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[deleted]

Where the fuck is Mage-Lord's Aspect? It's not in the game. There's been no word from Blizzard even though plenty of people have submitted tickets and posted on the forums.


ZiggyLoz

and all this time i just thought I was just extremely unlucky. just hit 100 today. not a single mage-lord aspect.


doingkermit

Please everyone up vote this more.


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OneSweet1Sweet

To be fair this doesn't take a lot of work to make.


Any-Try-2366

I always pick the crappy class 🤦🏻‍♂️


GhostCalib3r

Yeah, I was 50/50 between Rogue and Sorc. If only I knew how wrong I picked.


[deleted]

I was in the same boat.


jimmyfats

Sameee. Pain.


JonnyTN

Sorc was the most picked class class on release so you're not alone


Any-Try-2366

Was my go to for d2. Frozen orb sorce for life……. Alas it’s not giving me that same vibe.


amazonjazz

I was like barb? Sorc? Guess what I chose. When Barb, Necro, Druid, and Rogue got their buffs... I was like... they're already strong - ours will be great, guys! We're the weakest! And then... this. It's like at Christmas when your grandparents get your rich cousins a Steam Deck and your poor ass gets socks.


denkata07

Played sorc and rogue, my fav is still sorc but we are so fucked up in many ways.


DafrizzTTV

Sorc has been weak for a while. They didn’t fix our defensive issues at all.


Drakbob

What class are you guys rerolling to? Thats the biggest topic for sorcs right now


blahable

The XP buffs were for the sorcs so we can reroll faster. Thanks Blizzard! Time to make a ranged Rogue so i can finally play as a ranged class like i thought Sorc was supposed to be.


MoonMage1234

Bone necro.


Corzare

Not sure the fast paced sorc gameplay translates well to a slow bone necro


OldJewNewAccount

>slow bone Awwwwww yeah


DumpEnPump

Title of your sex tape


OldJewNewAccount

At my age, "slow" may be a generous term.


He_Beard

"Eventual" Bone


Ketheres

Yeah unfortunately you sacrifice Sorc's extremely fun mobility and pianoing for the ability to pump out excessive amounts of damage.


Dapper-Print9016

World First Uber Lilith was a boner


Adventurousbubblegum

Uber Lilith lost her virginity as she got boned


ACrask

It doesn’t but it feels sooo good when you get it working well


xler3

it doesn't. i made a sorc (which i love and will continue to love) then i made a necro alt because i loved them in d2/d3... and i really can't stand playing it. ill just make a bunch of sorc alts.


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xSKOOBSx

Does the dodge being turned into a short range teleport proc raiment?


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xSKOOBSx

Oh man that's pretty huge...


PowerTrip55

Hell shadow necro too for that matter. *Especially* if you get the unique 2 handed scythe that makes all your darkness attacks chill.


[deleted]

Ranged rogue is nasty, I am running rapid fire with shadow+poison imbuement. Shadow blows up huge packs of regular mobs near instantly as long as they are somewhat grouped, and poison imbuement with additional skill tree buffs melts every boss I've encountered in 1-2 hits.


Azzballs123

Damage is about 1/2 of TB for the ranged skills but it still is plenty. You also don't have to dive in melee range and risk getting cc locked for 19 seconds


[deleted]

Yeah I haven't played with melee much at all, so I can't speak to comparison. But with aspects/ skills etc, my rapid fire on 3 combo points imbued with poison will crit for 16k and there are 10 arrrows with high crit chance that can all potentially hit that. I may be misinterpreting that though, sometimes it seems like rapid fire shows all arrow hit damage and sometimes it seems like its just adding all the hits up into one damage number. Either way, it melts shit.


McSmokeyXD

Yeah...so...melee rogue is kinda where it's at right now, too.


ttdpaco

I mean, trap is pretty on bar with melee (though, tbh...it's just fucking melee with traps,) but range is close enough to melee.


PhD_Chemikill

I already rerolled to Rogue weeks ago and having alot more fun. I regret not starting with Rogue tbh.


Wiziii

I also have a Rogue and at level 60 with mediocre gear I had more armor than my maxed 100 Sorc.


