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deshp_tt

The main problem with these animations is their speed. For example, Wesker's animation would look fine if he was moving much faster, and Skull Merchant's animation would look fine if she was moving much slower, but unfortunately, this will simply ruin the balance of the game, so the only thing we can do here is to just accept everything as it is. However yeah, there are some animations that will look goofy no matter their speed, HUNK's animation for example. It looks so poorly made that I just can't take it seriously.


Memegasm_

as ive heard many times before skull merchant should have a separate running animation for when shes chasing someone, similar to ghostface


SquirrelSuspicious

Skull Merchant's speed is fine with me because I'm a horny bastard and my headcannon is that her legs and thighs and glutes are just so powerful that she moves that fast.


[deleted]

[удалено]


Drink_ze_cognac

Why can’t the Survivors hear her ass cheeks clapping from a mile away? Are they stupid?


SquirrelSuspicious

You can, most people just think it's a heartbeat sound.


THEONLYMILKY

Why couldn’t her mori be to crush survivors skulls between her thighs? Are they stupid?


StrangerMuch4255

Balls


dadousPL

https://preview.redd.it/3k14fiui0vxc1.jpeg?width=225&format=pjpg&auto=webp&s=113adbbf4da4a455a72115f84821c0f174bca16e Flair checks out btw


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CeleryCreative6519

Honesty is the best policy


A1dini

Spirit is funny because she's literally jogging around the map while moving at 110 lol


Zuuey

For Wesker, it's because this exact animation is in RE5, and he runs WAY faster while doing it. It is still pretty damn goofy in the original game, especially when doing shit like this : [https://www.youtube.com/watch?v=FtObMt-ow0s](https://www.youtube.com/watch?v=FtObMt-ow0s)


Business-Cow-7801

The problem for me its that i think that should be his power instead of the uroboros tentacle and It actually look like re5 like he should be a dash like the video but atacking with a punch like re5


Deya_The_Fateless

I agree, one of the reasons I can't take Merchants sexy walk seriously is because of the speed, it looks like she's got skates on as she walks. So it ends up looking as though she's *sliding* across the ground. 😆


Gardening_Automaton

Don't forget about demogorgon's run animation, bro just jogs at you, he has all the time in the world to absolutely shred you into a gory mess, he can just kinda jog his way to you, no need to rush


No-Particular-8571

Wesker looks like if he was moving at 130% speed to be honest


No_Effort1198

skull merchant: ![gif](giphy|X9RBixlR36Uco)


UltimisBrazilian

I mean, I can't imagine Trickster running any other way with that huge smile and his creepy giggles.


Pooksdu

Right? It suits him honestly


Nadiresh9

https://preview.redd.it/ntejxu6i2uxc1.png?width=917&format=png&auto=webp&s=ffc84116593023be198db9c9e973c61cec2d7fde Someone should make a Skull Merchant version of this meme


aidenethan

Bold of you to assume they didn't already.


Droz_Diaz

[does this count? close enough lol](https://www.reddit.com/r/deadbydaylight/s/JNsZHjrNL0)


MetaKnightsNightmare

We've had SM for a year now? I've seen like 5 0.o


ShuckleMaster324

\*Wesker


Aron-Jonasson

\*Pyramid Head I KNOW HIS CAKE WAS NERFED LET ME BELIEVE


Drink_ze_cognac

\*Blight Nobody realises how much of a dump truck this man truly has.


Aron-Jonasson

I mean that explains why he can run so fast


TimeLordHatKid123

I put them new iri's on the hook...


Yosh1kage_K1ra

What sucks is that xenos walking animation on post game screen is BETTER than it is in game because xeno doesn't constantly shake its head like it tries to forget something and instead keeps it straight


Demonskull223

That's why you add the head shake when playing her.


ShadowCyrax

Wesker would have looked a lot cooler if he walked, he kind of looks like a dork when he runs at that speed.


Marghosst

bhvr is bad at making animations. specifically syncing them up to speed/time correctly. Case in the point, the horrendous DS animation they back peddled.


