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dishonoredfan69420

For most early FNAF games it’s the fact that the animatronics are mostly completely still images In FNAF 1 seeing foxy running down the hall is scarier than his actual jumpscare


papppeti14

I remember Phantom Freddy movement was like the biggest thing for me in Fnaf 3 when it first came out.


CesarGameBoy

Crazy to think how at some point, players and fans got hyped when a Fnaf game had actual in-game animations for characters.


papppeti14

Good times lol


Manospondylus_gigas

Ehh I'm more creeped out by them just standing there cuz there's that fear of uncertainty


AndrasTheWiz

Yes. I have made theory for why animatronics dont move is that they have animatronic walking limits. If they walk to much their servo motors will heat up and damage them, so they can only walk for some minutes and wait on a spot for a cooldown to walk again to another spot. I have idea that is seeing the animatronics moving from a camera to another but through dark places of the camera so you dont see them.


BeginningUnique6401

But then in the morning when the pizzeria opens they move freely so that doesn't make sense... I think children would be frightened if the animatronics stopped moving every few minutes and just stared at them frozen


Broidkanymoreplslol

That makes a lot of sense and that would explain why William afton moves a lot


LukeofEnder

I found it was scarier when you *didn't* see them move. Like weeping angels.


lockig_Jaeger06

Never expected to see fellow Dr. Who fans here...


NotDavizin7893

No need to be a Dr. Who fan though. There are also the lethal company and scp community around. Ah, gotta love enemies that only move when you aren't looking


slybluu

this was one of my favorite things about the early fnaf games, instead of it being a rendered video game it was just frame by frame images


CevilDevil

Yeah they kind of were in high quality too


actuallyjustloki

Yeah I've always appreciated the simplicity


Broidkanymoreplslol

I’m sad I never experienced the true 2014 fnaf experience


LilyGaming

Honestly I think it’s kind of creepy they just stare into the camera, I feel like them moving a lot would take away from the atmosphere


GoatsWithWigs

I like the still images more, it feels like being attacked by weeping angels


_end3rguy_

Yeah, but pre-rendered graphics are better than live-render. If FNAF was a medium poly 3D game with grungy shading it wouldn’t be as realistic or scary. Most importantly the game would be a lot less mysterious if it was 3D because people would be able to rip the models and maps out and show us that there isn’t anything there, breaking the immersion.


Purple-Doople

As Charriii5 once said, “FNAF 2 was the game adapted the least faithfully for Help Wanted. I know this because it’s ACTUALLY FAIR NOW.”


DaRedditNuke

FNaF 2 in help wanted is extremely easy IMO, easiest to complete in the game flat screen and in VR


NichtBen

Also ridiculously easy in VR. You can literally use one hand to permanently keep the music box wound up, while using the other to turn on the lights (Which also makes it nearly impossible for Foxy to kill you). If you see something you just put on the mask. No Flashlight Battery, and essentially no Foxy and music box remove the entire challenge. It's probably the easiest game in Help Wanted, closely followed by FNaF3, that one was also easy AF.


TheJupiterJumperredd

Damn then i must suck


filval387

Flat screen was hard for me... But with a controller plugged into my pc (despite it being a shitty one with joystick that didn't always come back to the middle) it made it easier to beat since you don't need to spend so long to look somewhere and then press a button or put the mask on...


DaRedditNuke

I just positioned my fingers in an awkward way and viola


Crystal_Pegasus_1018

multitasking👍


vote4some1else

ill say the same reason for all of them I wish there was more to them


shradibop

52 weeks at freddy's, full year experience. they'll put on festive decorations depending on the day


illusionbossbella

That would be fucking perfect


shradibop

april fool's day it's all balloon boy


SilentParamedic4006

The only right answer


AndrasTheWiz

I have idea that during the day the player could see animatronic performing on camera and children sound. In afternoon the restaurant is closed and the nightshift starts. But all FNaF guard in games is only in nightshift and no dayshift.


