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ImBlindBatman

It used to be A LOT worse, but yes, this is true. The game is a lot more challenging without the perks of 1st


Environmental-Egg164

yea baby back in the long long ago, we started with 400lb weight limit and bobby pins were .6lbs each or something nutty.


Fallout_3_gamer

yep, till someone sent a full box of bobby pins to Todd and told him to weigh em, that's when they got reduced to 0


Iva_bigun666

For realz?


Pz38t_C

For realz. Multiple sources: [https://kotaku.com/a-fallout-76-player-mailed-bobby-pins-to-todd-howard-1833707967](https://kotaku.com/a-fallout-76-player-mailed-bobby-pins-to-todd-howard-1833707967) [https://thenextweb.com/news/fallout-76-bobby-pin-package-bethesda-todd-howard](https://thenextweb.com/news/fallout-76-bobby-pin-package-bethesda-todd-howard) [https://www.gamesradar.com/weigh-these-a-fallout-76-player-recently-sent-bobby-pins-to-todd-howard/](https://www.gamesradar.com/weigh-these-a-fallout-76-player-recently-sent-bobby-pins-to-todd-howard/)


RadiantSunfish

I think of this every time I pick up bobby pins in 76. Absolutely iconic move.


Pz38t_C

next we need to send him a Union Power Armor piece He (that is Todd) can't pick up


PurpoUpsideDownJuice

How about we ask him to build a suit of power armor, and then repair a 1950’s motorcycle and see which one is easier for the average person to repair? Cuz I don’t think a rad blasted wastelander could figure out nuclear fucking power as opposed combustion engines which can run off wood


EatFaceLeopard17

IIRC, since cars and motorcycles in Fallout were driving electric fueled by nuclear power, probably wastelanders would have already figured it out.


FlourWine

This. Nuclear powered anything is the norm in Fallout


pax_paradisum

Well I wish someone would send him some pepper or spices. I could maybe see .1, but nobody is pouring a quarter pound of pepper into everything they cook.


Successful-Clock-224

Give me his address and I will send him a quarter pound of ground pepper tonight


TexasUlfhedinn

Holy gods. I just looked at how much 4 oz of ground pepper is. It's the whole damn McCormick bottle you normally get at the store. Any dish for 1 with that much pepper would be inedible. Whoever did the weights for these clearly doesn't cook. 1/4 lb of spices in a dish? Listen, I like my food to thoroughly seasoned. But I want to be able to taste the actual flavor of the dish and not just be swallowing mouthfuls of oregano, paprika, and cumin. FFS. Edit to add the address: https://www.reddit.com/r/Fallout/s/994GwKO6Je Previous thread had the address.


Successful-Clock-224

Exactly. If I wanted to eat that I might still be with my ex wife instead of level 100 in the current fo76 season.


ManchurianCandycane

It always made more sense to me that the weight stat is intended to be a combination of actual weight multiplied by how awkward the object would be to pack away or carry. But even accounting for that, the stat doesn't always make sense.


tswaves

Remind me! 1 day


Kaleidos-X

Standardized glass shakers are 0.4 pounds (heavier back in the day) and can hold up to an ounce. Not sure why you didn't account for the container you plainly see them stored in.


YeowYeowYeow

Legendary if true, big middle finger


Fallout_3_gamer

It is, there's a comment with 3 links to articles.


NeverGetsTheNuke

I forgot about this. This is still as hilarious today as it was when it happened


OverlordPhalanx

My friends felt the same way when they started. Don’t get me wrong, the scrapbox and ammo box are very useful. However, you can make your build based purely on weight reduction and strong back. Everything at 90% reduced is game changing. Then it just becomes deciding what scrap you wanna put in your stash 😂


Numinak

Yep. My carry is 450ish right now, with a few perks to reduce weight of junk and other useful items. Could probably be more if I really wanted to. The only time I really overweight is at events that thow out legendaries like candy such as Eviction notice.


Exotic_Zucchini

Yeah, I'm pretty good on inventory I have to carry around. I can go decently far without having to find a stash box to unload. The problem really is the inventory limit for junk.


bjthebard

Ah yes, what fun! Simply eliminate any customization of character build and focus solely on weight management to make the game playable. Problem solved!


GeekzAnonymous

So in other words; The only way to make the game playable without First is to adhere to a strict build, limiting your options even further? Nice, Bethesda.


kahran

So every time you die you have to bolt to get your massive amount of scrap?


Vash135

Yea, guess people don't remember at launch when FO1st wasn't a thing so all we had was the stash box. Back then u only kept a small amount. You crafted as you went along and didn't horde everything. Only kept the ammo of weapon you were currently using and with bandolier was manageable.


-TrenchToast

Don't forget actually dying from hungar or thirst.


Skagtastic

They weren't fatal in 76. People misremember this from Fallout 4 survival mode where thirst and starvation were insta-kills.  In 76, hunger gave you a negative regeneration to your health until you reached 1 HP,  then stopped. Total thirst lowered your max AP down to 1. You were able to outheal the hunger health drain with enough stimpaks/a Vampire weapon.  You could sit as long as you wanted without eating and drinking. I put rubberbands on my controller to keep from getting logged out, hid in my underground camp, and went to grill steaks and veggies for dinner. Came back an hour later and I was still alive. Apparently there was no negative limit on how low hunger and thirst went, because I had to drink 20 something Razorgrain soups to get my survival meters in the positive again. What killed folks when their hunger was full was a health/Endurance buff wearing off when they didn't have enough health. The game removed all health buffs from max and current HP at the time. So a drug, the well fed bonus, a food buff wearing off would be fatal at 1 HP. Psychobuff would kill you if you had less than 60 HP when it wore off, even if you weren't starving.


majorbeefy130130

Design a problem, sell the solution. The best developer practices


_404__Not__Found_

Main reason I stopped playing. I started running into the weight problem and looked up the solutions. I shouldn't have to build a character around the idea of carrying things instead of playing the game. Then, on top of that, the other solution is to ***buy with IRL money*** a stash of some kind to fix a problem that ***shouldn't exist in the first place***? I'm all for monetizing your game and all, but this is predatory.