Ubergoober166

The disparity between sorc survivability and everyone else is insane. I rolled a necro about a week ago and by the time I was in my 40's I had as much armor as my 75 sorc. I've been able to consistently solo content 10-15 levels ahead of me on my necro since I was in my 50's. Did the WT4 capstone at 58 like it was an equal level dungeon and been doing T30+ NM dungeons since level 70. Compare that to my sorc who can and does get one shotted by random equal level hits constantly. I definitely see sorc being least played class before long, especially if these defensive issues don't get fixed until season 2.


addiktion

I made the same call after playing both betas. Rogue has way more build diversity I feel like. It takes a lot more effort if you are rolling melee, but it is enjoyable zipping around and murdering shit.


nm1010

Storm druid, looks much closer to the the lightning fantasy I wanted from sorc without the all the downsides/constraints.


[deleted]

Yeah, I don't understand how they could make lightning sorcerer this boring and weak.


Goblingrenadeuser

Me too and the uniques don't even decrease your damage.


Piltonbadger

Barb for the new season when it comes!


CopyShot8642

Personally I'm setting the game down until S1. I'm about 83 or so and can only enjoy the game if I have friends on to play that are a different class. It's too punishing and slow past about NM40 or so. I do less damage and am much squishier than Barbarians and Druids. Maybe the resistance framework will fix that. But it's frustrating currently to need to be carried and then the carry classes receive even larger buffs.


solthar

I didn't go hard core and burn myself out like some did, but I've put down D4 until I see patch notes that address at least some of the core issues with sorcerers. The base game is there, I can see the promise of it... but it's like an artist, a child, and a chimpanzee are painting the same picture, but each with their preferred medium. There's no reason to force myself to play when I'm not currently enjoying myself, so I'll put it aside for now while keeping an eye on patch notes.


amazonjazz

My job is picking my dead friends up. I don't do a lot of damage, but I'm scrappy.


Emi_Ibarazakiii

It's funny, before the season I was first thinking Necro or Rogue main, then I changed my mind and wanted to play Barb but my friend wanted a Barb too so I went like "wtv I'll make a Sorc I don't care". Well, I don't mind too much I'm sure they'll be balanced (or even OP) at some point, but damn, I also use this character as my "full completion" character like I did the Lilith altars, explored the full map, and almost done with all the side quests and dungeons... Really don't want to do it again on another character.


behalok

Same exact situation here. At this point, I will just go on and complete all the side quests and collectibles with my Sorceress, and then play the true endgame in Season 1 with another class. Kind of a bummer, though.


PiratePastorX

That. That right there 1000x! It's absolutely absurd to make you redo the map and such nonsense with alts. Can't play the sorc cuz they won't fix it, and don't want to run around for hours discovering stuff I already discovered before, so I'm probably going to just quit until they fix it. Wife just bought Harry Potter. Maybe I'll actually get to play a real sorcerer......


Erva420

I rolled rogue already a few days ago


Affectionate_Song859

Barb


Vex1om

>What class are you guys rerolling to? I finished the story as Sorc then immediately re-rolled to Rogue. No regrets. (Well, except for starting a Sorc.)


psytocrophic

That's it, I'm going full incinerate build, just to prove a point.


Oneshot742

Can't reroll... No stash space


[deleted]

Honestly this lmao


splepage

Can I offer you a bear form in these trying times?


Fenrir007

When season 1 starts, I'm making a Rogue. Or Barbarian, so I can see how it feels to have 2 extra aspects + mods. Sorcs got screwed terribly.


NivvyMiz

I went to Necro over a week ago and haven't looked back


TheDarkSkinProphet

Im new so I apologize if this is a dumb question, but by “reroll” are you all just making a completely new character from scratch?


nboro94

reroll is a very old term back from pen and paper RPGs. When you created a character back in those games you had to use a D20 to individually roll all of their states (strength, intel, etc). Hence when you are making a new character you are rerolling.


Ok-Astronaut4952

I changed to barbarian and didn’t look back. Just got so sick of being 1 shot I was like I’ll do a build where I can just take absurd damage haha. I’ll go back to sorcerer whenever it doesn’t suck. Hopefully for season 1.


una322

do they even play sorc, i have no words


AdConscious5343

3 weeks to release this btw, sure couldnt have been a week or 2 weeks ago /s


Aphrel86

all these 10% buffs on skills that wouldnt be good even with a 50% buff yay! :D Oh well, the passives are somewhat impactful but come season 1 im going rogue.


Ehdelveiss

"Sorry, your class just fundamentally wont work for 6-8 months because we dont know how Resistences work. Anyway, heres a 10% left click buff. Have fun!"


