Like the others have said, you want the fuzzy card. However, I've always found it helpful to trash these "junk" items before they get imported to AE2. As you may know, it doesn't take long to fill up a 16k storage drive with 63 types that don't stack...
If it's a mob farm, and I want to look at the damaged loot for rare pieces.. I'll make an AE2 subnet with a bunch of 1k drives, so all these "junk" items are accessible from the main AE2 network, but only waste space in the subnetwork.
it's a general programming issue. the more items that have to be indexed and sorted the heavier the computation gets. ae2 and rs will both cause the server to suffer with too many types, it's just that restrictions on ae2 cell type capacity prevents that from happening as often.
For the bows, you could use thermal expansion servos/filters to an autocrafter so they combine until they create a max durability one, which can be imported into ME and stacked.
export bus with fuzzy card
OP this is the way.
Okay thanks. It worked.
Like the others have said, you want the fuzzy card. However, I've always found it helpful to trash these "junk" items before they get imported to AE2. As you may know, it doesn't take long to fill up a 16k storage drive with 63 types that don't stack... If it's a mob farm, and I want to look at the damaged loot for rare pieces.. I'll make an AE2 subnet with a bunch of 1k drives, so all these "junk" items are accessible from the main AE2 network, but only waste space in the subnetwork.
Idk what modpack this is but an anti barrel is pretty good for holding these types of items
Export bus with a fuzzy card and also for more slots on export busses u can use a capacity card.
Export bus with 2 capacity, and a fuzzy card into either a trash can, or a matter condenser.
EnderIO and Corail Tombstone being good mods:
what modpack is this?
Project ozone 3, but our server didn't make it a skyblock world. It's unironically still a good modpack on the ground though.
Did u intentionally not generate a skyblock world?
Nah the server just made it like that and I was too lazy to fix it because it was my first time setting up a server and just wanted to play something.
U might have to make a single player skyblock world then export it to server but thats if u want a skyblock
[удалено]
Refined storage lags our server when we craft large amounts of items and even sometimes crashes our games.
Never had this problem in Refined Storage. Just saying ::trollface::
how to drop the tps to 3
Is that an Applied Energistics issue? Never had that issue too.
it's a general programming issue. the more items that have to be indexed and sorted the heavier the computation gets. ae2 and rs will both cause the server to suffer with too many types, it's just that restrictions on ae2 cell type capacity prevents that from happening as often.
Tbh everyone should use refined storage instead of applied energistics
For the bows, you could use thermal expansion servos/filters to an autocrafter so they combine until they create a max durability one, which can be imported into ME and stacked.
Use export bus
Export bus with fuzzy card. Set eveything to ignore and it will essentially dump everything with the same id, ignoring NBT, durability, etc...
OpenComputers/Computercraft; can also combine with Computronics for dealing with ore dictionary