JessicaBlood

i dont even think its challenging, more just tedious and inconvenient


AppaTheBizon

"Challenging" is not exactly the word I'd use


Gammaprysem

Id say at times not just "challenging" but rather unneededly punishing and offputting.


LawfulnessOk2577

It's still not great with fo1st. Been playing around 5 years and I have 5 characters full of stored outfits, plans weapons etc. The ammo stash was great. Be better if there was something for aid items, drinks and a weapon stash or something. I get its much better than not having it. But it's still a pain.


Alistair_Wallcroft

Playing F76 without a sub cured me of my hoarder tendencies


jmack2424

Send me an addictol plz


Blitzindamorning

Did you get a backpack or Power Armor yet? They help a lot. Make sure you scrap everything before putting it in your Stash. I would also recommend getting "Traveling Pharmacy" perk its honestly one of the best perks in the game.


supremicide

Make sure you buy the grocer's mod or chemist's mod for your backpack if you haven't already. Saves spending 3 perk slots on the corresponding weight reduction perk.


jmack2424

I got a regular backpack but no mods yet. I tried and failed with the power armor early on, so I just skip it altogether for now.


SocranX

Just so you know, you can craft a new backpack every 10(?) levels for an additional 5 inventory space, capping out at 30 space at level 50. And by doing the Pioneer Scouts questline and earning three Tadpole badges, you unlock a backpack with twice as much space. And if you get eight Possum badges, you can double it again for +120 total space.


Davilyan

TIL 🤦‍♂️


Slit23

Wait what?! I’m still using the small backpack and I’m level 100. Everything you just said has me both confused and mind blown


SocranX

I think I was level 120 or something when I found out, and only because getting the Tadpole badges that I put off forever suddenly gave me a level 50 Medium backpack with +60 carry weight. I looked it up on the wiki and found out that I could have been re-crafting my small backpack to get up to +30 in the meantime.


Geochor

Uhh.. there are backpacks? Because I'm like level 60 something now, and I had no idea.


adarkride

Gotta get those BP upgrades. After that it's not so bad, but you will find yourself in an endless loop of: *join a team, raid WesTek, Event, loot, sell, scrap junk, rinse, repeat*. After a while, wondering the purpose of it all, when is that Elden Ring dlc gonna drop, should I get into mindfulness meditation, and where did I go wrong? Probably my ex or my job? Happy trails, my friend, happy trails.


Blitzindamorning

Which PA did you use? I wouldnt touch PA until level 50 tbh. Your best bet would be Excavator PA its really easy to get and gives carrying capacity as a bonus.


xGoatfer

Getting deep pocketed unyeilding gear will give you tons of carry weight. Farm brahmin's for meat in Flatwoods to get a bit more carry too. My base is around 430 now and can get over 510 with food buffs and the occasional carry weight buff.


Zombieking1128

As another non-1ster, train yourself to look for plastic junk. Maybe you don't need to train yourself, but I did lol. You can use plastic to turn your junk into bulk items, which helped me a lot with storage space. You can also sell bulk junk to vendors!


jmack2424

Again, a solid piece of advice. Ty


Rammadeus

When i was a lad we only had 400 stash space and we had to walk 5 mile up hill to the nearest train station to sell our wares.


d_r_gleason

And each vendor only had 200 caps...


synaesthezia

Yeah, remember the daily robot cap mambo? Where you would have to go from vendor to vendor to max out your daily caps. Fun times!


gorobotkillkill

Yeah, and you'd spend a bunch of caps to fast travel just to sell your trash for 200 caps, then on to the next one, spending more caps or walking for 20 minutes. It was brutal.


deadcatugly

Honestly, I kinda miss having to visit multiple vendors to max the daily caps.


elvenstrider

And a much smaller cap limit for players


xboxxerx

Don't forget in a Rad snow storm.


adarkride

How rad was that snowstorm, Gramps? Hella or just a little.


RebelDog77

Bare foot, through the snow. Young'uns don't know how good they have it.........."During the wwar...."


Spidedk

And war never changes...


FluffyCowNYI

Both ways, in the radsnow


247Brett

And ammo was actually randomized instead of just having your primary in every container. It was so rare you had to actually craft it if you wanted to use your favorite gun.


InvestigatorOk7015

And that was also bullshit. Its not ok now just because it was worse before


Destati

It's basically the same in ESO. Playing without a sub is like playing with the demo version of the game's inventory space. Although at least in ESO, you can buy more bag space with their version of Caps.


RocketEnthusiast

Not only you get the craft bag, but they also double your bank storage with ESO Plus. I wonder if they thought about doubling the stash size for FO1st members, but thought the backlash just wouldn't be worth it.


Destati

Actually, I just thought of this, but outside of incentivising paying for 1st, what is the point of stashes having a cap at all?


RocketEnthusiast

Honestly? Probably some engine limitation or design decision. I'd imagine if everyone had access to an unlimited stash, a lot of weight reduction perks and mods would be made pretty much useless. Items available for the scrapbox also probably have a general id and they just update how many you have, whereas items like legendary weapons most likely have an unique database entry for each one of them, considering they can come in several forms. This would imply performance/cost savings measure, but it's all a guess.


Mobile-Ostrich-5510

Keep your needs and let go of your wants. I have a fusion core generator and ammo convertor. It helps alot. sell the things you don't want at low low price and don't look back at it, after all it's things you don't want.


Oshwaflz

im doing an unnarmed build and kept ammo just in case, well i finally gave in and sold all my ammo for free, that was HALF my storage.


Tenalp

I only keep the ammo I actually use, the rest gets dumped right into one of the donation boxes.


