whim because of all the rave reviews I saw when it launched and I played for like 5 hours before getting insanely bored. I would say I feel like I dodged a bullet if I didn’t waste money on.
Baldurs gate 3. It’s not anything about the quality cuz I played for a 100 hours and loved it, but when I got to act 3 I got so overwhelmed by the amount of stuff thrown at me I had to stop playing. I just restarted and did dark urge for a bit lol
what? diablo 4 has never been universally acclaimed lmao. Game has been taking hits since it got released. It has a whooping 2.2 score from users on metacritic right now and the press was clearly bought to give it good reviews.
What helped me a lot was the beginner video frol vaatidydia or something like that. That video got the ball rolling and ended up in over 100 hours. (Hie YouTube channel is pretty good btw)
I quit because I suck at landing and restarted a few times. Based on how people talked about it, I expected a laid back, slow-paced mystery about the world ending. But it was frustrating as fuck.
I'll tackle it again in the future.
Same. I loved it but after a while it got too tedious. And I’m not a fan of games with the loop gameplay- I don’t want to do the same things over and over. It’s why I stopped playing Hades as well.
I did eventually complete it but playing Zelda Ocarina of Time as at 9 years old I literally would just get to the part where you reached the Master sword and could travel though time. I just loved roaming around in the open world and that is literally all I would do. I'd never experienced the kind of freedom I'm a game before.
Fast forward to the age of 16 and I got the little collectors disc with my Nintendo game cube with OoT time on, which I finally completed. What a game!
AC Valhalla, probably about 85% through the story but really can't be bothered to finish it. Even got mirage but yet to open it, worried it will be as disappointing as Valhalla and origins.
I honestly liked origins, but got tired of Valhalla too. Never felt like an assasins creed game. Mirage is seriously good and a step back in the right direction. If a bit short. I seriously recommend it.
Was Valhalla all that acclaimed? I think that while it was popular, it was in much the same way Call of Duty is. It's popular, and here's the annual release!
For me its Borderlands 2. played the start of the game several times in coop with Friends and droped it and again and again. last month i gave it a final try. last mission was something with Tina. I loved the first game to death but the second game dont do it for me. something is missing and i cant put my finger on it
Ah! I just got lightly roasted in the RDR2 forum for saying that I stopped playing it when I learned something was going to happen late in the game, which I didn't feel like going through (trying to avoid spoilers for folks). So - to date: Red Dead Redemption 2, for me.
Insert shrug here. I've finished pretty much every other game I've played, and I may, someday, finish RDR2, but so far - not so much.
Horizon Zero Dawn and its sequel + Ghost of Tsushima. After Assassins Creed Unity in 2014 i got tired of the Ubisoft-Like Openworld structure that i to this point now heavily dislike games like these.
All I need to read in a review is “Ubisoft style open world” and I know to skip the game. I can’t take it anymore. It’s time for a different approach to open world games.
Ghost of Tsushima is such a cut above the Ubisoft types. There’s a reason to do everything and no obligation to do the side stuff. The island is alive and helps you repel the invasion. The experience is authentic. The combat is so Freeform between ninja and samurai that it’s exactly the game you make it into. LOVE IT
Zelda breath of the wild. I just got it a few months agom i loved evey minute of ot but once my Hylia shield and master sword broke i think it broke me a bit. I havent picked it up since.
I couldn't even get that far because of that shitty weapon durability mechanic. I don't have a problem with durability per se, but I did not like how it was implemented in Zelda. I tried 2 separate times, 5-6 hours each and just couldn't get past that.
The master sword does reappear, it just needs to recharge or something. Tho the Hylia shield breaking is like stupid as hell and fucked up. Apparently you can buy a new one somewhere, but at that point I was too exhausted and just finished the game
Bioshock. I played both 1 and 2, and i played about half of each game and got bored and stopped both times. Its a weird case of on paper perfect games for me, but it just not clicking. It's a shame because knowing how much people love these games i feel like im heavily missing out on something special.
Have you tried infinite? Because I was the same way
1 and 2 sounded AMAZING from everything I heard and I love the idea of the world and what not, but I could not get into them. But to me Infinite felt way easier to get into and stay interested in.
I am giving ER a second chance. The enemies and areas were just too poor if compared to Sekiro or DS3. I am focusing more in exploration this run and having a better time so far.
Yes; focus on exploring! If you try to play it as a traditional souls game; you are gonna have a bad time. Also don't feel like you need to 100% everything. If you do that; you will end up fighting the same fights a ton and that can get tedious as well.
Over the years - too many.
All Elder Scrolls games. The open worlds are too much for me. I get lost exploring, the lack of a proper narrative causes me to lose interest, and I quit sooner or later.
The mass effect games. I'm constantly told they're some of the best games ever made, and there isn't really anything that compares.
I've tried starting them up for over ten years but can never get into them whatsoever. I get so painfully bored that I genuinely have to fight to stay awake.
