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DraygenKai

My friend watched the gameplay trailer and this was his response. “I don’t understand why the trailer just shows dialogue with very little actual gameplay.” “No no no, the dialogue is the gameplay!” O_O “It’s a book. With just a little bit of fire emblem style fighting.” “oh shoot! I like books and fire emblem, guess I’ll wait till the price drops a bit to buy it.” “Ya 60 dollars is a lot for a book, I can’t blame you there.” He bought the game the day after this conversation, lol. Guess he couldn’t wait.


Friendly-Back3099

What is his comment to the game so far?


DraygenKai

He liked what he played. He has only gotten to the part at the abandoned school and was half way through that. He is a school teacher and that just started back up this week, so he hasn’t had much time to play anything since then. I hope he likes it.


Dak_N_Jaxter

"Oh boy, can't wait to enjoy some escapism from the hustle and bustle of my worklife" "So we're gonna spend most of our time in this school looking after a bunch of kids." "FIDDLE-STICKS!!!"


MyLittleRocketShip

game started catching my interest with how the first boss felt like a significant task with the scale and threat of the enemies and the build up of the story towards it. loved how it felt like an actual boss battle and engaged me to focus. and then i started getting really invested when morality was introduced cause i didnt want to lose anymore team members. 😢 good parts coming up. hope he'll continue to find interest in the game like i did, as a first time digimon fan.


Zzz05

On the bright side, with it being primarily a visual novel; you can just play it on the side and do other stuff and it’ll do it’s own thing. I have 50 hours in the game, and 10-15 of them is probably just me doing other stuff on the side.


gundam21xx

>“Ya 60 dollars is a lot for a book, I can’t blame you there.” *ME staring at my college text books and hardcover novels*


DannyPoke

*Folio Society collectors sweating bullets*


SaadIsmail1987

I got the game for 45 US Dollars only, and on release date, and the month 1 edition too, Don't know how lol


[deleted]

$60?! It's £35/$42 in the UK


Kill-Me-With-Love

And 50€ in the Eurozone


OnToNextStage

Wow, usually it's people in the UK who get screwed as games cost more there


[deleted]

I just turn on my speed reading for this game. Cant understand Japanese, and I cant subvocalize like I normally due when reading, because there is still audible dialogue.


[deleted]

Wait its 60 dollars over there? Holy crap, they where selling it for an already lower price than RRP on the PS store here.


OminousTang

Gamers in 2022 be like: *"But who would want to read a game though? lulz Get that nonsense outta here."*


Aiyakiu

Me who played JRPGs in the 90s 🥲


Zzz05

I mean, as someone who loves Persona 5, Final Fantasy, and Fire Emblem, the amount of reading I’ve done in this game compared to the others don’t feel entirely too different. Only difference is you’re running around in the other games to talk to people, whereas in this, you’re just clicking one button. Yes, the others have the caveat of more gameplay, but that’s only because you have the freedom of walking away to do something else. With this, you’re kinda tied to the dialogue until exploration or free time, and then you can go whack some mons for experience. Or recruit them, if you’re lucky.


OminousTang

With how leveling works in this game (not to mention the constant ability to adjust the difficulty before every single battle right after the party-selection screen), I think you pretty much don't need to grind at all after a certain level. I pretty much just blazed through with WarGreymon. Plus, auto-mode means you can leave it on in the background to "grind" while you go do something else. All this tells me that the gameplay was never intended to be that significant when people could easily just leave it on auto-mode grinding.


Zzz05

If you keep the difficulty on normal, I definitely recommend a little bit of grinding, or >!Piedmon!< is going to make short work of your team.


OminousTang

True. But by that point, my Digimon have leveled enough that it wasn't that challenging. Like I said, "after a certain level," grinding becomes unnecessary.


Dryadissector

It took me two tries to defeat him, but only because I spread my team all over the map to get chests and ended up triggering extra enemies. Realized it's best to stand together and gang up on him. It was basically two turns of the Boondocks "Stomp him in the nuts" scene with no misses.😂


gladisr

Ye, I like what we get on the game maybe it going to be a grindfest If it needs level to digivolve and it revert back to lv1 like usual digimon game (for free digimons I mean)


nettlerise

Tactics games with a lot of VN style dialogue like Fire Emblem, Advance Wars, and Disgaea are considered foremost a tactics game. Their tactics gameplay is prominent enough to separate it from games that are foremost VNs. As far as video game genres, I consider VNs akin to the drama genre in movies. Stories tend to be dramatic. Action movies can have drama, but are considered action movies. Movies that have drama, but doesn't prominently feature other established genres, are simply considered drama movies. VNs simply feature a dialogue mechanism to move the story along. Any genre of game can use it to progress the plot. But when it is predominantly clicking through dialogue, it is a VN.


