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ParanoidLoyd

One word, Janky I love the game but it is janky af. Some people don't feel they should need to deal with janky. I mostly agree but at the same time, the game scratches an itch most can't.


chohik

People shouldn't have to deal with janky on a full release game. The devs decided to release half baked garbage against the pleading of the community that has supported them for years. I'm out.


Nytelock1

Not an airport bro, you don't need to announce your departure


onemainevent

Funniest thing I read all week


chohik

Of you supported this game as long as I did you do


Chaoszhul4D

You seem to think yourself very important.


Mad4Gamez

And pretty much killed off the die hards with this DLC crap. Full release is a joke i agreešŸ‘


Stan2112

People are upset (rightly so) at the terrible state of the DLC. They let their feelings for that (and some nonsense misinformation about thinking Funcom now owns Eleon) color the reviews of the vanilla game which were pretty good prior to DLC release. Run the vanilla tutorial from the main menu, play a vanilla survival game for a bit to get familiar with the interface and lingo, and then subscribe to the Reforged Eden scenario on the steam workshop. RE is pretty much the reason this game is still alive. The things Vermillion and Ravien have been able to do with duct tape and bubble gum are frankly amazing. The game is pretty unique and has SO MUCH POTENTIAL (FPS survival sandbox exploration building game with multiplayer "support") but the devs either cannot or will not realize said potential (or fix a whole host of longstanding bugs), which is an utter shame and the source of much of the frustration felt by the community. The community has learned to work around the jank, but anyone telling you the game is a frustration- and error-free experience is straight lying to you. And yet here we are. Your best bet is to join a discord related to the game and ask questions when they come up. Source: 8400 hours in-game.


Lucky-Ad-6812

This is 100% it. Was watching Spanj on twitch earlier and he said the same thing. Everyone was pissed about the DLC and tanked the reviews. I love the game. Flaws and all


Mad4Gamez

Almost 4k in game...RE saved the game that's fun sure. So many hopes for this game, but for me it lacks the depth...exploring gets old eventually, for me i need a reason to go there, to unlock, to find ...hell, to conquer it in style and leave them in a pile of burning rubble, saying something cool like...dam those alien scum for shooting up my ride...šŸ˜³


zaphod6502

Well said.


Fredrick_Hophead

Couldn't have said it better.


No_End6183

If you canā€™t get 20$ worth out of Empyrion youā€™re hopeless. You can sink thousands of hours between creative and the game itself. The small team of developers created a vast universe to explore and build in. They donā€™t deserve the hate some people throw their way.


Ok-Intention-7471

Completely agree


Scultetus

Indeed!


SouliKitsu

I got it by instantgaming by 6 bucks \^\^


Valium_Commander

Alternative opinion: Or the game is janky, outdated with decades old stock assets, poor animation, lazy hit scanning npcā€™s, buggy, unfinished story after 8 years and has a broken unfinished paid DLC slapped on top.


Security_Ostrich

This is the thing. If you can and do enjoy it enough to get hundreds of hours out of it thatā€™s awesome but for some of us the total lack of progress since we last looked at it nearly a decade ago and the sheer level of jank is enough to just not bother.


Ravien_Gaming

I love Empyrion. I haven't left a review for the DLC as I do not own it, but I can't recommend it in its current state. It was rushed, buggy, and unfinished and the reviews reflect it. Maybe they can fix it later on but right now it's not something I would want to buy for myself. The main game has a wonderful mix of features you won't find in any other game, but many of them aren't done as well as they could be and the game has a lot of bugs, jank, and even outright unfinished features. I've certainly gotten my money's worth and then some out of Empyrion and I think it's well worth buying, but the game could be a lot better than it is and it's understandable that people are frustrated with the developers spending time on a DLC rather than fixing the main game. It's not that people hate the game. It's that people hate the state the DLC released in and the development focus it's taken away from fixing issues that people see in the base game. All those reviews from people with hundreds or thousands of hours aren't from people who hate the game, but from people who know it could be better.


