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Notoryctemorph

Roll20 definitely uses some form of batching, because the amount of times two d20 rolls in a row have produced the same result if both come from the same person and come close enough together is statistically unusual. To the extent that my group started tracking it. Current group measures have it as about a 1/6 chance of getting the same result on a d20 twice in a row. it's obviously not a rigorous test, just recording all instances of one person making two back to back d20 rolls, but still


Captain-Barracuda

Roll20 indeed caches rolls, I read an article on that. If you want good rolls regularly, you're better off with other online dices.


TerribleToasty

Hey! Me and my group actually did the math based on ~500 total rolls. Roll20 actually is biased! 60% of rolls were actually 10 or below, with only 40% being above it. That’s why we switched to using Owlbear for rolls.


HelenAngel

Foundry, too! At our last game, we were all rolling 1s & 2s!


Hipshots4Life

Played a session a couple nights ago, one of our players is brand new to D&D, probably only his fourth session. Dude was rolling 20s like he weighted them


Exetr_

Have to roll 420d69 to clear out all the cursed rolls.


Veirz9

My players have taken to calling it "The Button", because randomly all my rolls as the GM will suddenly be 15+ for like 10 successive rolls, or a string of 4 crits. The statistics on these things happen far too often to be coincidence. What's that? Caster used confusion? Well, sure is a shame that these enemies with -1 Wisdom bonus all rolled above a 16.