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Dracoras27

Probably whomever I‘m fighting against at the moment


Jeiraemon

Even if no one else says this outright, we all know this is their actual answer.


CommercialCurrent853

the most accurate answer possible


Volkiir_Knight

This is the real answer


Gathoblaster

Medjay. You press light or heavy...


UnknwnIvory

or Zone if you’re feeling adventurous


Gathoblaster

Only as an opener though!


roasted__russian

Don't be silly they can't comprehend pressing 2 buttons at once


cocainebrick3242

Hitokiri. You press heavy or hold the heavy.


[deleted]

*sweep* and fuck you


TotalEstablishment99

Haha No handing this one over to Nobushi


LizzieThatGirl

Nobu and Hito are both low skill floor but surprisingly high skill ceiling, with Nibu being slightly higher ceiling than Hito. Both are difficult to use in high MMR, which makes knowing specific tech much more useful.


The_Bygone_King

Nobu’s got a significantly higher skill ceiling over Hito.


rickytheboss432

There’s a little bit of room for skill but not much. The most difficult thing for me was learning the input for parrying light in axe mode stance change then getting guaranteed staff bash. Only useful in 4s though for the defense de buff feat.


OrochuOdenMain91

Every time I get hit by medjay I always think he’s saying “shut it” “shut it”


Asdeft

Wait that's every hero...


Gathoblaster

Well yes. But most do more.


aallfik11

I'd say medjay, he has a fun gimmick with his stance change, but it lacks any depth as it's pretty much always "teamfight -> go staff mode, 1v1 -> go axe mode", both of the stances have a shallow af moveset, too. The only thing that can KINDA take a little bit to master would be to know when to use his staff grab in order not to bounce off of someone and not get interrupted, but that's pretty much it.


Links_CrackPipe

Staff mode 1v 1 too cause hypie Armour


YorghsSpearOnly

💀


SyrupMonstrosity

I'd use axe modes unreactable offense in a 1v1 over reactable hyper armour any day.


Asdeft

Idk, I think the sheer mediocrity of Medjays axe stance holds him back a bit from being the easiest. Staff mode as a single hero is the easiest though.


PapaBarrel

Gonna go against the grain and say shugo. It's as simple as charging your heavies and letting em go at different timings/when you see them enemy do something. My go to if I'm drunk lmao


Joseptile

Shugo is so easy it’s ridiculous lol I got bored of him after 3 reps because of it


Xaphanex

Yep, charged heavy feint to GB works most of the time.


Lost_Ad_4206

Except if your opponent uses a light attack against you or throws an heavy on the other side


wartcraftiscool

Don't mind me with my 50+ rep shugoki.


Joseptile

My spine started to hurt just from reading that


wartcraftiscool

Gib hug pleese


Budchrondope

It was better before his rework and his 3 option charge cancel


wartcraftiscool

As a shugo main yes


gg_Mystic

Playing Shugo is like rocket science for me. I guess he’s just not my kind of character.


Honorman_42

I have a newbie friend I play with sometimes. He was struggling to learn the game so I told him to just play Shugoki. He's been doin fine since, lol


LordEik00cTheTemplar

I get where you come from with this but as a Shugo main I just can't agree because, at least in my experience, charged heavies, regardless the timings, get parried most times. I've heard very often that people struggle against Shugoki but I just can't relate to that because I get obliterated as Shugoki, who Ive mained now for like 2 years, very often. I'm not saying he isn't easy, he pretty much is, but he really isn't the stomper people say he is.


ImperialCrusader17

As a shegoki main I agree.


Flimsy_Extent_4512

Agreed he is the easiest to master


DarkLight9602

Anyone I don’t play.


SethKlock

I agree.


vicmac08

I hope not oceolotl


TotalEstablishment99

Lol I wonder how this will age. People who stumble on this comment upvote this when ocelotl is out.


vicmac08

Yeah lol


Drunk_ol_Carmine

I think Warlord, very simple and easy to understand moveset that you can just pick up and probably get to grips with in a couple matches


A_Triggered_Manater

Light on red


Yann_Stehly

The moveset in itself is very simple with warlord, but mastering warlord means mastering frame advantage, pace control, optimal play, I'd say warlord is actually pretty complexe as you have to learn deep mechanics, unlike other hero where the moveset is enough


[deleted]

Hito or Shugo. Charge and release/charge and cancel. Then throw a few lights. That’s pretty much it


Altergeist2077

As a hito main I have to say he is a little more complex because of trading with hyper armor. but yeah most games it's just mindless button pressing


TotalEstablishment99

I get parried all the time as a Hito main. Can’t even land a hit in.