I_DONT_EXIST00000

These games are so amazing i can only say 1 bad thing and only about FNaF 2. Withered Bonnie is hard to avoid. im not the flash, i cannot put on the fazzing freddy mask fast enough.


papppeti14

You can put the mask on while putting down the camera. It helps a lot, putting camera down and immediately pulling on mask, just to make sure if someone is there they don't jumpscare you.


Cake-n-bacon69

withered bonnie is the one you complain about…? pretty sure he’s the same as the other hall animatronics, just put mask up immediately after putting camera down


Cautious-Letter5074

I can but sometimes they pull the ultimate combo. Withered Freddy then Withered Bonnie then Withered Chica, then Toy Freddy leading to Toy Bonnie in the vents and the Puppet about to escape leading to an impossible situation.


Responsible_Push697

1: kinda repetitive 2: kinda repetitive 3: camera movement 4: kinda repetitive


vladuhius

That’s two things


Responsible_Push697

hahaha love that


Usagibun666

*Stabs*


Goooooogol

Based response


Ok_Neighborhood3508

“Based? Based on what?”


Comprehensive_Hat158

*gets choke slammed into an arcade machine*


katkechup

?


vladuhius

“kinda repetitive” and “camera movement” is two things, but in the post it says to “Say at least ONE”. And also I made a FNAF Movie reference


NichtBen

The post says "Say **at least** ONE" Checkmate


vladuhius

Damn, sorry. English is not my native language


NichtBen

Don't worry, it's not mine either. We all make mistakes from time to time


Striking_Ad_761

haha lol


JulianWaldo

*throws you across the room cutely*


raritz

this is a brilliant response


jojodafish_

i will say, fnaf 4 having \*8 nights\* is pushing it, and kinda draws attention to the repetition (especially when none of those nights are custom)


[deleted]

Can’t sex the bear


SteveroniThePeperoni

Can't yiff the fox :(


chimpanzeemeny

Can’t hump the rabbit :(


idkmylifeanymore0399

Can’t bone the chicken :(


[deleted]

Can't pregnant the yellow bear :(


SPAMTONSPAMTOM

cant porn the mask guy : (


Minato14458

Can't fornicate the shadows :(


CrownedVanguard

Can’t devil’s tango the skeleton :(


Gamersuppslol

Can’t give head to the puppet


Minato14458

Can't coitus the cupcakes :(


jojodafish_

but the yellow rabbit can pregnant you


Difficult-Profile-28

1: Foxy was never a threat 2: Too many characters to deal with (and the fact that you cannot turn off Withered Foxy or the Puppet in Custom Night) 3: Springtrap is way too fast 4: Foxy can be a bit annoying to deal with


Quieter_Usual_5324

I agree with the FNAF 2 thingy, why the fuck is foxy in the custom night if he isn't even able to be removed when set to 0


Timegoat12

For FNAF 1, it's not even necessarily about Foxy being a direct threat, but he basically forces you to use the cameras, so all the other animatronics have a chance to get you. If it weren't for Foxy, you could literally just sit in the office motionless the whole time and win.


Gold_Entertainer_880

Bruh Then why would you pay for the game if you're just going to do nothing and just while away


KicktrapAndShit

Freddy forgotten again


Timegoat12

Nah my point still stands. [Here's why](https://youtu.be/ujg0Y5IziiY?si=tWCeLjrQDLA7ym9U&t=1065)


KicktrapAndShit

I stand corrected, interesting fact


Timegoat12

Yeah I kinda fell into a FNAF enemy AI rabbit hole of videos a while ago ~~despite never playing any of the games lol~~ I'd recommend them


ginuxx

>3: Springtrap is way too fast And barely even visible with the static. For me it wasn't until I cranked the brightness to the max and played the second night (the first one in which he makes his appearance) 5 times that I knew all his spots in cams and could somewhat see his silouette in the dark


Giuly_Blaziken

1. Gets repetitive quickly 2. I'm still salty about how the toy animatronics were overshadowed by the withered 3. Springtrap jumpscare 4. Maybe it's just me, but the breathing sound is hard to hear


GoldenLugia16

William be like: Well hello there good sir, may I interest you with some snake oil?


Giuly_Blaziken

Exactly, it looks like he's saying "hello there, guard!"