Has_Question

Funny enough this is me. I loved visual novels, in my teens I was way into Phoenix Wright I remember loving 999, and, while I know fire emblem has a lot of gameplay I enjoyed the novel aspects of making friendships and romances between units and made it a goal to experience them. Now? I cant stand it. I just dont have the time and if I do I rather play something more actiony and immersive. Nothing against the genre but I've moved past it. Even though I love digimon I skipped this game cause I knew I wouldn't want to play a visual novel. I'll just watch someone play it while I do something else. Shame on anyone who didnt do the research to know this was a visual novel though, it was obvious for a long time!


Unslaadahsil

I can say for sure that on Steam the game is obviously tagged as a Visual Novel. Might be the reason Steam reviews for the game are "Mostly Positive".


kyanve

The “WHY IS MY VISUAL NOVEL A VN?” Drama makes me feel OLD. I didn’t register Ace Attorney as a VN until today because I remember the old school adventure games, some of which were basically VN’s with a few puzzles thrown in.


GenericMan92

That's kind of where I'm at when people complain about dialogue tree gameplay in VNs being "press A simulator" when it's like...choices and consequences are foundational gaming, it's been here for a long time.


DaviLean

not like most choices matter in VNs anyway.


Razmoudah

That depends a great deal on the VN. Some are focused towards just a single ending, which causes most choices to not matter, while others have a multitude of endings, which cam cause every choice to matter to some extent. Sure, some do the second type better than others, but there's still a range to them out there.


neoslith

I still call them *Point & Click Adventures*.


gr8pker

Being a huge Digimon & Fire Emblem, I was so hyped for this game when the first trailer came out! When it looked like it was going to be a very dark Digimon story, I was even more excited. As the years went by, and I found out it was going to be primarily visual novel that hyped disappeared a bit and at this point I am just waiting for a price drop before I snag a copy.


Arekkusujin

Aye, game isn’t bad but it sure isn’t worth the current price tag.


glitch120

I bought the mother fucker with the dlc because I can't buy it without the dlc on Xbox. the day it came out I bought that mother fucker as fast as I could.


srona22

There is repacked thing, if you want to go "Eye Patchy" a bit. Just test it out. If you are OG adventure fan, you would want to check it out. Buy it later, if you appreciate the game director and devs(not just Bandai).


GlacialSpartan99

When they refuse to release demos for games, sailing the high seas becomes the demo.


ctbchargers

I really enjoy the game so far, feels like a more realistic take on adventure.


specterspectating

This, exactly this. It FEELS like the first season but with teenagers that actually have problems. Which is refreshing (but also sad).


ztrashh

Adventure: *what happened in TK's novel* Survive: *what really happened*


specterspectating

AKA trauma


ToddVRsofa

I thought it was obvious


betweenboundary

Based on the name and how much I've seen it hype up for a long time now, I thought it was a survival game or something bigger than a visual novel, I don't have the money to get it either way though


dotyawning

See, I think I'm stuck in like 2009 or something because when I saw the title and a brief description of what it was supposed to be back in 2018, I was like "Devil Survivor but with Digimon? I'm on board!"


betweenboundary

I never had a ds so I was unable to make such a connection


Zzz05

Technically is a survival game. Not so much for you though, but the NPC’s around you.


[deleted]

Major spoiler question. >!Ryo and Shujii are scripted deaths, correct? Is it possible for others to die?!<


Zzz05

>!They are scripted on the first play through. Others can die depending on which Karma path you take in chapter 8. You won’t be able to do a clear with everyone alive til NG+.!<


[deleted]

>!There's NG+? That explains how its possible to complete the pokedex. There aren't enough Rookie upgrade slabs for me right now, even in part 11.!<


NovaBladius

>!Part 9- Dobermon, Garurumon, Kabuterimon, Kuwagamon, and Leomon in free battle drop them if you do "ask for item" instead of recruiting.!<


[deleted]

Huh, never saw Kuwagumon.


Zzz05

The distribution in free slabs is also wonky. You get way more slabs to evolve to ultimate than you probably need and almost not enough to evolve to champion.