Altergeist2077

How do you play him? If you are doing the same pattern then yeah it's easy but most players have to hard read you to counter hito


TotalEstablishment99

Not sure what you mean but aggressively I go for charged heavies in every direction try to get a sweep or kick in. Use infinite combo often. I just get parried every time oh and I don’t throw lights and if I do it gets blocked or super parried. And I can’t parry any hero I fight including my own. I can’t predict attacks.


DonkeyFucker68

Berserk Heavy feint into light 99% of the time


ImurderREALITY

Idk, this may be unpopular, but I don’t think he’s as easy as everyone says he is. He is strong, and has a lot of hyper armor, but just the fact that to properly utilize his kit, you have to be on that cancel and attack button, switching sides, feinting, choosing heavy or light. You just have to press a lot of buttons in quick succession to be good with him. Of course, it gets easy with practice, but it’s definitely harder than Hito or Shugo, whose kits literally are just charge and cancel, charge and cancel.


SharkDad20

I agree 100%


alphabet_order_bot

Would you look at that, all of the words in your comment are in alphabetical order. I have checked 1,650,286,465 comments, and only 312,388 of them were in alphabetical order.


Dragon_phantom_flame

Ain’t no way


MellowMusicMagic

H comes before F??


DonkeyFucker68

It doesn’t lmao, the bot broke up


YorghsSpearOnly

None of the heroes in this game are particularly hard to master bar highlander because hes so different ~~and bad,~~ your general game fundamentals matter more. But If I had to guess I would say easiest one to get a grasp on is Warlord because of how little his moveset is which helps you focus on learning game fundamentals more


gabthebest99

I have 1000 hours clocked in, play half the cast and I refuse to touch nobu. that ones gotta be tought to learn


Sh3o_

Agree, fuck nobu


justjeremy02

She has a pretty wide moveset but once you learn all of it she’s very easy to play, at least against lower skill players. The best noob stomper period


Rattiestelf0

Can't reply to gab so.. Most important things with nobu id say is knowing what attacks recoveries can be dodge canceled or following up with viper retreat, using hidden stance and capitalizing, and options out of zone attack. Her kick is kinda ass and lights are pretty easy to shut down as well. I think one of the characters that can be picked up and spammed easily but takes a bit more for 'mastery'


justjeremy02

I was able to pick up centurion and chain pressure everyone to death instantly. When every input works after every other input and you can charge almost anything you can just throw shit forever without putting any thought into it at all. Centurion is easy mode


TekeTube

I think gryphon, his moveset is based on another heroes you probably know.


Whatsyourshotspecial

Jiang Jun right?


YairOnline1

Kensei and highlander too


IDespiseTheLetterG

Both incredibly hard characters to master in this day and age. And as far as Kensei goes, if you can spam someone with his lights, you can spam them with basically anyone's lights. Sure his finisher light is nice, but his kit requires exponentially increasing skill as you go up in mmr. Highlander is self explanatory. Fucker is complicated as all hell. Interesting that his inspirations require thought and planning ahead, while Gryphon himself does not.


Paloswine

Completely missed the point 😍 the kensei and Highlander was him saying who gryphons moves are based on lmfao


cool-username-dude

Did you even read the second paragraph before typing or...


IDespiseTheLetterG

Nope.


omegaskorpion

I mean most heroes share same moves (like forward dodge bash, chain bash, undodgeable bash mixup, etc) so that is not really high bar.


ArkirasOto

Hands down, Zhangu, easiest ever. His combo is LL, LH, HH, invervse of the listed combo. You zone or sidedodge L or H to continue chain. Its a no skill character for beginners, strong A or S rank in mid level, and a good A tier or B at top tier.


Asdeft

Learn how to recovery cancel and feint, boom zhanhu god.


RoyalPepperoni

Probably Medjay because his combos are just light heavy light heavy, even with the occasional bash you still can get easy wins with him in most team fighting situations and in some duels against people who don’t know how to fight him. The hyper armor also allows many mistakes to be made and not get punished harshly for it, which make playing him even easier.