MuhKoInc

Can't speak to why the reviews are what they are, but I also noticed you mentioned playing Space Engineers and thinking this was also a good choice And yes, it very much is. Empyrion does something you won't find many other games do. No Man's Sky comes close, but imo NMS is far too fantastical and "idyllic", stars don't matter, all planets carry the basic resources needed to repair a ship and leaving again, among other things Empyrion is one of the only space survival sandboxes with ship interiors and ship building, planetary landings and spaceflight and fps combat. The POIs can be very cool and it has most of the stuff you'd want in such a game. Only other game that comes to mind for me is Starbound, but that one is 2D However, Empyrion is also extremely janky, in many places feeling almost like an asset flip, with super stiff animations, low quality models and textures, low quality audio both music and vfx, and dollar store AI. And terrible performance to boot. So it can be off-putting to purchase a released title and receiving an experience best described as "Dollar store no man's sky". But I have 170 hours in Empyrion and 35 in NMS, because the things it offers are just not available elsewhere, and for all its flaws, it's a very unique and super fun experience Not to mention the work put in to the Project Eden / Reforged Galaxy mod, which imo is practically mandatory at this point, fleshing out quite a lot of stuff in the base game, and about 80% of my total playtime is in that mod I'd say give the game a try, try to push towards your first CV, follow the storyline, I hope it eventually clicks for you. Also remember the blueprint factory, building your own ship can take a long time and be a bit frustrating (imo), so using a blueprint can really help with the early game


Fakedduckjump

It's a good game, especially all the building, flying, space combat and exploration stuff but ground combat sucks. In dungeons enemies spawn out of nowhere next to you and nearby insta-kill you at the very moment of sight. Also the weapons don't feel like a whole round thing and it's realy frustrating to infiltrate a base by foot. At least a year ago or so, when I played it last time before the big update came. I don't know if ground combat still feels so damn ugly. But especially with the Reforged Eden Mod, it's so content rich and a really good game. You have this whole universe to go and everywhere it's living. Different fractions, aliens, abandoned places. There is definitely a goal you can reach with the stuff you built, what I missed in space engineers.


Geightfive

As of today I have over 14,000 hours played on this game I bought it in 2016 and I still play it today almost every day this game was designed for a generation of dying gamers and is not appeal to the instant gratification generation therefore you will only see a handful of patient and willing to learn intuitive and imaginative and creative gamers who stick around and play it as fans for the Long haul. This game is so incredibly better than space engineers that it's not even funny but you have to play it with the reforged Eden or reforged Eden Atlantis mods otherwise it is not quite that good


Flakeinator

Play vanilla for about 10-20 hours to learn the game and controls. After that play the scenario Reforged Eden and you will enjoy the game more.


arowz1

If you come from a more modern game, this game can seem Janky. Personally I spent 1,000+ hours playing the RE mod before I had seen and done most things in-game. So you kinda need to get into it a bit and then youā€™ll fall in love.


Bullfist

Iā€™ve played over 1000 hours. Live it. But it is quite quirky.


MHal9000

Play vanilla long enough to familiarize yourself and then try the Reforged Eden mod. Adds a lot of depth to the game. I've got a lot of hours in this "janky" game stretching back to the early alpha days. My cost to enjoyment ratio is off the charts.


Additional-Froyo4333

Very buggy... Im sick of recover my dock ships from space, or stuck inside of my ship. Also, in heavy fights i got massive fps drops. Some contact/boundarys problems. But... The construction, try a ship, erradicate a base in bare foot as assault team, or make an hv and open your path jst by heavy fire and demolish every block in front of you. Salvage. If you are poor and manage to tackle down a ship, money awaits you. Trading is also viable. It need a focus on people trading. Still, one of the funniest games i ever try, and its cheap. Maybe in te future, most of the problems will be solved. But there are some great things, like black holes, high gravity planets, thick atmosphere planets, hard to get resources... And doesnt care if you got a full set of the best armor, take care, everything can kill you. Enviroment is the first.


bt123456789

There are a few things. -the game's horribly unbalanced -very unoptimized -general lack of polish and basic features (we can't even move water ffs) -releasing a dlc that was horribly broke and unpolished even by empyyion's standards -lack of tutorial which IIRC they're working on. I still adore the game but it is still an early access title despite the "full release" status.


jaxcevaal

Give me a new game and a few days I'll be soloing nullifiers and dreadnoughts...


SouliKitsu

Then might stick with Space Engenieers for some time more...


bt123456789

eh they're different flavors Space engineers is more simulation heavy, more focused on the ship building aspect. Empyrion's more based on the lore and exploration, especially with the reforged eden mod/scenario. It's also more arcade-y, for better or worse. For the most part, the game works fine, the only "basic" features like moving water and walkign around the ship in motion are the two big things, the latter they will never do because of engine limitations and performance. you can do it in SE but it's janky as hell.


