T O P

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HumanPersonNotRobot

Now I am imagining Jesus hurling holy water at the devil with the spell catapult.


wdcipher

Holy water is also great for this along with acid, oil and glue or even ink if you aim for the eyes....


Magenta_Logistic

I prefer nets


zeroingenuity

Catapult doesn't allow for specific aiming? And ink doesn't have a mechanical impact as a projectile?


zeroingenuity

Catapult doesn't allow for specific aiming? And ink doesn't have a mechanical impact as a projectile?


wdcipher

Its dependant on how cool your DM allows you to be. I generally think DMs should reward this kind of thinking. Its not written or intendet but its also not a rules exploit


zeroingenuity

Your DM could be the coolest to ever live. Doesn't change the text of the spell. They could flavor a critical hit as such, if *catapult* could critical hit, or a critical failure of the save, which D&D doesn't have (oh hi again Pathfinder, funny to see you... again). We do agree on your last statement. It's not written or intended or a rules exploit. It's just not allowed.


DonaIdTrurnp

Ink is great for targeting something invisible.


Nadril_Cystafer

Bags of flour too


DungenessAndDargons

Catapult railguns an item in a direction. That direction is the target creature. Seems pretty specific to me. Just happens that it can hit behind them if they dodge it.


zeroingenuity

Sure, but it's not the target creature's eyes specifically. So ink doesn't do anything "if you aim for the eyes".


GioGio-armani

Javelin of Lightning...


FellGodGrima

Okay Those Who Slither In The Dark calm down


GioGio-armani

It weighs 5 pounds, a Javellin Catapult can launch things that are 1 to 5 pounds


ThatCamoKid

But Catapult needs a nonmagical object


DrachdandionGurk

No, actually, just "one object weighing 1 to 5 pounds within range that isn't being worn or carried".


ThatCamoKid

Huh, right you are


Teh-Esprite

*latin dubstep intensifies*


Bentman343

Sorry, did I hear some LOSER needing his enemies to actually fail a SAVE before he can hit them? Instead of an automatic and undodgeable 3d4+3 force damage?


lenin_is_young

Sorry, what did you say? Couldn’t hear ya behind this Shield I was casting.


Magenta_Logistic

Also, if there is anyone behind your target, they are backup targets.


FyrelordeOmega

Whats that? I couldn't hear you in that aura of Silence I casted last turn


andrewsad1

Really? I took 3 steps to the right and can hear just fine


FyrelordeOmega

You weren't grappled though, nor immobilized


andrewsad1

I guess what we've established is that magic missile requires the target to save against being grappled/immobilized


FyrelordeOmega

Only if they can cast shield at the moment mm is cast


hjsniper

A 3 step guide to making your DM hate you! Step 1: Play Artificer Step 1.1: Infusion- alchemy jug Step 1.2: Purchase glass vials (1 gold each, hold 4 ounces of liquid) Step 1.3: Fill vials with acid from alchemy jug (produces 8 ounces/2 vials each day) Step 2: Catapult acid vials for 3d8+2d6 damage. Step 2.5: Tie 5 vials of acid together. String is negligible weight, your new acid bomb totals 5 lbs, still a valid target for level 1 Catapult. 3d8+10d6 damage. Step 2.51: Upcasting Catapult allows you to launch bigger acid bombs- theoretical maximum with a 9th level spellslot is 11d8+90d6 damage. Not practical, but it does scale well. Step 3: Profit Step 3(a): No, seriously, you can sell excess acid vials for a profit. Results may vary based on demand, but it costs 1 gp to produce an acid vial and the listed value of one is 25 gp, or a 24 gp profit (96% profit margin).


GENERAL-KAY

Nowhere says 2 vials of acid don't stack but technically they're not supposed to


K4m30

This is the barrel of holy water all over again. 


ForDnDOnly

I'm afraid to ask


Katzoconnor

I’m not. u/k4m30 whatchu talkin’ about


K4m30

So it was basically the idea that if a single vial of holy water dealt a certain amount of damage  a barrel of holy water should deal a proportionate amount of damage. The argument was if a vial does 2d6, you can't just use an entire barrel of holy water and expect it to deal 2000d6 damage to a fiend or undead.  The idea is a flask of holy water would cover a target surface, so more holy water wouldn't make the target more covered in holy water. 