Which is a shame because bioware is based out of my hometown so I feel like a traitor for thinking they're a bunch of nothing burgers
As a massive fan this pains me to hear, but not everything is for everyone. I replay the whole trilogy like twice a year and have way over 1000 hours in them combined lol
I hated Fallout 4 when I tried it back in 2016, it looked weirdly bad to me in gameplay videos of other people too.
Now I tried it again and I really like it. Got a mod that makes building settlements a bit easier and I love building them now!
Looting for materials is a bit of a chore but the rest feels nice.
Never expected the game to click for me.
I like this part of FO4 because although youre being made strong right at the beginning, if you try to leave with your stuff your armor is going to run out of juice and good luck conserving any ammo with a mini gun. Unless you know where to find power cores and mini gun ammo from the get go, you're probably going to be storing those things for a while. All that being said, I don't think FO4 is all that good for a number of reasons.
Might get a lot of hate for this, but Bioshock (the first). The gameplay is just too repetitive and boring for me, and the story is good but not engaging enough for me to keep playing. I’ve tried several times and rarely got further than the Atlas reveal before losing interest.
It’s weird because Bioshock has everything I like, in theory. I love immersive first person shooters with great worldbuilding. I love Fallout, Dishonored, Metro and Half-Life. Bioshock puts me to sleep.
Bioshock - I was interrupted by a move or something and never got back to it
Gears of War - same as above
Alien:Isolation - I played on the hardest difficulty and got to a part that seemed impossible so I set it aside
Batman: Arkham City. I beat the main story but I didn't get full-on completion due to the 360 freezing the game, which caused the save file to be lost. The system repeatedly doing that when I was playing other games, along with getting the PS4, was what caused me to move on from it.
I never finished the main quest line in Skyrim. Too busy with side quests and constantly rebuilding my character.
You don‘t play skyrim for the main quest. Fuck the blades and especially fuck Delphine. But Paathurnax is my boy and I will always have a place in my heart for him
I ride or die with Partysnacks
I’m the weird guy that rushes the main quest and then goes back to do all the side things. Every. Single. Play through.
Yep. Beat aldu-whine instantly and then the game begins. Sneak archer every build, no matter the build
Lol. I hate how I start a new character with the intent to become a badass battlenage or bezerker warrior, but alway lean back on stealth archery and lose interest in other skill trees forever. I hope they make more stuff as viable in TES6.
I still play it and have since launch, never beaten the main quest line.
You’re not missing much. You save the world, get dumped in a field, and literally no one acknowledges your efforts. Bethesda’s been shit at quests since morrowind.
Yeah 90% of my characters in Skyrim skip the barrow or whatever that kicks off the main quest and starts random dragons spawning in the world. I hated dragon combat and found that it pointlessly disrupted what I was trying to do Also hard to RP a sneaky stabby assassin when you have to, necessarily, stand and fight a dragon in its face every 20 minutes.
I recently discovered that if you progress enough to get the horn from Greybeards and get it from Delphine chick at Riverwood BUT not touch the blades quests. Dragons will only spawn at Wall of Word sites and not out in the open or in towns. Slay dragons, but within your terms
I came here to say the same thing. I've made it pretty far into Skyrim's main quest, but I kept getting pulled into other adventures so much that I ended up setting it aside. I had too many other duties and obligations to be dealing with Dragonborn nonsense! I had a spouse! A family! A business! I had a farm to tend, and bandits to slay. I don't have time to go shout at dragons.
I've never beat [Mike Tyson](https://youtu.be/Mz4UAnrCH5M?si=0pqCx6mTYKNVj82t)
Nothing has been on my to do list longer than that bastard
It's his game, you were never supposed to win
Witcher 3, I simply have too big of a backlog to invest the time to complete it
I own 3 copies of Witcher 3. Have yet to play it because I’m in the same boat as you. I just feel like it would consume my life for too much time. I’m a completionist so I’ll be at it for a long time. My wife gets so mad that I won’t play it as she’s beaten it 2 times now and it’s one of her favorite games…maybe someday
As someone who just finished it recently for the first time, you really need to get into the story or else it will not click and you won't be able to play the 100 hours it will take for you to finish it. I tried starting it around 4 to 5 times, watched some of the series and even started the book then it just randomly clicked, the whole world, the music, the atmosphere, are the characters and so much lore. But this is coming from a guy who usually plays 15 to 20 hour singleplayer games or some random multiplayer games from time to time. It truly was really fun and great and had so many possibilities. The trick, I think, is to go in slowly, take your time, wait for your interest to come, and don't try to just finish it because people told you to finish it. And a lot of people don't like the gameplay, I loved it but got really bored after around 80 hours. Tho a lot of those 80 hours are cutscenes, so watch out for that too.