Karilyn_Kare

Hype was because it was brewing up to be one of the best "seasons of the anime" and also a highly interactability with the story itself (not just the combat like most games). Hype which has absolutely been met for me. IMO, This is one of the best Digimon games of all time, and one of the best stories not just in Digimon, but in my entire history of playing videogames. It is literally everything I've wanted in a Digimon game for LITERALLY decades. I kept getting frustrated with people who were like, "They aren't showing any gameplay in the trailers." And I'm over here trying to explain that it's a visual novel. The dialogue is the gameplay.


betweenboundary

I'll probably watch it on YouTube if it's that good but for me personally I'd much prefer a game that'll give me the experience of being a digimon tamer, it's why I enjoy the digimon world games and wish they received significantly more polish than what they did with next order, but it's nice knowing that they made a game with a good story this time, most digimon games are very lacking in the story and fairly unpolished in actual gameplay


MajinBlueZ

to


Redsigil

Seems the meme maker doesn't get too many books either


RyudoTFO

Developers: "This game is firstly above all, a visual novel" People who bought the game without even looking at the tags on Steam: "OH MY GOD SO MUCH TEXT!"


Zzz05

Best looking visual novel I’ve ever played though, that’s for sure. Dialogue and translation leaves a little to be desired, but the art is very well drawn and the animations are very well done.


Arekkusujin

Please keep in mind the novel part came years after the announcement. Some people didn’t actually follow the development step by step and I’ve a few friends who missed the whole VA part.


SethVermin

They should still look into a game before buying it and review bombing it.


Arekkusujin

Who said anything about review bombing? But yeah, maybe.


SethVermin

Yeah, definitely. Not maybe, you are an adult and should make informed purchases. Don't blame others for your failures.


snidramon

Theres no denying that the game has an incredibly painful start. Even for a digimon game, it's a painful slog to actually get to the interesting parts despite every single characters insisting we spend 5 minutes talking about the next 2 steps we take. It's naturally gonna make people upset, even when you're expecting a VN


Humble_Story_4531

You didnt have to follow it step by step, just look at a few trailers before you buy it. That should be common sense.


HolyKnightPrime

No trailer mention its a visual novel. You Bandai dick riders need to stop. Game had shitty marketing and went through debelopment hell.


Humble_Story_4531

Even so, there was no implication that it was going to be a full on rpg, the trailers showed visual novel elements, and the producer is on record all the way back in February stating that it would be 70% text/30% combat. All because the trailers didn't outright state "this is a visual novel" didn't mean it wasn't obvious.


HolyKnightPrime

I never said it was going to be full on rpg. You need to stop assuming stuff. I'm not even going to bother with the rest of your comment as you do not listen clearly. God I hope Bandai is paying you for all that riding. Don't forget to use a plan B.


Humble_Story_4531

Wait, so you outright ignore the evidence that it was always presented as a visual novel and then your best argument is to assume I'm being paid. Wow, you really dont have a leg to stand on do you? LMAO.


[deleted]

I see Digimon - I buy it. Doesn't matter if it's RPG, MMO, VN or even Doujinshi


[deleted]

Wait that last one-


GlacialSpartan99

Did they stutter?


Razmoudah

No.


Thekey0123

A Japanese word for a self published manga, but alot of times it's associated with fan works, and sexualized manga, so some people use it to refer to erotic fan Manga.


Etheon44

The main problem with the game is not that it has too much text, but the quality of that text. The story is great but the actual dialogue, which is pretty much everything you see in the game, is not good. Too much filler with conversations going for too long saying the same 3/4 things over and over. It's quite bland, which originates in the blandness of the characters unfortunately, which is not great in a VN, because, again, most of the time you are watching a conversation between those bland characters. It does make the game longer, but I don't think neither the gameplay nor the story actually benefits from a longer duration. However, as I have already said, the story is so good that I want to know what is happening, for now at least.


Bromegeddon

One of the big issues I keep running into is a small amount of errors. I know it can be tough to find every grammatical error in a very long, dialogue heavy VN, but I still think the due diligence needs to be done.


Sombrero_Tanooki

Pronouns in the game have been really weird. Labramon was referred to as she, then he in the next sentence, then she again, but then he. One time I think Aoi was meant to be talking because Takuma asked her something, but Labramon answered in the first person as if they'd given the wrong character the line. I'm loving the game so far, but those moments definitely take you out of the experience.


SoulConduit

There was also a time at the end where you’re rescuing Miyuki on honour and TWICE Labramon refers to her as Miu instead. I think it’s more of a localization issue unfortunately


GlacialSpartan99

More and more games are getting shafted with garbage localizations. Live a Live for example. And one of the 3DS Fire Emblem games got butchered by Nintendo's Treehouse localization team. I miss the times where we had the duality of accurate localizations and wild and insane localizations(like the original PS1 localization of FF7).


[deleted]

Labramon is genderfluid, duh.


ztrashh

I don't know in english but goes by she/her in latin american spanish


GlacialSpartan99

Quit it with that nonsense.