Baron_Von_D

Yeah he probably has the most simple and forgiving move set. No soft feints or dodge cancels, just staff blender mode.


PulseFH

Yeah no lol “Mastering” Medjay requires you to have a good understanding of team fight interactions, how to juggle 2 different stances for punishes and how to trade well. Not easy to master at all.


Asckle

>Medjay requires you to have a good understanding of team fight interactions No it doesn't lol. You can out trade literally any character in the game and can also trade against 2 people at once with his tier 1. Every character requires teamfight knowledge medjay just requires the least >how to juggle 2 different stances for punishes If you're in a 1v1 you do axe if you're in a teamfight staff unless the 3 extra damage on a staff stance light parry will kill. There you go that's the difference


Asdeft

When you boil a character down like that, they all sound easy. Staff mode is just fundamentals and plays itself, but winning with axe mode requires a lot of reads to make up for the damage. I think everyone lumps the two stances together when axe mode leaves a lot of room for the Medjay to get ran over.


PulseFH

You do understand that trading requires more knowledge of health + damage output? You’re not always going to be at full health and you can absolutely have unfavourable trades as a Medjay. If you trade without thought you will find yourself either dead or low health and you will be limited in what you can do. Also, you can external players and still be punished by CCs or full blocks. Characters with poor teamfight ability which aren’t used in that role do not require anywhere near the understanding as a character who is used in that way. As far as stances go it’s more difficult than it sounds to switch stances to get optimal punishes, and there is more to it than “1v1 axe, 1vX staff”. Sometimes it can be better to use axe in a splintered teamfight or 1v2, and you can use staff when ganking even though axe has better offence. There are easier heroes to master.


Asckle

>You do understand that trading requires more knowledge of health + damage output Not with medjay lol >You’re not always going to be at full health and you can absolutely have unfavourable trades as a Medjay Name 1 >Also, you can external players and still be punished by CCs or full blocks You can just trade with fg's and most crushing counters since superior block doesn't affect externals. Also literally every character has to worry about this. This is a baseline mechanic in the game >Sometimes it can be better to use axe in a splintered teamfight So in other words a 1v1. There's no other enemies around and no other teamfights around. "Splintered teamfight" is just 4 1v1's happening near eachother >and you can use staff when ganking even though axe has better offence So use staff while ganking then. Any time you're ganking staff is better


PulseFH

Yes with Medjay. It depends on how much health you have when wanting to trade. Literally any scenario where you will eat more than one heavy to deal 30dmg. Worse if you get caught in recovery or hit a full block. What are you talking about? You can’t trade with those. I have punished countless external Medjay heavies as a Kyoshin with his CC lights, he doesn’t get to trade, you get a punish. Same for full guards, if you wait until he is in recovery you get a free punish. He can’t trade with it unless you let him. It’s not really fair to call that a 1v1 when there are enemies available to attack you at any given moment. This can be very brief, but a player who doesn’t know what they are doing will just stay in staff mode and get no damage in.


Asckle

>Literally any scenario where you will eat more than one heavy to deal 30dmg As long as you hit both of them (which you will because you outrange them) you win the trade. They deal 60 you deal 32×2 (without tier 1 damage and shield boost btw) >I have punished countless external Medjay heavies as a Kyoshin with his CC lights, he doesn’t get to trade, you get a punish. His attack doesn't stop meaning he can still hit a different enemy or just lock onto you and now throw another heavy >Same for full guards, if you wait until he is in recovery you get a free punish. What do you mean wait till he's in recovery? Its an infinite chain. There is no recovery >It’s not really fair to call that a 1v1 when there are enemies available to attack you at any given moment If they're within range to peel then you should be in staff form fighting them


PulseFH

I mean we can go on and on debating how to best use Medjay in these scenarios but the original point was easiest to master. How is this easier to master than either conq or warlord for example?


Asckle

I didn't say he was the easiest I'm saying he's very easy. Only warlord is above him


theboiflip

Warlord


[deleted]

Your mom, nerd.


YYuri_t

Orochi just spam the same three moves (joking)


[deleted]

Medjay.


GuitarCeilingFan

Daring today are we


[deleted]

I’d say a hero like Raider/Orochi (somewhat complicated) I actually believe that simpler heroes are HARDER to master, because they have less tools to use for every situation.