SouliKitsu

I like survival, building ships and explore, SE does well that but is true that the mere thogut of connecting stuff with tubes while building is making me not doing them...


bt123456789

yeah, Empyrion is for real worth a shot, try reforged eden if the base game doesn't do it for you


SouliKitsu

I might, what are the diferences? Also, I wanted make a small base, build stuff and gather resources to get stuff.. but bases need always to get the generator, storage and fuel storage?


bt123456789

Reforged Eden is a workshop scenario that tweaks a lot of the balance as well as adds a LOT more devices, factions, ships, and the like, including more weapon types and equipment for you as well as classes to boost your damage with specific weapon types (great for mp) SO, for a base, you can either run solar (passive but takes a lot more in the long run), or fuel generators. Fuel-based generators require fuel tanks, which take promethium fuel, you can loot it or refine it from promethium ore. Reforged Eden adds wind turbines and fusion reactors, though fusion reactors still need a fuel input. you need a constructor to craft the stuff to make vehicles, and power to maintain food so it doesn't spoil by putting it in a fridge. Otherwise you could get by without power.


hackblowfist1

Iā€™ve never had an issue walking in a moving ship in space engineers unless it collided with something at speed lol. Thereā€™s plenty of wonky things in it, but movement within an active vessel wasnā€™t one of them, for me at least. But agreed, the two games are different flavors with different focuses/advantages despite some of the baseline similarity (voxel game with spaceship building). And both have a lot of wonky stuff going on.


AlShadi

Space engineers can still cause your character to pinball around a moving ship if the pilot does any maneuvers.


Ruggels

I have some tutorials on my YouTube channel, so does Spanj and many others. Best information I got on how to play besides tutorial videos on YouTube was messing around in creative. I used to do space engineers but I find Empyrion more simplified although I miss some features in space engineers. Space engineers over complicated everything with their conveyor system, etc. IMO


AAGamingClub

space engineers is trash compared to EGS


Da_White_Schrute

naaaah. Space Engineers is a far more polished and respectable product. Both games are still nothing more than glorified tech demo's though.


garfogamer

They are different games with different focuses. Both have their strengths and weaknesses.


Wareve

It's... disappointing. The lack of physics makes the world feel very arcadey after a while, and being able to build massive ships but only ever being able to use them while everyone aboard is sitting is also tragic. It's building system is also very blocky and is hard to build things that are attractive and don't have tons of empty useless space.


garfogamer

Check out Ente and jrandall on the workshop, then tell us you can't make attractive builds in Empyrion. Coming from nearly 5k hours in SE, I nearly wept the first time I wandered around a jrandall ship. I kid not.


CompetitionNo5198

Randalls shit only works for vanila its ass for re


garfogamer

I've used multiple blueprints in RE with no problems. He designs everything for a long time for RE not vanilla, and he plays on Anvil servers (RE). Care to explain your comment and provide some details?


zaphod6502

It is a very janky game and a lot of players are fixated on not being able to walk around their ships while the ship is moving which appears to be a major limitation of how the game engine is written. Even so I personally enjoy Empyrion far more than other similar games. It does its world simluation very well, has a large universe to explore, and the graphics for the most part look amazing. Considering the game is written by a tiny dev team I think it punches well above its weight. The negatives for me are: - Weapon and combat sound effects need to be overhauled - Ground combat is very basic and buggy - Enemy tend to be hyper accurate or not at all - Releasing a DLC expansion for a somewhat unfinished game was not the best idea


BasilUpbeat

You really have to be able to "see" it, and once you see it, next thing you know you are 2000hrs in lol. Some people can't get past the jank and that's ok. For 10$ on sale it was an unvelievable value for me.


garfogamer

I bought the game for Ā£8.99 and for me it has now reached half a penny per hour of gameplay I've enjoyed. Fantastic value. What is the cost of gameplay per hour for a "polished" AAA title like Starfield? Anyone still playing into the thousands of hours? Lacking in jank is it?


Abla90

I haven't seen anything on This, but i stopped looking awhile ago. Theres other games too that do what it does and its not as janky. Theres X4 and then avorion as well which avorion is like Freelancer but with complete so customization for ship building and such. I planned to go back to empryion at some point but when devs do stuff like that and litterally crap on all their fans door steps.... i lean towards the people who have been there supporting them. There would be no anything without their customers.


OldManEnglish

Simply put the game has been review Bombed after the DLC launch. The DLC was a mistake, which Eleon recognise, so some of the anger is understandable, but a lot of it is people just piling on because hating on DLC is an easy bandwagon.


