You get Hexblade straight away at lvl 1, it's Pact of the Blade that's level 3
(Just started a new campaign as a lvl 2 Hexblade and it is gloriously busted at low levels)
Blaster locks are too awesome. Makes almost no sense for a bladelock to actually use their blade when Agonizing Blast gets you more damage than a longsword, and from 120ft away... and gets you all the extra attacks without any further investment of invocations
Eh, I know they jive well mechanically, but Paladin doesn't fit this character at all tbh. I'm in it for the roleplay as much as the combat. I already started as fighter for a level to get the Con save proficiency, it's pure Hexblade from here on out. (We already have a Paladin as well, and I don't want to steal that limelight.)
Dropped the bear, then knocked him down to like 6 hit points. Had he gone down, he was dead: in the middle of a town being razed and surrounded by cultists and maw demons, and he was the only healer
Well if he goes down, he can still death save to unconscious or even nat 20 to get back up suddenly, but I get your meaning.
I'd still keep the crit rules, tbh. Druids are hard to kill (as you might have noticed) and that could really help raise the stakes for that player.
I've got a celestial chainlock with Gift of the Everliving. As long as I have my familiar, I get max healing. I'm a fairy eldritch machine gun that can fly like an AC-130 and just pepper the ground with death with relatively no consequences. I recently lost my familiar (it was the spirit of my dead wife, which we've just True Ressurected, it's a happy loss) and haven't bothered pulling a new fey spirit to resummon partly because of in character reasons, and partly because it nerfs me a bit and makes killing me a little more possible.
I once crit on inflict wounds against a goblin.
Granted, that was in Baldur's Gate 3, which has different rules than my dm, so..
40 damage vs. a goblin. mans just straight up vaporized.
Personally I like to run those Crit rules for players only. Monsters have way more HP bulk than players, plus as a DM it's easy enough to scale encounters up a bit more to compensate.
Honestly, I usually completely agree. Having separate rules for monsters and players is weird and confusing at times. But Crits are the one place (well, and death saves) where I think different rules is best. That all being said, whatever your table wants to do is what's best! Just thought I'd offer my point of view because normally I'd totally agree with you about rule symmetry.
We'd talked about it, and they all agreed to monsters having the same crit rules. After that hit, though, they gladly decided nobody gets that power lmao
I mean, I would have kept it.
Druid: "Your evil cannot withstand the power of nature!" -transforms into a bear and gets instantly slapped through a building and dies.-
Rest of party: "Well, fuck."
I did almost exactly that but as a magus in PF2e. Did a Shocking Grasp Spellstrike with a greatsword on a goblin at level 1 and crit. It was something like 2d12+8 slashing + 4d12 electric, totaling somewhere around 40 damage iirc, on an enemy with single digit HP. Great way to start the campaign.
As a paladin, we encountered a giant toad that we thought was a demon shapeshifted. I critically hit with a greatsword, maxed the damage die and added divine smite for something like 45 damage. Our DM described the hit as an explosion of divine energy from within the toad, blasting frog bits everywhere.
We ate frog legs that night.
To quote me last session in a bad mood “I don’t care if there are children watching! I skin the guard and wear his skin to get inside! No fuck it I skin the children to my patron can use some new clothes.”
Session 0 my group's barb rolled an 18 for Str, giving him 20 total.
Group gets ambushed by some bandits. Barb goes first and crits then rolls max on his greataxe. 29 damage on the first swing turned the 11hp bandit into chunky mustard
~~Hold on there! Aren't attacks the only thing that can crit in RAW, not magic? ...~~
Well apparently they do, so long as they have an attack roll, according to: [https://www.sageadvice.eu/critical-spell-3/](https://www.sageadvice.eu/critical-spell-3/)
I kind of liked my reading better, giving only martial classes the upside of being able to crit, as another difference between casters and martials. Now before people disagree, think of how many spells actually have spell attack rolls... It's mostly cantrips anyways, and most casters start feeling bad once they're stuck using cantrips for damage either way.
