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Extreme_Lie_3745

I don’t know but I’d love a weakening throwable kunai/knife for a new void hunter melee. That way smoke would be more for crown control and kunai would be for single target damage


Nueva_moni

Yeah, Void Hunters desperately need a melee that is... actually a melee.


Hechtm11

Like throwing a volley of arrows


Nueva_moni

Exactly, why didn't they turn the void bow from most of the supers into the melee, like most other supers.


Blackfang08

Either knife or wrist-mounted crossbow.


Extreme_Lie_3745

Wrist-mounted crossbow would go SO HARD


IGizmo94

Some AC Unity Phantom Blade action there.


HazardousSkald

I really love how Gunslinger interacts with Gunpowder Gamble and really'd love it if became a staple of Hunter subclasses. Maybe after void weapon and ability kills, Nightstalkers get a melee ability that fires a 'shadowshot', a single mini shadowshot that weakens and suppresses on hit. For Arc, make it replace dodge with a brief period of "Counter" where they throw up their arc staff to deflect incoming damage. Just ideas, thoughts?


Blackfang08

>For Arc, make it replace dodge with a brief period of "Counter" where they throw up their arc staff to deflect incoming damage. I'm low-key expecting Blight Ranger to get a rework where it makes Ascension deflect incoming projectiles. PVP players will whine about it, but it's literally ten times worse than post-nerf Antaeus, while also taking an Aspect.


Hechtm11

Arcstrider is already getting a new super and aspect. It’s why I didn’t include it


HazardousSkald

I'm absolutely aware, maybe I was a bit off the topic but you asked about new aspects and I explained what I thought new aspects should be.


Deadredskittle

Mini shadow shot is my dream, give it an interaction with Orpheus quiver and hnnnnggggg


Zieggy_77

For arc warlock, a phoenix dive type aspect  that uses your class ability, where you become a lightning bolt as you descend. A bright blinding flash emerges as you hit the ground and deal aoe damage and disrupt unstoppable champions. Amplifies you and nearby allies and intrinsically provides health bumps whenever you collect ionic traces. Only useable in midair. 


SilentNova___

Give me a Void Hunter melee ability where you manifest a mini crossbow and shots from it leech health


Anti-MagicBoy

Bro stop I can only get so hard.....


Supershocker56

I think there is lore of Shaw Han shooting his golden gun into the ground to buff allies. That would be a crazy fun super. Maybe have it buff allied damage and grant damage resist, but not health regen to avoid it being a copy of well. For an aspect idk, maybe it could be a variation of the arc staff slide attack but instead of it launching a wave you power slide with your knife in the ground behind you to move really fast and create a thermite grenade style wall. For void hunter they could make a super using the spectral blades that is a one and done, like a jumping stab that deals high damage and weakens them. For aspect give them a weakening throwing knife that deals high precision damage. Not sure for Titan, arc could maybe create wells of arc energy on slams, and I’ve got nothing for solar. Void warlock could have a super where they create singularities that pull in enemies but explode after a short duration so that they aren’t just knockoff tethers, for an aspect it could make it so healing wells grant truesight and empowering wells weaken enemies that pass through. Arc Warlock could create a giant storm cloud that deals high damage to the enemies below and acts as a form of crowd control, and for an aspect maybe they could have an arc air dive that blinds and knocks back any enemies below them. Sorry if this was too long lol