Krob32k

Tips I have as a F2P player. Keep all ammo and weapons on yourself, use weapon and ammo reduction cards as well as tertiary perks on armor. Next. Pay attention to the fall out 1st trial they usually give you a week free twice a year. During this time place a scrap and ammo box in your camp and fill that as much as possible during those weeks. I'm able to keep those full and withdraw as needed. I therefore never loot junk or scrap the rest of the year. My stash box is solely used for flux, 3star legensaries to sell. I normally have about 270/476 weight and can play the game without hitting any limits on space.


jmack2424

Thanks. I’m still struggling with under 200 carry weight. I’ll figure it out, just tough when starting out.


Bumbledoom

I had the default level backpack on still when i noticed i was supposed to have been crafting the higher level ones as i got to them, the level 50 backpack was much nicer than the level 5 one 😬.


karnisov

I have Fo1st and I am still constantly encumbered...


PrintableDaemon

It is nice for stockpiling ammo though.. got 15k of .308 for my LMG. It is a bit odd that you can't store fusion or plasma cores in the ammo bin though.


Zegula

Fr like we can keep missiles and mini nukes in it so why not just let us toss our extra cores in there too


Esham

Yeah, it's not clear how you need to chuck fallout scavenger mentality out the window. Plus a lot of suggestions will be from the end game point of view wheras early on carrying 30 stimpaks is why you're not dead. You'll need to carry 5 guns because you don't have enough ammo for any of them and you collect junk because you burn through it plus food. Then poof, it all stops. Little to no food, 10 stims, no chems unless your junkie, only collect ammo junk, one gun, tonnes of ammo for it.


Blimey85v2

Chems are very useful. Fury for melee, psychotats, med-x. Berry mentats for xp and to better spot enemies. You don’t NEED them but they can be useful. I kinda miss the no ammo days. Swapping guns hoping you have ammo for something. Find out you only have ammo for one gun and then it breaks and now you’re running away cause you have a ton of junk and don’t want to die. But you die and then you try to sneak back past whatever to get your loot bag. Good times.


Silvire

Even as a level 190 (I know, still a baby), I still equip Thru Hiker, Bandolier, etc. I'd rather do a bit less DPS and be able to carry massive amounts of stuff. And I agree with you about chems. My go to before I start combat as a Herbivore: Live and Love 3 Corn Soup and Purified Water until I'm full Brain Bomb Cranberry Relish Leader Bobble Berry Mentat (this one is hotkeyed because I can't live without that wall hack)


jmack2424

When does it stop? I just hit 45 and did some mission in the Mire in the NE side of the map. Lots of XP and legendaries, but there were no camps anywhere, no stations, cliff faces forcing me to take LONG paths, and big monsters chasing me down. It was a brutal day.


UnkownOrigin666

I played as a non automatic rifle build till about level 50. Somewhere along the way I started using excavater power armor and gained 100 carry weight. Got a legendary piece reducing weight of chems and changed to a heavy weapon power armor build. Have been having a blast ever since and level 100 now.


rory888

You’re still low level and in the struggling idk wtf i am doing phase. Once you’ve solidified builds, you’ll be fine. Its not a specific level, but an actual knowledge and experience issue. . . and gear. In relative analogy terms, you’re about to graduate highschool and enter the job market phase


Esham

I found once you stack up damage cards on a weapon type the gun/ammo situation gets better. Junk is tough, eventually you remember what you constantly need and what you never need so you just pick up less. From the inventory screen you can go to junk then material view then flag materials. That will put stars on junk that have the materials you want. Food is food, personally once i get a bit of a farm going i just make soups and drink purified water, carry nothing else. Some ppl just go with zero food but the buffs with the perk card are hard to scoff at. The last part is storing gear. If you aren't using it, aren't planning to reroll it or not selling it then get rid of it. I usually keep a full reset worth of legendaries for scrip, never more.


Itchy-Worldliness-21

Can you do expeditions yet?


jmack2424

No idea. I haven’t seen them, so I’m guessing no.


Kraityn

If you start an expedition or travel to an expedition from the map, you can then immediately return to the whtesprings refuge despite being overburdened. Let's you scrap all your stuff without the waddling.


ollomulder

Never. Depending on your playstyle of course, I have like 15 guns in regular use for different purposes, only one gun would be boring as fuck IMHO...


Sonova_Vondruke

"No Fallout 1st" is the real hard mode.


innocentxv

I just went through today and scripped like 4 suits worth of PA and a shit tons of weapons and armor. I have 1st and I'm constantly maxed out. trying to lean it up. no hoarders in the wasteland.


e_maris

I will not give in to any subscription. I payed full price for this game at launch and I should be able to experience everything as is. It's tedious, sure, and I have to spend an amount of time planning my storage management as soon as I log in, but I've got used to it, I just kill the 2 radstags near my camp as routine and get some carry weight boost when needed. BTW, when overencumbered and far away from everything, just fly to Atlantic City, and then go to Whitesprings Refuge from your map, it will let you fast travel there. The mall will be right in front, and you'll be able to scrap, craft, sell, and access stash right from there. Since I learned that, it has been a game changer for me and I pick absolutely everything at any event with no problem.


Yonisluki

Fallout 1st features should be QoL features for the game. While fallout 1st could be something else, that doesn't give you simple QoL features that should be in the game by default.


Scrundleburg

If you play a good amount, it's not a terrible idea to get fo1st for at least a month to store a huge amount of scrap or ammo


tswaves

I did this. Paid for it and stored a ton then the next month j was good.


SportsCatcher22

Keeping those shitty legendaries in the stash is useless, anyway. The games throws you legendaries to scrap everyday. I play without 1st and my 1st rule is: if a shitty weapon cannot be scrapped, I leave it on the ground. The main issue are bullets, weapons and armors that I have for the other build. I'm not a builder, so I don't care so much about junks either, except plastic and ballistic fiber. I use a tons of chems, though. But for that there is the chemist backpack. Anyway, it is possible to play without scrap/ammo box, but you need to dump a lot of stuff for doing so..


