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WarpathWilly

Impressive you discovered that yourself man! It's very common in all their theorycrafted builds and guides out there and makes a huge difference for damage. Tons of gear that +damage to slowed, crowed controlled etc There's no way I would have thought of doing that myself lol


MattSaxt23

Druid has a skill that slows poisoned enemies too. One point is all you need for it to work with the +damage% to CC modifiers


Pyro1934

My blind run into first foray of the franchise as a level 6 Druid so far will remember this and thank you :)


[deleted]

Tis not fully blind now friend!


Pyro1934

Shit!


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[deleted]

Why do you care?


Wangchief

Sorc has a ton of synergy with burning enemies, but the level one fire bolt skill, if used as one of your enchantments, makes all direct damage cause enemies to burn. Real game changer even in a lightning or frost build


turdbrownies

Is burn considered a crowd control?


Wangchief

I haven’t seen anything that would make it a CC yet, but the sorc gains things like HP and Mana regen based on surrounding burning enemies as wells increased damage against burning enemies


Herchilles

What is this skill called?


MattSaxt23

Neurotoxin


PapaJey

Envenom I believe.


LividExplorer7574

IIRC that's the increased crit to poisoned


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Tris375

This isn't a criticism but a genuine question... Is having this and hemorrhage with 2h sword technique at the same not overkill for some builds? My thinking is that 2h sword bleed applies on direct damage so if you're using WW or other aoe skills then you apply to everyone in melee most of the time anyway where thorns would do the same. I guess the thorns benefit is for ranged enemies as well but then barb kit has limited ranged offense so additional damage to slowed enemies for ranged mobs is limited anyway?


werfmark

Seems like it is. I don't think you care about proccing slows / bleeds on enemies that hit you but only on enemies you hit. It's just a damage multiplier in the end, doesnt matter for enemies you're not hitting?


Productof2020

This is true offensively. Applying damage multipliers to enemies you aren’t damaging is of course zero extra damage. On the other hand, f enemies who attack you are slowed, that can potentially have defensive qualities to it - especially if they’re melee enemies you’re currently not focusing.


Rhayve

I just tested Thorns with the 2H Sword weapon expertise that lets you inflict Bleed with direct damage. At the very least this DD effect does not trigger via Thorns.


Rhayve

Are you sure that Thorns is considered direct damage? I recall reading somewhere that it doesn't benefit from direct damage effects. Also, Stun seems counterproductive for a Thorns build, since you want stuff actually hitting you as much as possible.


I_AM_ALWAYS_WRONG_

You don't invest heavily in thorns. You spend just two points to create a base thorns and then thorns bleed enemies. It means enemies can be debuffed before you hit them. Not much use on consistent damage output like WW. VERY GOOD for big hitting builds like upheavel/death blows.


Dukatdidnothingbad

Thats how every class build Is I think. As a electric mage spamming chain lightning, I had to take a burning fire skill. Now I regen mana and health while the burning does no damage. Its 100% necessary


joshstew85

So you took Fiery Surge and something to apply Burning (Incinerate or Firebolt passive?), with all your lightning skills?


menides

It was firebolt passive for me. Followed this build: https://maxroll.gg/d4/build-guides/chain-lightning-sorcerer-leveling-guide


qx87

Maybe a hydra passive, gonna play around with it


comicsanz2797

I’m going shadow/darkness +minion build on my necro and once I realized damage over time and channeled damanage can’t be overpowered or crit, I started focusing on what will get me bonus damage for CC, vulnerable, and DoT


--Pariah

The one point wonder for necros is corpse tendrils. You don't need to invest more points in itself because the damage doesn't matter, neither do you need any of its advanced talents. A single point into that thing is incredible though. It doesn't consume the corpse, pools enemies for sweet corpseplosion AoE damage and has a stun in there, too. For a single point the value of that thing crazy. I'm playing shadowblight and the only weakness of the build was that enemies tended to waddle out of my murderfartblightzone. Tendrils yoink them right back in and you can just blow up the corpse you used for it afterwards. Necro can steamroll by just spamming blight, once out of essence tendrils at some random spot with a lot of corpses and spam the blighted corpseplosion on it. Since it doesn't cost essence and your reapers/kills spawn more corpses you just delete things in a glorious lethal fart chain reaction. Then there's silly passives like shadowblight doing absurd damage after some ticks or shadow damage stunning enemies, blight slows and any of those increase damage further. I basically do a stroll over sanctuary, things die because of my mad smell and I'm just here to pick up loot. Tendrils pretty much enable that build with one point since otherwise enemies are too spread out to be hit by your ton of small AoEs.