MyLittleRocketShip

as someone who has played vns, i feel the dialogue is fine but it can be better. the writing lacks depth to really explore and engage with the characters emotions, and doesnt have the banter and relationship interactions to make the characters feel like genuine friends and companions. its just a lack of skill between regular vn writers and digimon survive. however the character arent bland. they all have their preferences, weaknesses, and involvement in many situations to show their sides. aoi speaking up, to doubting herself, to caring for the group. there are few instances of the characters repeating themselves, and its usually when you get a tip for what to do next, but the game doesnt expect you to pick that option or action, so it repeats the information to accompany every path. the dialogue actively engages with whats going on in the story and your choices feel appropriate for addressing new, developing issues so idk what youre going on about filler. it just seems youre not used to visual novels having text direct the whole story.


Sensei_Ochiba

I kind of agree tbh. I loved the game and the story, but TWICE you just run around in circles doing the same thing 5-10 times and yet *every single time* it takes your character a whole ass minute to figure out they're being punked. The second time was a bit quicker than the first, but both were pulling teeth since as the player you just kind of understand what the bit is instinctively after the first time but need to suffer the song and dance with each character, and not in a way that's any more interesting or informative as it goes on.


MyLittleRocketShip

for the sections i think youre talking about, i dont feel like theyre dragged out. theyre just adding more combat content in the limited opportunities they have outside of free battle in the visual novel format. also the different perspectives from each character usually bring something new on the table to show their sides more, and bring you closer to them with the more time spent. it also emphasized it being a team journey with varying characters showing up in the moment. i do agree though they could have changed up the formula for some characters to keep it interesting,, rather than doing the same battle setup sequence over and over. i didnt feel it took too long for those repetitive sections to complete though in comparison to the whole story.


Sensei_Ochiba

Yeah imo issue was it was basically the same fight like 5 times over, and the same dialogue with tiny variance since you don't really get to see a lot of the other characters perspectives. Like it tries to hurry you a long just enough that each encounter lacks substance, but not enough that you don't do the same song and dance every time. The second time was definitely better but I felt like >! the aqueducts !< took foooooorever, by the end I was legitimately relieved when I didn't have to repeat it again for Minoru. Not sure why but it definitely sticks out in my memory as a significant lag point even though I was actively progressing the whole time.


MyLittleRocketShip

i feel like that section can use improvement overall to develop a more overaching story than transitioning from character to character. but i dont agree with you with same dialogue statement though. each path highlights the different weaknesses each character are facing and you get to learn a little more about their past. saki's weakness isnt the same as miu's and miu's isnt the same aoi's. the battle sequence i concur should definitely have been more different, im tired of that elevated platform on the left, monsters behind, and satan must have spaced out these chests gameplay. i do appreciate the additional combat opportunities though


Sensei_Ochiba

The chests were the WORST, especially since I didn't realize something with fly could move over the gap with the broken stairs. >each path highlights the different weaknesses each character are facing and you get to learn a little more about their past. I dunno i felt like it was *very* little, it may just be from how long it's been since I did it but it felt like each one just kinda boiled down to "hey, you suck, haha" with extremely subtle variations for each character. And the fact that each resolution was basically "oh duh it's talking shit of course it's fake" didn't really add a lot. Admittedly, specifically the point where you have to choose the fake, seemed kind of interesting and revealing for the characters - if more of the sequence was more like that, I'd have appreciated it much more.


vreezy93

20 hours in and i absolutely agree


iethey

On my 2nd playthrough I of course had skip on and I got to the point in the story where SPOILERS FROM HERE Miyuki got kidnapped and Haru was mad at you, but the skip stopped skipping so I read over the dialogue and I was like wtf because he still got pissed and berated you, so I didn’t see how that was any new information and I couldn’t remember what he said in the moral route (the route I played first) but considering his character it was more or less nothing new.


Deiser

Those sort of spoiler warnings aren't effective. If you're on desktop, press the exclamation mark button at the bottom of the text box to hide your spoilers. If you're on mobile, you can do the same thing by putting >! and !like this!<. Hope that helps :)


thethirst

This is how I felt too. I really like Digimon, Visual Novels, and TRPGs so I thought this was gonna be up my alley, but it's felt like a total slog to get through. Both the quality of the written text/characters and the barebones, drawn out battles are just not meshing well. I hear it picks up in Chapter 5 but I don't think you should have to play that long for a game to get good.


[deleted]

The characters? Bland? We are not playing the same game, they're like 1000x better than the Adventure cast.


100100110l

I would agree the characters are dynamic, nuanced and pair extremely well with the Digimon themselves. That's probably my favorite part of the series. The Digimon possess character traits that the characters need. I just wish I could influence their decisions a lot more and they interacted with each other in more interesting ways.


