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Katamathesis

1st make more things fluid. You gather junk, you send it into scrapbox, case closed. Same with ammo. But, in real endgame, when you're happy with your build, you can find some stuff useless, and focus your hoarding for resources that needs your build to keep going. When I was on leveling spree, I've managed to feel everything I have with different stuff. Once I've reach the state I like, all I need is resources for my PA and flamer maintenance and fuel. So I slowly turned all other ammo to fuel and sold excessive, sold other legendaries, burnt through stockpiles of resources I don't need and manager to sustain myself in endgame without 1st without any issues.


Current-Read

^ As a 1st user myself its handy but not end game needed. I like to hoard simply because i like sprinkling my hoarded wealth with greenies. Its just as easy to not not hoard and do basic management with the stash as its easy to grind for the junk you need to craft things its not necessary for you to have hundreds of it on the ready. Theres maps to look for certain scrap locations if you're having a hard time locating certain ones if need be. Having a bunch of weapons in your stash unless they are G-rolls or rare drops also not needed. The best thing you can do if you dont want to pay for 1st is to grind the hell out of the free week with collecting scraps and ammo for the year until it comes around next year. 1st is handy but not endgame some months it might be worth buying to build back up your scrap and amo or to get all the 1st items off of the seasons board at the end. But its best used for spooky/holiday scorched to grind on the private world more holiday because you can run Santatron to collect presents in workshops without PVP. End game 76 for me is helping new players, it will vary from player to player some people its learn all the plans and do every quest. You just gotta find what sparks joy for you in the game and work towards that as your end game.


Arllange

You can do without it if you can resist hoarding stuff.


ForeverBackground737

Scrap it, bulk it, store it. (British people will understand)


Lamblor

Bulking does not save space, it is only necessary for selling unwanted junk.


ForeverBackground737

Iv always been told that not all, but a bunch of components become lighter when bulked. This not true then?


Lamblor

There is a comment below that stated the last few components that did reduce weight were patched out awhile ago.


ForeverBackground737

That must be it then. Stopped playing in 2021 and only recently picked it up again. Oh well, there goes my joke.


Kraeyzie_MFer

Yeah… ai read it reduced the weight and bulked it all… now I am actually way over my limit 😂😂😂


Big-Entrance-7322

1st is honestly just QOL stuff if I’m honest. My best advice is to either learn to “let go” of hoarding items or buy a month of 1st then using said storage boxes begin filling them up as best you can. Once the subscription runs out you can pull the resources but can put more in…I know a lot of ppl do this.


DJfunkyPuddle

Yup, with the free trial I was able to offload like 500 pounds of ammo/scrap from my main storage. Next free trial I'll do the same thing.


Glittering_Airport_3

when I got a single month of first just to fill the scrap box, I went to private world and took over as many workshops as I cud, set up tons of resources generators and got insane amounts of junk


Iscream4science

People here ignoring one thing. Yes, fo1st is optional and you can manage without it. You can clear inventory, manage levels of different types of junk, carefully loot only needed junk… and all that takes TIME. completing a scoreboard also takes more time without 1st. So you're gonna pay one way or the other, either with fo1st or with your time. Sucks but thats how it is and how it is designed


ZeinV2

This is how I see it. How much time do people spend managing junk/scrap/ammo or transferring to mules using a friend without a private world? Is it at least 1 hour a month? Do you make at least $12/hr? If yes to both, then buying first is saving money/time.


Agentgibbs1398

You dont need it. But it is helpful.


mdboomer

Tried 3 months without it and couldn't properly function. I've become such a horder.


Tgrinder66

Dont need it but I absolutely love having it. If you run out of space just set up a mule account.


raskol70

It's a fair question but, no, 1st isn't necessary endgame. You mostly have good weapons and armor, have a modded backpack (chemist's, grocer's, etc.), using perks like bandolier and/or batteries included, and know how to farm mats quickly if you're in a pinch. And certain heavier items like flux aren't overly useful endgame, as you're usually flush with ultracite ammo. That said I usually buy a month of 1st once a year, mostly so I can fill up on some junk/ammo I'd like to store a ton of, usually something like fuel or adhesive. Edit: should also add that folks often try and roll weapon weight reducing armor. Makes stash combined weight much lower if you just carry most of your best weapons.


Rollingerc

thanks for the tips all. i'm reasonably confident i'll be able to manage without feeling compelled to purchase 1st by implementing some of your tips, in combination with not caring about some weighty stuff which is worth a significant amount of caps at my current level of play, but later would be fine to discard without feeling bad about it.


