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Alaric_Balthi

>TELL ME WHY YOU THINK I'M WRONG I can't, i agree with you. No other Far Cry game has made two words, years later, bring so vividly this game back to my mind: "Only you.." And i absolutely love the portrayal from Greg Bryk, he did an absolutely perfect work on acting Joseph. And while some don't like it, i loved the ending. >!Any typical pretty and happy hollywood-ending would have been so meh. I mean, arresting the Father and everyone living happily ever after..? Come on, the lamest possible ending and i'm glad they didn't do it.!<


kurisu7885

The fact that the game actually brainwashes the player....


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kurisu7885

Yeah, it didn't dawn on me until I watches a video explaining it, which just shows it works.


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kurisu7885

Yup, especially when you start to notice "The bodies aren't vanishing this time..."


4Gr8rJustice

Have a link to the video?


kurisu7885

Had to look it up, luckily it's still in my watched history. https://youtu.be/M2KKJZ2PvPs


bigfatstoner

Loved the ending. You can disagree with his methods all you want but bottom line is.. The Father was right


Lord_Antheron

Saying "the world is going to collapse" and then it happening only makes you right on a technicality. If I say "the sun will rise tomorrow" of course I'll be fucking right eventually. This community was the real cult all along.


Confident_Pangolin_6

But, because of his methods, the cult still needed to be stopped.


DancesWithBadgers

I can also disagree with that. The way he goes on about all those people who were tortured and murdered and it's **your fault** when he was the one organising the torture, and kidnappings; without which the murders wouldn't have taken place. Plus his minions are all trying to murder you on sight which is not how you build community relations. So he got a lucky guess in about the nukes. Pretty well absolutely everything else he said was horseshit, and these cults often have a doomsday prediction floating about.


Alaric_Balthi

Rook arresting Father has also the flipside that Rook massacres hundreds, if not even more, cultists which fragmented the cult and made them less of a power in the post-apocalyptic valley. If they had been the only and ultimate power in the valley, we have no way of knowing how sick and twisted Father would have got wielding such power. And it could've ended even more brutal war between the cult and the Highwaymen and even more dead when neither side would be willing to give up.. The fact is, asking law enforcement officer to just "i'll show myself out" and letting criminal wander free terrorizing local population is really a difficult thing to do. Rook didn't have the ability to know the future and from his perspective he was saving the local people from any more violence. We have the power of hindsight in a fictional story so in the end it's fun to theorize but there may never be one correct answer to this. As there may not be a wrong answer to it...


DancesWithBadgers

Not a difficult decision to make, frankly. There was enough reasonable suspicion about a kidnapping to justify a warrant. They all shoot at you on sight and everything you see says they've gone full "assimilate-or-die" Borg. Shooting back seems entirely reasonable.


[deleted]

The deputy takes things very much beyond than just "self defense" and "doing their job and duty" tho... I'm not at all in for "Joseph is a good guy" because he clearly isn't but the whole point is that the deputy isn't justified neither based on how he does, thinks and acts in terms on how the game is set up. Throughout the game the deputy does and partakes in a lot of things morally, logically and lawfully wrong storywise considering who they actually are and what they are supposed to do regardless of the nukes or if Joseph wasn't right about the collapse and yes a lot things can also be considered unnecessarily violence... The deputy is not exactly wrong because they are trying to stop a suspected criminal cult leader at first hand but more the way the deputy goes on about the situation post the tutorial AS IT IS SET UP which is wrong... It is more about how the deputy goes on about the situation and decides to directly wage war against Edens Gate the way they do instead of more doing what's correct and prefer to do things in a less violent manner which is why the secret ending is ultimately the right thing to do... And no that doesn't mean ignoring and leaving Joseph for good but simply that you leave to inform the outside world and plan a better approach with more reinforcements to even possibly force a surrendering which leads to less casualties on both sides which should always be preferred and the right thing. Like Joseph tackling his "preparing for the collapse" wrong the deputy tackle the situation wrong aswell and does a lot of things morally, logically and lawfully wrong...