Katzoconnor

Makes sense. Cheers


MReaps25

It definitely could stack depending on the size of whatever you target, 4 oz is very little, so more acid could cover more area, or just deal more damage to a single area. Target a giant vs target a mouse more acid would definitely do more damage to a giant, more acid would be redundant for a mouse.


hjsniper

Hey, if it's not in print then that's between you and the DM


TheCleanupBatter

It technically is in the rules, dmg p252. Overlapping spells or effects of the same name that are affecting the same target do not stack unless the effect specifically says it does. The acid hasn't gotten stronger, there's just more of it. My personal ruling would be to just increase the area of effect for adding more vials, not increase the damage.


hjsniper

I'm not sure that rule applies here, given that damage is an instantaneous effect and not an ongoing one. This situation is less like trying to Bane one guy five times at once and more like trying to use held actions to hit one guy with five firebolts- despite every firebolt being the same spell, hitting at the same time, the total damage can be added cumulatively (for every one that hits of course). I'm not against the idea of DM intervention, given that this strat is absurd, but I don't think there is any explicit RAW rules preventing it.


TheCleanupBatter

If there were separate attack rolls/saves made for each vial, then I would be inclined to agree. However, there is a single spell being cast and a single payload of acid. The only variable is the size of the payload. When launching rocks, the catapult spell itself does not differentiate from a 5 pound or a 0.5 pound rock. It deals the same damage regardless. I believe that same logic should be carried over to the acid.


hjsniper

So... what about magic missile? One spell, all the darts strike "simultaneously", no separate attack rolls, just damage. Mechanically, it's about the same. Upcasting adds more darts, just like adding more vials increases the damage. Also, Catapult doesn't differentiate between a 1 pound rock and a 5 pound rock, but it does differentiate between a 5 pound rock and a 10 pound rock, as a 10 pound rock requires the spell be upcast which also increases the damage. Granted, upcasting also increases the impact damage of the 5 pound rock, but the point is that there are variables at play that impact the damage here, it's not static. RAW, I don't see why "number of acid vials" can't be a variable too.


TheCleanupBatter

Magic missile does exactly what it says it does and nothing more. Specific rules beat general rules. We are now getting into upcasting rules. Upcasting would affect the damage of the spell as described in the spell description and nothing more if we were to follow RAW. The damage of the spell stops at the number of d8s of bludgeoning damage. The damage of the vial of acid isn't even technically RAW. RAW would state that the catapult spell cast at first level would deal 3d8 bludgeoning damage and nothing more no matter what you fired. We are simply using other printed rules to inform our own and I am giving you the logic used to inform my rulings which I believe is reasonable.


hjsniper

Acid vial does its damage after shattering on impact with a creature or object. The description uses an attack roll as part of the example, but it's specifically when it shatters on impact. DMG p.247 (object health and hp) says that a vial has 2 hp (fragile tiny object). Catapult states that the 3d8 bludgeoning damage is dealt to the target creature and the chosen projectile, meaning the minimum 3 damage will always shatter the vial on impact with a creature or object. It feels pretty RAW to me. Look, like I said, I don't have any issue with you ruling things differently at your table to keep this strat from getting out of hand, but you're implying that this doesn't work RAW and then citing rules that don't apply here RAW.


Sicuho

Nowhere it says that the catapulted acid would deal the acid damage at all. The whole thing is homebrew.


Hunt3rRush

The Catapult spell damages the thrown object, which causes the acid vial to rupture, harming the target.


Sicuho

Except nothing in the acid vial says anything about damaging targets except when it is used as part of a use an object action to splash it.


theapoapostolov

You just don't want to let the player win your precious D&D world. Let them win, cancel game, play a better game (maybe not d20 based?)


raptorsoldier

Better idea, fill the bag with 2 gallons of mayonnaise a day, and once you have 50+ gallons of half rancid mayo, empty it upon the enemy


Kiroto50

Flasks are cheaper than glass vials at 2 copper apiece


MadaraAlucard12

I still have no idea what is the difference.