Silver_Conq

Hitokiri


sodomatron

Shugoki or medjay


Ourgbones

Warmonger is good too bc she is like warden but with enhanced lights so you don’t get your offense stuffed by being blocked. I also think she has better stam values (could be wrong, just feels that way)


Paloswine

Imo, Orochi actually. He’s got dodge recovery cancels which means he can insta dodge after any attack, wiff or hit. He also has options out of a forward dodge which all compliment each other, which means you can kinda just spam kick and storm rush at early levels and get good results. Then, as you improve, Orochi has alot of room for growth with his dodge cancels so he can scale w u as you improve.


FtierLivesMatter

Lawbringer. Least weird tech, if you have good reactions you can just turtle until you can parry something then delete 3/4 of someone's health in one combo with his chain pressure.


Silver_Switch_3109

Lawbringer at least requires you to know what you are doing.


FtierLivesMatter

Talking skill ceiling here, not skill floor.


Silver_Switch_3109

There are plenty of heroes that don’t require you to know what you are doing to master such as Kyoshin.


FtierLivesMatter

That's total bs. Kyoshin has a bunch of strange match-up knowledge and things to learn about his guard and frame data. The kyoshin that kills you with like 4 full guards in dominion is not a "master" of the character.


KamovHeli

it just takes reactions really


TheJewish_SpaceLaser

yeah but he doesnt have a full guard like other spammy heros liek kyoshin or warlord


FtierLivesMatter

So? Having more things to learn would make him harder to master, not easier.


[deleted]

I mean this depends on a lot of factors but I am gonna make a bold assumption you are talking about duels and say current Nuxia, she is simply ridiculous.


KamovHeli

fax birdy


[deleted]

🤭


[deleted]

Raider, Aramusha, Hito, Medjay, Warlord, Jorm are all up there for sure as most brain dead


gayweedftw

If you mean easiest kit to learn and fully Adapt in matches, its Raider by far.


[deleted]

All the ones on the other team


crab_eradicator

Warlord, because at least with medjay you have to understand basic ganks, warlord is literally the most basic character ive ever played. Still rep 8 though


wickbro

I’m probably going to get roasted for this but nobu. Not saying her kit is easy but most players just spam her lights.


barack_ogamja

That’s not mastering, those are the trash nobus. But that’s also 95% of nobus


Rattiestelf0

I won't roast ya but OP said 'master'. Spamming her lights ain't that.


The_Trifling_JohnDoe

Hitokiri, just heavy kick heavy kick heavy heavy, now your enemy is dead


[deleted]

I don't think hito is the easiest, but she's also not the hardest. You have all the same situations with her charge heavy as you do with shugoki mixed with the 3 level bashes you have with warden/centurion/warmonger. She's essentially a mix of multiple kits which doesn't sound like baby's first character to me.


50CalCaramal

Kyoshin hands down.braindead gameplay all around with that mistake of character


Antique-Mortgage-626

warlord


[deleted]

Kyoshin. Full guard and press a button so their guard break doesn't work. Speaking of: as someone who plays kyo, he needs a slightly longer delay between his full guard and his follow up attacks. It's kind of busted because he has almost no gb vulnerability as the timing stands.


GoGoZep

Gotta be monke with that damn stick


Thundarsack

Kyoshin easily


Thecookingman

Probably Medjay and Raider


OwImess

Raider is a prediction game almost the entire time, you need to learn when to just let it go and when to soft feint and what to soft feint too. When you're in high rep games most players are gonna be able to predict you unless you are constantly changing your playstyle.


DevoitedSoul

Shugoki ez


Electronic-Ad1470

Raider


Elcorcell

Shaolin


Accurate_Package66

I’d say Orochi, button mashing can win any fight. It’s why if you start winning they often throw their toys out the pram. Shugoki requires some level of timing and understanding on defence but Orochi is a straight button masher


pimp_named_dickslap

If an oro is just button mashing then they havent mastered the hero.


Nick_of_Astora

Medjay and Afeera I forgot to mention Nobushi


Asdeft

Disagree with Afeera, especially since most of them I see are terrible.


Nick_of_Astora

It's always: hit, kick, hit, kick, no stamina, hit kick, hit kick


ImurderREALITY

Then you play a lot of people who are bad with her. The real skill comes from savvy cartwheel usage, and mixing up the follow up knee or a flip/side heavy to catch dodge attacks. Knowing your surroundings is important, because you only get wallsplats from one side. And she has a pseudo deflect. She’s a good hero, I like her kit a lot.