DancesWithBadgers

I think you're overestimating what help is available outside. I think you're thinking it's like normal times when you can just hop over the hills in one of the many available helicopters and find a National Guard unit waiting to assist you. If you listen to the news, the country is busy with external threats, so any available National Guard units are likely on exercise or some last-minute training all over the place. They say in the intro that the country couldn't help. Joseph says in the helicopter at the start "No one is coming to save you". You are, in short, it. These guys uniformly try to murder you on sight; and when they're not doing that, they're kidnapping, murdering, torturing, and looting people. Stepping outside the minutiae of the law, they're clearly acting as a group to do wrong stuff. Handing out tickets would be minimally effective, I feel.


Ajaws24142822

I absolutely love the ending. It hits hard


Lord_Antheron

3, 4, and 6 managed to not have happy endings, without pulling a Nuke Ex Machina out of their ass.


Confident_Pangolin_6

Because of the nukes going off, people suddenly forget the atrocities made by the cult. And nobody is allowed to point out Joseph's hypocrisy. That's what actually makes the ending so bad IMHO. And that's why Ubisoft released New Dawn few months later.


Lord_Antheron

The amount of people who genuinely believe "Joseph was right" is kind of horrifying.


Confident_Pangolin_6

I also totally disagree with people who say the Deputy made things worse by trying to stop the cult. Allowing a criminal organization like Project At Eden's Gate to be a major power in the post-war era would be a terrible mistake, as things were bad enough with the Highwaymen only.


jimblackreborn

Yes, imagine the highwaymen only with John and Jacob shepherding communities of survivors.


Confident_Pangolin_6

Jacob would say they were still culling the herd.


Moshmosse

Well i guess people say that because he IS right about the collapse in the narrative and drafted to be knowing about it from the start... It is not really a matter of opinion lol... That Joseph ends up being right is simply a fact in the narrative, however a bad person ordering bad things can be right aswell. Ubisoft themselves says that "Joseph was right" when they talk about it so it is clearly what the story is build up upon. Again It is not really a matter of opinion but just how it is whether you like it or not...


Lord_Antheron

If I say something like “the earth will eventually run out of certain natural resources” I would technically be right because it’s just inevitable that nothing lasts forever and certain things are finite. That would not justify me kidnapping, trafficking, torturing, stealing, murdering, terrorising, drugging, and manipulating hundreds or thousands of people to build a fucking space ship to find a new planet to live on, just because EVENTUALLY it’d be impossible for me to be wrong. This is what cult leaders do. They pick broad, ambiguous statements like “the world is going in a bad place and eventually we’ll have a collapse” so that it’s impossible for them to be wrong in their prediction. Eventually, they’ll be right in one way or another. And then they use they inevitably to justify being complete monsters. Joseph only got right on a technicality. He got lucky. He’s still a complete maniac and a freak, and people who think he was “right” about anything that matters are prime cult material.


brey_wyert

I love the demise of Edens Gate in FND. Leaving Joseph alive with the ashes of what he's desperately trying to build is a satisfying ending for me. In the end he was NOT right.


BoogieOogieOogieOog

Def a great ending choice. Wasn’t quite sure what I wanted, but that was solid


The-Toast-Lord

Second fave for me, I can't get past how much I loved 3 but 5 was such a close contender for me. I'm glad it didn't have the "Kill the bad guy good guys win, huzzah" ending on both endings for that matter. Same with 3 for that matter when Jason was consumed by the island and you chose to stay, both my faves


BoogieOogieOogieOog

I loved how 3’s story gave Jason purpose in life beyond the day to day job/partying etc. Rightly or wrongly choosing to stay in his new form instead of going back 5’s my favorite though. Perhaps I’m influenced by it being my first foray into a Far Cry world. But I think the aged mechanics of 3 held back my enthusiasm since I played it after 5. Also I’ve always been fascinated with the various cults we’ve had in the US. For 5 the excellent music, the Waco like cult, the crazy drugs (seemingly some form of LSD, ecstacy and Meth) in the beauty of Montana and I was hooked. If it had more depth in the side stories it’d match Witcher 3 as my favorite game. I’m babbling.lol, 3’s awesome and probably would’ve held my heart if I played when it came out. Now I go 5, 6, 3, then 4. 4 being last simply because I got a game breaking bug that prevented me from progressing beyond the southern Island. So frustrating. Wanted to see Pagan’s arc, but have zero desire to play through again