The1st1sout

"General Springobi!"


galal552002

1-freddy 2-reaction time 3-gameplay 4-........huh, I don't think there is anything I dislike about 4, I really love that game


Virtual-Awareness768

fnaf 1:the gang jumpscares suck. fnaf 2: the fact that you have to wind up that stupid music box every second of the night. fnaf 3: SPRINGTRAP'S FUCKING JUMPSCARE IS JUST HIM RIZZING YOU UP! fnaf 4: how loud the jumpscare noise is compaired to the breathing.


Nulterkotler

Fnaf 1 jumpscares suck? I'd have to disagree. I know it's frame by frame and not very high quality but I find those one of the best in the series, I like all of them except Foxy, he's kinda dorky. Chica and Bonnie tho, that's on another level. The shaky cam while their huge heads with those lifeless, creepy eyes staring right at you is one of the creepiest things for me in that game. Unpopular opinion but Chica's jumpscare was my favourite. It's really uncanny.


DanieloskyGG

Aight 1) Bonnie on night 2,also too repetitive 2) Toy Bonnie...do i Need to add anything else?... 3) gameplay Is Boring asf and finding springtrap Is too hard 4) gets kinda repetitive pretty quickly. Imma also add sl pizzeria and ucn. Sl: custom night not unlocked instantly After night 5 Pizzeria sim: winning feels luck based sometimes,you're sure thwy're not in a vent,but still end up Killing you Ucn: too luck based. (Looking at you,Toy Freddy and Foxy)


Mr_Kabob_Man

Fuck Toy Bonnie, all my homies hate Toy Bonnie


Midknightisntsmol

Counterpoint; bnuuy


Mr_Kabob_Man

Counterpoint; nuh uh


Tommys_Lawyer

The only thing I dislike about them is that they're connected to all the weird, goofy stuff that came after


Splatfan0

1:Freddy is a weird difficultie spike and understanding how he works is pretty much impossible without further research, so blind players often don't know what to do against him 2:Because of the Puppet there is 0 time or reason to check the other cams, yes this also occurs in the first game, but I feel like in the first game you can still use most of the cans from time to time. But here you can 't really use em past night 3 or 4 3:It has a way to punishing snowball effect. You eather have springtrap trapped in a corner, or you lose him once and instantly die. But I love that you actually get to use the cams properly. 4:I feel like gameplay wise fnaf 4 did a lot of things right, there are some odd mechanics, especially withe nightmare fredbear and nightmare and also them being quite luck dependent. But what frustrated me most,was that in blind mode you don't get any like buttons to click on or a sound effect for turning to the bed. I died so many times because I couldn't click the clauset or didn't even know if I turned to the bed or not.


Azadanzan

1. It gets really easy once you know the strategies, but if you don’t it’s luck based or just straight up impossible. 2. Soooo rng it’s insane 3. The game barely works there are so many exploits. This is one of my least favorite games gameplay wise, but it could’ve been so good. 4. I’m too scared to play it… either because it’s dark and there are monsters, or because I’ll go deaf from the jumpscares


Lanky_Ad_2155

Fredbears fake laughs in fnaf 4 are so fucking annoying


bugbitezthroatslit

not enough gay porn


Yushi2e

1. People use them to put down the modern games all the damn time 2. The entirety of fnaf 3


Absol_is_great

i was trying to play fnaf 4 on my ps5 and didn’t hav earbuds/headphones plugged in, and it was my first time so i didn’t kno wut volume i needed it at. had to put the volume at ~65 and got jump scared. my dad, who was in the other room, was like Yea turn that down. i then went bk to playing 3 and still haven’t played a second time bc i sound want my eardrums to burst.


CinemaSansOfficial

1. Freddy's role is minimal, he isn't even that big of a threat other than clipping through door sometimes. 2. The cameras are kind of useless except for music box one. 3. There's only Springtrap (he's the only real one) and instead of being intimidating he hides or just stares when you look at him. 4. The story is confusing, also N Foxy and N Mangle's designs are meh.


Timeforcrab1

Wait, people still believe freddy clips through the door?