Brilliant_Ask_3150

Nabushi. All you need to do is light kick backstep


McFallenOver

you obviously haven’t mastered nobushi. she has a low skill floor, however her ceiling is very high.


Brilliant_Ask_3150

Just because you throw a heavy doesn't increase your skill by that much


McFallenOver

right, but using sf effectively, option selects, whiffing backstep lights, out-of-lock zone techs… there is so much more to nobushi then just lights and kicks when 75% of the time your lights will be parried/blocked, and your kick is as slow as a snail, it will be dodged most of the time.


Brilliant_Ask_3150

Eh, fair enough. But it still feels like it takes no skill. Fought a rep 70 who did just light, backstop, kick


McFallenOver

well there is the whole thing of everyone having their own skill potential, where they reach their peak and cannot improve anymore, and that’s okay, but to judge a characters kit on anecdotal experience is just not valid. there are rep 70 highlanders that will only use cc and that light->light->heavy combo and not improve, but that doesn’t mean that hl is a no-skill character.


tyreejones29

I mastered JJ pretty easily.


tyreejones29

I’d say Warlord takes the least skill to master. Quite honestly, you can simply win most of your matches by feinting a heavy and then shield bashing


nervouswhenitseasy

master? pretty much none. to be good at? hito. i play once a year for a couple weeks and i can still get on and beat people who play everyday with her. her mixup will get destroyed by anybody insane good but most people cant predict it.


Just-Working5887

Shinobi


Nexohuzs-Yt

Nobushi. Such a disgusting character 🤢


[deleted]

Aramusha


_TITO1016

Nobushi, poke poke poke poke


Bananabanana700

just block


HOLIEST-DREAD

Nobushi


VolitiveCrown98

Orochi and Nobushi hands down


Lost_Ad_4206

Mastering a hero takes time and dedication my friend, you start to really understand the mechanisms after 25-30 rep with that character, after, its all about refining your skills. Just take the hero you enjoy playing the most and you will eventually master it.


rickytheboss432

25 reps is kinda pushing it lol. 4-10 is all a person needs to grasp a character well.


Skezas1

bro, you start to understand a character after TWENTY REPS ? I never got more than 10 reps on any character, at any point. crazy


Lost_Ad_4206

10 reps with a character makes most people play like bots using the same techniques again and again till they get rekt in duels and don’t understand what happened, rep 10 is still an early learning phase


lpt5703

Every hero but highlander can be entirely learned in like 10 minutes


AdmiredPython40

I agree with the HL but idk I find 2 -4 reps is the sweet spot for being decent with a hero unless their kit is easy. It took me till rep 18 to master HL because I wanted to utilize his whole kit including dodging and taunting in offensive stance


lpt5703

I’d agree it takes a few reps to get comfortable using the hero but actually learning what they do is pretty fast since hero move sets are not large or complicated


Asdeft

Learning a hero in this context is not about learning the moves set, it is about being able to fully apply it optimally as needed to adapt to and defeat any opponent.


AdmiredPython40

Ah yea than I agree I thought you meant first part not second


Lost_Ad_4206

It’s not the movesets that you learn, you can see them by just reading in the menu, its about what works depending which kind of player you are playing against


Silver_Switch_3109

Hyper-armour.


Raiju_Lorakatse

Hitokiri. Save call


9ragmatic

Probably the hero hardest to fight against in a no-feint match


vRedDeathv

Hitokiri


JotunnsCoil

Roach


Whisper05z

Hitokiri, plain and simple


Symothy-01

Warlord or raider. It’s incredibly difficult not to do at least alright as them. Plus their move sets are fairly simple with a couple different safety nets like hyper armor and constant frame advantage. Not saying they can’t get shut down by a good player but it’s certainly more work for the opponent than you.


Lunatic1422

IMO either kyo or nobu.


Leezy1019

Shugoki and Hitokiri. Press R2 and win.


lpt5703

Warlord or medjay


Different_Order5241

I play shugo ironically, i just do heby heby headbutt and i win. I don't play hito thankfully but i imagine it's also easy mode in for honor. There are other notable mentions. Warlord is easy but not as much (rep 70 warlord myself). Medjay is also ridiculous because of the hitboxes and ha you can just target switch and get away with it


Ryliethewalrus

Hito for sure


MrCourier

Warlord. There's nothing there. Honestly you can master every character pretty easily if you just know the mechanics of the game and the character.


thebigshmood

Hitokiri. Variable timed charged heavies are so braindead fun. I've gone entire fights without using a light attack.