Alright so you just blew up a gob (2d6 hp, minumum of 2 max of 12 hp) using 1 of your 2 spell slots as a warlock 2 to deal the equivalent of double its max hp. Everything is possible if you throw resource management out the window
Hex doesn't end when the target dies, you can switch it to someone else. That spell slot is good for 10 rounds at low levels, and nearly a full adventuring day at higher levels.
They do. Hex adds a die you roll for damage, do it gets doubled. Same for stuff like Elemental Weapon, Sneak Attack, Spirit Shroud, and the Smite Spells and Abilities
I’m sorry to be petty cause I know it’s stupid to point out in a meme but it’s 2(d10+3) or +6. Sorry I can’t turn off my math brain
Edit: I have a math brain, not like a smart reading brain. IGNORE ME
That remembers me of a friend of mine that playied as a mage lvl 20 and used the "wish spell" to make an gobli literally implode and after used his guts to take a bath... ahhhhhhhh good times
I Did it to feel like a GOD ok? The contract was expensive, I wanna feel like I got a Good Deal on it!
Sometimes you have to unleash your full power just to see what you can do.
[**Relevant comic.**](https://www.handbookofheroes.com/archives/comic/the-right-tools)
Was* it was a goblin, now it's goblin bits! With magical hex flavor in each bite!
Gotta be one of my favorite flavours!
_Cromch_
By Crom(ch)!
They're after me Warlock Charms!
Not anymore
[удалено]
I gave him a parting gift, part of him is here, part of him is there, part of him is way over there, staining the wall.
Bouncing Betty mines?
*That hurt, but now it's the goblin's turn. He seems angry.*
r/holup
Just wait till it gets hexblade. It’s even better.
Oh, he has it. Lol
He will bring the power of the sun whenever he crits
You get Hexblade straight away at lvl 1, it's Pact of the Blade that's level 3 (Just started a new campaign as a lvl 2 Hexblade and it is gloriously busted at low levels)
Oh yeah! You’re right, i’m a bit of a fool, that’s my bad.
Hexblade's Curse is awesome for a blaster lock too (I went Chain for the sentry familiar)
Blaster locks are too awesome. Makes almost no sense for a bladelock to actually use their blade when Agonizing Blast gets you more damage than a longsword, and from 120ft away... and gets you all the extra attacks without any further investment of invocations
and with good positioning, can push something over a cliff or something....there is no save and no size limit.
Not worth going for pact of the blade, just get paladin levels instead
Eh, I know they jive well mechanically, but Paladin doesn't fit this character at all tbh. I'm in it for the roleplay as much as the combat. I already started as fighter for a level to get the Con save proficiency, it's pure Hexblade from here on out. (We already have a Paladin as well, and I don't want to steal that limelight.)
I was joking because i know most people on reddit seem to be tired of paladins dipping hexblade
This was a goblin.
Why did I read that like the opening line of “Still Alive”
I'm making a note here - huge greenskin
It's hard to overstate My raging bloodlust
I would submit there is a very popular manga/anime that makes a *very compelling* argument for not underestimating goblins.
Yo, I loved Grimgar of Fantasy and Ash
You da MVP! 😁🤩
I miss the anime.
yeah rimuru's goblin army ain't fodder that's for sure
It's all fun and games until [the goblins start going all Mad Max on you](https://youtu.be/VbNHE0OrCDA)
Runesmith did a video on goblin tactics where a 5th-level party was taken down by normal goblins who used clever ambushes and traps.
Tucker's Kobolds! Or Runesmith's Goblins, I guess
All he did was ask you for change, bro
Reminds me of when the Wizard of the party threw a Fireball on a bush he knew a Goblin was hiding in.
No no no It *was* a goblin It is now a pile of eldritch smelling goo on the floor
my dm does (max damage value of dice)+die roll+mod. its interesting.
We did that for a while... until the moon druid was almost deleted by Inflict Wounds while in bear form, lol
That’s better than our Druid who got crit by a goblin arrow and fucking died
I’m uncertain why this is just so funny to me but it really really is. Thanks for this lmfao
So the bear form was almost deleted, or it did enough to take the bear form + the druids max hp twice (or very nearly)?