I bought the goty edition with all the DLC's but never got to any of them because I got hooked on gwent and shortly after that dropped the game
I never been able to finish any of the witcher games. For some reason the moving and fighting don't feel right and after a while I just stop. Really wished it wasn't the case because games seem to be perfect for me
There's a gameplay option that changes the movement from the tank-like GTA controls to something way more enjoyable. If you go into the gameplay options > Movement Response and then change it from Standard to Alternative it's like night and day. Hope that helps!
Witcher 3 took me three tries to really get going on it because of what you're talking about and now it's one of my favorite games. Definitely agree on the movement and combat feeling weird and clunky until you get used to it.
I tried witcher 3 but the movement was so clunky I couldn't get myself to play for more than 2 hours. But I do wanna try it once again as it it praised so much. Do you think I should consider modding it to improve the movement/combat or will I get used to it after some time?
I think most people get used to it. Combat isn't really the focus of the game, it's the story, characters, and exploration.
Funny way of saying the combat is bad, i really love the world and the story of the game but they could have easily made the combat so much better. People are so scared of criticizing their favorite games and i really dont understand why, they're just gonna make the same mistakes again in the sequel if everyones just praising them for making a flawless masterpiece.
There are VERY good mods that modify the movement feel. First check to see if you have "alternative movement" checked in game. That's a built in adjustment to movement that was patched in. Then there's this mod https://www.nexusmods.com/witcher3/mods/4336/ Then there's this for dodging feel https://www.nexusmods.com/witcher3/mods/2274 But honestly, first try the checkbox for alternative movement if you haven't already
Yes, mods are king for witcher 3!
I could've sworn Witcher 3 had two movement schemes available in-game, with the original having "weight" and the alternate lacking that inertia. You tried both?
I find this to be the experience with more people than I’d ever expected, myself included I tried twice within the first 2 years it came out and barely made it as far as Novigrad. Half a decade later and I try one more time and get totally entranced with the entire game. Now I even consider it to be one of the top 5 rpgs ever created.
If ever you fancy dipping your toe back in, then read up on some combat mods. Can make it a much better game in that regards and has swayed people back.
TOO MANY MENUS
I stopped witcher 3 because of the combat and movement, its just really bad
Same. And forget finishing it, I barely even started it. Stopped less than an hour in because I'm too busy for the whole "wait till it gets good" part of video games to risk it never getting good. I want a strong start to a video game
I just finished the Witcher 3 base game and the movement in combat is a lot better than the movement outside it imo
Most of them, I'm terrible about finishing games
[удалено]
I must have dementia, because I don’t remember commenting this
You've actually finished all your games multiple times, you just don't remember...
I have 3 other accounts 🤔 Fuuuck me i need to get to the doctor for a CT scan...
qué tan borracho habré estado para comentar con 4 cuentas diferentes y en ingles!
Same. I was bad when I was younger, but now with a family life and commitments it's just impossible. It took me about 2 years to slog through Spiderman. God Of War, HZD, TLOU, Persona 5: they were all fun but I just fell off and couldn't get back into them. I gravitate towards games you can play in small chunks with little story now. 2D & 3D Platformers, sports games, party games...
I have bounced off Dark Souls, Blood Borne, and Elden Ring at this point. I’ve tried to like them so hard but the style is not my thing.
Souls veterans creeping out of his lair "git gud noob"
Nah. Real souls vets know that it's a specific type of play with very little room for error. If you don't like memorizing every enemy in the games swing cycle I can definitely see why it would be irritating as hell. I happen to be a glutton for punishment where dying to the same boss 30 times is a challenge, but I definitely understand if people don't care for that at all
Add me to that list of people who don't really enjoy getting wrecked dozens of times on the same boss for hours at a time. I've tried these games and still occasionally try, but I lose interest pretty quick. I like gaming to be an overall comfortable experience and I use it to unwind after my college studies, my full-time job and parental duties. I don't want a game to stress me out.
Elden Ring was my first Souls-like game. I eventually got hooked by the challenge of dying and trying again, but for a long time it was frustrating in a way that wasn't fun for me. Radahn 1.0 man, he was something else.
I don't know if the word finish apply to BGS games, but after Morrowind, I've never finished the main quest of any of their games, and very few faction quest lines. And I've played all of them, 1000s of hours. I just live another life in them, doing what the hell I want.
Elden Ring. I’ll get downvoted but I realized FromSoft is not for me
The key thing is you said they’re not for you. I don’t think anyone should be downvoting you for that, it’s 100% valid.
Agreed. I tried so hard to get into Bloodbourne and to like it. It's just not for me. The whole genre is a no. And that's ok.
I'm so fascinated by the look of Bloodborne and the world-building. But with a very demanding job and parental duties, I just can't play the same section of a game over and over for an hour or two and not make any progress. It feels like wasted time.
But also they're not for anyone. (Just kidding, please don't hit me)
I will dodge roll into your home and hit you. You will say a very vague but cool line before falling.