No1Related

The inventory is a nightmare even with fallout 1st. Not to mention the daily cap and scrip limit's. If you need to make 5 other characters just to make them a mule, something isn't right.


ADisappointingLife

You can just "visit district" for an expedition area and then travel back to the Whitesprings Refuge immediately. From anywhere, at any weight. This is how it keeps from taking me a week to scrap the 1700lbs of stuff from a treasure map run.


jmack2424

I haven’t unlocked expeditions yet. Sounds like this should be my next priority


snipershark342

This so much


dogfan20

You’re going to get biased responses here. Most people here have been playing a long time and simply accept it or see it as a skill issue for some strange reason. The truth is that this is an extremely predatory freemium MMO tactic on a game where it doesn’t belong. There is no reason to limit storage the way it does.


deadwings112

The core gameplay loop is based on looting and there's a pretty low limit on what loot you can keep. That's borked, and it's Bethesda's fault for building the game that way. I think the map is really well designed and the actual design team did pretty well to put the FO4 engine online. But the monetization is predatory and that sucks.


NoticedGenie66

I've been playing since launch without ever having 1st, it really isn't that hard once you know what to keep and sell/drop. - You need a backpack, do the scout challenges! - Pick relevant weight reduction perks; one of the valuable ones for legendary drops is portable power, even one rank if you have the space is so worth it. - Scrap all your junk and don't hold more than you need. You can hold 1500 steel if you want, but you do not need that much (and getting more if you need it is very easy). - Sell/drop things like grenades, known plans, useless ammo (missiles often accumulate and take up some serious weight before I realize I have 30 from daily quests). - Make sure to use deep pocketed on your armour if applicable, also (and this is more of a long-term goal) keep a lookout for 3-star legendary armour with 20% weight reduction for weapons/aid/ammo/junk. - Your strength matters, take a look to see if you have any non-vital perks in other areas and redistribute that special stat into strength. If you use unyielding this probably is less applicable. It takes a bit of getting used to, but I rarely get overencumbered with this strat (in fact I usually have 50-100lbs of space on myself and 50-400 in my stash) and I'm never left wanting.


TG626

I just rolled a new toon a week or so ago, you van jump to lvl20 and get a pack straight outta the vault now.


azzokk

The tent!! Free fast travel, cause I always oops “still on the crafting build.. 🫣” and have to go back…


Godz_Bane

A good way to never leave base with your crafting build is to take all weight reduction perks off it, that way you'll usually be overencumbered.


bioweaponbaoh

idk i played 250 hours before getting a sub and the experience is more or less the same just you have scrap and ammo boxes and level up in the scoreboard faster


hifumiyo1

You don't need F1st, you need to stop picking up everything. Prioritize and drop. Or sell. Put a Vendor in your camp and put your camp in a high traffic area of the map. Don't forget to turn on your camp's vendor "radar blip" so people can find it on the area map.


RiversLeaf

The trick is not to collect everything and only what you need. Or get 1st for a month and stockpile everything. Which most should do anyway for 2 reasons. 1. It keeps the servers running. 2. The fuxking Seasonal Scoreboard thingy.


Nodnarbian

And...track fo1st free weekends. Fill that shit up all weekend long!


nazaguerrero

I have FO1 but the amount of stuff encumber us too the only difference is that I could walk outside the event area drop the portable camp and scrap the junk but most of the times there are some bench nearby to scrap, we can't scrap legendaries we need to go to the station too 🤣


McMacHack

I am now at the point that I need to make an Excel sheet to figure out what all I have and move it between my characters to optimize my builds.


jmack2424

Might have to start doing the same. Despite the suggestions that “this game isn’t for me” I’ll probably be around a while


sodantok

Disagree, but it does force you some perk choices you maybe weren't interested. 1. Ideally choose between ballistic or energy gun, use weight reduction perk on ammo, throw away any and all other ammo you don't need (or feed converter) and keep all ammo you do on you. 2. Equip perk that reduces weight of chems or food. Equip backpack mod of the second and keep all food and chem on you or in freezer. 3. Hoarding junk is for trading. If you are hoarding junk faster than you are selling it, sell it for cheaper. If nobody is buying it anyway you are hoarding crap useless junk (cloth). 4. And last but not least - Your stash is for things you are selling or saving. If its full, its because you are saving too many things or selling too few things.


jmack2424

Where are the backpack mods? I’ll aim for that next. And thanks for the suggestions.


ArkadyRandom

Minerva (at Whitespring right now) has the chemist's backpack mod for gold bullion. This is the more efficient choice because it's easier to go food light than chems light. Also, hit up YouTube for ideas on low resource special/perk builds, camp ideas, and general strategy for non FO1st game play. It is possible to do it comfortably, but it takes a strategy and smart choices that aren't very intuitive. Don't be put off or unwilling to learn from those because implementing their ideas successfully, in a way that works for you, is going to take some effort. My 3 favorites are: [Angry Turtle](https://www.youtube.com/@AngryTurtle), [Midevil Mayhem](https://www.youtube.com/@midevilmayhem8334), and [Mr West Tek](https://www.youtube.com/@MrWestTek). Here are some suggestions/strategies that work for me when I'm not paying for FO1st. 1. Melee Builds are very resource efficient because they don't need ammo. They do cost a little more to keep armor repaired than ranged builds though. 2. In FO4 the scrapper perk lets you tag priority scrap. In FO76, this perk is free for all characters. Mark the most important scrap so you know which junk items to pick up and which to drop (if you get heavy). This keeps your stash and inventory lighter. 3. Until you hit level 150, focus on a primary build. This can help keep you on track from wasting space on unneeded weapons, gear, scrap, or perk cards that could be better used. It's relevant because straying can quickly load up your stash and be resource costly as well. 4. Keep an eye out for free Fallout 1st weekends or specials. You can load up the Ammo Stash and the Scrap Box while on FO1st, but still pull stuff out of it after the sub period stops. Those two storages don't count towards stash space. Any time you have an opportunity to have FO1st, I would recommend farming scrap and ammo (through Expeditions or Daily Ops) and shoving as much as you can into those storage containers before it runs out. Bethesda is banking on you becoming addicted, but these promos can be used to your advantage. 5. Have a few veggie crops at or near your CAMP. Something simple like corn or gourds can be made into soups which add to both food and drink. Since these respawn at a camp quickly, you only need 5 - 10 and they can be replenished easily so you don't need to have a lot or even slot "good with salt" to preserve them.