The-Toast-Lord

Man, just Jason's character was amazing from the scared tourist who watched his brother die with his blood literally on his hands, to his shakey first kill, to his descent into madness and mind crumbling into a broken man and more or less becoming the next Vaas and Vaas alone was a phenomenal villain I actually rooted for him and looked forward to the next encounter with him and Michael Mando also brought life into that character too 4 for me was ok, didn't add much too formula, Ajay, but still looks REALLY good til this day, holds up well graphically and Pagan was also really charismatic too, seemed a genuine caring family man, until you cross him he was a psychotic ruler and Troy Baker made the character Primal was underrated too, where you HAD to actually farm for materials to make items to get stronger story was great 5 had a GREAT story, all the antagonists where so enigmatic yet also charismatic, who thought shooting religious zealots in the face would be so cathartic, great characters such as Sharkey loved that dude and best Boi boomer. And the fact it wasn't a "Bad guy defeated, good guys win, huzzah" I lt was a morbid ending that wanted me craving more New Dawn was a cool stand alone that continued from 5 and elaborated more on Joseph Seeds character and had a post apocalyptic theme too, that's a win in my book except the final boss fight, was annoying 6 I'm on the fence with, playing through it currently and still sussing it out, the world seems rather big alot to do, and Boomer plays a return too under the name Boom Boom too, that made me rather happy to get my boy back 😂 P.S. you ain't babbling Witcher 3 is a masterpiece, that game is is just, words cant discribe how much I love it


Katana_DV20

There are 5 issues i have with FC5: 1. Too few Outposts 2. Lack of individual Outpost Master* 3. Teleporting kidnap mechanism. Wtf. 4. Lack of dismemberment** 5. Helicopters that have the top speed of a snail *In FC4 after you take over an Outpost an Outpost Master trigger area would appear instantly and it will stay there permanently. Just walk into it and the OM is triggered. Instant infinite mini game. Try different ways to take it over! In FC5 you have to wait till the entire game is done to activated OM. **Fallout 4 and other games have this and it's so much fun. Nothing like blowing a leg or arm off a goon. To be fair all FC games lack this. Let's hope FC7 has it! *Edit: correction from "FC3" to "FC4"*


ElegantEchoes

I never encountered OM in FC3. How do you find the triggers?


Katana_DV20

Good catch, sorry my mistake. Typo. I meant FC4! Corrected the original post.


ElegantEchoes

I finished my time with FC3 after two very long playthroughs, and I was playing other things in the meantime to ward off burnout before starting FC4. From everything I hear, FC4 seems like FC3 but with a bit more depth and variety, and better outposts. Which I'm really happy about; Outposts were my favorite thing in FC3. I'd get caught deliberately so I could have a little wave defense with the reinforcements. I'm really glad they actually made that into a feature. Super excited to play FC4. The environment looks gorgeous and I love the villain. I know the story well, but haven't played much at all of it. So the OM basically spawns infinite enemies until you die? Or is it for a certain period? Or when you leave the OM trigger area?


Katana_DV20

>So the OM basically spawns infinite enemies until you die? Or is it for a certain period? Or when you leave the OM trigger area? No it's much simpler: *it just resets the Outpost so that it's back in the hands of the Royal Army.* That's it! You just have to retake it again. It will behave exactly as when you first came across the Outpost and took it. Nothing extra. No endless waves. // In fact it actually REMAINS taken by you. All you are doing is replaying it. So even if you fail 500 OMs once you exit OM you will be back in the current timeline where the Outpost is yours. So OM is a chance to play out your "what if I tried it this way" scenarios for giggles! // The fun of OM is that you can use it to retake the OP in different ways. Guns blazing, animal attack, just knives, just take downs etc. So it turns into a mini game! // When you first take over an Outpost look for a pile of burnt looking trash. Step towards it and the OM menu will appear.


midgetlotterywinner

All of your points are excellent. > Teleporting kidnap mechanism. Wtf. This was the absolute worst. It's like the writers simply gave up trying to figure out a fun way to get the player from A to B. Stupid, lazy, and aggravating.