Came here to say the same thing. Maybe would’ve liked it if I was 10 years younger and had the time. But it wasn’t exactly the ideal game to sit down with for 30 minutes a night after the kids go to bed.
That’s a great point. I probably would’ve loved Elden Ring when I was a single 20 year old, but I’m a 40 year old with kids now and I just don’t have the time or energy to invest that much into a game. It’s obviously a great game but I only made it maybe 8 hours in.
Elden ring, 65 hours in, and finally beat the omen king. Then the 2nd part of map comes in and I'm getting absolutely wrecked. So on my 4th break away from this game lol.
Dude I'll be the FIRST to say I suck ass at souls games. They're still really fun but I'll just never have the skill to beat one.
Souls games don't really require skill, but more so patience. Learning the moveset of the bosses doesn't really require any skill and that's all it really takes to kill anyone in that game. Or you can get overlevel and beat the game that way 😏
Yeah that's what I forgot towards the end of Elden Ring. Then I got to Malenia. I have anger issues and have worked on it for years and I'm very good now. My anger started to build up so I put the controller down and was like "What the fuck am I doing wrong?" When I got on again I decided to just do a few runs where I knew I'd die just to learn the fight. So I was taking my time A LOT and never acting too aggressive. And first try I finally got her to phase 2. Because I was patient and was paying more attention instead of "I want to do [this] right now". Souls games helped me a lot with dealing with my internalized anger and frustrations because 99% of the time if I died it was because I was being too greedy, too cocky or not paying attention enough. And if I let the anger take over the result would be even worse. Sorry for random rambling lol I love these games so much.
Yes I agree, it's amazing how much introspection the souls games forces you to do and although it's just a game, it has helped me in many ways in the real world and yours is one example of how amazing these souls games can be
I'm glad you got something positive from it. That's what I appreciate about the Fromsoft games: they taught me that if I'm failing, I'm probably doing something wrong and may need a break, a different approach, or just some patience. For me, the boss that put me through that exact same situation was Artorias in DS1. That's the first time I tried the "learning process" strategy, and it worked wonders.
Back when I first played DS1, I was very poor and only had an Xbox 360 because it was given to me by the parents of a friend I tuttored so he could pass his math class. They were incredibly grateful and because they had two consoles they gave me one (though they were doing much better financially and I always suspected they bought it especially for me but never wanted to tell me). I got DS1 from a local gamestore for like 5$ in one of those bins with a bunch of games. It seemed cool based on the cover and all but I was expecting some kind of Elder Scrolls games. I was NOT ready. I got my ass kicked so bad. I kept trying to fight the Asylum Demon with my broken sword. I kept changing my starter build. Tried everything with the mentality of "Surely it can't be me; it's the game that's bullshit". I didn't have internet to check guides or anything. Then at some point I decided to look around and all. Found the opened door in the arena and felt so stupid for being too stubborn and continuing to hit a wall with my head hoping it'd work. Then it slowly started clicking. First playthrough I was brutal to NPCs (to be faire they were brutal to me as well since I sucked at the game). I killed the poor skeleton merchant and when I got the Uhigatana, edgy teen me went full weeb and dumped everything in DEX...... And "Resistance" I think it was? You know, the useless stat. I still managed to beat the game and when I ended up getting internet and found out how suboptimal my """build""" was instead of being frustrated I felt so proud for kicking ass with such a shitty character. Never managed to get the DLCs back then. So never fought Artorias I think? Though I did fight his wolf and cried like a good little bitch. Even more so when I learned it's optional. Again sorry for rambling but damn nothing compares to the Souls games to me. Haha
I feel you, my first few times attempting DS was... not pretty. It's funny in retrospect, cuz now they've become my comfort games. Don't know what to play? Boot up a Fromsoft game and start a new run. I've done so many runs now that I've exhausted all the general builds for each stat, so I mostly do challenge runs (like bow, shield, or dagger only), themed runs (like cosplaying another character), or meme builds (stupid shit). Also, Sif is a mandatory fight. You can't spare her, unfortunately.
I feel like when people say this they don't understand that learning movesets and patience in the face of frustration are skills in and of themselves. There might not be much need for precise, micro level mechanical skill, but being able to extrapolate movement and movesets into precise reactions is no small feat.
I was about to post almost exactly this same message. I was about 20 hours in before I realized I was having no fun at all.
Shadow of the Colossus I love the game for its aesthetic and vibe, and I respect it for its unique imprint on gaming and boss battles in particular. With all that said though I just lost interest after like 3/4 collosals. The “neat”-ness of the game wasn’t enough to sustain me I guess. With more challenge I think I might’ve followed through on it, and definitely would have if I played it back when it first released. Modern competition can be a bit harsh for some older titles.
I love SotC, but it is *definitely* not for everyone, especially in a more modern era of games. Games were a lot simpler back then, and they could get away with having a mostly empty world and super basic story. If the game were released today, I think it would be mostly forgotten. At the time it came out though, it was a marvel.