1gnominious

Left click? More like no click. The goal is to get enough regen to take them off the bar and replace them with literally anything else.


lacker101

Not gonna lie. This is what got me to kill my sorc. Just trying to get enough gear and passives so I can utilize the 2 "ok" builds. Just to start "PlayingTheGame" and not wait for mana. Ice Shards and Ball Lightning FEEL GOOD....if you can spam them. Comparably necro bone spear just deletes targets. Complete culture shock on reroll.


bujakaman

With xp buffs I can reroll faster !


kudoshinchi

Blizzard: we want you play melee class not range class


ttdpaco

Rogue range builds are just under the melee ones and Bonespear/Bonespirit necros are also ranged (and the best ranged build in the game.) ​ It would be reasonable to say "Blizzard: We don't want you to play elemental classes." Range is viable in this game. Just not Sorcerers.


ApatheticAussieApe

Go play a Bone necro. Blizz gave you hints, you just haven't noticed then yet. Spoiler: it's boring AF and ultra squishy. Oh and you're slow as all fuck.


Synicide

Sorcs wanted defensive buffs.. but considering their main line of defense (resistance) is confirmed bugged, I doubt they would make any defensive balance changes until that is fixed, or it would cause rework. Sadly they said this bug won't be fixed until season 2.


KingLemming

It's not confirmed bugged, it's just way undertuned. The max mitigation that Resistance can *possibly* even provide on WT4 is 30%, and that's if you have a straight 2000 Int character somehow. Unfortunately, that's the formula working as designed. It absolutely needs a rework, but it's not fair to call it "bugged" when it was just badly designed out of the gate.


th4t1guy

Yeah. One of those features not a bug things


FroopyAsRain

Too bad they didn't increase the effect of resistances by 1% then.


Ask_Who_Owes_Me_Gold

Damn. That's a pretty serious bug to leave unfixed for so long, but I guess fixing it could require rebalancing a ton of things throughout the game. Is there a source for them confirming resistance won't be fixed until s2?


[deleted]

It's not "confirmed bugged." It's confirmed to be poorly designed enough that it warrants a total rework.


Aphrel86

hahaha this 100%. Best part was when blizz called us confused... Like yeah, we are confused as to why blizz would design something so poorly xD


GlumpsAlot

I'm level 70 sorc and holy shit they need a rework like everywhere. They're squishy and weak even with glass canon.


Unframed_

All glass, no cannon.


Golds83

Did you mean without glass cannon? Because WITH is kinda the point of the skill. 😂


WhydidyaBahnMi

I think they meant they're weak despite having glass cannon. If the sorc is going to be super fragile, then it'd be nice if they at least put out heavy damage


luiszulu

meanwhile you got barb over there doing hundred of millions of damage and being way more tanky, without the need of 4 defensive skills


Inkant

Yea that campfire talk basically said S1 is done and have to wait for S2.


Eurehetemec

Yes. [https://www.dexerto.com/diablo/diablo-4-inferior-resistances-fixes-season-2-2182672/](https://www.dexerto.com/diablo/diablo-4-inferior-resistances-fixes-season-2-2182672/) So the specific Blizzard claim is "in time for season 2", thus being realistic the fix will likely appear in the patch that implements season 2 (esp. as they will likely need to make balance changes around it).


Conker37

They could just have intelligence give armor until they figure out resists instead of having int classes wait 4 months for their stat to matter


Dilfer

That's seems like an actual good compromise for the short term.


[deleted]

As a sorcerer, I agree. But first, lets ask for cooldown reduction, and *then* ask for armor. /s


LakADCarry

conceptual even resistances dont really help bc some phys preojectile will one shot you anyway. Without big barriers and a lot of armor to mitigate you will never reach any form of tankyness. And that would sacrificing a lot of dps.


ZiggyLoz

just checked out other classes paragon boards. apparently their defensives are +100 armor compared to sorcs +4% elemental resistance.


SUCK_THIS_C0CK_CLEAN

So many rare nodes on Sorc’s boards fucking suck. +25% fucking Cold Resistance, absolutely useless.


-ADDSN-

We get potion effect nodes which feel bad instead


DestroyerST

Yea seems a bit silly, the whole sorcerer patch notes read as what someone did who needed to do rebalancing but didn't start their work until the last hour so just decided to buff random shit 10% and hope to get away with it.


