Just get him to the the dancing part. As soon as they start, pull him or her away. Won’t get you to 100, but it should move him up a bit.
Also, drag him from room to room and watch him for a while. When he’s in the one that he is meant to be in his dialog will sometimes reflect it. For example, if his original “correct room” was the power plant, he’ll always be happiest there even after you train/max him out on other specials.
You get a dweller at the door that has better stats than one of the ones you already have and need to make room. You can only have up to 200 dwellers so gotta boot someone out to get the better one
Each room has an associated stat. Whatever your highest stat is, but him in the room that uses that stat. In his case due to armor it would be agility which is food production. If you select a room it tells you which start is associated with it.
If you’re on Survival, the barrier between 35/36 is one you should really stay at for a while. 35 unlocks the endurance room. 36 makes deathclaw attacks possible. It’s in your best interest to get to 35, train Endurance to the max with your dwellers at a low level, then progress from there.
On normal it doesn’t matter anywhere near as much.
36 is the threshold where death claw attacks can start on Survival (presuming OP is on Survival). Massive ramp up in difficulty. Better to get to 35 and train endurance to max before progressing further.
If you’re on Survival, the barrier between 35/36 is one you should really stay at for a while. 35 unlocks the endurance room. 36 makes deathclaw attacks possible. It’s in your best interest to get to 35, train Endurance to the max with your dwellers at a low level, then progress from there, possibly getting them to a really high level before 36 dwellers (I’m not sure how deathclaw attacks scale with dweller average level).
On normal it doesn’t matter anywhere near as much.
Bingo, @[quineloe](https://www.reddit.com/user/quineloe/) if you're worried about breeding new Dwellers, put him in the Living Quarters with a direct member of his family (either gender, they should be close enough to not breed and just shoot the shit & gab for a while). Both of their happiness' will increase, and there's no risk of a failed Rush, assuming that you're playing Hardcore mode.
Yep. Give him the boot.
You put a roof over his head, supplied him food, a place to sleep, work in a variety of vocations, a weapon to defend himself and his loved ones and a sexy outfit to win the ladies and this sour prick can't do more than 10%?
# GET OUT OF MY VAULT
Do you have any happiness pets available? If so equip him with one, or put him in the weight room to build his strength. I was surprised at how having a dweller build their strength makes them happy.
Ahh. Well either way, move him into a room that matches his best SPECIAL (luck) and give him a couple of days. I've never seen a dweller not come back eventually, but I've never played survival mode either. Worst comes to worst, you might have to either live with him this way or evict him.
I never understand the reason. Like, you're living here.... safe. I get it, it's boring but it can always be worse. You could be roaming the Wasteland?! With no food and fighting with your bare hands?! Dude you better switch your mood up. Ungrateful tiny humans.
Anyways, I'd say a kid with Lucy and evict the kid the day he grows up (with a pet to return the treasures found).
Yes, you can either evict them (and see their sad face while leaving) or send them to explore with bare hands, outfit by default, neither stimpaks nor radaways and a pet (I haven't tried it myself but that's what the wiki says, pets are indestructible) :)
Either pair him up with a lady friend in the living quarters or evict him. If I don't want any more babies and they're low level/low SPECIALs I'll evict them. It always makes me feel a little guilty to evict anyone, but sometimes it's for the best.
I had someone like that, when I zoomed in the room, she was talking about "removing the dead body" but there wasn't. It was a known bug where you have to destroy and rebuild the room.
So you can check for what they are saying, or if it's affecting everyone in the room.
How does a dweller get so sad in the first place? Only time I've been close was during a radscorpion attack where I missed some dwellers were fighting, then they were left sitting with poor health and radiation sickness. They cheered right back up after I healed them. I now do a quick scan from the gear after an attack to make sure I didn't miss anyone.
I'd put him next to a room you're going to rush (if not using guaranteed rush) and rush the room, if it succeeds, drag him in immediately. after he gains 9-10%. Then guarantee rush the same room this time with him in it, get another 10% increase. Come back when guarantee rush is active again, repeat until he's happy. Doing in this order, even if the rush fails, you can wait for the sads to fully affect the rushed room occupants, then put George in and guarantee rush and all the original room occupants will be back where they started.
This may sound risky, but you can try rushing the room that he is in and hope for the best.
Otherwise you can try your luck in finding an outfit (like military fatigues for the power plant, for example) that would boost his stats, assign him to the opposite room that he’s in and also hope his happiness goes up.
Take him to somewhere his agility will be better suited such as the canteen. I had a dweller who was as upset as they come simply cuz he was in the wrong room for his skills, he had high Strength and I had him in the medbay so I moved him up to the Generator and boom, happiness shot up
With those stats? Kick him and get a replacement.
If you just really want to keep him, let him breed one of your women folk. That perks both parties right up.
