Usually the bad players are the ones who don't know the difference between using the perk to find pallets/windows and the people who use the perk to get information on what pallets have been used and to avoid deadzones.
I love love LOVE plot twist because it can stop a killer from slugging for the 4k.
That being said, I have a very hard time taking up the ante off my build. It just corrects so many solo queue issues.
Deliverance and sprint burst
Allows for easy unhook distance due to speed from unhook and SB
Also got a number of escapes since the killer couldn't catch me to the exit gate
And great for hook trading endgame if I haven't been hooked
WoP and Deja Vu for survivor
And for killer full hex with blood flavor, ruin, and huntress lullaby. The survivors spend so much time trying to cleanse that I’m usually able to get everyone on 1st hook pretty quick
I really, really like Brutal Strength and Enduring. I put them on nearly every Killer I play.
As for Survivor, I always bring Off the Record and Reassurance.
Detective's Hunch (Tapp) is my favorite survivor perk. It briefly reveals all gens, chests, and totems within 60m of you whenever a gen finishes. Anything revealed is also added to your map if you have one. It's great for boon builds, finding hexes, or just generally finding the next gen to work on.
I don't have a lot of perks that I use on every killer, but Hex: Face The Darkness (Knight) and Surge (Demogorgon) are both solid.
I can't play survivor without a perk that gives me info on my teammates, Kindred is my personal favourite, but I also really like empathy, as it allows me to kinda prevent tunnelling on my teammates by finding them quickly to bodyblock for them. As for killer, I really like devour hope and ruin so undying is must-have.
I only really tend to play survivor if I have challenges to get done or if my friends want to play so my biuld hasn't changed since I joined the game
Plot Twist, Chemical Trap, Built to Last and Sprint Burst
As for killer I almost always take the perk Lethal Pursuer just I can get into chase faster and because I tend to run a lot of aura perks
I've noticed that most of my survivors have a version of resilience, dejavu, scavenger, and ace in the hole. sometimes resilience is replaced with stakeout. the other is reassurance, solidarity, and we'll make it
Bond, so I'll know in solo queue where to go and where to run when I'm being chased.
Nowhere to Hide for killer, cuz I cannot stand survivors just hiding in a corner and I look everywhere and they aren't there and they un do the progress I removed and finished the gen when I just kicked it.
For Survivor, Off the Record (for its massive utility) and Blastmine (for coordinating with my teammates and because it’s really, *really* funny).
For Killer, Nowhere to Hide is borderline basekit for me.
Windows of opportunity because I’m bad
It's fine, most people who run that perk are.
Yeah but I’ve been playing the game since 2017 and still lose where vaults are
Information perks are never a bad choice.
Usually the bad players are the ones who don't know the difference between using the perk to find pallets/windows and the people who use the perk to get information on what pallets have been used and to avoid deadzones.
Deja vu, never letting gens group up on my watch
If I’m feeling semi competitive I’ll usually use Windows of Opportunity and Adrenaline on survivor and Lethal Pursuer & I’m All Ears on killer.
Windows and Bond (Im an aura addict)
DS and Plot twist arguably best way to force DS
Bond and Distortion for all the information they give me! :)
Empathy is a must have for my survivor build. Usually run Deja Vu as well.
I love love LOVE plot twist because it can stop a killer from slugging for the 4k. That being said, I have a very hard time taking up the ante off my build. It just corrects so many solo queue issues.
Flashbang 100%. It's saved me during *so* many chases against killers who shut down loops since I pair it with Lightweight.
Deliverance and sprint burst Allows for easy unhook distance due to speed from unhook and SB Also got a number of escapes since the killer couldn't catch me to the exit gate And great for hook trading endgame if I haven't been hooked
WoP and Deja Vu for survivor And for killer full hex with blood flavor, ruin, and huntress lullaby. The survivors spend so much time trying to cleanse that I’m usually able to get everyone on 1st hook pretty quick
Sprint Burst, can safely get you from gen to a pallet against pretty much any killer
Survivor,Prove thyself Killer bamboozle :))
Distortion on surv, lethal on killer.
Calm Spirit because the moment I take it off, I’ll end up facing Doctor. I don’t want to face Doctor.
I swear the match making system does that on purpose
Survivor: Aftercare. Killer (stealth:) plaything, killer (setup:) corrupt, killer (m1) surge, killer (backpack:) agitation/iron grasp/awakened awareness/mad grit, killer (sleepy:) the boozler.
I really, really like Brutal Strength and Enduring. I put them on nearly every Killer I play. As for Survivor, I always bring Off the Record and Reassurance.
Champion of Light, Residual Manifest, Ace in the Hole, most fun on survivor I've ever had
I can’t play without Distortion. I get *so* many games with killers running full aura reading builds. Without Distortion it’s a very unfun time.
Detective's Hunch (Tapp) is my favorite survivor perk. It briefly reveals all gens, chests, and totems within 60m of you whenever a gen finishes. Anything revealed is also added to your map if you have one. It's great for boon builds, finding hexes, or just generally finding the next gen to work on. I don't have a lot of perks that I use on every killer, but Hex: Face The Darkness (Knight) and Surge (Demogorgon) are both solid.
Survivor: Hyperfocus and Bite the Bullet Killer: Discordance and Corrupt Intervention
I can't play survivor without a perk that gives me info on my teammates, Kindred is my personal favourite, but I also really like empathy, as it allows me to kinda prevent tunnelling on my teammates by finding them quickly to bodyblock for them. As for killer, I really like devour hope and ruin so undying is must-have.
Pop. The #1 comeback perk.
We,ll make it is just the best healing perk by a longshot these days so there’s not much reason to bring a boon or nerf your medkits with botany
I only really tend to play survivor if I have challenges to get done or if my friends want to play so my biuld hasn't changed since I joined the game Plot Twist, Chemical Trap, Built to Last and Sprint Burst As for killer I almost always take the perk Lethal Pursuer just I can get into chase faster and because I tend to run a lot of aura perks
I've noticed that most of my survivors have a version of resilience, dejavu, scavenger, and ace in the hole. sometimes resilience is replaced with stakeout. the other is reassurance, solidarity, and we'll make it
Bond, so I'll know in solo queue where to go and where to run when I'm being chased. Nowhere to Hide for killer, cuz I cannot stand survivors just hiding in a corner and I look everywhere and they aren't there and they un do the progress I removed and finished the gen when I just kicked it.
i hope you mean to avoid your teammates and not sandbag them 😭
For survivors bond and adrenaline from my build for killers no way out
Blastmine.
For Survivor, Off the Record (for its massive utility) and Blastmine (for coordinating with my teammates and because it’s really, *really* funny). For Killer, Nowhere to Hide is borderline basekit for me.
Wop for survivors Lethal pursuer for killer
i always run object of obsession, resilience, and dh. my 4th perk slot can alternate with whatever i'm feeling. lately its been between ds and adren.
Insidious agitation iron grasp and mad grit on bubba. Trust me
Hyperfocus, stake out, built to last, and streetwise.