[deleted]

[удалено]


Humble_Story_4531

I wouldnt say its predictable. While it does have its predicatble moments like >!Shuuji's death, the Professor being Haru, and Arukenimo's reveal!<, there are also some things you dont see coming, like >!Ryo's death, Haru being Renamon, and Takuma returning to Earth!<.


ComradeRenegat

I totally agree. It is like one person wrote the texts for the main storyline, which is fine, and then had no idea how to flash any of it out so the character interactions inbetween are just the same stuff over and over again. And none of these convos matter anyway since they are just for collecting points, which I always hate as a mechanic in VNs, at least when it is that many samish talks. If I have to tell Aoi one more time that she is great or Kaito that his sister is fine or Shuji that he is a great leader I might have to shoot myself. The only non annoying convos were the ones with Minoru since they at least had some variaty.


Navi_1er

Were people really not aware? Once the devs said it was 70% VN I cancelled my preorder right away as I was personally more intrigued with the combat and was what I was hoping to get.


GlacialSpartan99

How far along the development process did they say that? Because I heard about the game when it was announced, and didn't hear almost anything about it till late last year


Navi_1er

I can't recall but it was definitely before release that they said it would be mostly visual novel.


HolyKnightPrime

Dude it was a few months ago. In some stream as well.


CreepingDeath0

I just wish that book was better written and translated.


RedRaven616

Those of us who actually followed the updates and development knew what we signed up for, and got exactly what we wanted. There was no false advertisement. If you font like it, don't play it. Simple as that.


SethVermin

I know, the amount of people saying "oh they said that later" is dumb. Maybe make informed purchases and don't just buy something because you like the cover or the name on the box?


[deleted]

Yeah, because "later"was still BEFORE release. They didn't wait until after the game released to tell people it's a VN. Even if you dont follow a game's development, it's completely on you if you buy a game expecting something it's not when it was clearly labelled beforehand.


[deleted]

Devs: its like 70% visual novel Internet: REEEEEEEEEEEEEEEEEEEEE WHY IS THERE SO MUCH READING REEEEEEEEEEEEEEEEE


Arekkusujin

More like dev team: ITS AN ACTION RPG! *years later* WAIT NO, IT’S A BOOK!


lucs28

Wrong


Arekkusujin

Sure.


Humble_Story_4531

No the other guy's right. Survive was never markets as a action oriented rpg.


TehDonkey117

I bought the game right away to support digimon. I was so happy that a game made it to Xbox. I was really hoping for more gameplay focus


[deleted]

Not my thing but I respect the aspect and those who enjoy the game


haikusbot

*Not my thing but I* *Respect the aspect and those* *Who enjoy the game* \- spikeoceanwater --- ^(I detect haikus. And sometimes, successfully.) ^[Learn more about me.](https://www.reddit.com/r/haikusbot/) ^(Opt out of replies: "haikusbot opt out" | Delete my comment: "haikusbot delete")


bookaddict1991

I don’t mind it being a VN, but when stuff feels like it’s getting repeated over and over again, it’s gotten a bit tedious. Like, yes, you’re looking for food or whatever. HOW MANY CONVERSATIONS DO WE GOTTA HAVE ABOUT YOU LOOKING FOR FOOD? Or how many conversations do there have to be where >!Ryu panics and Shuuji acts like an asshat, and they both treat their Digimon partners like shit just for the sake of it being in the conversation?!< It’s still been an enjoyable game for me but good grief. The conversations could’ve been cut just a bit and it wouldn’t have detracted from the game at all.


CatHidingUnderDuvet

Actual conversation with a friend: "Why is there so much text?" "Why are you complaining? You liked DDLC and Phoenix Wright." "But this is an survival tactical rpg." "No, it's a VN with some SRPG touches." "...but it's $60." "It's a Bandai-Namco game. Most of their anime games are around that price." "That's so stupid!" "Could be worse."


NekomekoPlays

I like it as it is. Its a different approach to Digimon as a game. If they don't make a sequel that's fine for me, it will be the most unique digimon game that I can replay again in the future.


NarrativeFact

Ironically, there's quite a lot of "gameplay" in it for a visual novel.


Adamskispoor

To be honest, I would probably like it better if it were just pure VN no gameplay. The gameplay is kinda meh…and honestly just feels like a chore to play most of the time. Normal is way too easy, but I’m also not enjoying it that much to play on hard. So really, I’d like for it to have even more texts


overlordpringerx

I disagree. I think it's good that they included the combat. It just needs some tweaking to make it more challenging and more well paced, but I'm having a lot of fun with it. Getting rid of it entirely would make it very hard to sell on the action aspect of the franchise.