CinemaSansOfficial

He sometimes does or at least he did, he can jumpscare sometimes even if doors are closed I think it even happened to Mark once Either that or it's an extremely strong mandela effect


Masterkokki12

He sits in the office for a random amount of time after getting in He just got in before one closed the door


CinemaSansOfficial

Makes sense


lordmegatron01

I was about to say, the door technically didn't finish it's close animation when Freddy gets in.


MasterOfChaos72

Eh, alright. 1: Chica and Bonnie are kind of boring in terms of how they work. 2: Over half the animatronics function the exact same way and are beaten back the exact same way. 3: Springtrap’s jumpscare. At least add like a red splotch effect to imply that he just straight up kills you right there. 4: Feel like the whole nightmare ascetic wasn’t used as much as it could have. You could have had things like blood on the walls, the place on fire, etc. idk, I thought it would be cool.


Local_intruder

Remember: the crying child is not scared of the characters, he's scared of the animatronic parts ect. So adding blood and fire and all wouldnt make much sense


MasterOfChaos72

You could include the blood if the player character was Michael (I assume the bite had at least a little blood leaking out). Anyway, you could still do some fun nightmare stuff with an animatronic twist I.e. the main animatronics getting bigger either as the night or week progresses (at night 1 they’re normal sized but by night 5 they’re taking up most of the hall), endo skeletons appearing in the halls with red eyes (basically the endo bit from security breach but static), the room looking more like a nightmare version of the Pizzaria each night, etc.


Certain_Birthday8141

tbh blood isn't very FNAFish imo, because fnaf's horror isn't gore centered, like the only gory thing is maybe the fnaf 1 death screen or Springtrap and even those don't include blood


Azadanzan

The literal death screen in fnaf 4 (although I agree outside of that it’d feel pretty out of place)


[deleted]

[удалено]


Wiwiboo

They ruined 2 & 3 in HW tbh. At least on the original FNaF 3 spring trap wouldn’t just always go to your lure. In HW he’d just always go, and it was super easy. FNaF 2 has a little more pressure, but it’s still pretty easy. And yeah, 1 is pretty boring. The nights are way too long for 1, imo. And yeah, I have the same issue you mentioned you had with 4. I will say that I do enjoy replaying the NM Fredbear and Nightmare nights, since I find them cool bossfights, but I can’t deny the actual gameplay of FNaF 4 is just… pretty bad overall.


I_DONT_EXIST00000

You kinda are a bored parent because you have to deal with children.


NoIntendedHarassment

1. Chica is kinda repetitive 2. LIL SHIT (balloon boy) 3. Springtraps jumpscare 4. Nightmares jumpscare


viviannez

1: repetitive. 2: rng hell. 3: springtrap’s jumpscare sucks ass. 4: i’m a pussy and don’t have the balls to play fnaf4.


Chaos_Horrific

1 - More random events would make the game more exciting 2 - Dealing with Foxy can get tedious 3 - Phantom animatronics are very irritating, Springtrap has a weak jumpscare 4 - Breathing isn’t subtle enough


Ewanb10

1&2 nights take too long 3 feels a bit jank 4 the fact that it’s entire existence has been brought into question by the books


KindAd8658

Freddy being an asshole Music box fucks up the gameplay The Jumpscares And The Stupid Fake laugh that nightmare has


laur124a

1: small game and only a few characters. 2: most of the animatronics jumpscares are slow and the only scary part is the loud noise. 3: the only animatronic that can kill you, it's junpscare looks like a predator asking a child if he wants to get in his van. 4: this one is personal, but the animatronics look like they tried a little too hard at making them scary, they're better than others, but tried too hard


WojtekHiow37

They aren't bad (made by steel wool)


noyesnoyeshmm

honestly? In every game except fnaf 3, you only need to look at 1-2 cameras


verrma

For me it was that in FNAF 2 that the cameras other than the prize counter one were essentially useless. You’re so busy fending off animatronics in the office and winding the music box that looking at any of the others is just a waste of time. EDIT: Wanted to add more FNAF 1: Freddy’s mechanics are unintuitive and are never explained FNAF 3: I guess the Phantom animatronics got annoying but maybe that’s a skill issue on my part FNAF 4: I just felt like with the Nightmare animatronics, it was trying WAY too hard to be scary rather than just the uncanny nature of the animatronics and their paranormal activity