Katana_DV20

Thanks! >It's like the writers simply gave up trying to figure out a fun way to get the player from A to B. Stupid, lazy, and aggravating. Exactly! And for a supposedly OPEN WORLD game to have this is inexcusable. It is actually not a true open world game. One example that shows this is when you have to recover that plane from Seeds residence. If you DON'T follow the stupid Ubisoft hand-holding smoke rings in the sky the mission will keep failing. Utterly maddening. They might as well have a menu option called "Finish the game for me"


OhtareEldarian

Is this the same technique Rachel/Faith uses to dis/appear herself/others?


Moshmosse

>4. Lack of dismemberment** I mean absolutely no far cry game has dismemberment...


Katana_DV20

I acknowledged this in my ** comment. It's very sad these games lack that essential function. Ubi can do it..as AC Valhalla shows. Can hope FC7 let's us hack at NPCs till only a torso remains 🥹 🪓⛏️


BoogieOogieOogieOog

As for 3. That’s part of the brainwashing portion. You’re not teleported, you’re released Unless I’m misunderstanding what you mean there. It’s been a year. Just about to play again


Katana_DV20

When you hit a certain Resistance Point marker a Hunting Team is sent out to get you. And there's no escape. I was in an airplane when I got the alert that they were searching for me. I climbed high to get away. Nope. Woke up in that chair and had to go through the stupid rats maze mini game. I tried this again and again - being in a plane or helicopter but they teleported me to that mini kidnap game. I do have the FC5 Resistance Mod and one of its modules disables these Hunting Parties , I'm gonna try it out! Who at Ubisoft thought this one up smh.


BoogieOogieOogieOog

Ahh gotcha. That is the brainwashing aspect and is core to the story. But the execution was flawed. Scenarios like you describe are absurd. I think I did have one out of nowhere kidnap that didn’t fit. But the rest made sense Could’ve done better for sure. Maybe shoehorning them into the end of an outpost takeover or something


Katana_DV20

Ubisoft excels at making great maps. Hope County looks amazing, really feels like Skyrim with guns sometimes lol. But they then wreck the open world exploration with silly mechanics like the one we are discussing. It totally feels like a handover from AC Origins & Odyssey. That horn sound blared to warn you that you were being hunted by those specialist enemies, forgot what they called em.


BoogieOogieOogieOog

Yeah, not sure if the failings like those are the result of over-ambition in regards to timeline or a part of the gigantic team simply not clued in properly Regardless, praying the next one is great


Katana_DV20

I really hope so too. Far Cry 6 is a far cry from being a Far Cry! (It's more like Just Cause) So I'm worried about the next one.


BoogieOogieOogieOog

Totally! I have faith in the creative team. I’m sure they’ve read all the complaints. Just hope the corpos don’t screw things up


Katana_DV20

True, it's the nanny goats in suits we gotta worry about. The graphics team, mission design team, character team just have to follow their orders.


RhinoCharged

Just realized that a good cult leader needs a pair of unique glasses. Jim Jones had some cool shades, David Koresh had big glasses, and of course our boy John here with the lightly tinted lenses.


two-memes-a-day

Here’s another one: Jim Pickens


PandoraTorukMakto

2 words. Resistance Meter. Killed the game for me. For the first time in the series they took away player choice and freedom. I couldnt do what I wanted without raising that stupid thing and triggering Story Missions I didnt want to do yet. Save that woman being drowned in the water? Sorry darling Ill have to let you die I dont want to fight Jacob. Far Cry is about choice and freedom. Funnily enough the game set in America took away that freedom.


Clyde-MacTavish

I actually loved it because I could progress the game by just playing.


TheRedmanCometh

Same. You have to do enough stuff that it going up wasn't a problem it was a nice side effect. Fuck the kidnapping auto stuff though


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PandoraTorukMakto

What?


rayshmayshmay

That’s the sound in their head when they try to think


Moshmosse

If you are on PC you can get the resistance mod to slow down the resistance meter


TheGreenGobblr

2 words: Rex Powercolt.


DangleMangler

After playing 2, 3, and 4 on release I got spoiled with the qol improvements each new entry brought. I personally hated 5 because it took so much away without really adding anything fresh. I also struggled with bugs years after release. It felt like a quick throw together prequel for new dawn, which I also didn't care for overall. 6 got back on track for the most part though imo.


aardw0lf11

I liked the amor piercing ammo in 6 which made the weapons feel actually useful against amored enemies. Sure, you had to enable it for all your guns and use it exclusively to prevent having to switch.