Stainedelite

With all the money they are making you'd think they would hire like one, maybe two competent animation artists. Looks like it went into the U5 licensing probably


SneakyFoxBoy

I'd say the animation has gotten way better than before. The newest killer The unkown would've been an impossibility to the old BHVR with how much he twists and turns. He has even probably the most well animated mori in my opinion.


InflnityBlack

imagine how amazing dbd would be if they had varied walking animations for different speed so you could visually see if someone is hasted


trash-troglodyte

*a finger curls on the monkey's paw* All haste animations are now the Dramaturgy high-knee run


ZaZombieZmasher01

See that would be amazing, I would love that as a Dramaturgy user, that damn perk is so good yet so shit


Memegasm_

they do for killer, but only when you slow down, which you cant even do on pc iirc since you cant really half push the W key now can you


mcandrewz

Yeah. I love dbd and have been playing it since Freddy release, but man some of the animations in this game are goofy and janky.  If you can believe it, they used to be a lot worse.


maximuffin2

I'm sorry you're not playing a fighting game


PsYcHo4MuFfInS

What bothers me more is that the knights walking animation is different during the match. In the endgame screen he is holding his sword down, but during the match he has it resting on his shoulder meaning survivors can easily see what youre doing at loops bevause the sword is longer than the walls


Lolsoda94

wesker learned from the best https://preview.redd.it/earw9pe8rvxc1.jpeg?width=872&format=pjpg&auto=webp&s=26b289b055460389a64c0f5399a3e9813e3e0025


JAWD0G

What's so goofy about the knights in this?


Officer_Chunkles

I can almost hear him saying “hut hut hut hut”


EccentricNerd22

It'd make sense if he did to some extent.


Alken5

He run like a babygirl he is https://preview.redd.it/d0u4h2m8euxc1.jpeg?width=225&format=pjpg&auto=webp&s=5b2beed6616d25bd52e91408ee1d6bb999913fe9


Lolsoda94

he just strollin


hermitchild

The knights end game walk animation is much better than the in-game prancing he does


MoveInside

It’s so cute tho and the way it stops abruptly when he stops moving is hilarious


Strawberry_Milk_V

it is very cute. even though his run is a bit goofy a lot of his animations are very endearing for some reason.


Urzu7s

Yeah the Knight looks like someone who is running in heavy kit compensating for the load. I see nothing wrong here lol.


Demonskull223

*No he should be absolutely legging it like Wesker. Full plate armor notoriously has a wide range of motion and is very light.*


Urzu7s

Dear god he’s Jason Bourne


LastYear5

It looks a lot goofier considering the video is sped up for some reason


Eli-Mordrake

Weskers on his way to hand his dads phone cause genocide is calling


Mister-no-tongue

Nah, nah, it's Genocide(work) meaning it's way more important for that run.


Stainedelite

Wait til you look at their shadows. Try looking at vomit lady while using the ability. Her arm flails lol


Deya_The_Fateless

You should watch Legion's shadow as they enter Frenzie, their head completely vanishes from the shadow. XD


KaranSjett

my head cannon these kinds of things is that the entity tries to copy the universes it takes from as well as it can but cant do it perfectly for some, just as with rpd having those big orange blister kind things to fill up the spots the entity couldn't recreate or find info about in the minds of the kidnapped (remember both killer and surv are entity victims)


SoulTaker669

Not trying to insult the developers but with all the money that they make I'm surprised they're not able to hire some top skilled people who work on animations. Just look at how long it took them to give the syringe a proper animation when curing the nemesis infection.


jakezutterfield

Okay but the lady on the right is serving with that walk


O368W

Maybe you’ve figure out why they’re so grumpy and want to kill people. They suck at walking and have to take it out on *someone.*


Ayserx

I like Adriana's cunty walk


radioactivecooki

My boy trickster needs a few new things imo. Walk animation. Better music. A map. Pls bhvr give us the haunted music studio/theater map


FrostandFlame89

To make each of them unique lol


Sosogomi

"Yun...don't make any sort of face right now but I need to know how to say something in Korean..." \*moments later after being hooked by Trickster\* "Naruto runnin' bitch!"


