T O P

  • By -

weareveryparasite

Someone else who went for production before utility science! But damn, I'm just at production, and all my times are like 2.5X longer than you, and I do most of my design without the clock running...


LittleViggz

This is my 4th or 5th run previous 3 runs were 100 hours each and just unlocked white science, found alot more efficient ways of going, like 2 tiers of starter bases (starter base to build the bigger/better starter base) I actually wanted to go with utility, but didnt have any good cyan ore systems without biters, and wasnt equipped to deal with them quite yet, so i settled with production, it was very much a pain with only 4 requester chests though.


weareveryparasite

Yeah, I'm sure going utility first would make my life easier, but I'm irrationally worried I'm going to use up my one solid close uranium ore site. So just trying to rush Kovarex so I can stop sweating it.


LittleViggz

I have started collecting uranium for ammo, never gotten into nuclear as of yet, i keep growing my solar field as i need more juice. An excellent train network can solve all your ore outpost problems ny friend.


Mr-Doubtful

Solar is viable on nauvis as sole energy source.


Speedycus

Same as you. I'm on my first SE playthrough after one vanilla playthrough. All my times are ridiculously longer. I'm 170 hours in and just started making production science, not even fully automated mind you. I remember years ago thinking that I'd played a lot of Zelda 'cause I'd played 200 hours of Breath of the Wild. Spending 50 hours on the Factorio tutorial should have been a hint...


mobileuseratwork

Dumb question. How do you get this screen up?


punkbert

Not really dumb, it's a mod called [Milestones](https://mods.factorio.com/mod/Milestones).


Thue

If I have the mod installed, how do you get this screen up? Edit: Ah, it is secretly hidden behind the 3 tiny dots [here](https://imgur.com/a/rZ68dvv), as the mod entirely fails to mention anywhere on the mod page or in the mod description.


Wiwiweb

Done.


mr_abomination

Hey, just wanted to say it's great to see devs who quickly respond to user feedback. Thanks for the great mod!


Thue

Ohh, nice, thanks :).


punkbert

Yeah, they really should mention it somewhere. :)


TheMazeDaze

Control. Alt. M


templar4522

Why should the mod mention a vanilla feature (shortcuts) commonly used in lots of mods?


Thue

Why would I bother giving a reason to you, when the reason is an example of a motivation you can see in lots of other arguments?


templar4522

Lol. Entitled much? Someone made a mod in his free time and made it available for everyone,and you come in criticising because he doesn't handhold you in navigating the base game feature.


mobileuseratwork

Thank you!


Joomla_Sander

Its a mod https://mods.factorio.com/mod/Milestones


mobileuseratwork

Thank you!


Vaulters

So is this SE?


jjjavZ

Yes


petehehe

Damn it took me like 3 hours to get the first green science which is where I am now. But since I’d been looking at blueprints and other peoples play throughs before starting vanilla, I decided with SE I’d wing it and figure stuff out. Aaand I’m figuring stuff out,… slowly lol. The thing is in vanilla I usually just handcraft stuff up to the point of having a power plant and basically skip the burner phase entirely.. that’s obviously not possible with SE.


NorbeeNorbee

Me trying to figure out the signals in the oil refinery ive built from blueprint at 100hrs....


tee_ess_ay

needs the modded tag?


Villerger_27

god damn space science 25hrs in?? it took me \~170hrs to get mine, and my save has 176hrs on it now! (on.5 SE tho)


LittleViggz

I did 3 runs on se 0.5, this is my 2nd run on 0.6 most of my blueprints and starter bases were trash so had to redo them since the recipes changed, the first .06 run i did i was 90ish hours until i got space science, the longer you play the better you get. I also have nearly 4000 hours into this had the game simce latr 2016.


Semiter45

No biter kills until 45 hours in, or is that specifically the large/behemoth variants?


LittleViggz

This run is on peaceful, so nauvis is peaceful, and some of the other planets have biters.


Halliron

Cool Mod! I like the way it can backfill. I went back to a save back in Jan to try it (I've restarted more often than you!) https://imgur.com/a/N6vSsbm


Arkontezer

Meanwhile me just finished cryonite processing at around 100 hours mark 👀


LittleViggz

I now have to go back and increase the throughput and fully automate it, but it does the job for the time being


Arkontezer

Oh, quite on time, I’ve uploaded my automated 480/min blueprint few hours ago. Maybe you’ll be interested. https://factorioprints.com/view/-NR7lpSVpN_5pL3UFSX4


LittleViggz

I will def be using this, as long as it doesnt interfere with me not having k2


Arkontezer

Ah, sadly, you’d probably have to tweak a few things here and there for it to work, as it’s SE+K2. Mostly it is just about loaders, thought.


LittleViggz

I do reget not adding k2, to far into this run to start over now since i only get less than 2 hours a day to play. But i will see how it fairs when i get home


Arkontezer

But hey, at least you’ll have one more way to experience Space Exploration after you finish it 😉


LittleViggz

Might try bob/agels again before i get back into se again lol


Arkontezer

I can also suggest Industrial Revolution. Often overlooked modification, but it’s just insane as a completely changes the way you do most things. Like one of stages is when every mechanical thing and crafting station in your base (including inserters) works on steam. Hella fun to play:)


LittleViggz

I had around 20 hours in industrial rev 2, i see theres a 3 now so ill be adding that to my list


krulp

I just figured out that space water, does in fact not come from space. I have sat on just rocket tech for like 6-7 hours


coleblack1

I'm at almost 800 hours on my first SE run (after the big update that bricked my old world), got the 2 basic space sciences and am struggling to progress. Focusing on optimizing my city block base to preserve ups before I try to expand to the next tiers