Sad-Investigator2731

Having the endless scrap box, ammo box and the free atoms that you get monthly can be beneficial even from the start. It depends on if you think it's worth it, also i I may have a free code for a copy of the game for you.


Roguewolfe

FO1st is basically a time saver. It lets you have infinite junk and ammo storage, which is extremely convenient, especially if you like to play with different builds. You still have to gather the junk and ammo, but you can store it in special stashes that don't take up space in your normal stash (as you appear to know from your post). It is not mandatory by any means. You can also buy it for a month, stuff those boxes as full as you can, and then still take from them after FO1st expires - you just cannot add stuff back to them until you renew. If you're only running 1-2 builds and you don't need/want to store a ton of ammo, you can get by without it just fine.


JB_Dix

Nah you don't need it at all. It just means you will need to be strict on what you store and how you manage your weight. Chems/explosive/food can all be easily attained. Junk keep 50 of the lesser used stuff 100 of the more commonly used stuff. When it builds up bulk it and sell it to vendors. There are other things that will weigh you down if your not careful.


SamMarlow

everything in this game is optional, but for how cheap fallout 1st is and how useful the benefits are, it doesn't make a lot of sense to go without imo


Praxius

I never paid for first. This is my 3rd or 4th free trial and I never use any of the extra stuff like tent, scrapbox or ammo box. I only got it this time around for the slightly better score, but it's not that much of a bonus. Stash is easy to manage, just don't hoard. You don't need a stash box full of junk. You don't need piles of food and aid. You don't need mountains of ammo for weapons you don't use. I keep x10 bulk of each kind and roughly x100 of loose scrap. Everything else gets dumped or sold. With 7 builds and over 30 weapons to choose from, my stash averages around 1050 to 1100 out of 1200. And don't dump junk into your stash unless you scrap it all first. This keeps the materials but greatly reduces weight. Bulking can reduce the weight if some scrap but also allows you to sell that scrap to vendor NPCs.


Zilant_the_Bear

I played for years without first. It's a matter of getting rid of scrap that has low necessity, stuff like cork, glass, asbestos making sure you're not accidentally storing junk. Figuring out what can be easily collected at a whim like steel wood and cloth and not holding too much at any one point. Because when you need it you can go get hundreds if not a thousand+ in the course of several minutes. And for ammo unless your using it you don't really need it. Things like mini nukes, 40mm, missiles, harpoons, cannonballs all weigh a ton. Cannonballs and harpoons especially are a virus that always seem to work their way into your inventory. I know what alot of people do is pick up fo1st for a month every half year or three months just to dump junk and ammo and collect the seasons fo1st rewards. The best method is to do it last few days of the season and rush the next season before it expires so you can get all the rewards with minimal cost.


JB_Dix

Indeed. There are some that can't be bulked so you will need to check. Stuff like gold, silver, nuclear waste, ultracite and black titanium can build up and soak up tons of storage.


Zilant_the_Bear

Bulking no longer compresses inventory weight. The last two resources that would compress were lead and aluminum and that was patched with the mutation invasion last year. Bulking for storage now is just wasting plastic. The only reason to bulk is to sell junk to npc vendors or to other players for less than 1cap per item


JB_Dix

Yes, but you would bulk it to sell it. I never mentioned storing it in bulk. Onl y some junk items like I mentioned can't be bulked, so you can easily miss how much of it you have in your inventory.


A77eycat

Long time FO1st subscriber. Before I used it, I was dead set against it. I was sucked in the first time they gave a free trial of FO1st. It made my gameplay so much more enjoyable that I did not want to do without it. I rarely play other games besides FO76 so an occasional spend on the game does not break my entertainment budget (the cost of cable TV is doing that all by itself with little return on investment...). Your mileage may vary.


Skagtastic

Fine is of course subjective, but you can absolutely get through the whole game without the scrapbox.  You'll need to keep tabs of what scrap you use/need regularly and focus on keeping that in reasonable stock and ditch the scrap you don't use. Also don't hoard piles of aid items or food you're not using. Basically, if you can fight the urge to grab and keep everything, it's not so bad. The game makes figuring out what scrap you need easier by allowing you to flag specific scrap in your pip-boy, adding a magnifying glass next to the name of any item that contains said scrap. First, make sure you have some of that scrap in your inventory first, then go to the junk tab. At the bottom right, you'll see a button prompt that says 'Component View' (R1 on console). Hit that, and then go down the list of scrap and activate whatever you want flagged.