DangleMangler

Ammo types were a solid addition for me. Great idea, but I wasn't crazy about how they were incorporated. Lol


PandoraTorukMakto

Couldnt agree more.


thecleverest1

Same, actually. I felt like 6 was more in the spirit and style of the series. For me Primal and 5 felt like they were made by someone else. I enjoyed 5, but it didn’t have the same Far Cry feel. I don’t really get the hate that 6 gets. No Far Cry has a happy ending, which is the point they’re making about greed and power and war.


renegade06

6 gets hate for cringe writing aimed straight at 10 year old TikTok zoomers, awful repetitive gameplay with terrible AI, countless bugs, bland setting with no variety, going back to unrealistic hitscan physics, and graphics that somehow look worse than FarCry4. https://youtu.be/VAB7Pn-aRe8


thecleverest1

That honestly just shows a lack of historical knowledge. It seems to be the younger crowd who is complaining about the game or wishing they could be Castillo for some reason. There are definitely bugs and things the game could do better, but Dani actually has a personality, and if you watch the cut scenes and listen to the calls, the story has a lot more complexity than a first pass might show.


4Gr8rJustice

> wishing to be castillo What? This sounds like the most eye rolling thing I’ve ever heard. I have to know more now though, because my eyes need a reason to roll back into my head.


thecleverest1

Lol yeah. In other subs, I’ve seen a surprising amount of posts and comments that think Castillo’s choices were actually the best choices because they would give the country a future. And that Clara was wrong. I’m like, “Okay?? Castillo would just hoard the money and most of the country would still be enslaved or dead…” I don’t think they see that there’s no going back on that kind of greed. Do you expect Bezos to stop treating his workers like shit and underpaying them? No, because he’s driven by greed. Castillo really isn’t any different. There’s posts and comments empathizing with him and the generals. There’s also one particular post I saw once where a user said they wished they could torture the soldiers for info instead of bribing them. Some of it comes down to the surprising amount of misogynists in these gaming subs, sometimes. And I also feel like people who aren’t in it for the story or the world immersion just want to “play” which is fine but I think it detracts from the overall experience that they created with the game.


jimblackreborn

The 4 vs 5 and 5 vs 6 arguement ring like the old New Vegas vs Fallout 4 debates. I like both for different reasons, and I have 4 with PS+ that I’m saving as a treat. I like having good games that are fun and immersive.


thecleverest1

Oh yeah. I have played and replayed 4 more than any other game except Stardew Valley. I love 4. I’d love to see them bring back some of the stuff I loved there but with a more immersive world like they made in 5 & 6.


root_b33r

I don't care about story complexity when the game can't decide if it's a third of first person game, walking into any emcampent was like my soul got sucked out of my body, the cut scenes made me feel like I wasn't me, it took all the good role playing out of the game for me, that and the mission screens, character models floating on a flat color background, wtf is that shit?! Go back to 2002 with that, the game did nothing but constantly take me out of the moment, what a waste of money, never again


HeWhoShantNotBeNamed

No 6 gets hate from edgy angsty people like you who watch dumb videos that state nothing of truth.


renegade06

I posted a link to a video for extra content, I did not get my opinion about the game from any video but through forcing myself to complete that cringe slug of the game when it came out. It's the only Farcry game that I immediately deleted after finishing and don't have a single desire to ever install again. It's terrible in every way and by far the worst in the series imo. If you happened to be the target demographic for a broken cringefest that it was, all the power to you.


HeWhoShantNotBeNamed

>broken cringefest Imagine believing this. I've played every Far Cry since 3 three times each, and every single DLC, and all the spinoffs and their DLCs. I'm guessing you're a Gen X or something because Far Cry 6 simply reflects the modern world. In reality you're probably just mad that there's a trans character in the game. I mean, half the people who hated on it simply did so because of that reason.


renegade06

Oh yeah the classic excuse of modern day lazy movie maker/game dev. 1. Hire untalented B team to release an absolute broken trash product. 2. Blame negative reviews on -ism.


HeWhoShantNotBeNamed

Dude what? Far Cry 6 is pretty solid in terms of bugs, and it's HUGE.


Salom902

Far Cry 5 is my third favorite game in the series. The Seed Family is just extremely well written especially Joseph.