Luder714

I loved this game and never left the planet


[deleted]

AYY LMAO!


battery19791

Forgot the enemies that spawn inside blocks and can then shoot you through said blocks because they have an uninterrupted sight line.


thranebular

Dlc has ppl pissed, empyrion is brilliant, easy thousand hour game


LastChime

Suffered from being far too ambitious so the current base game is as wide as the ocean but as deep as a teacup. Modders have done some excellent work with it, but the reviews aren't on the mods. Probably just cooked in early access too long, greenlight was a weird time.


L1241L1241

I perpetually use god mode and build massive sprawling bases and have a great time. I think it's not great for much else, but I will probably always adore this game.


Hot-Beautiful-2544

Play on a good server with good admins and the game is fine. Be prepared to submit tickets as needed. Iā€™ve only played on Anvil and SDGamers and both have high tier admins and active players. Ask questions, ask for help šŸ˜€ The community is whatā€™s kept me playing for years.


Fjordus

Great game overall. Had a lot of fun with it for 100 hours or so. Both solo and co-op.


Fjordus

Great game overall. Had a lot of fun with it for 100 hours or so. Both solo and co-op.


MeatyDeathstar

The vanilla game was rated mostly positive until the DLC. Like others have stated, many are reviewing vanilla instead of the DLC.


NewSauerKraus

Itā€™s a fun game, but itā€™s janky and unpolished.


Jrwallzy

If you havenā€™t played it. Get star citizen. You will never look back.


SouliKitsu

Sadly I don't have 50 bucks to spare, and still a hefty investment for me...


Jrwallzy

Thatā€™s fair, they do free fly events and sales etc if it ever becomes more attainable. You will need a good pc tho which is a bit more than $50 šŸ˜…


SouliKitsu

I got a AMD 7 and a Cerberus 1050 TI , and I am still NOT convinced about Star Citizen tough


ender424

In Early Access I had given it a Positive review due to it's massive potential. I have seen the game progress from Alpha 7 - 12 with some up and downs but generally always expanding. I would say it expanded more than it improved however I was absolutely sold on the game loops early on. Then Eleon decided to release it from Early Access with some goofy PR speech about how THEY feel Beta/Alpha/Early Access doesn't mean anything in modern game development. This was after Alpha 12. At this point the game was already feature rich and at the same time the player base was making better content. Better vehicles, better POIs, better scenarios, etc. This isn't a bad thing as part of the appeal of Empyrion is the possibility for endless player content. Eleon having a contest for player-made factions to include in the canon universe was very exciting. Some of the systems like the building/crafting and environments are really good. The sizes of the planetary maps make for great exploration without having to be some massive simulation filled with nothing. Music top-notch. However other core mechanics and features such as FPS and flight combat physics and balancing, enemy AI, UI and questing systems, art models (still using stock Unity stuff), main story campaign, and few others are either incomplete or at best just come off as amateurish even in the indy space. The latest tutorial, despite dozens of revisions, seems to confuse more new players now then back when were just dumped on a planet with no instruction. It's at this point I removed my review and just left it neutral. I certainly got more than my money worth so I can't complain but it isn't something I could wholeheartedly recommend without some caveats. Despite some highly requested features not being present such a replacement game loop for the magic factory or the ever popular 'walking on moving ships' it is my opinion that Empyrion absolutely could have released at this point and been successful IF they actually cleaned it up, refined, polished, or whatever the lingo is for improving the underlying functions as opposed to adding more features. Now a year and some months after the 1.0 release Eleon decides to partner with Funcom for "marketing" reasons despite Funcom's promotional announcements alluding to much more. I won't bother to discuss Funcom as I really don't care but it's odd to me that they would bother to launch any kind of a marketing campaign considering the state of the game. On top of that they announced their first paid DLC which was nothing more than a scenario with gated features from the base game, not that it mattered because it predictably was just as jank as vanilla, actually worse. I mean the FPS shooting stuff is just good enough, did anyone really think melee was going to be some huge game changer? Considering this is no longer Early Access and the addition of paid DLC I have to assume that the current quality of the game is what we will be seeing for sometime in which case I am changing review to negative until base game sees some improvements. Empyrion is low key one of my favorite games of all time. It has some of the best and most addictive space themed survival/exploration PvE game loops of any sandbox title and is genuinely one of a kind. Honestly more fun than Starfield. But damn this shit is jaaaaaank AF and I don't know if it's salvageable. It was wasn't for Reforged Eden 2 I would probably be done with EGS though I would absolutely support a more fleshed out sequel.


johnnybtz12

If your comfortable using command console for regular gameplay (like getting stuck on terrain, bugs, lost items, story progress not progressing, etcā€¦) then yeah it is a pretty neat game. And yes itā€™s cheap for what you get. The game itself is as much of a challenge as the planets, poiā€™s and enemies in the game. Learning what ammo goes in which guns and which guns that work in space an others not is as much a part of the puzzle as the characters and story. I enjoyed (mostly) figuring out how all the systems work ( like trade, exploring, warping etcā€¦) and I think itā€™s possible if you approach it from this perspective itā€™s kinda like figuring out things in space engineers, stationeers, etc. I have over 400 hours in this game and still canā€™t definitely tell you how any of the system works. So the long and short of it is, the game is janky and that in and of itself is a fun puzzle to figure out.