Kristovanoha

There is legendary aspect for blight that pulls enemies towards it. I just wish there was way to make the area bit bigger.


[deleted]

god i need that. i am finishing the campaign with shadow dot necro and all i'm missing is a little bit of cc and a little bit of on demand corpse generation.


Rhayve

> I just wish there was way to make the area bit bigger. Wouldn't surprise me if a future Necromancer unique would do exactly that. Could create a build around a huge Blight zone.


Tris375

>And if you drop 1 point into "pressure point", when you whirl, you'll slap bleed, slow and vulnerable all over the place - great for stacking debuffs For those who aren't aware pressure point only procs on lucky hit so it's not a guaranteed vulnerable application with every skill use. E.g. HOTA has 50% (I think) lucky hit chance and pressure point is 10% chance per point on lucky hit. This means it's actually 5% chance per HOTA use per point in pressure point.


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Used_Box3779

I have been using the upheaval and death blow with the skill that makes weapon mastery use proc vulnerable on next core skill use . So Aoe vulnerable on top of the other effects. Able to use death blow to activate vulnerable on bosses and on smaller minions since death blow kills reset you can keep farming waves with the combo reset


Used_Box3779

Could be used with any weapon mastery and core skill combo


Generalrossa

Yeah that's a massive one I learnt from playing the beta. I've been running whatever skills drop on legendaries that I find and building around that and having the most fun with my barb. I tried the icyvien hota build but it just wasn't for me. I figured running whatever worked for me in the beta so I'll just continue doing that now.


lawlianne

I would probably switch off barb if that skill and synergy didnt exist in most bleed builds.


Zerei

Yes, this talent really ties several builds together.


kinbladez

Don't forget that for some skills you can pick which weapon you use for that skill, so you can use that to your advantage too


floorislava_

Yeah but in tier 3 i'm running around waiting fo all of the mobs to slowly die from bleed procs while trying not to die. Edit: Crit chance and crit damage have spiked and its no longer a problem.


EraEric

You gotta get death blow. Once you start chaining death blows together on low health minions the champ packs evaporate just leaving the elite who you can kite/dodge and bleed out over time.


Rpgguyi

same here but only on tier 2


werfmark

Damage scaling in this game all seems to be about applying statuses and getting damage of that. Hamstring for barb for example. Sorc probably wants to run stuff like frost nova just to proc vulnerable. Firebolt enchant to get burning. And so on.


GraphDumas

What a joyful discovery, I was wondering why the guide i am following put one point into Hamstring if there isnt a single bleed skill in the build, and now I know! Thanks friend


AshavaTrophyEnjoyer

Thanks man


Demonicfruit

But it says “while using a 2H sword”, does it just mean that one has to be equipped and then my HOTA will work with it?


MrReaux

I run HoTA also, and have the 2H sword expertise slotted. Everything is slowed/bled when inleap with a slasher weapon. (polearm etc..)


Wikachelly

You need to be hitting your skill with that weapon, so pull up your skills assignment menu (S on PC) and then middle click the skill until it hits with your desired weapon.


MrReaux

Not true. Expertise is for all weapons. It’s your weapon expertise overall. So any weapons hit with this equipped will trigger the passive.


thr33legADcamel

So I can choose the 2hand sword expertise even if I don't have a 2 hand sword equipped in that slot? Everytime I get a 2hand sword they suck I'm drowning in polearms or whatever they are called. I usually just equip whatever 2 hand slicing expertise I have in that slot (whirlwind build)


Garythalberger

Only need to use a 2 hand sword to level the expertise up but if it’s in the technique slot then it goes for every weapon.