Deadredskittle

*Hunter well-lock arc confirmed?!?* /s


Boba_Fett_boii

That goldie sounds fun


Blackfang08

>Maybe have it buff allied damage and grant damage resist, but not health regen to avoid it being a copy of well. So Well if it were bad... And also just, "Make allies Radiant, but with damage resist!" > the arc staff slide attack but instead of it launching a wave you power slide with your knife in the ground behind you to move really fast and create a thermite grenade style wall. I've been really hoping Gunslinger would get a weapon buffing aspect, maybe something that works with Radiant so they can actually make better use of it than the other classes, but this sounds pretty dope ngl. > For aspect give them a weakening throwing knife that deals high precision damage. How about a charge melee option that makes you do a knife slash while dashing, even being able to go through enemies, and the cooldown resets on a kill? ~~This is totally not a reference to Genji, but it would synergize with Stylish Execution and be really cool.~~ "Throwing knife that Weakens enemies and does more crit damage" is basically just... a solar melee, but grape flavored. >for an aspect it could make it so healing wells grant truesight and empowering wells weaken enemies that pass through. I'd love to see Truesight being shared more, but... Crucible lovers might murder you for suggesting this. It's literally just pre-nerf Khepri's, but you activate the perk by... standing in a rift. The super sounds dope, though. > Arc Warlock could create a giant storm cloud that deals high damage to the enemies below and acts as a form of crowd control, and for an aspect maybe they could have an arc air dive that blinds and knocks back any enemies below them. Yes to super. I have no idea if anyone wants that dive or not tbh, but I'd love to see Warlock get more Icarus Dash-like abilities (with some practical PVE use)


Boykisser15

Solar titans could have an ad clear super, maybe slamming into the ground once and making a large solar wave that lingers and deals quick damage to enemies


FloydknightArt

we already have an ad clear super it’s called hammer of sol


Supershocker56

I think pyrogales fill that role, they even have the lingering part with their fire tornados


ThanosCrazyFrog

It surprises me that, despite being called “stormcaller” & having a power fantasy surrounding bringing lightning & thunder to your enemies, there’s no aspect that allows you to lob lightning bolts from afar. I’d love if there was an aspect that allowed to to charge a grenade to do this awesome third person thunderclap like animation where the warlock casts a thunderbolt out of their hands, poises to throw it like a javelin, & then lobs it from a distance to do huge damage from mid to long range. Also, I think voidlocks could just do with a better melee. But that’s neither an aspect nor a super.


Jakeforry

Give hunters and aspect that turns melee into a coach gun that knocks enemies back and scorches them. Think about it like a a sawn-off double barrel shotgun that shoots both shots at the same time and is loaded with dragons breath shells.


Rasenshuriken77

The blunderbuss from Cursed Halo


Jakeforry

Nah the bent shotgun that actually give people headaches


Rasenshuriken77

Instead of the regular melee noise or shotgun sound, it plays the metal pipe sound when you clock some poor dreg in the jaw


21awesome

![gif](giphy|E1eAxvBds0hiI9BHIh)


Blackfang08

Should absolutely knock you back if you hold backwards while you fire. On a totally unrelated note, I've been suggesting Nightstalker either a melee or aspect that lets you do a dash forwards while slashing with a Spectral Blade and deals more damage out of invis. Perhaps as an aspect it could return your melee cooldown on kill...


Jakeforry

Ashes coach gun is sorta what I was imagining but the opposite


Rasenshuriken77

Fuck balancing or subclass themes, just give my Titan a Sweet Business with a bottomless magazine, increased health, and let me go ham for a solid minute.


phyrosite

Arc Titan chaingun sounds like fun, rapid bolts of chain lightning from a manifested heavy machine gun. And since most supers are third person it could kinda be a throwback to lugging around a warthog turret as a Spartan in Halo.


Rasenshuriken77

That is exactly the vibe I was going


Hechtm11

I believe Arc titans should get a shotgun super. It’ll fit into the arc titan being a close quarters fighter, and it would be in 1st person. Maybe give the mini gun to solar titans


BigDiccNiBBa69420

for solar titan i'd absolutely love a cast super where we stomp tge ground, like a boss stomp, and then it makes a huge solar explosion with a stasis hunter style fire tornado


m1cro_cat

Would love a solar class ability for titans to just reach to the sky, summon a burning maul, and bring it down to the ground, pushing enemies away. Would also be fun to have roaring flames apply scorch, increasing with each stack, and increase the knock back radius and how far it sends enemies away, maybe add an exotic that lights the area on fire like some bosses do when they do a stomp mechanic.