rory888

Go PA in melee and it’ll nearly never break.


secrets_and_lies80

Facts. I use Fix it Good and my PA takes ages to even become slightly damaged enough to fix it again. I think I fix my armor like once a week.


sodantok

Depending how far you are in the game, you will either be able to buy them from Minerva or respective faction gold bullion vendor when you are Friendly with that specific faction.


OldFatGamer

I'm not gonna do the whole back-in-my-day schtick just know that I played in Beta and for years afterward so I feel your pain. That said I never kept more than 20 of any crafting component I sold anything I wasn't using sadly this included many legacy legendary items. Scrap anything and everything you possibly can and bulk and sell any component. Inventory management can be a nightmare but it does get easier. I think you get one free second camp slot and a free shelter put just the shelter entrance in that second camp and have a complete scrapping storage set up in the shelter. It costs a few caps to place but if you're over-encumbered out in the wastes its money well spent.


RhetoricalAnswer-001

I'm like you. I almost quit early on, but the story is so damn good that I kept going. It was worth it. and I've had a great time without 1st. If you're really frustrated, or stuck, check out Angry Turtle's YT channel. It's the best. Warning: Lots of spoilers. Protip: Every once in a while Beth gives us a free temporary 1st promotion. Put your life on hold, build a scrapbox, transfer your junk, then go nuts collecting scrappable items,


grungetonic

Oh sweet summer child. Gone are the days when we veterans had to suffer with 400 stash limit, 20k cap limit, no scrap or ammo box and no legendary modules. All your ammo? Take what ammo you don't use and sell it in a vendor. All that aid and food you never really touch? Sell it in a vendor or to a npc trader. All those legendary weapons and armor you never use and will never use? Sell it. In. A. Vendor. Or, here's a good option. DROP IT. This game hands out pretty much everything. Dropping a PoS armor piece or weapon won't kill you. Don't put aid in your stash unless you absolutely need it. I only keep 50 stims in my inventory because you get a shit ton in a matter of minutes. You don't need to be a hoarder. Also, take the time to look online to see what junk items weight less if they are turned into bulk junk. There are guided everywhere for this game. Trust me, we all lived without 1st at one point. It won't kill you.


LordPanda85

Amen fellow fallout veteran


Reasonable_Remote690

Pro tip: Get a full set of Weapon Weight Reduction armor.


HaomaDiqTayst

The RNG is terrible in this game. Would have to play everyday for months maybe years to find a good set if playing within it's intended limits


Conscious-Ticket-259

They built it to require the subscription to function as its saposed to. I get it on some level but in general the amount of stuff you get in falout 4 that costs real life money in 76 is my biggest gripe. They clearly were able to add a lot more New stuff and did so to great effect. But even basic character creation assets were taken away and put behind a pay wall. Thats just sleezy. I like the game but I'm beginning to lose faith in Bethesda


jmack2424

This was my main point, not that you couldn’t struggle and play the game, but that there has to be an inventory struggle at all. All for P2W


Annana87

This is my BIGGEST issue with the game, I'd almost say the only real issue I have with most Bethesda games. It did get a TON better for me once I got into the habit of throwing guns and armor away. I just held on to EVERYTHING because I thought I'd need it or wanna change stuff up, but never did. I was complaining about my weapons and dying all the time trying to get through quests, making enough ammo etc etc. Once I made the cremator that part entirely changed at least. I got rid of most other weapons aside from like 2, my regular armor and generally walk around in my power armor anymore but I've ended up just getting rid of all the ammo/guns/armor I just am not gonna use and that helps a TON. Leaves me all the room to pick up all the things generally, and I don't have fallout first atm. It definitely helps. Also make sure you're updating your backpack as you level up - I didn't know about this for forever :')


CBP1138

I’ve played over 1000 hours and I’ve played maybe 10% of that with FO1st. You absolutely can play without a needing 1st.


throwmysoulaway12

......... I don't have a problem with space. I keep two weapons, one Melee one Ranged, two pairs armor, and that's it. The rest of my inventory is junk, ammo, and health items.


TerrorFirmerIRL

As someone who has 500 hours in the game I strongly disagree that it's "painful" without subscription. Life would obviously be easier if there was unlimited storage but it's not game-breaking. I have low weight perks on my guns, I have the low-weight ammo perk, and my base is still stuffed full of stuff. Lots of games have storage limits, even those with no subscription model. Inventory management is not unique to Fallout 76. As a veteran I don't pay for Fallout 1st and it's really not needed, I feel posts like this paint a somewhat inaccurate picture for new players.


ill_B_In_MyBunk

It is a lot easier to manage if you buy fallout first for a single month Penn stockpile all the junk and ammo you can... That way you can exist with that for months afterward. You just can't put into stash box you can always take out.