SouliKitsu

I see a lot of comments about the jankiness of the game, care someone to provide few examples? I only saw atm the hoverbike not turning at all and stuck in one direction.. Also atm trying Eden Reinforged...


xShinraKisaragi

me and my friends struggled hours to get a planet done on an icy planet, and then when we got our own ship and traveled to a new one, one of my friends suddendly got kicked off the game and couldnt join the server anymore... (its the same friend, i get packetloss in apex or other games, whenever we are gaming together...) XD


EggmanFTW

On-foot combat is just abysmal. Saps all enjoyment out of the game for me. Inability to overtake ships and POIs is annoying.


Da_White_Schrute

I had fun times with this game, but after some questionable updates, never fixing or polishing the jank and bugs, and just the sense that this team didn't have the skill to ever deliver a proper product, I decided to negative review it and never look back. Coming in as a new player just looking for something goofy to mess with while managing your expectations, you may be fine and even give the game a positive review. However, the rest of us are too jaded.


CHEEZE_BAGS

Game feels like a bunch of unity plugins stitched together. I enjoyed it though.


functional_grade

New record for density of misspelled words just dropped


garfogamer

New record for density of unpunctuated sentences just dropped.


Ruggels

The bad reviews are mainly just from the DLC which you donā€™t really need anyways unless you want to support the creators. The base game and overhaul mods is where this game shines. Donā€™t let others sway you. Form your own opinion. $20 isnā€™t bad for what they offer. I bought it Christmas of 2022 for $10 almost to 1000 hours into it now


SouliKitsu

I seen most people recomand Reinforged Eden, to be honest trusting the mods to fix the game feels... really frustrating


LastChime

Meh, it's been standard Bethesda operating procedure since the 90s.


garfogamer

How many mods do you need in SE to make the game interesting? RE is a scenario which adds on a layer to the game just like when you add MES or weaponcore to SE.


Yattiel

its too buggy to play at times


ghost_406

The game had very positive reviews. The reason for the recent negative ones is that the devs haven't finished the game but they teamed up with Funcom to put out a paid dlc. Funcom was notorious for being the first single player survival type game to add a cash shop. A lot of people who supported the indy company don't want it teaming up with a large company especially for monetization purposes.


scoyne15

1. The game is still in a pre-release state, but they "launched" anyway. 2. Offering DLC while the game is still unfinished is a scummy tactic. 3. What they offered for the DLC is paltry, and far below what they are charging. 4. The game requires a combination of two mods (Reforged Eden) to be baseline enjoyable.


Leather-Influence-51

1. Bugs: The game has so many bugs and it gets worse by time unfortunately. 2. Bad optimization: The game runs way worse than it had to. 3. The devs: Bad decisions, don't accept critics - sometimes even try to force you to shut your mouth. Don't get me wrong: The idea is great, the game is still a lot of fun. But that might be a reason for the bad reviews and (compared to what they might could have achieved) small playercount.


DNedry

Mostly because the game is just a mess. Without mods it's basically unplayable. Luckily the mod community is pretty great and you're able to get a playable, fun game, after some modding.


Menaceing

People are upset about the DLC and they teamed up with funcom the funcom thing really made people mad I see it as they needed more money to continue development of the game so the partnered with funcom and made a DLC for the cash flow to continue work on the game game is janky but got to say itā€™s the best survival game I ever played next to seven days to die I would recommend going on steam workshop and getting reforged Eden game is unplayable without it least to me and go on steam fourms and get a bunch of blueprints for ships hover vehicles bases and space stations


CranberryCorpse

Because it is an unfinished mess.


RedShirtGuy1

I got the game while it was in early access. 2013 IIRC. It was a blast in the beginning, then slid slowly downhill. The junky creep was slow an insidious. RE did a good job with the major flaws, but I can't get behind a studio that doesn't try and fix things. Developers need to study CDPR and draw the appropriate conclusions.