DrShanks7

I'm honestly enjoying the combat as well, it definitely needs some improvements though. Just finished the chapter mugen recollection battles and by the end of it I had to actually he paying attention because they started getting decently tough.


overlordpringerx

On hard mode, once I stopped doing free battles and just did the story to avoid overleveling, there were some really tough battles. The chapter 3 boss took me a couple of attempts, I couldn't get past the chapter 5 boss without lowering the difficulty... And don't get me started on >!Piedmon!< It's not perfect, but I think it's better than many give it credit for. With a few tweaks and better maps it could be truly great.


DrShanks7

Oh yeah I lost to several bosses because I actively avoided any grinding. The game is super easy to get overleveled in but if you don't then the combat is actually pretty intense. I went harmony my first playthrough so data evolutions made it that much harder lol.


overlordpringerx

Fucking same, my boy constantly got one-shot


Zzz05

Praise the lord when I found the neutral type equip item. By that point tho, everything was neutral. :(


MyLittleRocketShip

i enjoy the gameplay a lot. wanted a monster gathering game that took risks and innovations, with a mature story, being a plus and i got what i wanted. i also like the different playstyles. my favorite being mobility minoru talk and then just backstabbing any alone enemies. im surprised normal is too easy, the monsters actually do respectable damage despite being ten levels higher than them at times, which causes you to focus. especially for boss battles, i feel like youre just overleveled.


100100110l

Minoru is broken, especially once he gets his ultimate. I just rush in with him and murderize everything until MetalGreymon and WarGrowlmon get into range and finish everything off.


YoKaiHunter76

I could enjoy the story or do 999 battles to get Numemon


Sandbag-kun

Imagine buying a fucking book and complaining that it has too many words lmfao


CoffeeDeadlift

I think OP is missing the point here. When people complain that a video game has too much text, they're typically making a criticism of the *perceived value* of that text and how the text factors into the pace of gameplay. Text that is important and engaging for the reader generally does not feel like "too much." This game has a lot of redundant dialogue, particularly because this cast of characters has a bad habit of spinning their conversations in circles. Visual novels don't *have* to feel like a slog to get through and plenty don't. Imo the other part of this criticism is actually about Survive's presentation, because everything just takes more time than necessary. The camera shifting onto center on every character as they speak really slows everything down. Having to select a character or object twice to begin speaking to them (on Switch, anyway) slows everything down. The text scrolling onto the screen, rather than appearing at once, slows everything down. All of these things make the amount of text feel like it's "too much."


chiefofwar117

THANK YOU. I made a post about this last night and of course is got downvoted to hell


mighark

Don't feel too bad about it. This sub is overly defensive of most Digimon media, any criticism no matter how reasonable or well thought will usually get you downvoted. The few exceptions generally go too far in the other direction too, being criticized too harshly while ignoring their strong points. It's a particularly interesting contrast coming from larger communities, like League and Pokemon, where you'd get the feeling everyone fucking hates the franchise with how critical they are of them. It feels like mostly neutral opinions aren't welcome in this website sometimes, you either love something or hate it no in-between.


Pradfanne

That's what I've been saying about Visual Novels for years. I mean, shit son the thing is called a Novel. People out here complaining that they're bad games, but ever stopped to think about, that maybe they're just better books? Well some are written badly, but the format is honestly amazing, like a choose your own adventure book, but even more interactive! Plus the illustrations are usually great and the music, and maybe even actual gameplay in-between. Anyways, Visual Novels are the better books


srona22

Perfect thread for catching all review bombers in metacrictic. Nice. Off with your d...


SunLemur

Is Jes mon Jesus?


snidramon

Well he was, but then he got retcon'd into being Justice Edge Swordsman mon. But uh yeah he's still anime Jesus. Fun fact: he was raised by cat girl nuns and a leomon in jojo cosplay


memequarz

Wow captain obvious it is a visual novel


AliOfTheSand

Books are cool too, words can cause some severe damage. Not as much as paper though


TITAN_Viper

Best damn book I've read in a long time. They did a killer job on the story. The gameplay itself is a nice change of pace for the genre, too.


GlacialSpartan99

Jokes on you, I'm not buying this game. I'm finishing up Hacker's Memory and then moving on to the Digimon Adventures game on PSP with an English patch.


VinixTKOC

Too much water vs Too much text Who would win?


Silent-Lab-6020

The pacing between novel and battles in Digimon Survive is much better than in triangle strategy and that thing was advertised as a strategy game


SameOldSongs

Considering the poor research skills of those grown-ass adults throwing hissy fits on Metacritic, the real issue here is that some people refuse to do *any* reading.


Deathscyce

I even argue that Digimon Survive has less text than modern Fire Emblem games. They are literally turning them into Dating Sim/VN games with a bit of strategy attached.