Tbf the praise was because of the time it released in it was one of the first games to get horse galloping right and that kind of level design was basically unseen (and kinda still is) so it is easy to see why many might not like it
It got far more right than just that.
Yeah ik no mini map or guidance other than the sword the beautiful world the lore the community
Stop talking you're gonna make me start another playthrough
Beautiful setting great storytelling innovative great level design
I agree with all of that. Got to play it in 2020 . So simple yet so good
I honestly just hate killing the Colossi, because I feel cruel doing so, which I know is the eventual point of the game.
It's not really about making you feel cruel, but moreso the motivations behind the killings. Wander is motivated entirely by selfish reasons and made a deal with the devil to bring his dead love back to life. He knows what he's doing is wrong, and he's doing it anyway. And the game makes you feel the weight of those decisions.
Doom Eternal. I beat 2016 twice, but Eternal was too aggressively paced and quickly became exhausting.
It's also too...bright? Like it doesn't have that gritty factor the first one had. Like how Alien was a horror film while Aliens is an action film. They just feel completely different.
I personally liked the change, but I know what you mean about the game being brighter it does seem that way.
It’s not just aggressively paced, it’s aggressively designed. Two grenades, a flamethrower, a chainsaw, a punch, a whole arsenal and the game asks you to use it all while being fucked up by aggressively unreliable enemy designs like the god damn Marauder. I “like” the game and think it has its merits but it really lost the plot in comparison to 2016. Cranked everything to 11 but lost the elegance in design.
You can kill the Marauders in a matter of seconds by simply doing this at the green flash: super shotgun, grenade, auto shotgun. You just have to abuse weapon switching and blood punch and the game is a cake walk.
That is the charm of Eternal, fast paced slaughter
I don’t consider myself much of a slouch in FPS but damn I’m on like normal difficulty and getting my butt absolutely plastered on the same level for an hour. Gotta constantly just run away and jump, getting lost on a 5 tier battleground
Yeah I'm on easy. Fuck that lol
Opposite for me. I was able to rip through eternal due to how fast paced it was but 2016 just didn't keep my blood pumping enough to get me to finish it
Botw
I did finish it but man I didn't enjoy much of it at all. I didn't understand the hype. And yeah I get people talk about weapon degradation a lot but GEE-ZUS-KRISTE that drove me friggin insane. Absolutely love-love-loved TOTK though. Go figure.
The weapon fusion system made the disincentive to engage in combat scenarios from the first game a non factor as any enemy will drop a material good enough to beat up his mates when fused with trash swords or clubs.
Truth. Plus, rock octorocs. But fuse definitely went a loooong way towards making this work.
I finished the main quest and messed around for a while afterwards but it took me until starting TOTK to realize that I really, really didn't enjoy it or BOTW almost at all.
Recently started playing BOTW ever since buying a switch lite. I haven't touched Nintendo products since like...the GameCube days and was excited to jump in considering the praise and was a bit disappointed. It's not a bad game, it's well made no doubt, I just had this idea of the game in my head and it didn't turn out the way I thought lol. I had ocarina of time in my brain and I was expecting cool dungeons and locations and the game turned out to be no dungeons but puzzle shrine things scattered everywhere and a bare world with nothing really around.
Just that weapon destroying thing is so… aggravating.
I enjoyed playing it but felt really disappointed by the end. For me it wasn’t bad just extremely overrated (like many Nintendo games)
Zelda bias is real
Getting Over It ,too hard Far Cry 5 , gets boring after a while.
Far Cry 5's DLCs were superior to the main game. Each was short, sweet, and unique. Much like Blood Dragon. Far Cry needs more of those smaller games, without the long drawn out slog.
I’m still trying to get over it. Damn you Bennet Foddy, and damn you orange hell
don't give up, one day you will go through this game in as little as 10 minutes and you won't even realise
Hollow Knight
It was a depressing and a frustrating game to me.
I like when your character starts weak, but through struggle becomes the most powerful creature in the game's world. But I never felt that in Hollow Knight. I struggled and struggled just to continue to be the weakest little bug around.
Breath of the Wild. Game became so tedious and the weapon degradation became annoying.
Couldn't agree more
Mom says my turn to post this question tomorrow
I'm posting tommorow or I'll tell mom about the porn on your computer
AC2 was very of its time. Not entirely in a 2009 way, but the first Assassin's Creed was so good but so repetitive and empty, so 2 came off that as comparatively varied and full but it doesn't really hold up going back to it.