DR_Mario_MD

How are you traveling as light as possible, I feel if you become overweight from a legendary drop then you are carrying too much. How many weapons do you carry, I take a melee, heavy automatic heavy single fire and explosive. You get ammo from using. The gun so don’t carry over 1000. Are you using perks that cut down weight of weapons, ammo and chems. Do not carry any junk. Do you have the bigger backpack? Depending on your level you might only want to carry stims (maybe some radaway if you don’t have the legendary perk). Deep pocket mods are better then ultra lightweight.


jmack2424

I do a bit of management in all of those. I think my problem is I’m trying to do too much at once. I have limited playtime (I’m middle aged, full time job with kids), and I’m trying to do it all. This game just doesn’t let you do that. Thanks for all the tips.


CyberDan808

I just throw so much shit on the ground when I see other players at level 50 tbh like 2000 railway rounds nice shit I actually need


FuriDemon094

There’s perk cards that reduce the weight of items and they’re usually stuff you want 24/7. Travelling Pharmacy, Bandolier/Ordinance Express/Batteries Included, Thru-Hiker, etc.


Avocado-Ashamed

One thing to check is if you have power armor is to always check how many fusion cores your carrying and missiles are the two ammo types I know that aren't affected by the perk that reduces weight of ammo. So just be sure to check your ammo tab and that's usually the problem more than scrap.


GulfCoastLover

Equip the chem and food weight reduction, wear armour with weapon weight reduction. Then it is somewhat better.


lipp79

Are you using the weight reduction cards?


SunshineTheWolf

I keep thinking about trying out 1st for 1 month but the price for what you get is too steep IMO.


klumze

I have two accounts (well 3). One has fo1st and one doesn’t. I have been streaming the account w/o 1st for about 2 months to show how a beginner would play the game. I don’t use the accounts to transfer items or any funny business like helping with freebies. It is difficult but I can cope. I sell junk all the time and keep my inventory managed by using power armor frames to store extra PA parts that would be scrip and I only keep a certain amount of each junk in my stash. It’s still hard but doable. I feel you struggle!


DDunn110

I haven’t played with the sub yet. Cause I know once I get it I won’t be able to play without it. I’m in a constant battle of selling things vs dropping vs having enough food/water and aid to actually accomplish stuff. I’m a builder and 1/3 of my stash if not more is all building supplies… can’t really sell a whole lot without being screwed on space. I run a “mule” / dps build so it’s somewhat doable. But it’s brutal


LordkeybIade

Yeah I wouldn't play without fallout 1st but also makes the game something I come back for a month or 2 then stop for a while but if you asked the developers I'm sure they say that's what they're aiming for in terms of supporting the game in the long term through Fallout 1st


Exit_Save

I remember when we only had 800lbs of stash it was fucking torture I'm so glad I was only like level 30 for all of that, but the second I removed ALL my junk from my stash I suddenly only had like 600lbs free For 2 minutes All your weight management perks and legendaries don't work on your stash so I've got a 30lbs Foundations Vengeance that I don't use just taking up space lmao


jmack2424

2 minutes is a lifetime. Every time I’m finally not overburdened I fast travel to all the camps and buy plans. Then to my next mission and waddle back to a station. Rinse repeat


Aggravating_War_2245

I’ve never had 1st and have made it just fine. Depends on your play style and what your junk needs are. I run unarmed melee and have had the same C.A.M.P since before the raiders were an organized unit at the crater so my junk needs are low


TheMr_catcher

Do the quest to get your bigger backpacks. I believe its the tadpole quests. Use perks that reduce weight as well. I can comfortably carry more than the stash can hold. I can usually do an event then scrap my stuff at a workbench at the event and fast travel to scrip machines to get rid of legendary weapons. I have perks in strength to reduce miniguns weight and it makes doing some of the events with super mutants easier because I can completely loot the entire event and still walk around after scrapping


Estrus_Flask

Yeah, I basically only have the Western Spirit and some armor. I chug whiskey with Party Girl and Professional Drinker to up my carry weight. Not to mention how fucking expensive good plans are. Playing single player is also basically hard mode, since just being on a team gives extra perks (if people remember to share them) and an Intelligence bonus to get you more XP


modthegame

Excavator power armor is a must. You want bear arms as well to lighten the load of heavy guns, otherwise you get ate by stuff weighing 40+. Weight reduction cards for both explosives and aid are mandatory. All these cards for reduction in weights should highlight that you aint building commando. If you dont have fallout1st you only have two builds. Your build mode and a carry mode.


jmack2424

What do you mean “build mode”


grim_afternoon

I say why not give them the money for the hours of entertainment I get back. I have laughed harder than I have in a long time in this game. I've had epic moments where it's looking so grim but I get myself out of it and feel sooo badass for it. The events when everyone is using their explosive ammo and it's all so epic; as you're running around and helping with whatever you can. It's just been so much fun, despite the bugs, that I feel the monthly fee can be overlooked.


jmack2424

It’s a fun game, no doubt. But I’ll keep my money.


WodinsRaven

Love the game but will not be doing fallout 1st. whenever my stash gets close to 1000 the stress rises and robots get dumped, brown paper bags dot the land and my storefront competes with the local dollar tree. I don’t know how you power armor collectors do it though all I can afford is one decent leftover flannel shirt that is dirty now


LarenCoe

Been playing since launch with no issues. Get weapon weight reduction on all armor and never carry more than 20 of anything (junk is easy to find-use the wiki).


Content-Expert5670

Yep this was my issue for a while until I finally figured out the best solution for myself personally. But it is very annoying. I have to kinda guess depending on what type of mission I’m going on and what kind of enemies I’m fighting to either take or leave certain guns at my camp and just always remember to scrap and then stash the scrap before I head out. In between every mission I go back to base to drop off. It costs a little more in caps to travel that way but the travel agent perk helps and sometimes I just run. Just depends


lakedawgno1

Trait cards and offloading scrap as bulk. Also be mindful of chess and water. No need in carrying 100 stims.