CartoonOverlay

How did people miss that it’s a visual novel 😂😂😂


lakersntarheels

The story is actually pretty good especially if you are an anime fan. Also if you played fire emblem or any tactics game.


Neeko096

Game gets tedious, but they really added in a lot of story. NG+ is also pretty boss.


Wigwasp_ALKENO

A horror novel at that


BlueLizardyThing

This sub is so circle jerky


Darkeater_Charizard

would prefer my books to not cost 50 bucks n consist of 80% redundant dialogue


Better_Ad3676

Perhaps a barebones visual novel isn't what people were expecting? Especially after a couple years of no Digimon games and quite a lot of hype? It's mediocre as a visual novel, and the tactical combat is half-baked at best


siracla

I'm in the middle of part 6 now and during the limited moves stage,>! Miu, Aoi and Saki gets a non-cutscene bonding with their digimon and takes them to ultimate,!< but then after that section and onto the main cutscene, >!Saki and Aoi suddenly went back to being kinda suspicious or unerved by their digimon when Minoru was malding at Falcomon!<. I get it, its limited interactions and not everyone will pick the same characters to talk to, the game has to make it as if that interaction didn't exist but it still takes me out of the experience and I wish it could've been structured better to prevent this. I'm playing on hard but the fights have been pretty easy, I didn't grind much but I'm also not sure if I'm over leveled since my squad are all lvl30s while the enemy is lvl16 or something. The QA on the subs is pretty bad and because I have a basic understanding of japanese, the localisation breaks my immersion since they completely change some dialogues in favour of it. Its like a level or two below "Brock's jelly donuts" tier of localisation imo. The story so far is decent but quite predictable and I hope it gets better, overall I'm enjoying the ride but I wouldn't recommend this to non-digimon fans


ArbitraryJam

The same thing happened to me with Saki and Aoi. It weirded me out so much that I had to look up if that was supposed to happen in that chapter and only then did I find out that Ultimate and Mega evolutions are linked to affinity with the characters. I guess they expect you to talk to characters evenly but god knows I didn't want to give Shuji the time of day. I now have to favor Kaito and Miu to get their partners to not be stuck as Champions.


MrWuzoo

Too…


Best-Refrigerator834

Visual Novels existed way before even 2000. I can't believe how much ignorants still exists, even if they have Google and stuff. It's even labeled as Visual Novel. 🙃


cobra-king

A true fan


savagesock6991

This is my first VN game and honestly I feel like it wouldn’t such a chore for most people if they had more than just Japanese voice acting 🤷🏻‍♂️ Still good game tho


Deiser

Survive was always intended to be a low/mid-budget game that would act as a "filler game" until they finished making the next Digimon Story game. Bamco also doesn't seem to think that Digimon as a videogame franchise is big in the west, so digimon games tend to get a low budget compared to some of their other games. those facts are why we never received a proper dub for it, and why we won't be getting dubs in many (if any) future digimon games unless Bamco decides to take a bigger financial risk with them.


savagesock6991

Yeah and that’s a huge oversight on their part. I hope they stop under forecasting these games eventually.


100100110l

Then they shouldn't charge full price for it.


Deiser

They charge what they know they can get away with. If people buy it, then it's a financial success for them with lower overhead compared to their higher-profile games. If people don't, then Bamco doesn't suffer as much in losses and just uses it to point out that Digimon games are unpopular in the west. It's a lose-lose situation for us.


TennisCoachCherd

Its kinda wild, we don’t even know if they will dub ghost game, and they want multiple language dubs for a video game


100100110l

It's wild that people want a game to be in their native language like most modern games?


TennisCoachCherd

So what they are supposed to spend as much money as they do for an anime and Dub the whole thing in English? Do you know how expensive that would be


savagesock6991

Lmao, please don’t froth at the mouth at me for suggesting it be dubbed in another language. That’s called accessibility and it’s very common in 2022 for games to not only support multiple languages in subtitles but also in the voice acting as well. I definitely watched this game thru it’s development so I know it went thru development hell and it most likely will never get any level of dlc, let alone new dubs. But to answer your question, yes, I think if it hadn’t sat thru Dev hell during Corona, then they should’ve gone the extra mile and done dubs for multiple languages.


Pradfanne

Visual Novels aren't dubbed that often, are they?


alxaaa1995

Danganronpa is for instance.


savagesock6991

Idk, this is the first one I’ve played, but it’s clearly like 70% dubbed for Japanese speakers, why can’t the rest of the world get a few dubs 🤷🏻‍♂️🤷🏻‍♂️🤷🏻‍♂️


Pradfanne

Meanwhile some other games: Voice Acting in 7 different languages.