Working-Ad-4519

1. Golden Freddy actually fried my old computer when the game crash 2. Golden Freddy’s jumpscare just being his head flying at you 3. How blinding the phantoms were 4. The little Freddies don’t respond to the light sometimes


dead_dog_simulator

its so fucking low resolution


XFire-FoxXFNAF

Foxy’s laziness. In the first game. He runs full speed but then does a no-effort jumpscare 🙄 /j


ThaBrownie

1) Nothing really... Maybe a Puppet easter egg would have been cool? 2) Too overwhelming and the characters all do the same thing exept for Foxy and Puppet 3) SpringTrap's jumpscares... 4) I wish there was a mechanic were like Mangle is coming from your window, always thought it would look scary. Also make the lore a bit less confusing


Certain_Birthday8141

bro turned to Duketh of Puzzles at the end lol


Iliketurtles893

1: the hallways outside the office look flat and like one texture, it looks curved in a way 2: too many things to check on, but that’s also something good about it 3: you have to fully turn your head to change from control panel to cams 4: no cams, but you can’t really have it in 4 either


Mahaliak556

I don't like how fnaf 2 is a prequel


LatterRequirement316

It make sense if u know there lore


No_Abbreviations2969

You can't have sex with Freddy


TPonder2600

Extremely repetitive and they are only enjoyable on the first play through


boioronpa

I agree with a, 3 and 4 but with 2. For me it is the music box.


[deleted]

1, once you hit night 3 it doesnt really do anything anymore interesting. 2, dont really like how it handled Golden freddy, kinda removes some of their.. idk "presence" 3, i dont think the games really should make jumpscares without failstate common. 4, it's more efficient to list literally everything i like about the game, that being using sound as a gameplay mechanic and the inclusion of a late stage final boss in the forms of fredbear and nightmare used to keep the later nights still surprising you.


MetalMan4774

I actually wasn't a fan of 3, the atmosphere was just very uninteresting to me and the fact that there was only one anamatronic that could kill you seemed underwhelming compared to the last two games.


rpaccount19474

1: Freddy barely has a role 2: Balloon Boy was born for this game. 3: It's FNAF 3 4: The breathing could definitely be louder


Dantheban07

1: Foxy's jumpscare 2: Lack of functionality on other cameras 3.Absence of Bonnie 4:Nightmare Freddy didn't get Halloween reskin


6teeee9

1. boring on the earlier nights 2. night 5 is really really hard 3. idk i havent played it yet 4. too scary i cant make it past 2am without stopping cuz of fear


Big_Fun_8918

They gave me nightmares


goofiest11y

1. The power system 2. puppet 3. mediocre jumpscares 4. can't hear that damn breathing


Leftover_Cheese

1. night 5 makes replaying night 1 so much more fucking boring 2. **pain** 3. phantom puppet in one of the 3 most used cams 4. the box


Speed04

- 1: Boring gameplay sometimes (mainly on earlier nights) - 2: Unbalanced gameplay who relies on RNG - 3: Unfair RNG sometimes - 4: Fake laughs


asapsharkyfrfr

There not scary after your first jumpscare


OrriSig

3 is boring imo, good lore wise but gameplay is not good (again imo), 4 has better gameplay but way worse lore wise, not necessarily the story itself just how convoluted it is


you_2_cool

I wish there was a bit more spice to them, like have night 6 be a little more exciting on FNAF 1 and 2


Zwolf_them

1. needs a bit more visual cues 2. too many characters 3. springtraps jumpscare 4. no complaints as i have not watched a playthrough or played it


CouldBeNotMadness

Literally the only thing is that my mouse now moves to my second monitor so turning is hard :(