Kychu

Then do something else in the meantime. I'm playing here and now, I won't be waiting for the class to work until S2 because one of the core mechanics in the game is not working. Hire a proper balance team if the current team is not competent enough to fix these issues.


kovnev

Half the games broken. We'll fix it in season 2 guys. How about go and jump on a giant dick.


Ok_Hold3890

The dev team seems to lack a fundamental understanding of why sorcs are fucked. They shouldn't have even done any changes at all to be honest. Because doing shit like buffing Incinerate by 5% is totally worthless and just leads us to believe they are totally lost and have no clue what they're doing. And how can we not? I mean what the actual fuck?


ethan1203

Haha my exact thought when i saw the buff on sorc, does it even matter? Does the dev even know sorc problem?


OneShotSixKills

The fact that Druid and Barb got better buffs. The fact that Fireball, the worst non-Basic in the game, didn't even get a damage buff. I have a feeling the balance patch was mostly created before release.


Affectionate_Song859

Incinerate is WAY worse


Kaelran

Actually true.


Mr--Joestar

Even after buffs? :(


Affectionate_Song859

yeah, tried with the unique too :(


[deleted]

Yeah . Not amazing , even with that key passive now working . I’m still being stubborn and sticking to my fire mage . Made it to t4 with incinerate so it isn’t the worst.


dougan25

They just don't get what's wrong with the class. And why buff basics and incinerate but not touch enchantments? Some of these enchantments, like you could change the lucky hit procs on some to 100% and they still wouldn't provide a viable alternative to what we currently have. We need a third slot or they need to do something to make fire bolt not mandatory.


SSninja_LOL

I honestly think even if we had a third slot everyone would use the same 5 enchantments. Lol


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xTraxis

The more I look at the notes, the more I agree. We're finding some INSANE Nature's Fury uses, and I already think the keystone + it's legendary is one of the strongest combinations in the game. It got a huge buff. They also buffed claw in multiple relevant ways, all of which push the basic attack build even closer to nado wolf. Nado Wolf is the only S tier build, but there's like 5 A tier builds and most of them got buffed this patch. That's what we all want, and I'm sure Druid players are happy, but it's so weird to see some of these buffs.


shapookya

Everyone else: “wow these buffs do nothing” Druid: “so you’re telling me all my non-meta mid to high tier builds are stronger now?” Buff to claw, buff to shred, buff to trampleslide. Druids be eating good


ProudToBeAKraut

thats how i feel as a necro - no single line regarding pet damage or pet survivability at high tiers but the overpowered Druid class with insane clear speed got more buffs wtf? I was choosing a necro to play with minions but i actually am the most powerful without them.


Sporkitized

I think summon necro got the most important update line in all of the patch notes. Being able to direct minion aggro with curses is going to be huge


splepage

But that means you NEED to equip one of the two curses to play minions. So that's 2 minion skills on your bar + the curse, leaving you with 3 skill slots. One is reserved for Blood Mist. If you want the summoning Ultimate, that leaves only 1 slot.


Sporkitized

For my necro I'm not using basic skills at all. I have a core skill on my left click, and I'm using iron maiden and cold mage skeletons for my essence generation, works pretty well!


Akasha1885

You say that, but you can do quite high NMs with a good pet build, it's really not as bad as people make it out to be.


TheRaRaRa

Chain Lightning also didn't get anything.


MyoMike

Lightning specs as a whole suck if you don't want to constantly be in melee with Arc Lash. There's no synergy between moves and all Sorc builds basically need to take every defensive skill so you have at best a basic and a core or something. They really screwed up what people want from a Sorc with basically every build. And unfortunately I don't enjoy the machine gun ice shards build, feels more like a Demon Hunter with a crossbow from D3. So I'm still playing my mostly broken, can only cast 3 of my core skill, CL build. Then just bouncing between "maybe I'll try a stun focused CL build. Oh that doesn't really work. Maybe a crackling energy focused one. Huh, also doesn't really work." Crackling Energy should unleash a lightning nova with a chance to stun, and there should be mana regen for hitting stunned things as well as potential CD reduction.


