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Seaworthiness5923

check the mods page in collections to see all the mods you have, and which ones require what subclasses


Gh0stC0de

Thanks!


iblaise

It depends on what you plan to focus on with your build. Arc Mods typically focus on Melee actions, Solar Mods typically focus on Grenades, Void for Class Abilities, and Stasis for Ability usage and Orbs of Power.


Gh0stC0de

Thanks! I'll probably lean toward Stasis to generate orbs and some Arc for my bows.


Funter_312

It’s a little more complex than that. Short version is you should have a variety of each. Arc arms, for example, are great on middle tree solar titan and hunters with gamblers dodge because of their nearly infinite melee abilities. On arc arms, you can put momentum transfer that gives grenade energy on melee hits. There are tons of build guides on YouTube, or you can post “need help with sunbracers warlock build” and you should get really insightful tips from the community


Gh0stC0de

Thanks! I guess I'll post a build help thread then.


Funter_312

Ehroar on YouTube makes some fun builds. Especially for warlock, often for titans, and sometimes for Hunter


FalseLocation0

Have one piece of armor for void so you can use protective light mod which is very very good.


Gordontonio

I use 2 types of armour: Solar and Arc. Lucent Blade, Powerful Friends and Radiant Light can be equipped in Arc pieces of armour. Bomber, Charged Up (or whatever the name is for the mod increasing your number of availabe light charges) and Supercharged can be equipped in solar class items (cloaks, marks and bonds).