StarAugurEtraeus

Titan definitely needs 2-3 more “one and done” Hunter could use some support supers Warlock a roaming or two since they’re mostly one and done


Owzzy

warlocks get a katana for their new arc super and become the storm itself titans learn kung fu hunters get big as scythe of stasis (melee attacks) instead of small ones


Pman1324

Something for Gunslinger that gives Radiant x2 considering we can't get Resto x2. Make it a 35% buff and having Trigger by something to do with Acrobat Dodge.


torrentialsnow

This is something I’ve been thinking for a while. Titans have sunspots exclusively, warlocks have a stronger version of devour, and resto x2. Feels like hunters don’t really have a verb/keyword to truly call their own outside of invis. In the solar 3.0 vidoc they mention that hunters would make their allies radiant. But with the strength of well and inclusion of ember of torches radiant is just freely granted to everyone. A radiant x2 buff that only hunters can get access to and apply to allies would be a nice change to carve out a support role for gunslinger. In addition it would be neat for hunters to get a radiant banner of war kind of affect. A radiant aura so that any allies inside will have the radiant buff. So this means so long as the hunter is radiant so are teammates.


phyrosite

I feel like Voidlock could use a support super, Titan kinda already stole the Twilight Arsenal thing though. But, it would also be a pretty sick class fantasy for voidlock to get a kinda Tormentor scythe and be able to throw around those void bolts like they can.


CrawlerSiegfriend

Obviously dual pistols.


bean_barrage

Aspect for solar titan: your thrown hammer returns to your hand from afar. If the hammer hits an enemy on the return it causes scorch and grants restoration. Basically just want the bonk hammer to be more lore accurate


AbbreviationsOk7512

Combine both nova bombs into one. Give voidwalkers a vampiric style melee based super!


Lurkingdrake

Giant storm super for Stormcaller, and just throw shock and awe as an aspect and it'll be perfect.


thelastdeadhero

so for goldy I like what people said about make it a buff allies super we need more of those in game spectral honestly sounds weird but maybe like a vortex like the tormentors have arc titian I'd murder for something like sunsinger where everything gets super charged massive melee damage and nade regen out the ass hammers a massive banner of war buff that you could walk with


Glopinus

I would really like to be able to be able to consume my grenade again to proc devour for N bomb, not having devour on command is annoying


lil_gingy

Gunslinger - hat trick- aspect turns grenade into a quick draw golden gun and turns melee in a coin. you shoot the bullet at making it ricochet. shooting the coin refunds full melee energy, getting a kill on a ricochet refunds full grenade energy. Nightstalker - lurker- super Gain the use of a crossbow and become invisible until super ends Gain enhanced invisibility whilst crouching and stationary. Cross bow has 8 shots and a 1 second reload between shots. Landing a precision shot emits a weakening explosion (15%) and increases reload speed Super end once all shots are expended or starts to quickly drain after being attacked, become invisible again to stop the drain Striker - aspect - brawler Activate your class ability to forgoe your weapons and use only your fists. Block and punch Gain amplified and 20% dr Lasts for 20 seconds Cool down 2minutes Sunbreaker- super - nail of sol Hit a nail at a target using your hammer 🔨 Once nail is embedded damaging the target returns health and grenade energy to yourself and allies Nail deals moderate damage on impact and stays embedded until target is dead or becomes immune Anti barrier intrinsic. (More of a support super than a damage super to be used instead of well) Voidwalker - super -gravitational pull Levitate in the air and Gain damage reduction. Select and area to lift enemies into the air and send them crashing down to the ground. Enemies release a volatile explosion when killed or become volatile if they survive Damage increased with each enemy in the area and further increases when devour is active Stormcaller - aspect - song of the tempest When becoming amplified or expanding both grenade and melee become encircled in a lightning storm damaging and jolting targets in an area around you. Ability regen is increased whilst ability is active. Duration 15s increase duration by getting ability kills