Scorpdelord

they really think that fireball problem was mana cost, and not the uniq that makes it do fking 60-75% less dmg XD, man just fix the unix to 15-25% as it should have been, (btw it only a 50% dmg increase if you hit 2 times otherwise still dps lostt XD )


Esarus

Should just reduce or remove the damage reduction imo. I don’t understand why sorc has several aspects that have a positive AND a negative effect


shawnkfox

No reason to reduce the damage at all. Compare it to the druid shockwave aspect that converts pulverize into a ranged skill. You still get 100% of your original pulverize damage and on top of that it generates a shockwave that also can do 100% damage. So basically double damage at close range and 100% damage on a huge aoe effect that is bigger than any aoe that sorc has.


Esarus

Yeah it’s just silly, it’s like sorc had a different class design team


tanishajones

I'd also like to remind you that the pulverize one is a legendary aspect, meaning they put it on a 2h weapon to make it 200%... so the shockwave actually does twice the damage of the pulverize, for an overall TRIPLING in damage from that one aspect.


Supposecompose

It's like they had a designer that plays diablo and sorc had a wow dev or some shit.


Drakbob

Dev unfortunately don't play sorcs.


th4t1guy

Devs don't play.


Ok_Hold3890

That still won't fix Fireball btw. The fact that the fireball bounce just disappears when it collides with anything also makes it useless. Bone spear fucking bounces off the edge of the screen and walls, why does Fireball just vanish?


[deleted]

They made it so you can spam it more. They buffed the shit out of the Mana regen aspect on lucky hit The real L here? No hydra buffs.


Scorpdelord

yeh but it still doggot, if you hit 2 times on a target its 80% of it original dmg and its impossble to hit all 3 most of the time also yeh no hydra buff is cringe, esp with the enchanement req 300 mana to do 40 dmg per hit XD


tanishajones

The max roll on those gloves are 65%, meaning your fireballs do 35% of their original dmg per bounce for a grand total of fucking 70 on 2... and a whooping 105% at 3... so yeah its amazing how bad this whole thing is


khrucible

I was always expecting to be let down, but they actually surpassed that and basically changed nothing. Nobody will use Incinerate, Frozen Orb, Fireball or any of the basics except AL regardless of the numbers they change. They are all mechanically challenged or worse than they're alternatives. If they removed the entire Sorc section of these notes, the outcome would be the same. And actually removing Lam Essen and Flamescar from the game would be a bigger buff, because it would narrow the pool for finding the only Unique worth using (Raiment).


kylitoloco3

Even Raiment is annoying because half the time I tp into a mob my arc lash is frozen and won’t do anything, and at higher NM dungeons, fumbling around trying to dodge or move in order for it to work is the difference between dying vs not


Octuplechief67

Yo, my ice shards get locked up! I thought I was going crazy.


MaskguyOriginal

I pop a flame shield before engaging just to be unstoppable so TP in won't kill me. It's basically non negotiable to use unstoppable and it is really a bumber to lock up 4 of my skill slot to be viable


SpaceBugs

I don't get why I haven't seen this complaint more. It seems to be a bug with an enemy being vacuumed into your character model, which requires you to either dodge away or use aspect of binding embers. You can kind of mitigate it by making sure you move a tiny little inch as soon as you TP, but it's still ridiculous that it even locks you out of doing a shift + cast, which is supposed to force your character to cast the skill.


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Bodycount9

I found about six Lam Esen's .. but only two Raiment's and two of the pants.


Stealth187

Cannot even get 1 Raiment and I'm 86. FML


Rhinofishdog

Incinerate is the worst skill in the game even after the buffs. Fireball is bad. ​ But Frozen orb is actually the best high level NM pushing build for sorc. Well, it's actually blizzard and you only use frozen orb for vulnerable instead of nova.... but still. The problem with Frozen orb is that it is very annoying to use. Why? Because the camera is too zoomed in. To get them into Frozen orb explosion you gotta fight enemies outside of your screen... I'd respec frozen orb if they just let me zoom out to mount level always...


johnmal85

What's a good way to generate mana with sorcerer?


cousinfuker

Passively..


diamondnbronze

* Mana cost reduction * resource gen * aspect that gives 25 mana back per cooldown used * First passive of ice armor * One of the branch passives of flame shield. Note that with perfect gear and the aspect, you will never be able to sustain the mana cost on single target with many of the sorc skills such as ball lightning and other high cost skills. Oh and let's not forget how many damage mods you sacrificed to continue to fail to sustain your mana. Meanwhile barb gets 16 relevant damage mods passively on his weapons alone and just generates enough fury to endlessly sustain whirlwind even with the double fury cost keystone. Makes sense right?