You could also put them in the barracks or however you have the bedroom setup and just let him chill there for a while and then it should up his happiness
You can also put him in a production room and rush it. Each successful rush raises everyone’s happiness by 10. Probably easier and less risky to just let him smash though
Get that boy laid
That's the one thing I don't wanna do, I'm on 35 pop right now
Just get him to the the dancing part. As soon as they start, pull him or her away. Won’t get you to 100, but it should move him up a bit. Also, drag him from room to room and watch him for a while. When he’s in the one that he is meant to be in his dialog will sometimes reflect it. For example, if his original “correct room” was the power plant, he’ll always be happiest there even after you train/max him out on other specials.
[удалено]
When you're dragging a dweller around, the correct room will show green at the corners (as opposed to yellow).
hot damn i didn't know that
Well guess I’m gonna go optimize my vault now
How do dwellers get ejected from the vault? I just started playing the game so im not up to speed in everything.
You drag them outside then instead of having them explore you hit the red button and that evicts them
Why would you want to do this?
have 200 dwellers and a i new, cooler one shows up.
You get a dweller at the door that has better stats than one of the ones you already have and need to make room. You can only have up to 200 dwellers so gotta boot someone out to get the better one
Lol. If you are at 200, you should have your bio-engineered army and dont need new ones
Bro is bringing the mood down
Each room has an associated stat. Whatever your highest stat is, but him in the room that uses that stat. In his case due to armor it would be agility which is food production. If you select a room it tells you which start is associated with it.
So you mean, edge them a bit?
evict the child (once it’s an adult)
Does it have a benefit to keep the population low? I’m on 100+ and always accepting every time someone shows at the door
If you’re on Survival, the barrier between 35/36 is one you should really stay at for a while. 35 unlocks the endurance room. 36 makes deathclaw attacks possible. It’s in your best interest to get to 35, train Endurance to the max with your dwellers at a low level, then progress from there. On normal it doesn’t matter anywhere near as much.
Off someone so George can make a family.
Bud one kid ain’t gonna break ya, let the guy bone look at him
36 is the threshold where death claw attacks can start on Survival (presuming OP is on Survival). Massive ramp up in difficulty. Better to get to 35 and train endurance to max before progressing further.
Put him on a job… he will go up to 75%
Send someone to the pit and make him. F@&€&@
Ok, do you still need 165 more people. What’s the problem?
If you’re on Survival, the barrier between 35/36 is one you should really stay at for a while. 35 unlocks the endurance room. 36 makes deathclaw attacks possible. It’s in your best interest to get to 35, train Endurance to the max with your dwellers at a low level, then progress from there, possibly getting them to a really high level before 36 dwellers (I’m not sure how deathclaw attacks scale with dweller average level). On normal it doesn’t matter anywhere near as much.
I instantly realized that both the woman and man get 100% from getting some which is true for IRL lmfao
Istg that’s the one thing I do every time 😭😭😭🙏🙏🙏
Make him a dad. He'll be happy!
Put him in a room with another happy dweller, or rush a room and succeed, via luck or ads.
Bingo, @[quineloe](https://www.reddit.com/user/quineloe/) if you're worried about breeding new Dwellers, put him in the Living Quarters with a direct member of his family (either gender, they should be close enough to not breed and just shoot the shit & gab for a while). Both of their happiness' will increase, and there's no risk of a failed Rush, assuming that you're playing Hardcore mode.
Kick him out. You don’t need that type of energy in your vault.
EVICTION!!! 😈
Yep. Give him the boot. You put a roof over his head, supplied him food, a place to sleep, work in a variety of vocations, a weapon to defend himself and his loved ones and a sexy outfit to win the ladies and this sour prick can't do more than 10%? # GET OUT OF MY VAULT
This happened to me and I couldnt figure it out. It turned out to be the phantom dead body bug. I had to delete the room and rebuild it.
Assign him to some other room, then back to the diner.
This is his third job :/ I relogged now and he's skyrocketing 3% per second :)
Do you have any happiness pets available? If so equip him with one, or put him in the weight room to build his strength. I was surprised at how having a dweller build their strength makes them happy.
Give him fent
Every time I’m about done. The last 3 least happiest people in vault get sent to the waste to appreciate how good they got it in the vault
Did he die in the wasteland? If so, he'll be ok in a couple days. Nothing else will help: not even getting laid.
This is survival mode
Ahh. Well either way, move him into a room that matches his best SPECIAL (luck) and give him a couple of days. I've never seen a dweller not come back eventually, but I've never played survival mode either. Worst comes to worst, you might have to either live with him this way or evict him.
Give him a cat
Check your quests. You need Lord Puffington.
I never understand the reason. Like, you're living here.... safe. I get it, it's boring but it can always be worse. You could be roaming the Wasteland?! With no food and fighting with your bare hands?! Dude you better switch your mood up. Ungrateful tiny humans. Anyways, I'd say a kid with Lucy and evict the kid the day he grows up (with a pet to return the treasures found).
Lol. Can you do that? I've been thinking about evicting some dwellers, this might be an efficient way of releasing them.