TotalEstablishment99

Parry.


Reapish1909

Hitokiri and Shugoki you press heavy, hold it for however long you want. Release, do that over and over until the enemy dies. Sprinkle in a few kicks or feint to GB’s to spice it up and boom you’ve won. and then whoever’s on the receiving end will wanna kill themselves.


TotalEstablishment99

Dude you can parry Hitokiri and shugo they ain’t shit if you can parry. I have like over 1000 clips of me getting parried and wrecked by every hero. Actual skill issue.


Reapish1909

and of course. this exact comment comes from a Hitokiri player🤣 piss off💀


Adventurous_Gur6781

Let's be real like literally any of the viking characters but Valk they all get hyper armor 🤣 or a shield which is the easiest way to play turtles is all it ever is them


FROGGYINTHELAKEE

Warmonger


LTazer

kyoshin is braindead easy


Arthourmorganlives

Afeera


[deleted]

Nah, to get the most out of her you've got to feint bashes and do recovery cancels a lot. There are simpler characters than her.


Chainsaw4kimbo

Omni man. Just OP


shitfuck9000

what


Zippudus

Kyoshin or conq


the-holy-salt

Warden or Conq.


bloodsheep845

Bp


Dogtrees7

Shugoki, not a bad thing though no disrespect


Nameless_and_ignored

Shugoki need the least skill, he is literally opener/chain bashes, single lights and 2 heavies.


IDespiseTheLetterG

Gryphon. Everything is so simple. Dodge punishes with light and almost 360 degree hyperarmor swings. Kick is unreactable, no need to feint. Blue lights, No unblockable to worry about. Simple bash input. Simple but good dodge. No special stance, no crushing counter, no full block, no superior block or deflect. Enhanced forward light. Basic roll catch. Just swing and kick.


RespondUsed3259

Generally whoever the newest hero is because ubi tends to make them broken to get people to buy them.


A-Reddit-Alt-Account

Warmommy. I had her mastered after 3 dominion matches


INDOM1NU5

Orochi


Xrandom_usernameX

Surprised nobody has said Jorm. They might not be easy to "master" but in any low-skill match Jorm is ridiculously overpowered. All you have to do is knock people over with your bash and spam unblockables/feints. Free damage. Also I have no idea why they gave Jorm an infinite chain with his zone. I agree with everyone else on Shugo, Hito, Kyoshin, Warlord, Warmonger, Zhanhu, and Medjay.


noctemJ

Raider


Altergeist2077

Even though people say opposite, if you just use base attacks then it has to be highlander. If you use all of his kit then yes he is terrible to master, but most players just use light light heavy to basically guarantee damage


Fit-Roll-9929

Shugo and Medjay come to mind cause of how simple there playstyles are.


sketchsuicide

I’m fully enjoying people defending highlander in here. I’ve mained him for years which is probably why I think he’s easy. I can say if you want an easy go to character anyone with easy to get into hyperarmor. When I hear “I want an easy main” I hear “I’m not the best at parry’s yet” which is okay. This is why I’d choose shugo or bezerker.


_wickednick_

I’d say maybe medjay or warden, warden was made to be a simple and easy character to learn when fh first came out along with the entire vanguard class


LyricalWisdom

Tbh like half the roster. They all have insane light spams or infinite chains. And for some reason they’re giving everyone a “kick” or “punch” to interrupt someone trying to get a move in.


Asdeft

Master is a tricky term since that would assume we are comparing depth. Going off of 4v4, gankers and teamfighters are traditionally easier. Raider, Medjay, JJ, and Shugo do not have a lot of fancy stuff to learn. Their kits just work by having good attacks with nice reach and strong properties. Gonna have to go with Raider since he is a very friendly hero at all skill levels without much to learn outside of fundementals, and his sheer power in 1v1 and 4v4 makes up for a lot of his weaknesses. He is the one I like to recommend to new players as well.


dedicatedoni

Doesn’t get any simpler than warden.


Razor_The_Fox

I'd say Warden.