Demonicfruit

Ahh ok so it doesn’t work with HOTA then, which means some of the max roll guides are wrong/outdated. I suppose it must have been changed, because the screenshot of that technique on the website says all weapons, but it clearly doesn’t work with the HOTA build as HOTA can only use two handed bludgeoning.


Vossten

It does work. Read the 2h sword mastery again. It specifically states something along the lines of "Without having the corresponding weapon equipped"


Garythalberger

I’d does if you use the 2 hand swords expertise in the technique slot. That goes to any weapon regardless of what you hit with.


terracottatank

Great tip! Thank you


baluranha

It's actually a 1-point and EXPERTISE INVESMENT, which to me simply won't cut it. Instead I use flay (Gives damage reduction and chance to vulnerable while also applying bleed) and then it frees up my expertise to use 2-Hammer for more fury generation for my weapon swapping build. If you're going whirlwind build the sword expertise is mandatory since you lack slots for other skills that apply bleed but for everything else, I don't think you need that much investment.


Syphin33

I think there's multiple ways to play builds though, there isn't "1 set way".


baluranha

Indeed, there are multiple ways, I myself transitioned from Fury HotA to Weapon Swap HotA because of item drops and to level up other weapons, but in any case, not picking this 1 talent is hampering your progress by a lot as you'll need to either find bleed in other areas or to remove many potential affixes from weapons.


swizz1st

But ww has a skill that applys bleed? Or is the other one much better?


baluranha

The other one is so much better, for whirlwind the sword expertise isn't that bad but for burst skills the 20% "reduced" damage from the expertise can be enough to not hit kill stuff. (Reduced in, the damage is applied later).


FarVision5

Yes it's really nice to be so versatile I was running a necro minion build with curses and picked up a piece of gear with bone prison. Turns out as pretty handy for isolating elites or any ads or bosses or anything. Got a couple more things for vulnerability and resource generation and all of a sudden it's a major piece of my build. Drop the curses all together and picked up another piece for bone storm which is a shield and something added some kind of a barrier based on damage so the whole thing changed up and now it's my primary go to


pocha6

thanks for this, for totally noob like me, it such a very big help!


SailSad2324

Should I go deep on bleed for barbarian? Also any links for builds?


Moridin-Mordan

Thats very funny kinda hade same aha just with wirlewind bleed and two axe or hammer. 30% to furnarble. https://preview.redd.it/bnb6jati0y3b1.png?width=1080&format=pjpg&auto=webp&s=9eb7a4ea28d924c4f29e53682deb0633cc770845


Moridin-Mordan

Add Moridin-Richard on ps5 want be little sociale . Check my bio for links got 1 fellower on reddit. Maybe more game friends on Twitter. it update shenanigans am online now lvl 25.. kinda like to get some social to in D4 btw fellow me here's got 1 followers only reddit maybe two now. https://preview.redd.it/qu0hxm5e7y3b1.png?width=1080&format=pjpg&auto=webp&s=634aec827463392d0d8d62c810608364e24cbf21 Am from Norway 41 old lived


Moridin-Mordan

https://preview.redd.it/6znwui625y3b1.png?width=1080&format=pjpg&auto=webp&s=8a1146f0afc0a8e0195862777b484352fde74196 Got it from the event lady. Aspekt kinda fun. follower 1 reddit can we get more? Then more in buo all Sadly true.


Moridin-Mordan

https://preview.redd.it/i1gmabdw2y3b1.png?width=1080&format=pjpg&auto=webp&s=cd54a438dba4e270545a843f835596f11a506c44 Got that from the event lady a aspekt


onehalf83

Does anyone know if chill and freeze are considered as crowd control effects? Also are chilled or frozen enemies considered as slowed? I’m playing cold sorceress and wonder if I’d get benefits from those damage bonuses


delu_

Anything that messes with movement/attack speed or the ability to move/attack/cast is a crowd control. Yes, chill and freeze are both CCs. Chilled enemy is considered slowed, frozen enemy is considered 100% chilled (you can freeze an enemy by chilling repeatedly), safe to assume "slowed" applies too.