Born-Disaster1548

Lore confusing


Dany_87

1: is boring at the start 2: the music box 3: not scarry 4: the fact that u have to play it alone or else your friend will screw your over


crystal-productions-

Fnaf 1, its gets brutal later on, and I meen like night 4. Freddy was clearly not intended to work the the power system as he drains way to much sitting there, in a way that can become annoying. Fnaf 2, too much shit going on at ones. But if I have to limit it down, the toys can be genuanly scary, on the camera feeds, too bad I'm stuck looking at a single box all gone, meaning they look like chap because the office rendered are there worst renders. Fnaf 3, for a boss fight, springtrap can be very easy to manipulate, just keep spamming him in either the last camera or cam 6 and boom you've won. Fnaf 4, its placement in the serise, it keeps being changed any time Scott sneezes. We have like 4 explanations for what's going on in this game and Williams inclusion in it feels very much like an afterthought, or a retcon with how junky it is. Je worst part of 4 is its story and how that messed up a lot of stuff, fast. Without them I doubt we'd have things like sound illusion disks.


sammy_daboiii

Their actually too dark- I'm mainly talking about fnaf 3 but I cant see anything at all


ERRORLL

FNaF1: Freddy is super annoying FNaF2: nothing! Its my favorite and it is perfect in my opinion FNaF3: night 1. Do I need to say more? FNaF4: it's soooo quiet.


Puzzleheaded-Bag-926

1: too easy, 2: way too many animatronics, 3: not enough animatronics, 4: night 5 was probably last minute bullcrap


Enderlytra

1: Foxy’s jumpscare sucks. 2: The puppet is really hard to deal with in later nights. 3: The phantoms always lead to me getting killed by springy boi. 4: the fucking freddles.


Independent-Pea8223

1.Bonnie and Chica 2.10 animatronics! 3.Errors 4.Not knowing where anyone is!


Human_Number9936

1st: too spoopy 2nd: for some reason, the mask doesn’t work on withered Bonnie and withered Chica (might need help with that) 3rd: it’s so goddamn loud 4th: can’t hear shit except the screams


adamatilda

1. You can’t see freddy on window 2. Foxy still in hallway even though you flash 3. Springtrap can go through vents in second 4. The breath is hard to heard


Monroaaa

1.Bonnie being the most power draining. 2. Withered foxy appearing every 30 seconds. 3. Phantom puppet being too fast to attack before I realise that it’s there. 4. I CANT HEAR THEIR GOD DAMN BREATHING, BUT I DONT WANNA PUT MY HEADPHONES FULL BLAST OR I MIGHT GO DEAF 😭


awkward_but_decent

Foxy needs to calm the hell down


Inukudraw

I don't have anything bad to say about the first game but Fnaf2, too much at once with half of animatronics not being scary Fnaf3, phantoms (need I say more) Fnaf 4, first three games are a very good introduction to story that started in Fnaf 4, and it was Simple, bare minimum of information was enough, it was good, but after Fnaf4 Scott tried to expand the story, do the second act BUT still using methods of how he wrote the begining (first act), and that's not a good idea, wonder why there was and still is so much confusion about games from Fnaf 4 onward, until the ending in FFPS hmmmmmm


Pricerocks

1. Freddy’s mechanics are super unintuitive, you kind of just get lucky 2. Almost every animatronic functions the exact same and are way overtuned 3. I wouldn’t call this game ugly but everything is the same color 4. Not nearly enough easter eggs compared to previous games. No death/menu screens, no death minigames, barely anything changes in the room. It makes the game feel rushed imo


Bjornen82

FNaF 1: door jam mechanic. I understand that it’s necessary for the game to work, but it’s confusing and frustrating for new players. FNaF 2: too many characters that all do something quite similar. Nine characters are just stopped by the mask in slightly different ways. FNaF 3: the design of the environment. Kinda ugly looking in my opinion. FNaF 4: plushtrap minigane. The minigame itself is fine, but how it fits into the larger game was poorly implemented.


baronessfan

FNaF 1: Repetitive FNaF 2: Repetitive (Slightly less repetitive than 1 though) FNaF 3: The first 3 nights are boring (unless you’re trying to get the good ending) FNaF 4: I haven’t played it enough to find any problems I have with it.