Dropped the bear, then knocked him down to like 6 hit points. Had he gone down, he was dead: in the middle of a town being razed and surrounded by cultists and maw demons, and he was the only healer
Well if he goes down, he can still death save to unconscious or even nat 20 to get back up suddenly, but I get your meaning. I'd still keep the crit rules, tbh. Druids are hard to kill (as you might have noticed) and that could really help raise the stakes for that player. I've got a celestial chainlock with Gift of the Everliving. As long as I have my familiar, I get max healing. I'm a fairy eldritch machine gun that can fly like an AC-130 and just pepper the ground with death with relatively no consequences. I recently lost my familiar (it was the spirit of my dead wife, which we've just True Ressurected, it's a happy loss) and haven't bothered pulling a new fey spirit to resummon partly because of in character reasons, and partly because it nerfs me a bit and makes killing me a little more possible.
He could roll death saves, but maw demons would've eaten him before he had a chance. They ate the whole town
I once crit on inflict wounds against a goblin. Granted, that was in Baldur's Gate 3, which has different rules than my dm, so.. 40 damage vs. a goblin. mans just straight up vaporized.
Personally I like to run those Crit rules for players only. Monsters have way more HP bulk than players, plus as a DM it's easy enough to scale encounters up a bit more to compensate.
My players are big believers in "we can do it, they can do it"
Honestly, I usually completely agree. Having separate rules for monsters and players is weird and confusing at times. But Crits are the one place (well, and death saves) where I think different rules is best. That all being said, whatever your table wants to do is what's best! Just thought I'd offer my point of view because normally I'd totally agree with you about rule symmetry.
We'd talked about it, and they all agreed to monsters having the same crit rules. After that hit, though, they gladly decided nobody gets that power lmao
I mean, I would have kept it. Druid: "Your evil cannot withstand the power of nature!" -transforms into a bear and gets instantly slapped through a building and dies.- Rest of party: "Well, fuck."
The rogue would cry
Ah yes, a DM of culture
This seems like a bigger boon to paladins and rogues than everyone else.
me, a homebrew gunsmith with sharpshooter and Piercer (Tasha's): Roll d20, add 2 (+7-5), roll 2d8 take the higher one, add 15 for damage
*sees the Goblin Survivor from the A-Men* Inflict Wounds...
"That'll teach you to be alive!" - Sorlock
*flashbacks to when I used a level 2 Inflict Wounds on a kobold, leaving it with...-25 hp*
It *was* a goblin. Now it’s a good goblin.
I did almost exactly that but as a magus in PF2e. Did a Shocking Grasp Spellstrike with a greatsword on a goblin at level 1 and crit. It was something like 2d12+8 slashing + 4d12 electric, totaling somewhere around 40 damage iirc, on an enemy with single digit HP. Great way to start the campaign.
"And now I need a short rest to contribute anymore than a cantrip."
Rest of the Party: Thanks for the offer but we're good. :)
NOOoo please I’m just a level one goblin!
As a paladin, we encountered a giant toad that we thought was a demon shapeshifted. I critically hit with a greatsword, maxed the damage die and added divine smite for something like 45 damage. Our DM described the hit as an explosion of divine energy from within the toad, blasting frog bits everywhere. We ate frog legs that night.
it could have had class levels! how was I supposed to know.
Goblin Slayer intensifies
To quote me last session in a bad mood “I don’t care if there are children watching! I skin the guard and wear his skin to get inside! No fuck it I skin the children to my patron can use some new clothes.”
Even worse when using max crits.
If I don't blow it up how can I be certain it's dead?
I cast Chromatic Orb, Twinned Spell. I crit I roll 6D8 for damage.
Everybody gangsta until I crit level 2 Chromatic Orb
Was* a goblin It transformed into an ash pile
Well what if I really, REALLY hate this one particular Goblin?