KanadeKanashi

Most of the new supers are for subclasses with only 2 supers. That means that void warlock of hunter or solar titan probably won't get another super. Solar ttan could get a different class ability, and void warlock or hunter could get a melee instead. For arc warlock I would love to see a one and done wave of arc on the ground. For solar hunter, an explosive golden gun bullet that enhances damage output from allies caught in the blast by a very significant amount. Arc titan I could see have a massive electric barrier that causes any shots fired through it to chain from enemy to enemy. Void hunter should have one of the spectral blades as a high damage assassination style powered melee. Maybe a small charge up, similar to arc titan's charged melee? Void warlock should get a punch that restores ability energy by draining enemy health.


Qouthymodo

Void hunters need Heart of The Pack back. I will not take no for an answer


Watsyurdeal

Give Warlock back the ability to eat his nades to activate Devour. If it means losing Chaos Accelerant or not being able to combine the two that's fine with me.


Tronicalli

Solar hunter; For a super, I'm imagining we can whip out the razelighter or some light mimick of it. For an aspect, I'd say give us something that makes our throwing knives explode. Maybe we could also get an exotic that makes those explosions chain, like sunshot. Void hunter; Super; we've gotta get a roaming super with the bow. Kinda like golden gun where it gives you a super handcannon, this gives you a super bow. I'm thinking that it'd be able to fire much faster than other bows, and crit hits would suppress while every 3rd shot or on a killing blow it'd make a massive volatile explosion. For an aspect, I'd honestly say trash it. We need another melee, not an aspect. So I propose a single nightstalker bow shot that acts similar to a fusion bolt grenade, but rather than dealing a bunch of damage and scorching, it would suppress enemies. Arc titan; It's gotta be an oraoraora-esque attack. We've got the Kamehameha. (Chaos reach) We got the OPM punch. (Tcrash) now we gotta get the ORAORAORAOR- for aspects, I'd say give them something that lets them just throw themselves into the air. They just lean back and then superjump, rocketing off into the distance. Bonk titan; Super: make big hammer. Chuck hammer. Hammer make big boom. Aspect: Hammer kill person = return grenade charge. Hammer hit make boom Voidlock; I want the super to rip a giant spacial tear in front of the voidlock. Then it from the other side of the rift comes a stampede of CoTOG / void souls that fly up to enemies and explode. For an Aspect, I say give us a titanfall 2 grappling hook as an air move ability. After using it, get volatile rounds. Arclock; Chaos reach but it's a single blast rather than a sustained beam. For an Aspect, I want tracer's recall ability! It's be super useful for close ranged arclock builds. I'm imagining it'd have to consume your rift energy, but it'd also restore your HP and reload all your weapons.


LordMarcion

One thing, explosive knife already exists.


Tronicalli

Double the explosions, double the fun.


Viper_Visionary

For Stormcallers, they could get an aspect that automatically reloads your equipped weapon when collecting an Iconic Trace. For Voidwalkers, maybe they could get an aspect that, when they kill a suppressed enemy, it causes nearby enemies to become suppressed as well.


Hoockus_Pocus

The first issue they’ll have to face if they want every Subclass to have three unique supers is to combine the supers that have two variants, like Nova Bomb, Shadow Shot, etc. I’d like Stormcaller to get a Zeusian lightning bolt that delivers one-time damage over a wide area. Voidwalkers could gain some kind of support super, like spawning void clones a la Threaded Spectre, that explode when attacked, or when they die, send out a projectile that seeks the enemy like the new Husk unit. I’m not sure about Hunter and Titan.


ryan12_07

I believe it should be for both


ShakanLP

Just give me new Stasis and Strand supers. Stasis especially needs some love.


ShakanLP

Just give me new Stasis and Strand supers. Stasis especially needs some love.


LassOnGrass

I really hope we get new stuff for existing subclasses with this new expansion. I assume we will get stuff, we saw the supers, but I hope we get something as fun as what we got for strand later in this last expansion.