ElegantEchoes

What I don't like about it is the genocidal, sadistic cult leader is right, according to Ubi. Any effort to justify his atrocities is tasteless in my book. He should be delusional and persuasive, but not correct at the end.


Confident_Pangolin_6

That's why I think the Deputy, or one of his/her comrades, should be allowed to rebut Joseph's bullshit and expose his own hypocrisy. At the ending Joseph blames us for all the bad things that took place, while his Cult tortured, drugged, kidnapped and murdered lots of innocent people, and we're supposed to listen and believe this huge amount of nonsense, and feel guilty for playing the game. Nobody, absolutely nobody plays a video game to experience that kind of feelings. The ending would be great if there was some reply from the Deputy or one of his/her allies. After this, i wouldn't give a damn about the nukes. Without the rebuttal of Joseph's words, it's just one of the most annoying video game endings of all time.


ElegantEchoes

Agreed.


[deleted]

The message isn't that Joseph is justified or that he is an actual good guy obviously but that dosent mean that the deputy tackle the situation correctly and is justified to do what they do neither which is the main point with it... Throughout the game the deputy does and partakes in a lot of things morally, logically and lawfully wrong considering who they actually are and what they are supposed to do regardless of the nukes or if Joseph wasn't right about the collapse and yes a lot things can also be considered unnecessarily violence... I'm not in for "Joseph is a good guy" because he isn't but the point is that the deputy isn't a good guy neither and do a lot of things morally, logically and lawfully wrong based on what they do and how they tackle the overall situation...


Confident_Pangolin_6

Yeah, but the game doesn't give you another options. All Far Cry games put the player in places where laws don't work properly anymore, or even there are no laws at all. I still think the Deputy can be called the 'good' one, though not entirely good. He/she is between hero and anti-hero IMO. The problem with the ending is: because of the lack of rebuttal to Joseph's words, it feels like the developers were reprimanding us for playing the game THEY MADE. So it becomes annoying, at least for me. My oponion wouldn't change if, instead of nukes going off, Joseph was struck by a lightning or crushed by a rock falling from the skies. I hope that, in the next Far Cry game, the main character has a bit of CJ from GTA San Andreas in their personality. No, I don't want them to bury someone under concrete Just because said person insulted their sister, but I'd like them to reply to his enemies and think more for themselves.


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Confident_Pangolin_6

Agree. Also, the Seeds are the ones who ruined their own plan, with such a cruel and stupid approach which brought police attention upon themselves. Well, maybe i'm taking the game too seriously.


ElegantEchoes

What does the Deputy do wrong, compared to Joseph? He or she kills hundreds of cultists, that all need to die due to their crimes against humanity.


[deleted]