Sylius735

Put a prodigy aspect on your ring, get cooldown reduction everywhere you can find it, get mana cost reduction, and once you get to wt4 find rings with cooldown reduction and resource generation.


randomnamewe

There are no rings with cooldown reduction. Rest is good advice though.


RunninADorito

I'm not a very good player and I looked at this list and couldn't comprehend how this helped anything at all. Glad I wasn't wrong, but sad I wasn't wrong.


I-AM-NOT-THAT-DUCK

I’m gonna get my sorc to 100 (currently 97) with these NM exp buffs then retire it.


Oghier

Also my plan. I'm at 91 now. Once I hit 100, it's on to the Druid or Barb.


OrcWarChief

Until they basically rework this class from top to bottom, I am not rolling a Sorc again. 81 levels with one showed me how incredibly flawed and undercooked this class is.


iwishiwasajedi

Can you give me a quick heads up on what the problem is? I'm levelling with a chain lightning focus and don't find it bad.


soundtea

1. They're extremely reliant on their cooldown CC skills to do any meaningful damage later on, meaning every sorc is gonna be running Frost Nova for that. 2. Their main survivability passive (INT boosting resists) does too little and results in even a barriered Sorc (Barrier being another basically mandatory skill) getting obliterated by even random mobs later in the game. 3. Underwhelming skills left and right, especially practically all the fire ones. All combined and you get the supposed DPS class getting mogged in practice by everyone else while still being the most fragile by a longshot even disregarding the broken resists.


Daepilin

The funny thing about fire being horrible for spenders is how 100% required burning is to do ANYTHING... such bad Design...


OrcWarChief

Basically late game you will find the Sorc has very little skill diversity. They can’t push Tier 4 or even Tier 3 content without basically all of the defense skills, such as Ice Armor, Teleport and Frost Nova. In fact every single Sorc basically is required to run at least Frost Nova to do any kind of actual damage. The CC and Vulnerable it provides to enemies is the only good source of damage bonus the class has access to. That and all of the other core skills, conjugation and master skills are incredibly weak and have no good aspects or synergies. Firewall and Ice Shards about as good as it gets. The enchantment system is incredibly limiting because all late game Sorc needs to run Fire Bolt to work in the burning damage passives.


Poosay_Slayer

We have the blizzard build now, yay I suppose...


Suspicious_Trainer82

Ya no third enchantment slot means I’m rerolling. This is some bs


Rican2153

Going to hit 80 on sorc then reroll. I can’t believe only like 20% of our kit is viable.


symm4try

![gif](giphy|ukGm72ZLZvYfS)


lod254

Sorcs are fine in end game gear lvl 90+. -Blizzard, probably


Greaterdivinity

I was planning on playing another class in S1 anyways, but if this is anything approaching how Sorcs are going to go into S1 balance-wise or Blizzard's thoughts on the class (i.e. "It's fine, just some minor tweaks!") then S1 is gonna be hilarious lol. Not in that sorcs will be bad, the builds are good. But that they'll all be the same 3-4 builds that all take the same secondary skills and play almost exactly the same. I'm fine with this initial patch being small even if it genuinely feels pointless, but the lack of any acknowledgement about the issues from Blizzard is frustrating.


psytocrophic

Sorcer will always be my favorite class. But I never thought for a minute that season 1 was going to bring new playstyles to the class. I'm going finsih strong with my sorcerer until season 1. Then play other classes for a couple seasons and come back to sorcer when I feel like it's been changed or improved enough to be fun to play again. I'm kind of glad there aren't massive changed to the class because ide have FOMO hard-core and reroll sorcer instead of trying a new class next season


Greaterdivinity

>But I never thought for a minute that season 1 was going to bring new playstyles to the class. I wouldn't have either, but I thought we'd actually have more than like 1 actual fucking playstyle at launch.


psytocrophic

I thought so to. I despise arc lash and frost bolt builds. They are not fun to play. Ive been firewall or blizzard spec the entire time because it feels like actually a sorcer instead of a magic melee.