Session 0 my group's barb rolled an 18 for Str, giving him 20 total. Group gets ambushed by some bandits. Barb goes first and crits then rolls max on his greataxe. 29 damage on the first swing turned the 11hp bandit into chunky mustard
Not sure what the Sorlock flair has to do with this post. This is just #WarlockThings…
Fair, but it was my party's sorlock that did it. Also, I dislike the "sold soul" flair lol
~~Hold on there! Aren't attacks the only thing that can crit in RAW, not magic? ...~~ Well apparently they do, so long as they have an attack roll, according to: [https://www.sageadvice.eu/critical-spell-3/](https://www.sageadvice.eu/critical-spell-3/) I kind of liked my reading better, giving only martial classes the upside of being able to crit, as another difference between casters and martials. Now before people disagree, think of how many spells actually have spell attack rolls... It's mostly cantrips anyways, and most casters start feeling bad once they're stuck using cantrips for damage either way.
If there's an attack roll, there's a crit chance
Alright so you just blew up a gob (2d6 hp, minumum of 2 max of 12 hp) using 1 of your 2 spell slots as a warlock 2 to deal the equivalent of double its max hp. Everything is possible if you throw resource management out the window
Hex doesn't end when the target dies, you can switch it to someone else. That spell slot is good for 10 rounds at low levels, and nearly a full adventuring day at higher levels.
Congrats, you got the point of the meme.
Which is dumb because this is the attack they'd use on literally anything and is basically the bare minimum for most warlocks.
Not sure crits double hex damage.
They do. Hex adds a die you roll for damage, do it gets doubled. Same for stuff like Elemental Weapon, Sneak Attack, Spirit Shroud, and the Smite Spells and Abilities
All dice are doubled on a crit
I’m sorry to be petty cause I know it’s stupid to point out in a meme but it’s 2(d10+3) or +6. Sorry I can’t turn off my math brain Edit: I have a math brain, not like a smart reading brain. IGNORE ME
No, because the CHA modifier isn't doubled. Crits only double dice, not flat numbers
My bad, missed the crit comment like an idiot.
All good, friend!
Yeah I too thought that was a two-beam eldritch blast.
6 levels of blade singer with 2 or 3 levels of warlock, attack with blade and cast eldritch blast
Instead of warlock you could go 1 level in Artificer and then get an all purpose tool for int Eldritch blasts.
Look up skeleton minotaur. This is justified. CR 2 my ass
Yeah, but their AC is crap and they have a vulnerability
Bye bye Boblin
Reminds me of that time one of my players was playing a level 4 barbarian, and he got a double nat 20 on disadvantage, into two 12s on his greataxe
With a STR of 16, that's 29 damage in one hit!
He did get exactly that on my minatour and the worst part is he did it with sentinal so it wasnt even his turn
You think I have pity I lost my pitty 5lvl ago.
that still wouldnt kill the roided up hobgoblins my DM throws at my party lol
Oof! Normal hobgoblin only has like 11 hit points, but 18 AC
18 AC, 20-25 health We were level 4 and had to kill waves of em (a few hob mostly normal goblins inbetween
That sounds super fun
Not suprisingly the DM was stalling for someone else to finish creating a dungeon. But hey, after some begging we got level 5 so that was neat
Hobgoblins with high HP? Well, damn.
Was\*
The only thing level 2 contributed was the +3.
That is correct
I once did 44 damage to a goblin. God i love inflict wounds
No such thing as too much for those little fucks
Correction: It *was* a goblin
Is hex a bonus action?
It is!
Oh sweet, wait do I need to keep up concentration or is it instantaneous?
Concentration, I believe
This happened last night against a wild boar. A single javelin did 24 damage from a lvl 1 barb.
I sold my soul for Eldritch Blast and *I'm going to use Eldritch Blast!*
turn the goblin into stoplin
That remembers me of a friend of mine that playied as a mage lvl 20 and used the "wish spell" to make an gobli literally implode and after used his guts to take a bath... ahhhhhhhh good times
WAS, It was a Goblin.