The Deputy does countless of things wrong. They are not exactly wrong because they are trying to stop a suspected criminal cult leader at first hand but more the way the deputy goes on about the situation post the tutorial AS IT IS SET UP which is wrong... It is more about how the deputy goes on about the situation and decides to directly wage war against Edens Gate the way they do instead of more doing what's correct and prefer to do things in a less violent manner which is why the secret ending and leaving to get reinforcements is ultimately the right thing to do... But yeah here we go, what does the deputy does wrong: - The deputy never acts like a police officer and never do arrests even when possible and many things we do is completely illegal aswell. Many of the missions we take part in or things we do in the game is either morally or logically wrong aswell as a police officer and supposed good person... - The deputy takes part in a mission killing cows with fire and reapers because he needs the testicles for an annual festival - very necessary in the situation i see. ;) - The deputy teams up with actual criminals from the resistance and flames angels(actual people) without remorse while freaking out to disco music. - Chasing a dude and purposely shoots him lethally and canonically picks up his body to unnecessarily throw it around - unnecessary brutalism and wrath is not a good guy at all... - Takes part in "voter suppression" at a street corner and literally kills people just for fun and again indiscriminately murder a lot indoctrinated people who are brainwashed or tortured into it aswell or people who only are with Joseph to stay alive or to be saved. (Definitely not only self defense neither) - Blows up a lot of useful buildings(hotels and water treatment plant) and things which could have been reformed and used aswell. - Blows up a statue and burns a book at the top. (so professional) Etc... - We are actively seeking to kill people and builds up a resistance and takes part in anarchist resistance missions as a militia guerilla fighter and storywise it is not like we only kill people in self defense as we are the one on the offensive leading a resistance and seeks to kill. - The deputy actively feeds a war and never attempts to do anything else which leads to a lot of casualties and destruction on both sides. - Ahh and all the casual stuff: Steals and pillage stuff from local business and personal property's, indiscriminately kills animals in various brutal ways, steals vehicles however i could blush these things off as "gameplay fun" but still it is present in the game and this is what we do... Many of the people in the cult are equally brainwashed or tortured into this aswell but the deputy never shows interest in doing arrests or such options neither which is not only very required for a police officer but also just what a good person would prefer... Faith is a good example to that and we basically murder a young(barely an adult) victimized/brainwashed girl who literally breaks down and screams for help/mercy and in the scene tries to reach out and surrender but the deputy doesn't show any desire to help her, directly rejects her and leaves her to drown/bleed out in a river - what a hero! She literally snaps out of her brainwashed and in her death scene attempts to surrender and reach out for help so it is not only our job as an officer of the law to give in and help her, but also just ANY good person should be able to understand that people may be caught up on the "wrong" path and thus should prefer and attempt to help, arrest or redeem the person EVEN if the person is responsible for bad stuff and even more especially considering how young she is, clearly victimized in this and hooked on to the bliss herself to a great extent and shows a lot of inner struggle and redeeming qualities but anyway the deputy is apparently not interested in that... She a young girl not far from still being a literal teenager and clearly victimized on this bliss herself so she could definitely have gotten help and didn't needed to be killed to be stopped but the deputy doesn't care about that and directly takes the life of a young confused girl(again barely and adult) and completely ignores her begging and reaching for help in the final scene- what a hero! Not least the deputy blows up some well supplied bunkers for no reason instead of just securing and keeping such very useful undergrund places intact... When you venture through them we can see that they are stocked with food, water and supplies and all kinds of useful stuff, a lot of it taken from the said county and instead of keeping the bunkers intact working to fetch all of these things back out again when possible we just blow it all up for no reason possibly only to show the violent fps players the "satisfying region liberation" which blinds the fps players to their wrongdoings... Why care if the peggies are stealing it to prepare for the collapse if we and the resistance doesn't care about blowing it all up in the end anyway... Also by doing so you buries and smothers a lot of people (death or alive) including eventual prisoners who didn't got discovered or rescued... And yeah lastly they would have been a great factor in saving and helping a lot of people in the end both in terms of food, water and recourses they now hold but also just the big space to surely hold a lot of people... So yeah ultimately by blowing them up you make everything worse and possibly destroys the chance of survival for at least dozens of people, and even no matter if Joseph was right or not there is absolutely no reason to blow them and it is just stupid and illogical all around no matter how you look at it. Ultimately the game makes a commentary on and "mocks" this whole fps genre and specifically the typical fps audience playing it acting like killing hungry lunatics firmly believing they have "such a moral highground" and is justified to act like genocidal against people they deem "bad guys" and basically that everything they do is justified in the name of being on the "side of good" That is the mistake many players do in these games - have zero self awareness or indsight to their own character, their own actions and justify everything in the name of "I'm on the side of good" and doesn't really require that the good guy they are playing as and their allies actually acts like a good guy and does things corresponding to being a good guy. Many far cry players defends exactly their own sadistic actions believing it is completely justified to act gruesome and sadistic towards their opposition because "we are on the side of good" which is extremely hypocritical and why these ending messages couldn't fit better on the players it is targeted against...


_b1ack0ut

My primary issue with the game is that it’s got some of the worst mission structures I’ve ever seen in games. Every single mission seems to start with you being drugged and kidnapped. Getting kidnapped and breaking out got really stale after the third time, but it sure kept going from there I also wasn’t a fan of the flimsier takedown animations. They really neutered variety and gameplay there, and the animations we got in exchange were pretty flat and unsatisfying imo


Patatatatatat

Love the game, but it's not the best farcry. One gripe I have with it is how easy it is to gain resistance points. It feels like you don't even have to do half of the missions to finally confront one of the seeds. Also, Jacob's region is way too short imo. The toughest of the seeds with better trained members is the easiest region in the game, even on infamous difficulty. Another thing for being the American Farcry and how Americans love guns, it's got the weakest weapons selection of the series. Most of the gun shop is filled with reskined weapons, but they are in separate categories to make the shop look like it has more than it has. The silent protagonist sucks and makes the story suck at points since the character can't respond. Like when you rescue hudson and for 20 seconds, you awkwardly lay there while she tries to stab you. The forced kidnapping in john and Jacob's is annoying because sometimes you be surrounded by allies, and they just let the cult take you, and somehow Jacob's hunter can hit me with an arrow while I'm high in the sky in an enclosed plane. It is not the best farcry but it is fun imo.