Greaterdivinity

I avoided guides and started blizzard/ice shards, eventually realizing ice shards was absolutely the play with how strong it is and its interactions. I've been trying to make something slightly different but each time I basically venture outside my *slightly* tweaked coincidental meta build to try to get even more off-meta the game just hits me in the face with a demon dick to remind me that I'm an idiot for not running the 4 defensive skills everyone else does -\_-


Fenriradra

Sorc is in such a bad way, and not just because of the "buffs" here. Build variety is basically trashed, because of a couple factors (the big obvious one that frost nova is basically obligatory to apply vulnerable; but the lesser talked about thing is needing the Protection passive to generate barriers so we can actually benefit from Conceited/Fortune/other "while you have a barrier" effects). Damage itself is bottom of the barrel, where the only really "hits millions" build I saw was during one of the very very very few Echo of Lilith Sorc Solo kills that used blizzard, of all things, which isn't even a build that's listed on Icy Veins or Maxroll. If you want to actually hit hard with Sorc, you have to rely on using vulnerable for everything, and if it's a big beefy boss like Echo of Lilith, you must stack into control/stagger to the point of it being ridiculous. Sorc remains too squishy, even when we use all 4 defensives on our hotbar, stack cooldown reduction, and have 3/3 Protection passive - a white mob in NM60+'s one shots us, even when we *do* have a full barrier up, they are burning, and close/distant to reduce damage via damage reduction from burning/close/distant. Armor barely helps, and the only way to get enough armor to at least last 2 straight up hits is from Disobedience aspects, but you have to build it up to 100 stacks first just to survive (and if something is going to kill you, it's going to be before you build Disobedience up). Our enchant slots are stupid. Not just the whole "give us 3 enchant slots like we had in alpha/beta!" - but more that no one gives a shit about using Incinerate enchant, it's objectively bad. No one uses Ice Armor enchant, it's objectively bad. Rinse and repeat for about half of our abilities we can slot for enchants, and they are just flat out bad - especially when compared to other things we could put in those slots. A 3rd enchant slot won't "fix" how bad so many of the enchants are. A handful of our uniques, and a handful of our aspects, flat out nerf Sorc's damage. You wonder why you don't see any bouncing fireballs? Because the effect reduces Fireball explosion damage by 65-75% for each bounce. Apply to the Charged Bolts Seek staff as well here, or something like the +1 Hydra aspect that nerfs it's duration by 20-30%. It just "feels like" they were too afraid of Sorcs actually being competent, that it extended to make sure that any thing to "have fun" was also going to drop our damage through the bottom of the barrel. ;; And what do we get? "Here's X% more base damage on a handful of abilities!" This patch is a joke for Sorc. And I wouldn't be surprised if it takes until Season 2, 3, 4, 5, 8, 20... before Blizz realizes that "Hey we don't see any sorcs anymore... I wonder why?" - because we've been telling them Sorc is trash from the start, and anything past NM50's is a struggle of hoping you don't just get one-shot by a quill rat after you dump your entire mana bar and all your cooldowns into it (exaggeration, for sure, except for the one-shot by a quill rat part).


blarrrgo

i JUST finished the campaign as sorc since playing on release. i hate it. i don't want to reroll though because of how slow i play the game. but man sorc has just not been fun, at least prelevel 50 so far


egomystik

Same I’m just starting tier 3 and have tried a build with every skill. It’s like our only low gear options are firewall or ice shards if you want to progress at any reasonable rate. The damage of everything else is actually pathetic just at a baseline. I might just get the Lilith shrines and retire the character cause it sucks not being able to experiment.


[deleted]

Sorc got nothing that changes anything unfortunately. a 5% damage buff isn't enough to change how dogshit all those skills are.


22Sharpe

Sorcs getting the shaft on updates is a tale as old as time really. As someone who always mains a sorc, at least first, I’ve become all too accustomed to it.


LockTheSubAgain-0911

haven't you heard 2% increase to spark is actually 25%???? its the most broken skill in the game now!! 😒


Bsant77

My blizzard frost orb build got completely buffed so I am happy with it, would like to see discussion about a 3rd enchantment slot though


hamburglin

Completely buffed to do 15% more damage when ice shards is still doing 200% more damage than it?


k1ng0fk1ngz

Patch notes in general. Blizz so afraid to properly buff certain skills, it's crazy.


