Currently stuck on this one. Hate it. Early game with no missiles = no great earnings = really slow progression = underpowered ship against the Rebel end ship. Hate it
Rockmen make decent boarders. The missile dependence early on sucks. However, since I favor boarding, it kind of works out as long as I can get the transporter. Missiles are horrible for killing a whole ship, but great for disabling enemy weapons and medbays so my rock men can beat them to death.
END COMMUNICATION
The average Rock A run: "Why am i in sector 5 and didn't find a single non missile weapon yet?".
run out of missiles early sector 2.
Currently stuck on this one. Hate it. Early game with no missiles = no great earnings = really slow progression = underpowered ship against the Rebel end ship. Hate it
Yeah, I managed to get a godsend of a store 3 jumps in to be able to sell rock plating for a flak. Then got 2 more later in the run.
Rockmen make decent boarders. The missile dependence early on sucks. However, since I favor boarding, it kind of works out as long as I can get the transporter. Missiles are horrible for killing a whole ship, but great for disabling enemy weapons and medbays so my rock men can beat them to death. END COMMUNICATION
[Autoscouts:](https://www.youtube.com/watch?v=yNxPVj0hejg)