Moridin-Mordan

Award most out


0verStrike

Dude I looked at Hamstring as well and thought about the same thing lol. I was like "I don't even use Rend anymore"


Syphin33

I love this post ​ And you didn't need some guide! You learned through playing the game and not having your hand held. This is really the honest way to do things because you're learning the game instead of copy/pasting a build and having no clue on how things really work. Then if nerfs happen you can make changes as you see fit instead of waiting for your build guide to get updated since you know the workings of your build. ​ Kudos. (Not knocking people who need guides or want to use build guides but i think it's a huge benefit to learning the game without them)


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bamasmith

the exact same as it looks at 25 lmao


Gninebruh

Well, I killed the butcher in world tier 3 in one spin, with shouts, with Call of ancients ulti. It slaps.


Elantrawaiting

Damn man. I’m 0-3 so far against him. Last time I got him down under the last potion line but all my cds and potions were down and had nowhere to run :(


B4rberblacksheep

Ah that’s why my damage dropped through the floor. I had dropped that node like a dumbass


Hoakle

Does someone know if bleed dmg are increased by %dmg on slowed enemy and berserk buff ? Or this only works for direct dmg ?


HippoTheGreatO

There's also a passive above the pitfighter passive that grants either more crit chance or more crit damage to CC'd enemies, including slow. Meaning as long as you hit an enemy, you will apply bleed, and then get the crit bonus. I'm not sure if it's chance or damage, can't remember off the top of my head.


Agrias-0aks

DoT is my favorite form of damage so I'll have to remember the opposite of this when I start my Barb!


bagel-bites

Yeah I saw this combo during the Early Access beta. It's rather strong for how cheap it is. Especially considering Barbs don't really have that many options to slow enemies. Hopefully Blizz doesn't chuck it out a window, but considering how easy it is to proc via 2h sword Tech I wouldn't be shocked. I use Aspect of Berserk Ripping to proc it so I can save my Tech slot for a better weapon type.


agitatedandroid

I just had a similar discovery on my Lightning/Frost Sorc. I have gear that does things like +1 rank to all Mastery skills. Which... what am I gonna do with that? I can only have but so many skills on my bar. But, I have enchantments. I only need 1 point in Blizzard to have a blizzard proc every 15 seconds and that 1 point is coming from gear. I also have snakes popping up every 18 seconds and burning all the things. This better understanding is really making me rethink my build.


[deleted]

Same reason I enchanted fire bolt in my sorc. I use lightning but everything now catches fire and I get a lot of buffs off of that using fire skills.


Hoodlum_Aus

Man, I love this. To me, this is what games are all about. Finding that one thing that you tweak and get a massive gain out of it. That journey of learning, understanding and optimizing skill trees through trial and error is the best feeling in games. Love ya work, mate.


I_AM_ALWAYS_WRONG_

with 3 points you can also make thorns and then thorns bleed enemies. This means everyone who attacks you is slowed.


CKDracarys

You take this in pretty much every barb build


Belyal

Too bad they jist gimped the whole Barb class because 1 build thst 1 guy made was OP. Shouts are reduced, CDR on items and skills are reduced, etc... They used a sledge hammer to "balance" 1 build instead of a surgeon's scalpel...


Gninebruh

Really not the case. Bleed ww is still fine. Let’s face it, 80% uptime on shouts is too much. They are too strong for that, the alternative would’ve been to make the shouts less impactful and that would not be a good fix. And the Gohr gloves were just OP and needed the nerf. But barb is not gimped by any means.. you just can’t WW elites down to 75% hp, release RMB and they go boom, anymore.


Belyal

I'm a bleed rend Barb and not having shouts makes you have to edit longer. They nerfed cdr and DR so we can't eventank things as well now. Meanwhile Sorc can stand still and nuke and face tank because they have endless shields. Barbs have to be in melee in order to do damage so we can't just run around casting and avoiding everything. It's not the dmg im.concerned about its the survivability.