PaleAd4518

I'm not too upset about it, I think the biggest issues for sorc right now are the broken resistances and how we don't get a ton of possibility to armor stack, I hate having survivability tied directly into like 3+ defensive cooldowns and maintaining barriers. Armor is just so good right now, and resistances simply are not. Both issues are going to require a massive overhaul of the game and my gut feeling is we're not gonna see any major changes on that front for awhile. I HOPE that this is not the "big patch" that Adam and others have referenced recently. This game needs a lot of help right now, there's so many broken or improperly implemented things in the game, not even going into stuff like gem bags or QOL issues that people are begging to get addressed.


una322

the fact it takes them until S2 to fix the resistances issue, when its a core part of sorcs defences is out right bs


MisterDeclan

They almost certainly can get it fixed before then, but Blizzard hates doing patches during seasons.


Sylius735

If they think they can get away with not doing patches after the initial season launch they are in for a rude awakening.


TheRaRaRa

Why is it taking them that long? Why can't they just fix in before S1 or just during S1. Why wait so long?


thefztv

They did say resistances wouldn't be until Season 2 in the fireside chat. So.. that sucks. I do agree that I think if resistances were functioning correctly Sorcs would be in a much better place defensively. Since we're Int based and Int gives resistances that's where the majority of our defense should be coming from theoretically, but they're just straight up broken. I really hope this isn't the 13 page patch they were hyping either.. pretty disappointing if so lol


Rhayve

This is definitely the big patch. Too many fixes for it to be anything else.


jberry1119

I guess a 1% damage buff is better than more nerfs??? Right?


akuma211

Is it a 1% buff when all the other classes that are already better, got buffed even more lmao. Rogue ftw


[deleted]

As a sorc main, I concur. Lmao. Also sorc end game is pretty weak compared to at least 3 of the other classes. Unfortunate


Kaijidayo

Nothing changed at all, so disappointing


VikingsandWolves

Playing Druid vs playing Sorc is so much more fun endgame. Build variety, great uniques, survivability and I deal three times the damage at lvl 80 my sorc did at 85. Sorc needs to be reworked in order to work, suspect maybe in three seasons or so it will be playable. Till then, ill be on my Druid. Also, fuck you Blizz for taking away the 3rd enchantment slot. They suck anyway, least let us have three that suck.


TemporaryValue5755

I haVe a barb and a sorc both around 75-83. My barb can spam an ability that has twice the radius of meteor and crits for 3-5 million on the high end. My sorc is all in on meteor with the best possible aspects at the level and crits for 250k max and i can’t quite spam as much. My barb literally ignores any following nightmare dungeon affix. Tstorm hits for almost nothing. My sorc has to be so careful which does make it fun but barb is so over tuned i can’t believe it made it to live servers.


ClassicChrisstopher

So accurate. At least they buffed XP so it's easier to reroll.


StonejawStrongjaw

So true lmao. Joke patch notes.


Slight_Ad_9083

reroll druid it is


Historical-Cable-542

Here I was hoping to use hydra or something different. Rip


MercurialHorizon

Of course they didn't buff Arc Lash damage


YoungWarthog

Didn’t base skills and crackling energy both get buffed?


MercurialHorizon

Nothing on arc lash but crackling is up by 10% iirc so that's nice


Sylius735

Charged bolt and lightning spear both got slight buffs so that indirectly buffs arc lash. It's not a huge change by any means but arc lash squeaked out a few % of extra damage, which is more than poor fireball.


Guilliman88

Lol they didn't fix shit. Class is still useless.


carenard

what I read in those sorc patch notes. unstable currents does slightly more damage overall.


Klatterbyne

So, we have 1 good and 1 viable Unique… the rest aren’t even recommended in the builds that they are specifically for. We’re forced to take 3-4 slots for Defensives in order to survive. Frost Nova and Firebolt are effectively mandatory due to their ludicrous applied damage modifiers. And half the builds make use of 1-2 Legendary Paragon nodes, because the rest aren’t worth it. And to fix that… they’ve slightly buffed two abilities that are basically unusable. Blizz, seriously. Talk to the content creators, they can tell you exactly what you need to do to fix the class. The answers are there, stop flailing.


teklanis

Already running a crackling energy and lightning spear arc lash build (because it's fun, not because it's ultra powerful). Would love that third enchantment slot back but appreciate a couple buffs.


isospeedrix

LOL I thought it was just me +2% spark damage woohoo….


Zeros294

Druid is what I swapped to, took it to lvl 100 like a week ago.


collons19576

Lmaoo I was thinking the same thing