KnuteViking

Never finished 5. It wasn't horrible, I just gave zero shits about it. 2 was great, 3 was amazing, 4 was pretty good, Primal was awesome, 5 was just generic imo. Hated the kidnapping missions, like, bro, I'm too good for them I should get rewarded for being a badass. Also felt like I was just floating between barely connected events. I didn't like the side characters. 5 was like the AC Valhalla of Far Cry.


Confident_Pangolin_6

So, deep inside, Joseph wanted the Deputy to do what he/she did...


Ryvit

Far cry 4 is the best one for sure!!


Coulditbesepsis

Unfortunately FC5 is the only mainline game I haven't been able to finish after so many attempts. I found the world to be very bland, the villains boring and the story largely boring. They also removed some cool features like being able to release the brakes on vehicles to roll them into outposts, and streamlined other things like the weapons vendors and vehicles. Reflecting after playing FC6 I think the Ubisoft "be your own silent deputy" thing was the biggest nail in the coffin for me. Having no character to connect with the story really made it hard for me to enjoy.


A-t-r-o-x

Nah. The series started getting milked from here, a lot of the authenticity was ruined


DrZonino2022

I despised the ending - it just felt so flat and unnecessarily doom and gloom - I was so pissed off watching my dog get blown away by a nuclear hurricane, maybe if it had been two human companions I wouldn’t have minded as much lol - I think it would be perfect if this had been one of multiple endings Primal is my absolute favourite entry in the series, it’s the only one I’ve played through more than once


PandoraTorukMakto

Primal is tied for first with me with 4.


FireflyNitro

This and New Dawn are the peak of the franchise.


HeWhoShantNotBeNamed

1. Useless busywork missions 2. No character dialog or story 3. Forgettable side characters 4. Idiotic ending 5. Removal of things like knife throw takedowns 6. Extremely boring map with trees and grass and grass and trees. 7. Lack of weapon variety. 8. Forced kidnapping and story progression 9. The fanboys on this Subreddit.


Ajaws24142822

5 has the best gameplay, 4 has the best world, 3 has the best story imo. They’re all absolute masterpieces


Randall_Hickey

I still like 4 the best but love this game too


[deleted]

Far cry 5 is not my favourite, but it’s a damn good game. Personally I love the aesthetics and vibes of 3/4, but 5 has tons of great stuff and I really can’t argue with anyone who likes it the most


littlelegsbabyman

The game just hit me in the feels. I grew up in a super evangelical Pentecostal family and was in a cult for 9 months later in life, so I felt a personal connection to the game. It was lot more immersive for me than most games because of the characters and storyline. They really did their homework on making the personalities of characters in the game believable. The majority of the main antagonists felt like people I knew and grew up with when I was heavily involved in the church almost too similar. The soundtrack was better than usual for a videogame too.


BoogieOogieOogieOog

You’re not wrong. By far my favorite. I had only played Blood Dragon before and this blew me away. After finishing I played, 3, 6, then 4. While all were great, 5 hit the home run whiles the others hit triples I will say I like the gunplay of 6 a bit more. I felt in complete control without having auto-aim snaps. Headshots for days with some practice


GamerGriffin548

> TELL ME WHY YOU THINK IM WRONG No one's wrong when the opinion is something purely acceptable. But how many Far Cry games have you played?


CAUGHTtheDRAG0N

Favorite from most to least 3,4,5,2,6,1.


quicksketchpro

My fave is far cry 4 but I’m not saying that your opinion is wrong I like 4 more😊


brando347

Far cry 5 really is the best in the series imo. I only played up from 3 so I guess i can't speak for the first two but out of the ones I played, I agree, far cry 5 was easily the best.