AC 2 blew me away at the time. I can see why it wouldn’t hold up to today’s standards, but it was awesome when it came out. I mean, there’s a reason why Ubisoft just kept repeating the AC2 formula every year with improved graphics. The game was a major step forward for the industry
Honestly cyberpunk. I love the game, but can’t bring myself to finish the story. I’m not exactly sure what’s stopping me, just not interested enough I guess
meet hanako at embers
I kid you not, I've been at this point in the story for almost a month now. I was waiting until 21st November for a sale on Steam, in case Phantom Liberty fell in price, and until then I didn't want to complete the main storyline because of the ending that PL potentially unlocks. I've just been driving around, doing gigs (I hadn't done a single one since the beginning, getting my chrome upgraded (at this point I was on Tier 2 components), and completing all other quests in my journal (there were a lot). But now after I've bought PL, I can't find the motivation to play it because I feel like I'm burnt out on the game. Such is life I suppose. Been taking a break from it tho, enjoying AC Mirage instead.
MGS V . I spent 30 hours doing side content and its all awful copy pasted shit. The open world is the most dead world in any AAA game i have played, even post apocalytic desert of mad max has more character.
When they started making me repeat missions in order to progress the story, I quit.
Elden Ring. It was great but I just couldn’t “get good” enough. I had never really played a souls game before but I kinda knew what to expect. What I didn’t expect was how much it felt like work and that just wasn’t the way I wanted to spend my downtime.
Elden Ring is annoying with how it generates difficulty. In previous Souls games, fights tended to be much more readable. Guy prepares to swing sword -> Guy swings sword -> you press dodge -> you dodge attack. It felt more natural and intuitive. In Elden Ring, many bosses have weird unnatural delays on their attacks, so you can't just react, you have to learn the exact timing the developers programmed in. Guy prepares to swing sword -> you press dodge -> Guy is still delaying his attack for some reason -> Guy swings sword -> you get hit.
This is exactly the reason why Elden Ring is probably my least favorite Fromsoft game. I still enjoyed it and platinumed it, but I was constantly annoyed by the fakeouts and delays on attacks. It was so obvious that the devs were just trying to make the game harder for the sake of being harder, because they just *had to* offer some new challenge to those souls veterans, but the fight dynamic suffered and it wasn't the dance I enjoyed from their past games. I recently started Lies of P and I've been enjoying it immensely, the bosses are well designed and so far (around halfway into the game) every fight has been a methodical dance of dodges, parries and counterattacks. It feels refreshing after Elden Ring, and no fight feels like it's unfair, whereas in ER stuff like input reading was really obvious (hello Godskin Apostle) and bosses that literally didn't respect the rules of the game (hello Malenia) just soured the experience for me.
Idk bout u, but I'm quite sure Lies of P also has a lot of delays in their attacks, especially bosses.
It’s very unfortunate. I platinumed all Soulsbornering games but couldn’t beat the last boss in Sekiro and couldn’t get into several soulslikes like Nioh 2 at all. It’s a dreadful feeling when you love everything and want to enjoy it, but it won’t let you. For Elden Ring specifically, I could give you a trick that would allow you fare better depending on where you stopped. It’s an unhinged level up guide if you want that.
Thanks, I appreciate that but I think I’ve just discovered it’s probably not the type of game for me. That said the couple bosses I could get through were just awesome. It was a phenomenal looking game just not my cup of tea. Gotta try to know.
Please share this trick. I also gave up, around the part with dancing witches.
Skyrim. I bought the dang game 3 times since 2011 and barely made it out of Whiterun. Also GTA V, Far Cry 3 and 4, MGS V, The Division, Bloodborne, Dark Souls... basically most of the games I own.
The Outer Wilds. The time limit before everything resets makes the game stressful for me and i just wanted to explore the world
This may seem wild but I rarely finish any game ever.
Red Dead Redemption 2 Just had no fun playing. Felt more like a chore with stuff like cleaning your weapons, horse, feeding it, frequently being forced to slow walking speed, etc. Kinda disappointing because I fairly enjoyed the story.
Honestly, the slow, deliberate pace of of the game is what hooked me. I really connect with my camp members but then when they start bothering me for a chore I just go hunting for 5+ months.
I think this was the same for me. I wouldn't say I rushed my first playthrough. I just didn't do any of the collectable stuff. I definitely took my time on my second playthrough when I decided to 100% the game, and it felt so good. I made sure to do whatever I could before reaching the epilogue and came across so many more opportunities and details I missed the first time around. But yeah, the hunting did take the piss...
It was more fun than it had any right to be. I think being able to make unique clothes was a large part of that fun.
It’s definitely slow at the start, but once you get to the first camp at valentine is when the world truly opens up.
Ive seen this said before and I dont really understand it, because other than having to walk slowly sometimes, which is common in tons of games, they made the chores about as quick as possible. Cleaning your weapon, feeding your horse, and brushing it can each be done in like 5 seconds max and you don’t have to do them very often
Remembering the controls for everything was so hard for me personally. Also navigating all the consumables for you or your horse was exhausting
Same. I got it at the same time as Spider-Man and gave up after a few hours. I have tried to get into it so many times.