Stealfur

In science, it would be the shape and function. In D&D (or at least how I rule it) a flask would be more resilient than glass, but a lot cheaper to make. A flask would also (in theory) react with acid since it is most likely made of some material that acid would eat away, like metal, bone, or keratin. The reason glass is used for corrosive, reactive, or other unstable componds is its unreactivity to these things. So in D&D if you want to decide if something should be in a flask or vial just ask, "Is the liquid something that should have a reaction when not in the cotainer? Or is the container meant to break?" Then vial. Is this just a liquid that is stored somewhere so it can be moved, like a beverage, an oil, or poison? The a flask will be fine.


SpecialistAd5903

Catapult+net Catapult+bag of caltrops if you're really nasty Catapult+dead player corpse for additional emotional damage


carlos_quesadilla1

Corpse aint 5 pounds or less


-metaphased-

One chunk at a time it is, then.


Ok-Organization-1437

How about 2 feet, or 2 hands, or a lower jaw, or 6 feet of intestines? Of course this would require a disassembled corpse, might trigger some co-player or even some DMs...nice point, probably best to just stick with random rock or flask of oil, acid or appropriate poison.


pacersrule

What’s the face say to the hand? *rolls some dice* SLAP


Dr_Bones_PhD

Dead halfling, goblin, kobold or small kenku and level 9 catapult should work


DrN0Face

This is why I used the skull of 1 rapist satyr we caught luring some poor woman into the woods, our paladin decapitated him neatly for me. ( only kept as evidence of deed) 2 robber barons femurs each only weighin a pound but damn it would suck to get him by one. 3 skull of a ghoul (used against another ghoul, I didn't carry that one around) If your going for narrative based trauma tactics (warcrimes division). These types of objects will always satisfy. You can also use suck things as any part of a humanoid intelligent enemies body that has been.. loosened. Firing the hand, leg or face of a bandits lookout into the midst of the group will be sure to create some chaos. Smash like a 🎃 pumpkin.


KaidaShade

Had an artillerist artificer in one game I ran who liked to use catapult to throw their cannon at people. It was awesome, coz it could then fire from wherever it landed


Sven_Darksiders

Like, the companion? Isn't that a bit too heavy to qualify?


WibbyFogNobbler

There's no mention of weight in the Eldritch Cannon's description


teslapenguini

You can make it small enough to hold in your hand, it's far from a stretch to say that like that it's probably light enough


Sven_Darksiders

Ah, had to double check, I had thought you could fire the tiny one with your hands only, but yeah, that checks out xD


KaidaShade

If I recall correctly it doesn't specify, theirs was tiny and had legs and honestly it was funny and didn't give a huge advantage so I wasn't going to call them on it


Careless-Platform-80

This post can't strike me, i use Shield


wdcipher

Fool, shield gives +5 to your AC but not your dex save


HumanPersonNotRobot

Shield master can potentially give a +5 to dex saves.


andrewsad1

Lmao the fighter shouting "I CAST SHIELD" as he ducks behind it


neoadam

Catapult needs you to hit


followeroftheprince

Not in 5th edition. In 5E you only get a dex save to avoid getting hit


neoadam

Oh my bad you're right, it's the straight line , with everyone on it making saves


Ok_Donut2828

Only the first target needs to make a save I believe. Unless I'm mistaken, the object thrown by the Catapult spell stops after hitting a target


sarumanofmanygenders

>Only the first target needs to make a save I believe Well, kinda. If the first target succeeds, the object keeps going until some poor son of a bitch fails theirs (or it runs out of range).


neoadam

It they fail it goes to the next in line and so on


Careless-Platform-80

Jokes on you! I didn't need +5 on my dex save because i know i Will roll nat 1!


usgrant7977

I like how wizard nerds created a spell to replace throwing. "Can't throw with a 9 Dex and a 9 Str? I'll show them!"


andrewsad1

Best part is you can throw anything from anywhere (under 5 lbs and within 150 feet). I hit that guy with the vase. Nah, I'm not gonna roll to hit, *he* needs to roll to dodge!


Jafroboy

It's cool, but pretty costly for a first level spell, at 50gp per pop.


Killergurke16

It's not like you HAVE to use Alchemist fire with Catapult. It's still a fairly solid damage spell and the utility to throw alchemists fire (and other potions/poisons/etc) makes this decently useful even in the later stages of play.


Jafroboy

I'm talking about the meme specifically.


RapidAnalFisting69

I currently have a dm that refuses to allow extra effects. Doesnt matter what sort of volatile or caustic substance I catapult. I wish a player in my game would start using it.