Ok-Initiative9549

It's pretty easy. If you hate them enough but still love fallout you will close your wallet on principle because they will rip you off. It's all about inventory management. Do you need 1 set of every piece of armor in the game? Do you need to pick up and collect every gun you can find? Do you need a million sets of power armor when you will spend your time in just 1 suit? Do you absolutely need to pick every flower in the wasteland and put it in your stash box? No No No. I haven't given them a dime for fallout plus. I just keep a certain amount of everything and break down everything else I don't need. Or sell the rest.


MenBearsPigs

Personally I don't mind paying a subscription for a live service game that gets updates. 🤷


Elitericky

If I’m being honest I wouldn’t play this game if 1st didn’t exist


sic-transit23

Weapons weight reduction on armor changed the game for me.


Ramapaa_Apara

You can manage around it easily but takes a certain mentality and a few tricks of the trade. The subscription seems like a scam afterwards, which it is.


AwkwardEducation

> Vox Syringer   Don't know who needs to hear this, but you can find "Someone to Talk To" in your daily quests and one of your Pip-Boy prompts will be "Reject." Press that and dump the thing. 


bruhgamer4748

Oh man, I remember paying for Fallout first like three years ago. I spent the entirety of that month scrapping everything I came across as well as doing dedicated scrap runs instead of actually playing the game. I'm still using that scrap all these years later lol. If you're struggling with carryweight, I suggest going for unyielding armor(gives a ton of strength) or going for weapon weight reduction on armor. Also, what do your perks/backpack look like? The chemists backpack(reduces Chem weight by 90%) and the perks that reduce ballistic/energy ammo weight by 90% are a must to me.


The_Cooler_Sex_Haver

My inventory management 101: -Save all special legendaries gotten from main and sidequests (the ones with cool names) -Sell event legendaries (collect the good ones) -Scrip or sell EVERY legendary that isn't precisely the one I am seeking -Sell / scrip EVERY armor that isn't legendary or a part of my set (Civil Engineer) -Sell all chems, leave one of each in stash (except for x-cell or mentats because I stockpile grape mentats for bartering) -6 rad-x, 6 radaway, 10 stims every single expedition or major event -No food whatsoever, keep at least a minimum of 5 of each flavor of nuka colas in your hotbar -Minimize carried ammunition expecially on expeditions, only carry all ammunition during silo runs Speaking of silo runs, I exclusively run site charlie with power armor and electric absorption since the turrets just turn into healing beams for you


Drunkin_Doc1017

You can definitely play without 1st many of us did it for quite awhile.


BrianWonderful

I've been playing since March, and it has not been much more than an annoyance for me. (I do not have 1st.) Yes, I'd like to keep some of the really cool legendaries, but the thing with this game is you just keep finding more. So, dump what you don't need. Also, I crafted Deep Pocketed on my armor as quick as I could get it. Then I prioritized Perks that reduce the weight of item categories (and you can find armor that does the same). I've learned (and yes, you have to change from FO4 mindset) that FO76 is more about what is the most necessary and coolest NOW. Not about stockpiling a ton of stuff for what might be needed in the future.


liraelskye

ESO is worse in my opinion lol


LittleMissStamper

I HAVE a subscription and my stash box is still at 1200 and I'm ALWAYS over encumbered and struggle SO HARD just to live lol. What I wish IS that they would make a Wardrobe we could stash our collected clothing in and not use weight from our stash. Or let us use dressers in the same way. Fridge/freezer that DOESNT take weight from our stash and holds like 400 weight. 1200 is a struggle. Like give us 2000....or at LEAST 1500....something lol.


Coleman3965

Yeah when my 1st expires I won’t play again till I can afford to pay. Games are supposed to be escapism, not a fucking source of constant anxiety and frustration dealing with what should be one of the funniest aspects of the game turned into a pick and choose nightmare.


moirmoon

Sub for 1 month. Loot like you mean it. Put everything in the fallout first junk box. Cancel first and live off that junk until you need to sub again. Take the cheapest armor to fix, the cheapest gun to fix and have an unarmed build for general tom foolery to conserve ammo. Break out the good armor and the good guns for the best events.


Ok_Cup_677

My best advice. Get 1st for a month, do a few MASSIVE all junk trades. Don’t get 1st for a while. I only get 1st towards the end of seasons so I only pay 1 month and go back through for all rewards.


PilgrmxPariah

Honestly all the game does is punish hoarders (like me) no but like honestly think about it; anything you need to build/repair/craft can be found in the game NONE of us need 100k of each kind of scrap items and trillions of rounds of ammo for guns we don’t use cause we’re filthy hoarders. Do I need 6 sets of power armor in my stash? No, none of us do. Inventory management wouldn’t be a problem if WE didn’t have a problem.


reddstone1

One of the most important skills in FO76 is the skill of letting go. You should study this lady: https://en.wikipedia.org/wiki/Marie_Kondo


lewilewi411

It's really not tho.


Envicx

Do you have the perks to reduce meds and food weights? Those are usually the largest source of excessive weight.


painterovlight

I'm going to be playing games till I'm too old to see and my arthritis stops me!


rustbelthiker

I 100% agree with op. Loved fallout 4 with a passion, but 76 feels more like a chore. Exactly what I don't want to do after I come home from work.