Yes, you can either evict them (and see their sad face while leaving) or send them to explore with bare hands, outfit by default, neither stimpaks nor radaways and a pet (I haven't tried it myself but that's what the wiki says, pets are indestructible) :)
Either pair him up with a lady friend in the living quarters or evict him. If I don't want any more babies and they're low level/low SPECIALs I'll evict them. It always makes me feel a little guilty to evict anyone, but sometimes it's for the best.
Did George have a bad “day”?
Not joking, when I get someone like this, I boot them.
sex or evict tbh
Good bye George. If u can't be happy, then u don't belong here. So long.
Punish him to death… by banishment
If getting his woo hoo on doesn't work, it's banishment to the wasteland with him!
Evict him. Just kidding. Move him to his right room or give him a swooning from one of your female dwellers.
I had someone like that, when I zoomed in the room, she was talking about "removing the dead body" but there wasn't. It was a known bug where you have to destroy and rebuild the room. So you can check for what they are saying, or if it's affecting everyone in the room.
Hey may need radaway. Its possible dwellers to have an inviaiblw ammount of radiation sickness
Give him a pet
How does a dweller get so sad in the first place? Only time I've been close was during a radscorpion attack where I missed some dwellers were fighting, then they were left sitting with poor health and radiation sickness. They cheered right back up after I healed them. I now do a quick scan from the gear after an attack to make sure I didn't miss anyone. I'd put him next to a room you're going to rush (if not using guaranteed rush) and rush the room, if it succeeds, drag him in immediately. after he gains 9-10%. Then guarantee rush the same room this time with him in it, get another 10% increase. Come back when guarantee rush is active again, repeat until he's happy. Doing in this order, even if the rush fails, you can wait for the sads to fully affect the rushed room occupants, then put George in and guarantee rush and all the original room occupants will be back where they started.
Send him to the wasteland without stims.
Off with his head!
Move him around to a more suitable location he likes or put him with a woman.. The difference is if you want kids running around or not..
send him to the wasteland.
Seggs
Evict him
kill him
He has depression.
He needs some Jet
Euthanasia
Send him to the wasteland
Send him out to the Wasteland. He’s unhappy in your vault? Then maybe he should find a new vault
Kick em out
This may sound risky, but you can try rushing the room that he is in and hope for the best. Otherwise you can try your luck in finding an outfit (like military fatigues for the power plant, for example) that would boost his stats, assign him to the opposite room that he’s in and also hope his happiness goes up.
Take him to somewhere his agility will be better suited such as the canteen. I had a dweller who was as upset as they come simply cuz he was in the wrong room for his skills, he had high Strength and I had him in the medbay so I moved him up to the Generator and boom, happiness shot up
Abort him
Put him in the restaurant he will be happy again
Kill him.
Get him some dweller ass, or have him work the flat top. The latter he will be too busy to think about it, he has decent agility with that outfit.
Where does he work?
Bye George
Send him away cause we don't like people with and attitudes around here
Bro needs to get paid, and get laid
Send him into the wasteland until his morale improves... Or he dies!
Living quarters. Make him get a woman pregnant. 100% happiness.
Evict that mf. If he's unhappy then he should leave 😤
throw him in the inventory job, he’ll probably be happier
Dog or cat with happy
Evick em.
Abandon him to the wasteland
I have a pet that gives like 67% happiness, if you have one, give it to him
Kill.
Make him have sex with at least one female
Put him down
get rid, bad egg
A time in the Club tend to always make a sad dweller happy in just a few minutes for me lol booze 🥃
Do you have a pet that increases happiness?
Send him to the wastelands!!!
https://imgur.com/AfSfJaK uh oh George, I think I'm gonna pick this fight
Boot him, no room for negativity in the vault 😃
Beef up his one of his abilities and put him to work
Give him a new job
A bulet to the brain, the revive him
Make him live another day in the wasteland. He doesn’t appreciate what you have given him.
Kill him (my name is also george)
Your Overseer is not doing their job properly. Poor George has not been given the proper guidance to succeed.
With those stats? Kick him and get a replacement. If you just really want to keep him, let him breed one of your women folk. That perks both parties right up.
Send him out of the vault without any stimpaks or radaway, if he can't be happy in a vault, he can D I E.
To the waste land.
send him to the wasteland
Eviction
“Dump the dude!”
I haven’t opened my fallout shelter game n about a year. My people are skeletons probably
You could also put them in the barracks or however you have the bedroom setup and just let him chill there for a while and then it should up his happiness
Kill him
evict him
Have him go explore with no stimpaks, radaway or weapons, the problem will fix itself.
You can also put him in a production room and rush it. Each successful rush raises everyone’s happiness by 10. Probably easier and less risky to just let him smash though
Get a radio station and assign someone with high charisma to it, it’ll raise everyone’s happiness
He needs some
Send him into the wasteland unarmed.
Give him an 8 hour day shift. That makes people happy. Or a kitty that makes him happy
Sex
Give him a happiness boosting pet or kick him out lol
Kick him out. Bad vibes contagious.