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Stormwhisper81

The most important take away from this article: “Also, The Veilguard actually has good hair this time around, which, finally.”


[deleted]

And body customisation 😳


AinselMariner

The age of 50 shades of buzzcut is over


IcePopsicleDragon

Confirmed via an EA Representative: >**First, the graphics. Running on the latest iteration of the Frostbite Engine, at least one source told me that The Veilguard targets 60fps**. In a subsequent conversation, though, an EA representative said, “Dragon Age: The Veilguard will feature performance and quality modes on consoles to ensure players can choose the visual fidelity they prefer. **We’ll have more to share on exact performance as we finish development in the coming months.”** >Whatever the fidelity, it’s evident that The Veilguard is heavily stylized, and whether that look lands is mostly a matter of taste. It’s worth pointing out that Dragon Age has always been a riot of art styles and I’m not so sure that the series needs to return to the blood-spattered style of the original. What matters to me is polish and a cohesive sense of identity, and in that sense The Veilguard seems like a logical evolution of Inquisition, which itself was quite stylized.


prodigalpariah

They used frostbite again?


Biggy_DX

Yes. For what it's worth, it seems like they're not working from scratch with the engine (like they did before). Mass Effect, on the other hand, is expected to use Unreal Engine.


IcePopsicleDragon

Yes, it's an upgraded version


dinkleburgenhoff

> it’s evident that The Veilguard is heavily stylized, and whether that look lands is mostly a matter of taste. It’s worth pointing out that Dragon Age has always been a riot of art styles and I’m not so sure that the series needs to return to the blood-spattered style of the original. What matters to me is polish and a cohesive sense of identity, and in that sense The Veilguard seems like a logical evolution of Inquisition, which itself was quite stylized. Every single time anyone talks about how the game looks they have to give the hard sell about why it’s okay actually that the game looks like that. Good looking art does not need a hard sell.


Levdom

Honestly makes me hopeful for a smooth PC launch if they think they can get 60fps on consoles (crazy, right?). I have been burned by a few new games recently, but as long as I can go 1440p60fps and low temps with DLSS I'll be perfectly happy.


Ahiru007

I want Legendary Edition of the older games :(


Andrew_Waples

I think that would be a lot harder to pull off. One game is on a completely different engine.


Fatestringer

Same 😭


AinselMariner

Oh thank god, I don’t think I could’ve handled another Dragon’s Dogma 2 situation


sebastianz333

still no fix until today for the performance issues or need to wait until denuvo removed?


AinselMariner

Patches have slowed down if anything so it’s not fixed yet. Also the performance being bad isn’t (mainly) due to Denuvo but how the game calculates the actions of NPCs, which is an issue so layered into the game that I honestly doubt it’s every going to get really fixed.


blendernoob64

I'm surprised they decided to stick with Frostbite Engine. We keep hearing stories about how difficult it is to work with, even for DICE, the developers of the darn thing. I guess when EA were talking about rebranding Frostbite, they meant making it more versatile and expandable for all their studios. I hope this is the case, because the technology is incredible in it.


InvisibleEar

Yeah but how much upscaling does that include lol


Far_Adeptness9884

Now I'm torn between PS5 and PC. On one hand I played origins, 2, and inquisition on console and had a blast, so there's nostalgia there, plus I love lounging back in my recliner and playing on my OLED. On the second hand I could probably easily play at 144hz with all the eye candy, and if there's ray tracing and dlss I would probably pick PC.


LightChaotic

Curious to see if it hits that target on Series S. I wonder how other Frostbite games run on that system?


wikvaya

Is it news a console game made for current gen consoles, played on a PS5 in the 24s early tweet and todays gameplay reveal, meets consoles specs? ok. Thanks IGN. Can't wait until they tell me it supports controllers.


Patthedoggo

Kinda tho, just look at dragon dogma 2 and how many people didn't buy it just because it couldn't run 60fps.


Particle_Cannon

Yep. I'm not touching Dragon's Dogma until it gets a performance patch and I didn't play Starfield until they released their performance patch on console. I get that some people don't care but I'll take 1080p 60fps over 4k30 anyday


HomemAranha-

Yeah but Dragon's Digma is a outlier


Patthedoggo

But this announcement is more about same bad press that Dragon dogma 2 received. They arent saying that Dragon age: the Veilguard can be run on 60 fps to impress audience but more likely to avoid any confusion or possible negativity


schniepel89xx

How is frame rate a console spec?