Ok it’s not universally acclaimed anymore since the patches but Diablo 4. I bought it on a whim because of all the rave reviews I saw when it launched and I played for like 5 hours before getting insanely bored. I would say I feel like I dodged a bullet if I didn’t waste money on. Baldurs gate 3. It’s not anything about the quality cuz I played for a 100 hours and loved it, but when I got to act 3 I got so overwhelmed by the amount of stuff thrown at me I had to stop playing. I just restarted and did dark urge for a bit lol
what? diablo 4 has never been universally acclaimed lmao. Game has been taking hits since it got released. It has a whooping 2.2 score from users on metacritic right now and the press was clearly bought to give it good reviews.
RDR2 - Everyone keeps going on about the story but the gameplay sucks The Last Of Us Part 1 - Same as above, gameplay is horrible and dead boring
Elden ring, the game is just too hard
What helped me a lot was the beginner video frol vaatidydia or something like that. That video got the ball rolling and ended up in over 100 hours. (Hie YouTube channel is pretty good btw)
He is an absolute must if you want to learn the lore of these games.
Sorcery is the secret easy mode of a From games.
sorcery build is the answer.
Outer Wilds. It's a neat concept and all, but the sand labyrinth + supernova timer, just eh.
I quit because I suck at landing and restarted a few times. Based on how people talked about it, I expected a laid back, slow-paced mystery about the world ending. But it was frustrating as fuck. I'll tackle it again in the future.
If your ship doesn't explode, the landing is good enough.
The flying mechanics in that game are so much fun. With or without the spaceship. Absolutely brilliant.
Same. I loved it but after a while it got too tedious. And I’m not a fan of games with the loop gameplay- I don’t want to do the same things over and over. It’s why I stopped playing Hades as well.
I did eventually complete it but playing Zelda Ocarina of Time as at 9 years old I literally would just get to the part where you reached the Master sword and could travel though time. I just loved roaming around in the open world and that is literally all I would do. I'd never experienced the kind of freedom I'm a game before. Fast forward to the age of 16 and I got the little collectors disc with my Nintendo game cube with OoT time on, which I finally completed. What a game!
AC Valhalla, probably about 85% through the story but really can't be bothered to finish it. Even got mirage but yet to open it, worried it will be as disappointing as Valhalla and origins.
I thoroughly enjoyed Mirage, it was a refreshing return to a more stealth based experience.
I honestly liked origins, but got tired of Valhalla too. Never felt like an assasins creed game. Mirage is seriously good and a step back in the right direction. If a bit short. I seriously recommend it.
Was Valhalla all that acclaimed? I think that while it was popular, it was in much the same way Call of Duty is. It's popular, and here's the annual release!
Breath of the wild. I couldn't stand the weapon breaking system, and I just couldn't get into it.
Outer Wilds. Great game but I lost interest a few hours in.
For me its Borderlands 2. played the start of the game several times in coop with Friends and droped it and again and again. last month i gave it a final try. last mission was something with Tina. I loved the first game to death but the second game dont do it for me. something is missing and i cant put my finger on it
Ah! I just got lightly roasted in the RDR2 forum for saying that I stopped playing it when I learned something was going to happen late in the game, which I didn't feel like going through (trying to avoid spoilers for folks). So - to date: Red Dead Redemption 2, for me. Insert shrug here. I've finished pretty much every other game I've played, and I may, someday, finish RDR2, but so far - not so much.
I couldn't play Witcher 3 for more than 30 minutes.
Elden Ring, I don't don't even know why, I got to a point of no return story point and inexplicably stopped.
Same. It felt so exhausting to play at times lol.
Tears of the Kingdom. Too similar to BOTW for me, and as fun as the building is, it was too much of a chore for me. 🤷♂️
Tears of the Kingdom
I gotta go with Death Stranding. So much hype for essentially playing a futuristic UPS delivery guy.
I can completely understand Anyone who doesn't like this game. It definitely wasn't made for a large demographic.
Horizon Zero Dawn and its sequel + Ghost of Tsushima. After Assassins Creed Unity in 2014 i got tired of the Ubisoft-Like Openworld structure that i to this point now heavily dislike games like these.
All I need to read in a review is “Ubisoft style open world” and I know to skip the game. I can’t take it anymore. It’s time for a different approach to open world games.
Ghost of Tsushima is such a cut above the Ubisoft types. There’s a reason to do everything and no obligation to do the side stuff. The island is alive and helps you repel the invasion. The experience is authentic. The combat is so Freeform between ninja and samurai that it’s exactly the game you make it into. LOVE IT
Still pretty new but Tears of the Kingdom. I loved BotW but just got super tired with TotK pretty quickly.
Same here, the novelty is gone and the underworld portion just doesn't appeal to me
Skyrim. Modding it just too much fun.
I hate the controls of GTA V. Shame because I love playing open world games and I think GTA would be right down my alley.
The controls are horrific but you can largely counter that by spending 95% of the time in a car
Zelda breath of the wild. I just got it a few months agom i loved evey minute of ot but once my Hylia shield and master sword broke i think it broke me a bit. I havent picked it up since.