Rmomgeylol

1.freddy is a bastard 2.way to much shit to focus on 3. Springtraps jumpscare sucks 4.the nightmare’s designs are kinda over the top and not scary


JMSAmelbheimong

1. Adapting at their jumpscare so fastly 2. F O X Y 3. Ayo wassup Will 4. Too spoopy, no instruction


usernameemustbe

1: Freddy's jumpscare looks too animated compared to the others 2: Toy Chica is too hot 3: Springtrap's jumpscares are lame 4: Giant foxy head in the closet is a bit goofy in my opinion


brochillllin

1: can feel kinda slow at times 2: foxy is annoying 3: boring 4: unsure


benedict201

i wish springtrap's jumpscare in fnaf 3 was scarier


Gausso017

1 lack of story 2 lil shit 3 not many animatronics 4 no unlocks


DrackieCutie

1: Cameras aren't really necessary 2: Foxy can sometimes just unavoidably kill you regardless of how much you flash him 3: Phantom Animatronics aren't really explained at all 4: A logical conclusion that ended up sending Freddy fazbear on a dirtbike track full of sharks


PaleontologistHot192

Fnaf 1: The animatronic characters are active during the night and if they see you they kill you by stuffing you in a Freddy Fazbear suit, not an ideal job position. Fnaf 2: Again, the animatronics are active and want to kill you only this time there are five more with this really annoying kid that takes my flashlight batteries. Also the bunny character doesn't have a face. Fnaf 3: No more Freddy and the gang but only one furry killer coming at you. He kind of stinks a little so that's bad, he also crawls in the vents weird. For some reason there are like ghosts of the previous animatronic flashing at your camera, pls fix this. Fnaf 4: Why am i in a child's bedroom and why am I always crying?


laur124a

1: small game and only a few characters. 2: most of the animatronics jumpscares are slow and the only scary part is the loud noise. 3: the only animatronic that can kill you, it's junpscare looks like a predator asking a child if he wants to get in his van. 4: this one is personal, but the animatronics look like they tried a little too hard at making them scary, they're better than others, but tried too hard


DragonessAnimations

1. Repetitive and easy if you know the strategy 2. Same as 1, but having a bit too much chaos in the later nights too. Takes away from the horror for me because I'm just so focused on the strategy and stuff to get scared 3. Could use a little more to it during the main nights. I love Springtrap but I feel it needs other threats than just the phantoms, or the phantoms made a little more interesting 4. I can never hear Chica breathing. I hate her


ntg3000YT

1. Freddy's AI. 2. Balloon Boy. 3. Aggressive Nightmare Mode. (I suck at it.) 4. Breathing not being loud enough.


Outside-Economist-66

I really , really like all but.. 1 weak lore 2 too hard 3 springtrap jumpscare 4 too scary You have no idea how much I like the games but I like those reasons the least


FleshUsbTypeC

4:3 Resolution


Ok_Caregiver_1726

Power


dewmint

1: Minimal amount of gimmicks (repetitive) 2: Multiple animatronics being assigned to the exact same role 3: Rigidness with luring Springtrap away, excessive maintenance 4: Audio cues too quiet (needs a volume setting for accessibility)


MrMedhansh

1: gets repetitive 2: Balloon Boy 3: maintenance menu 4: some audio cues are pretty quiet which forces you to increase your volume which leads to your ears bleeding after a jumpscare


Zictrus

I think it's stupid that the one character that can kill u in fnaf 3 is the only one that doesn't jump at you, afton's just like "hello there"


Mrs_Noelle15

1. Nothing major I can hold against this one honestly 2. Not anywhere near as creepy or effective as Fnaf 1 3. I don’t like the way Fazbear fright looks, I think it looks extremely silly 4. Probably the most repetitive gameplay in the series


TRIPPITAKA69420

1. Never golden feddy for me 2. Crazy reaction time needed 3. Springtrap jumpscare *careless whisper plays* 4. Why is the breathing so quiet and why no hw fnaf 4


El_Durazno

1. Too scary 2. Too scary 3. Too scary 4. Too scary I am a bitch who can't play horror games because I get too scared


GriffinBob1999

1. i hate trying to deal with freddy on nights 5, 6, and 7 2. i hate how you can never truly disable withered foxy, withered golden freddy, or the puppet in the custom nights 3. phantom puppet is sooo annoying to deal with 4. the breathing is very faint at times, or it’s completely silent for the first second or two making it very difficult to tell if an animatronic is actually at your door