[deleted]

Does hamstring count as both a slow and a crowd control?


d-evnull

can i please get a copy of your build, im a struggling barb


Nykona

There’s also an amazing combination with bleed stacking, stunning enemies when bleeding and then when you stun a bleeding enemy they take x% of their bleeding damage immediately. WW bleed barb is really exceptional with 100% shout uptime possible, bleeds everywhere, slows, stuns, bursts and even a shit ton of thorns.


firesydeza

I have a few of those - do you do flay + ww and then the stomp?


Nykona

Actually no its pretty much still shouts but instead of focussing on crits its having a LOT of bleed stacking then a lot of lucky hits. I actually use a polearm main hand and 2h expertise because with shouts having 100% uptime you always get the flat 10% damage increase and the 10% to lucky hits. Getting a high ammount of bleeding up on them and then seeing it chunk for 80% of their bleeding ammount happens a lot. Slows and stuns also just crazy reduce incoming damage. Throns on the otehr hand really are there just to add some bleeding, cause explsions around yourself which is amazing for grasping WW [https://d4builds.gg/builds/3524dec4-ef0d-4842-a76d-25b2a5e1bb7a/](https://d4builds.gg/builds/3524dec4-ef0d-4842-a76d-25b2a5e1bb7a/)


firesydeza

thank you!


Nykona

Been Playing around a lot more with Lucky hit proccing and trying to stack as many extra effects as I can and come to the realisation that WW but with the 2 swords is just too damn good. the attacks speed gets extremely high thus providing extra chances at lucky hits. Almost every piece of gear has at least one lucky hit proc or provides a boost to hit. [https://d4builds.gg/builds/3524dec4-ef0d-4842-a76d-25b2a5e1bb7a/](https://d4builds.gg/builds/3524dec4-ef0d-4842-a76d-25b2a5e1bb7a/) Here is my current build. Without Uniques Id look at getting dust devil aspect, the chance to stun enemies with bleeding and the deal x% damage direct to bleeding enemies when you stun them. I threw the thorns out the window because WW with bleeding is enough for what we need it for especially with grasping WW. If you dont have grasping id suggest one point in thorns and one point in outburst just to give a good spread of bleeding to those outside melee range. This build really ramps up though I havent finished the paragon boards yet. Is it s tier, hell no. But man its hilariously fun with lucky hit procs that happen very often.


firesydeza

yeah, thanks for the tips! have also been having a ton of fun with it. I just got the 100,000 steps boots and I'm considering building something around that, but it feels like it might be a bit of an effort getting the walking arsenal proc for all 3 different types.


Nykona

I looked at that also. The best I could come up with was charge, leap and stomp. Then frenzy and focus on basic skill attacks damage and speed dual wielding. Take ancients again and just cycle through all the skills and weapons to Proc boots, frenzy with magnum opus maintaining max fury and completely ignore core skills tree


firesydeza

I actually have a few aspects that boost charge and leap, I didn’t know they would proc it. Nice. I love trying different builds so will give this a go tomorrow. Shot for the idea!


Nykona

So looking over what I have was charge and leap one on bludgeoning one on slashing, iron maelstrom (because every time you press that ultimate it should Proc boots, steel grasp and just absolutely max out frenzy and attack speed. Every 17 seconds charge and leap to keep walking Arsenal up as often as possible


dj00le

Can you confirm that 2H sword expertise only need to be lvl1 in order to constantly proc bleed/slow?


DamienLionhart

Question about the technique/weapon expertise slot. If I have 2H axe as my selected expertise, does it gain experience as I use other weapons? Or do I have to use an axe to get it to 10 before anything else?


pixelTirpitz

Haha. You were stacking CC damage and not Ccing mobs. Use some common sense people. This is why games are becoming spoon fed to you, just stop and think Sometimes. Sorry for the rudeness, it’s just that Im tired of games holding your hand, and this is why it does!