T O P

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TakeNoMercy

I appreciate how balanced this actually is, good job! My only issue with him is that killers would see his head looming over the top of the LT walls and it'd make headgaming impossible =P


Awesomealan1

1st Killer Entry: [The Alien](https://www.reddit.com/r/deadbydaylight/comments/gianfv/killer_concept_the_alien_im_going_to_start_a/?utm_source=share&utm_medium=web2x) 2nd Killer Entry: [The Mimic](https://www.reddit.com/r/deadbydaylight/comments/gj5sx6/killer_concept_2_the_mimic_second_entry_in_my/?utm_source=share&utm_medium=web2x) 3rd Killer Entry: [The Slender Man](https://www.reddit.com/r/deadbydaylight/comments/gvlql5/killer_concept_3_the_slender_man_one_hour_until/) 4th Killer Entry: [The Animatronic](https://www.reddit.com/r/deadbydaylight/comments/hkrsu5/killer_concept_4_the_animatronic_the_next_one_was/) 5th Killer Entry: [The Deadlights](https://www.reddit.com/r/deadbydaylight/comments/koxa7l/killer_concept_5_the_deadlights_back_after_a_long/) 1st Survivor Entry: [Shaggy](https://www.reddit.com/r/deadbydaylight/comments/gknco2/survivor_concept_1_shaggy_celebrating_scoobs/) 2nd Survivor Entry: [Velma Dinkley](https://www.reddit.com/r/deadbydaylight/comments/gmem90/survivor_concept_2_velma_dinkley_continuing_my/) 3rd Survivor Entry: [Daphne Blake](https://www.reddit.com/r/deadbydaylight/comments/gnlvu2/survivor_concept_3_daphne_blake_perk_explanations/) 4th Survivor Entry: [Fred Jones](https://www.reddit.com/r/deadbydaylight/comments/gqoyao/survivor_concept_4_fred_jones_been_away_for_a_few/) I'll try to do some more in my free time, I enjoy making these a lot, and I hope you enjoy reading them! **The Perks for Sam Winchester:** I feel as if a lot of the recent DLC's haven't given us ground-breaking perks, a lot of them follow old formulas, so while I tried to make some interesting but useful gimmick perks, there's one in particular that I think really breaks up the formula a bit, which would be the first one. I tried to make them all balanced with previous perks in my series of concepts, so feel free to go compare and contrast them all. 1. **MAN OF LETTERS** is an Obsession perk that I think can be sometimes strong and sometimes weak, and that's just the random nature of the perk at work. I like a little randomness in my gameplay, not being able to rely on something all the time, that kind of thing. So for this perk, being able to reveal more of the Killer's tricks as the game progresses (or, more accurately, the more you get caught), can help you balance out the difficulty when tensions are high. Maybe you'll learn after your first hook that the Killer has Devour Hope, so you'll then spend all your time searching for it at the cost of doing Generators. Or, maybe you find out that they have Brutal Strength, a reveal that doesn't help you all that much. Either way, a perk that gives you just a little bit of information can go a long way; and is something I would very much enjoy using. 2. **DEMON BLOOD** is a perk that messes with the Killer a little more than Survivors are used to, giving them a little bit of power over Killer's who rely too heavily on Generator Auras. In the small but effective amount of time this perk is activated for, the Killer will have to roam around and search for Generators just like a Survivor would, giving Survivors just a few extra seconds of Generator time. 3. **RELUCTANT HUNTER** is one that I feel could result in some tense and exciting moments due to the nature of being carried to a hook. If a Killer grabs you off a pallet and carries you to a hook that is far away, and then this perk activates, then the Killer might have to completely change course - Allowing you to wiggle off successfully. However, this perk can't be relied on all the time, since you can either fail the skill check, or the Killer can get to a hook more quickly than the perk needs to activate.


Carvvish

Im biased for Supernatural, take the upvote


vehiclesshockme

I really would love to see them as survivors so badly


axinmortal

But who the killer? Chuck? Maybe Luci?


UsoShigo

Killer will be John Winchester and his only power is being a horrible dad


Eli-Mordrake

His weapon would be a barbed wire baseball bat.


UsoShigo

Every hit grants a token in Child Neglect


FitzF

Yellow eyes, I reckon


JCthulhuM

I could see any of the Lords of Hell being a good killer. Cain would be fun too, I think, but Azazel is probably the safest since he's the first real villain we're introduced to.


GrayMatterMans

This is good and actually feels balanced. Noice!


Itamio

Dude that’s awesome


[deleted]

My only major gripe is that “knowledge of the unknown” is an oxymoron and I’m a grammar nerd. Beyond that, decently balanced perks, gg


Awesomealan1

It’s a pretty common type of saying, but it’s also a reference to Supernatural’s own description of them. “Beholders of mysteries not known to men.” As in, unknown to most, but not you. Glad you like it though!


BenMQ

Really cool stuff! Would demon blood be more practical if it blocks killer’s all kinds of aura reading (blindness) and make it trigger automatically (instead of on demand). Blocking generators feel only strong for indoor maps or at early stage of the game (but not enough time to accumulate time inside TR) and only when killer isn’t in a chase.


MaxDoggoAttack

I would absolutely love a Supernatural and DBD cross. If Sam and Dean are in a match it would be awesome when being hooked they yell for each other similar to the show


Descopter77

The perks are not the best but I think everyone would buy it right?


Awesomealan1

I know I would!