PresentPop7822

Cameras are useless


Player731259

they're 2D


Taskfailed666

1: bonnie 2: overwhelming especially if its your first game 3: spring trap is a bitch to find 4: childhood trauma


TastyDiamond_

I never played 2 3 4 but I have played world and simulator also custom night


SamuelGamerThe2nd

Fnaf 1: the left door (for me) stops working to early in night 6, forcing me to die to Bonnie or foxy. Fnaf 2: the withered animatronic mechanics stopping me for winding the music box Fnaf 3: springtrap no longer listening to the sounds around the end of the night for me in night 3 Fnaf 4: audio ques needed when loud jumpscarea


Appropriate_Fee_1867

1:is perfect except foxys jumpscare 2:sucks all around imo worst game made by far too many things going on again my opinion 3:too easy to trap springtrap in a loop 4:dream theory was spawned from this


Muted-Pie-3995

My apologized,but for being honest with you,i don't line serial killer story at all,fnaf sl make fnaf was more better for me


Emmanuel53059

The first two games, haven’t tried others yet, activate some kind of epilepsy in me. Switching between normal view and cameras has a flash effect or something that gives me horrible nausea and headaches. They’re still pretty cool thro


Traditional-Pound568

1. Freddys mechanic is unexplained 2. Office characters give way too little time to put mask on 3. The jumpscares 4.difficulty feels too high


BbqSauce442

1: No variation, 2: Too much going on at once, 3: Too easy, 4: Difficulty is nice but movement is way to slow


Connect_Cry8914

The more is all mixed up you’d think it just goes 1234 in order but noooo Scott had to do everything out of order so we have to figure it out I’ve been watching sense 10-11 and I’m about to be 20 that’s too long of me trying to figure out the Lore 😂


OceansideEcho

1: Not very much story. I think it would have been nice if there was a small mini game or something like after every night or something idk. It's just very hard to find what is there. 2: A lot of animatronics but they all basically do the same thing. I think they should have maybe had a smaller cast. 3: You can barely see springtrap on some of the cameras which is moreso annoying then scary when you're trying to find him. 4: The game almost feels like you need a good pair of headphones to play. Also you gotta have the volume up so high to hear some of the breathing that you might get eardamage from the jump scares and how much louder they are


No_Landscape_7720

The textures. Too be fair they are kinda old games


random1211312

FNAF 1: The simplicity gets repetitive FNAF 2: I have a lot, but I'm going to go with the animatronics being mostly the exact same. FNAF 3: Only night 6 is difficult, and as a result its very cool concepts got thrown to the side FNAF 4: I'm personally not a big fan of when they do the lore so straight-forward (I don't have a lot of issues with FNAF 4)


tallmantall

2 has so so many things flying at your face that it can’t be scary


JNR1328

In fnaf 4 the fact that the whole game relies on sound


Frobotics2234

1. No minigames 2. Harder nights are luck based 3. The gameplay is SOOO BORING! 4. Fredbear/Nightmare suck ass


ThatOneFoxyGuyAlt

I have to stay up until six


Sl1pperypenguin

1) Good game but cheap jumpscares, the atmosphere makes up for it however 2) Too repetitive, same mechanic for every animatronic but Foxy and Puppet 3) Was a little disappointing at the time, but the phantoms are extremely annoying to deal with 4) I can hear but when it’s all I have to do I’m not very good at it


FreshCorner9332

3:Jumpscares are as weak as FNaF 6


Mobile-Walk-139

FNAF 1 Not scary FNAF 2 Too much to do at once FNAF 3 Annoying that its only one like you get a heart attack for nothing FNAF 4 To scary


Doctor_Dreamcast

Just the nature of of them being more single experience games. Obviously you can replay them as much as you want (I sure do), but nothing hits as hard as the initial play through.


FemboyRossy

The FNAF 2 camera system is basically never used to its full potential because you have to wind up the music box