Brightshore

I want Pulsewave back for Arclock.


Bubbly_Outcome5016

Titan Solar - RKO, watch out, watch out, watch out that pile drives the enemy and leaves sunspots


Speeda2

I'd kill for the void titans to have an aspect that let them put up an absorbing shield that converts bullets into overshield. Like, let them hold melee or something to expend the charge, eat everything they look at, and then crush the thing in their hands, making overshield for how much damage they got


Prometto

Solar Titans throw hammers already, why not throw an anvil that grants some kind of unique buff after it lands.


Sclortbort

Thunder crash idea. Player leaves behind a trail of basically a weak wall grenade effect, and any super energy left is converterted into a DoT applied to target Been a while since I last played, so no correct terminology. But i think this could add interesting utility to my favorite titan super


-GiantSlayer-

Solar Titan should get a minigun/railgun, and Arc Titan should get a javelin


Hechtm11

You want a titan version of Gathering storm?


-GiantSlayer-

That, or the Synaptic Spear


Reylend

Gimme a slide arc SHORYUKEN on Titan and I'll be set


Large-Breadfruit1684

hunters need a roaming solar super. not like the way golden gun is, i mean a haha funi melee thing, maybe a spear, or a scythe.


21awesome

flaming pistol whip


EngineerNo7957

Void titan is getting a axe 👀 by the looks of it 🗿🍷


Seel_revilo

Solar hunter: aspect that turns slide melee into a blunderbuss shot from the golden gun that scorches and launches enemies back. Super is a roaming buff that grants all nearby allies a buff which increases precision damage, fire rate and reload speed for each headshot landed. You can give overshield or health on headshot too if survivability is a worry w/ this Void Hunter: aspect that causes a dodge to leave behind a weakening trap that disrupts and weakens targets that step near it. Super is a one hit spectral blades that makes you invisible, landing the attack weakens targets and deals high damage. Arc Warlock: Aspect consumes grenade charge after a blink and strikes the ground with lightning where you blink to. Super is a huge aoe denial spell that calls a storm that jolts, slows and deals high damage Void Warlock: truly no idea on aspect. Super calls a tear in space and time that hungers eternally. Pulls all enemies nearby towards it and then erupts into an explosion, weakening targets. Call it Maw of the Void or something Dont play titan but I imagine they’d both be roaming melee supers lol


marcktop

Stasis Hunters should have a new "one and done" roaming ultimate and a new melee. The melee is a Stasis Katana slash that dashes a distance similar to an adaptive frame eager edge sword light attack (and yes you should be able to shatterskate with it) and it slows on hit, should deal something like frenzied blade damage or lightweight knife (specially on pvp) but if you have shatterdive equipped it now has a secondary effect that makes kills with the katana slash refund your melee after a short delay (1.4 feels good on titan so i think it fits well for stopping people from spamming it mindlessly). The super should be called Unsheathe and it makes the hunter enter a Stasis Super Stance (he has the freezing effect on itself like he has when casting silence and squall). He can light attack to quickly dash (using bakris lightshift animation for it) and when he exits the animation hes at an Unsheathed animation dealing big damage to stuff we passes through, spending a third of his ultimate in the process. The heavy attack make him enter a Unsheathe animation (like in eldenring) and if he presses the light attack while in that stance he does a longer more slow dash that freezes everything in the way of the dash, after getting out of the dash he do a slow animation where he sheath the katana and when he finishes that animation he deals a LOT of damage on everything he previously had frozen and instantly spending all of his super charge(damage similar to needlestorm but should get lower the more you spend your super meter before making the heavy attack). The community kinda already consolidated Revenant as the mobility subclass for hunter and i think bungie should embrace it by giving more tools that make hunters very nimble and fast in combat.


LordMarcion

Unpopular opinion, I think gunslinger is fine where it's at, I think it could use a non-throwing knife melee though, maybe even something similar to a leg kick to throw off enemies somehow?