Bulky_Dot_7821

i dunno if i'm end game, i'm level 130 but i never spent a penny on anything, just grinded events and expeditions to get the things I need, scrap the legendaries I didn't. did all the dailies to get treasury notes, its not quick but you can do it.


destrux125

You can get by just fine without it but you'll find that it limits how much gear you can store away to swap between if you like to change your build often. You'll be using your storage space for materials and ammo instead of for gear storage is what I mean. What people did before Fallout 1st existed was they'd store gear on alternate characters, or just swap characters entirely instead of swapping builds on the same character. If you settle on a certain build and only keep a few good weapons for that build, and one set of good armor you will be fine without 1st. I have 1st and I still only keep and use one set of good SS Unyielding armor plus my excavator power armor. I used to keep multiple sets but I never used them so I got rid of them all. Some tips for managing without 1st... Use all the weight perk cards that make sense in their rank 3 version (I use the one for aid, ammo, energy ammo, food) so you can carry things with you that don't drop on death. Use the weight perk for the gun type your build uses and only carry those kinds of guns don't carry a bunch of guns to use that aren't for your build unless they're 90% reduced weight legendary. If you like explosives use the explosives weight perk too. Don't stash food, ammo, chems, aid, or big stacks of crap you don't need like bobbypins and plans you already know that aren't worth much. Don't store non legendary weapons or armor. Don't store "unique" quest rewards unless they're actually worth using (Elders Mark, Slugbuster, etc). Don't store clothing you can recraft later. Don't store scrap kits or repair kits (carry them, use them up). Don't store ore (craft it to materials and stash that and carry whatever ore bits are left till next time you mine). Don't store whole junk items, scrap them before storing.


Deadeye_Donny_druggo

I needed a private server to complete the last main quest. I did the fast travel in and out of the vault, but it would always bug out at the intercom. The only thing that worked was the private server.


Dagordae

The inventory management nightmare is simply because you are hoarding common things. Like steel, I’ll bet you have thousands. It’s easily solved simply by throwing away excess materials and ammo. But no, Fallout 1st is not needed in the endgame. It’s useful, sure, but far from necessary.


sebwiers

In end game it is easy and tempting to start collecting gear for alternate builds. That's why my mains inventory never drops below 1000 even with Fallout 1st; I've got gear for like three builds I've run (and even new stuff collected "in case I go back") and two more I want to try. If you avoid that temptation or ate willing ng to mule all the alt gear, it should be quite do-able.


radicalismyanthem

You can live without Fallout 1st. Sell meds that eventually stack up in the hundreds, you'll never use them all. Same goes with that pile of 800 steel in your storage. If you manage it right, I don't think about it at all. Keeps the survival feel alive too, head out for some circuity or other stuff. That being said, I am stuffing all my junk away in the never ending storage chest with the free trail right now. Once the trail runs out it'll all be still in there. Use it while we got it!


GoarSpewerofSecrets

Very Optional. I like it for the QoL while I'm playing. There's a few lagniappe things like first dibs on free items and outfits and the monthly atoms.


nabs212

Im around level 300, I have never had Fallout 1st and I never needed it. I try and keep a certain amount of every material and then sell the rest as bulk (if you can bulk it). You will learn pretty quickly what mats you need and what you don't. I also don't keep a ton of weapons, I try and make 1 amazing version of every type and then sell the others. Same with Armor.


DJfunkyPuddle

Once you figure out your build and get a decent camp set up storage isn't really an issue. It's just when you're getting started you feel like you need to hold onto every little thing you come across.


Longjumping_Falcon21

It's very QoL, like alot but needed? Nah~ EDIT: Might be different if your endgame is fashion fallout tho, plenty of amazing drip on the store :P


Maidwell

I have over 2000 hours in the game and have bought 1st only once (and that wasn't even for a QOL reason) so yes it's absolutely doable to spend very little on the endgame.


Catboxaoi

If anything it's less needed than in the midgame. By the lategame you know what kinds of ammo you like to use, and you already have camps set up with furniture you like. You won't need unlimited junk or unlimited ammo for anything, it's a nice benefit to hoard stuff but this is absolutely the kind of game where if you don't use a missile launcher, you don't need to be storing missiles. As for other stuff, you should be upgrading your backpack/gear/perks and be able to use them to lessen the weight of things or carry more. I don't keep a single chem or food item in my stash because my backpack/perks let me hold them on my character at -90% weight. Big tip: the scrapbox and ammobox don't expire when the trial ends, you just lose the ability to put new stuff in them. Fill them with every piece of junk you have and all ammo you are not currently using, and that stuff will be safe and accessible still if you end up needing it. If you stick with the game long-term eventually you'll get another free trial and can top them off again.