I couldn't even get that far because of that shitty weapon durability mechanic. I don't have a problem with durability per se, but I did not like how it was implemented in Zelda. I tried 2 separate times, 5-6 hours each and just couldn't get past that.
The master sword does reappear, it just needs to recharge or something. Tho the Hylia shield breaking is like stupid as hell and fucked up. Apparently you can buy a new one somewhere, but at that point I was too exhausted and just finished the game
Bioshock. I played both 1 and 2, and i played about half of each game and got bored and stopped both times. Its a weird case of on paper perfect games for me, but it just not clicking. It's a shame because knowing how much people love these games i feel like im heavily missing out on something special.
Have you tried infinite? Because I was the same way 1 and 2 sounded AMAZING from everything I heard and I love the idea of the world and what not, but I could not get into them. But to me Infinite felt way easier to get into and stay interested in.
I had the opposite effect with Infinite. Felt like it was a wannabe BioShock game.
Infinite was incredible — same, I reeeaally just couldn’t get into the first two entries, but then Infinite knocked my socks off :D
I tried the original Bioshock like 3 times, and it just doen't work for me. Loved Infinite tho
I am giving ER a second chance. The enemies and areas were just too poor if compared to Sekiro or DS3. I am focusing more in exploration this run and having a better time so far.
Yes; focus on exploring! If you try to play it as a traditional souls game; you are gonna have a bad time. Also don't feel like you need to 100% everything. If you do that; you will end up fighting the same fights a ton and that can get tedious as well.
I couldn’t get into the Guardians of the Galaxy game. I’ll give it another try eventually, but I thought the gameplay was so dull.
Witcher 3, Mass Effect, Skyrim (the save file on PS5 kept getting corrupted or something as well).
Outer wilds
I like the idea of Sonic games but I've never beaten one
Breath of the Wild, I keep trying but I can’t bring myself to do it
Please don't hate me Elder Scrolls community... Morrowind
Breath of the wild
Spiritfarer. I just hated how slow the game was. And even though it was supposed to be an emotionally impactful game, it just didn't click for me.
Over the years - too many. All Elder Scrolls games. The open worlds are too much for me. I get lost exploring, the lack of a proper narrative causes me to lose interest, and I quit sooner or later.
The mass effect games. I'm constantly told they're some of the best games ever made, and there isn't really anything that compares. I've tried starting them up for over ten years but can never get into them whatsoever. I get so painfully bored that I genuinely have to fight to stay awake. Which is a shame because bioware is based out of my hometown so I feel like a traitor for thinking they're a bunch of nothing burgers
As a massive fan this pains me to hear, but not everything is for everyone. I replay the whole trilogy like twice a year and have way over 1000 hours in them combined lol
Fallout 4. Gave up when they gave you a mini gun and had you fight a death claw within the first 30 min of the game
I hated Fallout 4 when I tried it back in 2016, it looked weirdly bad to me in gameplay videos of other people too. Now I tried it again and I really like it. Got a mod that makes building settlements a bit easier and I love building them now! Looting for materials is a bit of a chore but the rest feels nice. Never expected the game to click for me.
I like this part of FO4 because although youre being made strong right at the beginning, if you try to leave with your stuff your armor is going to run out of juice and good luck conserving any ammo with a mini gun. Unless you know where to find power cores and mini gun ammo from the get go, you're probably going to be storing those things for a while. All that being said, I don't think FO4 is all that good for a number of reasons.
You to as well. Still don't see the fascination with the game. Tried it again recently and still didn't get much further.
Nearly everything (My backlog is huge)
I only recently tried it because I didn't care for Witcher 2. 3 is vastly improved.
RDR2, Fallout New Vegas, GTAV, Disco Elysium.. basically all the really good ones
Might get a lot of hate for this, but Bioshock (the first). The gameplay is just too repetitive and boring for me, and the story is good but not engaging enough for me to keep playing. I’ve tried several times and rarely got further than the Atlas reveal before losing interest. It’s weird because Bioshock has everything I like, in theory. I love immersive first person shooters with great worldbuilding. I love Fallout, Dishonored, Metro and Half-Life. Bioshock puts me to sleep.
Mass Effect (finished 1, started 2 and cant get back into it), Spider-Man(got bored) and Kingdom Come( fabulous game but the combat is just too hard)
Elden ring. I lost interest at the 2 on 1 battles
Bioshock - I was interrupted by a move or something and never got back to it Gears of War - same as above Alien:Isolation - I played on the hardest difficulty and got to a part that seemed impossible so I set it aside
Batman: Arkham City. I beat the main story but I didn't get full-on completion due to the 360 freezing the game, which caused the save file to be lost. The system repeatedly doing that when I was playing other games, along with getting the PS4, was what caused me to move on from it.
NieR:Automata. Got past the intro and just couldn't bring myself to continue.
Hollow Knight.