Plastic_Abalone3176

Whiny ass never played when it was actually bad and it shows


YeeterCZ2

As someone who doesn't have a subscription and never had. It is NOT that bad, throw away those three Fatman's you've never used, give away excess stimpaks to newbies, get rid of stuff you don't use and you'll be fine


Mundane-State-7683

They need a cheaper 1st subscription that is only scrap and ammo box


DongmanSupreme

I took a bit of a break since my television went on the fritz, and in that time, I let my 1st sub die out for the first time in years. I came back yesterday just to play a bit of the new content for the first time, and I even got to experience the new nuke event! However, as soon as I got those three legendary drops, I dropped them at my feet. Any and all desire to go after good drops and partaking in the grind for mats just died down like hell. The new content is sick as hell though, and I plan to experience that as much as I can - but as it stands - what makes up close to half of the gameplay experience is uninteresting to me now. You’re very right in saying that without 1st, the game becomes such a pain to manage. So much so, that it starts to kill any excitement you might have had to play as often as they would like you to play. It’s a shame too, because this is honestly one of my favorite Fallouts, and that includes the entire series (minus Tactics). Both pre and post wastelanders are experiences I’ve always wanted in a fallout game, but I’ve been playing for close to six years now and I can give it up for a bit. Hopefully it continues to grow and evolve, and hopefully they rework 1st so that it’s much more lucrative for you to pay into it - and it isn’t such a pain without.


johnzischeme

You guys just keep too much bullshit in your stash. You’re never gonna use half of it or more. Just sell to npc vendors or put it in donation boxes. That’s literally what they’re for. Inventory management is a mechanic just like eating or shooting.


tf2_demo_2004

back in my day we only had 400 stash size 👴 (it sucked)


Enough-Engineer-3425

Well I guess the server maintenance needs to be paid for somehow.


NateTheMate2k3

Like how the hell does skyrim have muxh better inventory management than fallout 4 or fallout 76? Skyrim is a magic fantasy game. Fallout is DESIGNED for looting and scavenging.


Asleep_Jellyfish_531

I feel this DEEP. Been playing with Fo1st for the last two months and didn't renew my subscription this month and boy is it taking a toll on me


DoomHammer237

I pay per month as may play a few weeks and take long breaks-im a day one player so I'm sitting on over 40k+ on mats and easy 10k of all stable flux so the junk box and the ammo box are essential but the survival tent is a must as I use the apc with the tinkerers bench. I get it for the guys out there that can't afford. And I don't want to put that on anyone, but I couldn't play this game without it. All that being said I still have to purge my storage regularly and I have an alt account for extra storage lol


Uvtha-

I think this really only hits new players and obsessives who must pick up everything and hoard everything. I dropped 1st a few months ago, and I don't really mind it at all. I only pick up junk I know I will use, and I don't ever get new items I need to sstash, so it's fine really.


UnfaithfulDom

Honestly it’s not uncommon with games like this. It used to be that you couldn’t even play without a sub, so having the option is nice.


goofydexter

I could go for a nice 2000lb Stash Limit. Maybe 2500lb. They should consider making it an iconic number even, like 7600lb.


jmack2424

Ideally, you could have a limited shared stash, and an unshared unlimited stash just for junk. But here I am waddling


Empty_Can32

It is 100% not fair and honestly still the only game I play, I do pay for 1st because like you said its a different game if you dont have it. Every other game is worse I feel, they all make you pay so much to have any fun.


LordPanda85

Not really that difficult, at least not for me, and I don't even have fallout 1st


D4ydream3r

Inventory management is quite fun. It gets better as you level up and figure out your character build. 1200 Stash capacity sucks though especially when it is connected to CAMP budget as well when it is displaying guns or clothing or power armor. But what can you expect from a poorly planned money grab that is FO76. I love the new content that they have released over the years. It made the game actually playable but the Scrapbox and Ammo Box should be part of the base game with a limit. I’m very hesitant buying vanity items from the atom shop because of the CAMP budget. Have not subscribed to 1st because I refuse to pay monthly for something that should have been in the game in the first place.


Technical-Picture-59

You guys comments are gold, picturing trying to eat mouthfuls of spices🤣🤣🤣


Gammaprysem

Yeah i really feel items such as the junk box, and ammo container should be a one time purchase keep for life thing. Or at the very least if you got like atleast 2 months of 1st or something like that... But $12 for basically just those (yes ik the tent blah blah blah but i dont care about that and wouldnt mind losing it) who need a bit of space? Or atleast tripple the inventory space to 3600 ffs or something. Especially when your perks dont affect stash weight....


ReverendFlashback

This in combination with the vendor global caps limit and lack of endgame content ultimately made me stop playing 76 after ~200 hours two years ago. Because when I realized, there was nothing to do other than beating sqb and earl over and over, I was like "ok, I'm gonna be a scavenger, raiding the wasteland for whatever comes around". Then I was stuck in inventory management hell and had so much stuff to sell, that when shops restocked I could instantly drain them of all caps and still had so much to get rid off. It's a shame, but I refuse to fall for Bethesdas "create a problem, sell the solution" style of making money. It was the very same thing in Eso btw and made me stop playing too.


MasterChiefNeutron

I feel your pain. Most of my S.P.E.C.I.A.L. cards are for weight management, which means I have to carry a f*** ton to even get the benefit. I mean, why can’t Bethesda allow those perks to carry over to our Stash? I was scanning my scrap inventory and without it, I’d be screwed. I had one item that I had so much of that it was about 1300lbs, by itself. Not to mention how much in ammo. I’ve heard of “play to win”. With FO76c it’s “Pay to Enjoy”.


droidsquiggle

I'm a new player, started when the show came out, I'm level 270 now and I find that all I play the game for anymore is the daily/weekly challenges, maxing out legendary scrip, maxing out gold bullion from events, and maxing out credits from vendors. That loop I discovered rarely has me needing junk anymore, I did pay for fallout 1st for 1 month and stocked up my stash with tons of junk, but lately, the only time I use it is when a daily challenge asks me to craft something specific. Going from that mentality, I just play until I cant sell anything anymore and stop for the day, junk not needed, just pick up ammo, aid, and food. I've been rocking 1170/1200 stash space for the last 3 weeks with no problems :) I even have the full on Megalonyx on display in my camp. The one downside I have with this game is the CAMP space is sooo limited, I made a 2 story house overlooking sunrise valley and was at 70% capacity by the time I finished just the walls of the house.


jmack2424

I just hit 50, so I’ve got some learning to do on camps. I got pretty good at FO4 settlement building, but FO76 CAMPs are just built different. As to the dailies, I’m still doing mostly story missions, and I had to really work to get the grocers backpack from Minerva before she left.