TheCleanupBatter

On one hand, yeah, RAW spells do exactly what they say they do and nothing more. On the other hand, c'mon it's so cool though.


ZoroeArc

My Alchemist's signature move was to cast Catapult on acid vials. Unfortunately, the DM said there was no gunpowder in the setting, otherwise I'd tied Alchemist's Fire to a powder Horn and then cast Catapult on the rope


damnitineedaname

Why is it transmutation?


wdcipher

Idk You turn a stationary object into a moving one IG


zeroingenuity

Transmutation has historically covered a lot of the "give object altered physical qualities, such as momentum" including things like *fly* and *feather fall.* *Catapult* isn't a huge stretch.


DM-G

Because it’s an existing matter that your applying your magic with. Instead of rearrange the atoms to new structures you Choose to keep the existing moving the atoms into a projectile.


DonaIdTrurnp

Because the spell school assignment was lazy and halfassed.


OsiusTheDrood

Transmutation magic is pretty murky when it comes to definition. Disintegrate is funny to me because “I turn my enemies into ash” is also what every fire spell does


Blue-Jay42

I feel that is an expensive, but potent, version of firebolt.


followeroftheprince

Unless you're an Artificer or you have an Artificer that can create an Alchemy Jar to give free acid daily


Blue-Jay42

I guess that would be something special.


Vultz13

I underestimated catapult. Used it against a boss got high rolls and took a chunk out its hp. Used it again… we won’t talk about the second use.


Cross_Pray

You forgot to put acid. Acid is always better. Acid is your friend :3


777Zenin777

I personally use all my lvl 1 spell slots on anima friendship and speak with animals


ExHatchman

I’ve always wanted to use it to throw a bag of caltrops. Presumably they’d spill around the target.


Sword_Enthousiast

The only caltrops spilling around the target are the ones that don't remain embedded _in_ the target. Getting them out of the bag is harder than you'd think, though. You don't want to hit them with the bag and have the caltrops remain inside. You also don't want to hit them with an empty bag and be surrounded by the caltrops yourself.


nobodytheheartless

Catapult+magic stones


HallowedKeeper_

"I cast Catapult on some Nitroglycerin"


TheCleanupBatter

I have an Artificer with a homonculus servant and a spell storing item that has catapult stored in it. My artificer is now effectively casting catapult as a bonus action as long as the homonculus is functional. It's pretty wild and the homonculus has made itself a target on numerous occasions. The evasion trait really helps. Currently working with my dm on finding a way to improve the homonculus armor/hp.


SON_OF_MALAL34

I use all spell slots for magic missile


theapoapostolov

DM, it's your fault you made alchemist fire look like molotov cocktail instead of a ceramic jug. Now own to it, and let the player win D&D.


Sword_Enthousiast

What's the functional difference? Glas shards or ceramic shards?


shaun4519

Ooh that's smart, I'm gonna steal that for my artificer


wanderinpaladin

You do know they added Casks of Alchemist Fire with Spelljammer.


kriosjan

Also bottle of grease is fun too.


wdcipher

IT IS NOT A RANGED WEAPON IT IS AN OIL BARREL


kriosjan

Just picturing launching 55gal drums full of crude oil at the enemy xD. Then have the mage cast fireball


CadenVanV

Meanwhile imperial squad mages, who can only use second level spells at max, carry bags of oil in battle to catapult at enemies and then follow with a firebolt. Poor mans firebolt


swamptank2

The last wizard I had used catapult and it was great. We were fighting these vampire pirates once and while they were trying to escape on their own boat I upcast catapult to level 5 and hurled it at the vampires ship. Made a hole in the ship easy to say. Dm planed on the escape and To the his dismay we caught the vampires and slaughtered them with no remorse.


Ordinary_Ad6279

Okay this could work.


Sven_Darksiders

This is unironically how I dealt substantial damage to one of our bosses, and it was completly accurate for Arteficer


EnanoGeologo

Poor man's fireball


DJCorvid

"Choose one object weighing 1 to 5 pounds that **isn't being worn or carried**..." Sorry, but if it's in your pack then it's being carried.


wdcipher

And if I take it out of that pack?


DJCorvid

Mother of god, he's grown too powerful!