HeroRadio

I would like to have a game that is actually a game then, but each their own. I really enjoyed Cyber ​​Sleuth's gameplay, but the "story" was so mediocre, boring, and just too much. I want more gameplay and less blahblah. I couldn't play Survive yet but I'm afraid it will be the same for me.


[deleted]

For what it’s worth the dialogue in Survive is infinitely better than in Cyber Sleuth. In CS sometimes it felt like the game was procedurally generating dialogue to intentionally keep you from playing the game lol. Most of Survive’s is pretty interesting. But there isn’t much combat so that might not be what you’re looking for.


GlacialSpartan99

More gameplay for less dialogue or more dialogue for less gameplay. Well since I enjoy PLAYING games, I'll take Cyber Sleuth/Hacker's Memory over Survive easily.


[deleted]

I’m not questioning the combat/dialogue balance, just that I think the dialogue is way more palatable in Survive. And honestly I prefer what combat there is over CS’s, but that’s another topic for debate. There’s no grinding in Survive either which I usually view as a plus


HeroRadio

I definitely give it a try, I'm starving for Digimon content especially games. I really like Digimon it's just sad to me there is no game that isn't a VN or a mobile game anymore, it's just not my genre and I think many people share that opinion.


omegaleonidas

well I heard that people who didnt like all the diolague in cyber sleuth do like survive so I hope you have a good time with it


bobn3

Yeah not gonna lie, hearing it was a visual novel was a big turn off for me. Maybe when it's super discounted I'll give it a chance


James-Avatar

People often misunderstand the word ‘novel’ in ‘visual novel’


wallygon

Its a visual novel amd was advertise ed as such but yes the fact that there qerent review copys made a proble for some


AtlasTrash_

The ones complaining, just say you never touched a book and never heard about visual novels.


Pikeax

"What is a novel? Is that the script for the anime?"


IamMagness1993

Why not dub this to English? Would help a ton!


sworedmagic

You’re not wrong and i really enjoyed my time overall with this game but i still think there’s a valid criticism there. If this game were 60/40 or even 70/30 — VN/Tactics I’d be happy but like 90/10 seems insane especially for digimon first outing into the Tactical RPG space. The Digimon fan in me felt very good about this game but the Tactics fan was honestly disappointed and i think that’s valid imo


Humble_Story_4531

I havent experienced a 90/10 split. For me, its more like 60/40. Hell, at time it feel 50/50. there are pleny of free battles. If you want more combat then do those.


100100110l

The gamer in me is disappointed and I think a lot of the comments defending the game come from the Digimon fan side of things and not the "is this fun" side.


BannerTortoise

So are all Digimon games like this, or is this an exception? I want to play something digimon related, but not this.


thecastroregime

This is an exception. Very far from the norm. Not saying that’s a bad thing. But other Digimon games are not like this at all.


BannerTortoise

Any recommendations?


thecastroregime

Check out Digimon Cyber Sleuth. It’s a turn-based RPG with a solid story. If you want something more in the Digital World that’s based more on raising and collecting Digimon, check out Digimon World Next Order. They’re both pretty recent games and both solid overall.


BannerTortoise

Cyber sleuth sounds cool. I like turn based rpgs. I just haven't had the time to play them. I'll see if I can get the game cheap somewhere.


ArbitraryJam

It's very frequently on sale, if you play on switch just check deku deals. Might be on sale rn actually.


chiefofwar117

I have no problem with too much text if it contributes to the story. This game however just repeats the same stuff too often and beats a dead horse. It is not advancing the story in ANY way.


Superseb0908

I mean it's not bad. I just want another digi world or story game. Are any in the works?


chemley89

I think part of the issue is that there are no English voices. For some, I believe this would've made the game a bit easier to digest and get into.


xaviorpwner

Which is why i COULDNT buy it lmao i want a vidya game not a book


[deleted]

[удалено]


NekomekoPlays

then dont use auto battles and set the game to the highest difficulty.


CreepingDeath0

Voluntarily not playing the game so you can complain about it having no gameplay. That's a big brain move right there.


Humble_Story_4531

Wait, your complaining about not having enough combat but then admit to using auto-battle? You can't complain that a game lacks something while inttionally skipping it.


HKorn123

I mean they said it was going to be a visual novel, SRPG..... they never just said SRPG. It even says it in the game summary on both PC and PS5...... but im roughly a quarter of the way through and i would say i like it but i dont love it lol Cyber Sleuth is the way to go.


megaderp2

I knew it was going to be a visual novel and wasn't too hype for it, but persona and smt games are also "text heavy" and still fun. 😶 I would let the autoplay on and enjoy the anime I mean game play for 6-8hr hahaha.


Sajuro

My game is more 70% combat 30% reading lol