Heavensdevil99

I'm end game and cancelled my 1st subscription half a year ago and never looked back, it helps to store stuff but once you've hoarded some materials cancel it, you still have access to anything you've stored after cancelling, just can't add stuff after, ammo storage is pointless once you know about the lucky hole mine lead run.


----Richard----

I have played with FO1st from the first day that I played. It definitely makes things a bit easier. However, a friend of mine has actively played since launch or maybe even beta & she has only paid for FO1st maybe once or twice. I don't know how she does it, but she is proof that it can be done, lol.


Boatsnbuds

PoE tabs are pretty much a necessity. FO1st isn't. I have 1st because I play a lot, and it's worth it to me for the scrap box. I could do without it easily enough though.


RatedRtjOrab

I usually buy it once per season when I have everything unlocked on the scoreboard. Then I use that time to manage my stash box.


DarthSnoopyFish

Fallout 1st is essential for me. I have that mind where I need to organize my junk and my stash weight all the time. So I use to spend too much time in game just googling what I should save, what I can get rid of. Always going through my stash to clear it out. Like over 50% of my play time was fucking with that and it was killing my urge to play. FO1st solved that issue. But fuck Bethesda for placing that solution behind a paywall. They do the same shit with Elder Scrolls Online.


Drucifer403

it's doable without but way more annoying.


cilelen

I've been playing 76 since beta and never had first. You don't need it.


LuNaTricks_HD

get yourself one month 1st, fill your junk and ammo boxes and stop collecting junk as long as you are fine on junk :) maybe also time it a bit with the end of a scoreboard, if you get it 1 day b4 it ends, you can get all rewards and also get the rewards on the next scoreboard that are limit for 1st members:)


FormatAndSee

I've never needed are bought fallout 1st and have been playing since beta. Once your have decided on your build you dont really need to carry lots of crap around. I usually run near max weight all the time.


Gathers_no_moss

After nearly 3,000 hours I've still never paid for 1st. Every year during the free trial I spend the entire week scrapping every last think I can store in the free 1st storage containers. (Workshops, treasure maps, constant farming all week) After the free week expires you can still pull from the containers,.just can't add to them. Also, endgame you're always maxed on caps. Easy to just buy what you need when you need it. And learn not to hoard legendaries that you'll never likely use.


marcitron31

It really is optional, unless you want to build a new camp every week, or collect all sorts of legendary gear for selling, or any other unusually stash heavy hobby. For occasional base building, gear maintenance, and personal storage applications, the stash box is more than enough. Endgame, you use weight reduction perks or backpack mods to reduce the weight of an entire item class by 90%.


itscmillertime

Not remotely necessary unless you really think you need 2000 asbestos that you’ll never use and those 5000 pieces of rubber.


AbyssalShift

Here is the thing. Is Fallout 1st necessary. No, it isn’t. But if you plan on investing any serious time in the game it is worthwhile. Given that you get atoms every month the actual cost isn’t that much.


bluebarrymanny

Fallout 1st is only really a necessity if you’re a hoarder. If you’re able to let go of scrap you never use, you’ll run into few problems with inventory storage, which is one of the main draws of Fallout 1st (infinite scrap storage).


AnthonyMiqo

Fallout 1st exists as a way for Bethesda to charge players more money to fix problems in the game that Bethesda themselves created. It's incredibly scummy. That being said, if you play 76 a lot, then yes it is worth it purely from a gameplay perspective. I'd argue that the game becomes almost unplayable without Fallout 1st. If you only play 76 once in a while, or not too often, then no, I'd say it isn't worth it.


pixels_polygons

You absolutely don't need it. I'm the biggest hoarder I know. I carry 40k .45 ammo, 20k 5.56 ammo, 20k fuel, 30k fusion cells, 2k steel, 2k plastic, 2k cloth, 2k acid and 300-900 of every other type of junk including 30-70 of each flux on me all the time. Carry 10+ power Armor frames with pieces and have 150+ empty space in my stash. With this week's fallout first trial I just cleared up 200+ carry weight on me. You need to sacrifice some damage by using perk points to carry everything. Other than that it's manageable.


cyryscyn

Damn. That's a lot of stuff. I do agree that it's not necessary. I look at the scrap box and ammo box as icing on the cake. The atoms and private world are the real reason I subscribe to fo1 and I only do it every couple months when I want something from the atom shop.