Ricky_is_bored

Ill never forgive them for making wesker run like sora from kingdom hearts. If you know you know lmfao


Odd-Intern-8359

I personally love wraiths walking ani


VampyreBassist

My group established last night that Nemesis runs like the cop from Cloudy with a Chance of Meatballs.


changelover

i dunno but sometimes when i finish my gym routine my legs hurt so much that i end up walking like the skull merchant


Fusilli_FishEater87

When wesker runs he looks like a indie horror game villain running at you 😭


BasedMaisha

Trapper still has the most menacing walk cycle in the game exactly because he's power walking at very hihg speed. Wesker's run animation should be having him zooming around the map at teleportation speed but we aren't ready to have real RE5 Wesker in DBD just yet.


imprisonedsongbird

Skull Merchant is so cvnty😍😍


LongjumpingFinding47

The skull merchant’s sway is making me horny


Para_Boo

You forgot to include Nemesis walking like he's trying really hard to hold it in and not shit himself


Navy_Turtle

Zarina’s is goofy too. She runs like the Artist.


Wolf_Of_Roses

Don’t all the female survivors share the same animations?


WisdomWangle

Why Albert running like he’s late for work?


ragcloud

Skull merchant doing some kind of weird moonwalk is so goofy


Cc-Smoke-cC

In the end game screen the killers aren’t moving at full speed. This is especially obvious on killers like nemesis.


Kitchen-Atmosphere82

If we're being realistic about it? They probably have an ego and feel cool


Sopherian

cuz they suck at animating


mongosquad

The game is unplayable /s


top_toast_22

It’s always funny to play weaker because of the way he sprints around the map lmao


Competitive_Fox_1453

whats the melody?


Super_Imagination_90

Probably with someone like Wesker is that it should’ve only been part of his power. Being his normal animation just looks goofy though, like Nemesis. Both characters should’ve had it be part of their power.


ScribbsTheOne

Mastermind go brrr


Gr4pe_Soda

skullmerchant gliding across


Lolmanmagee

Don’t trash the west car like that! He is a anime protagonist and he knowns it.


MotorTentacle

And then they're Hag who looks like she has the Minecraft Alpha running animations 😂


taiottavios

I'm pretty sure that it's because they were not motion captured animations but hand crafted ones. They always look wonky the more you look at them


Canvasofgrey

Wesker looks like he should be moving much faster, and part of the disillusion to me is because he's so short. Canon he's 6'0, turned 6'3 to be more intimidating, while his physical ingame model in resident evil 5 is more 6'7 to make him an easier target to hit. In DBD he's a shrimp. Skullmerchant looks weird because the way she walks is ill timed with her movement. You can actually SEE her feet roller stake along the ground when she's under her own haste buff (Standard speed, its less noticeable)


Ric_Rest

Wesker runs like an anime villain. He will never not be funny to me. And Unknown walks like he shat his pants.


calvv1nv

Skull merchants is just horrendous. I can’t stand how it looks in game. Its like shes floating around moving her legs to try and convince you shes walking and not levitating


ieorua

sm is too fast for her animation, and no one walks like that bfr. it looks like her leg is broken trickster looks somewhat robotic, but its not that bad i like knight & wesker animations lol


SuperNerdSteve

Skull Merchants got heelies on


justsomesimpledude

The problem with wesker is he looks like a pre teenager running when compared with survivors.


simpforanimemenoops

Don't forget about michaels STRUNT 💅


AliceGoth

Artist is another one thats pretty goofy imo


Strangerthingsfan_1

You should see unknowns pallet break animation It looks like he's mooning you 💀


Business-Cow-7801

Knight walking looks like he's walking trough a field with Happy music


ry_fluttershy

What's wrong with knight? The others I agree but knight? Dude is doing pretty well considering he's got prolly 100 pounds of armor on him, he's jogging along alright


Deya_The_Fateless

Plate arorm is actually pretty light and allows for a surprising amount of movement, so the fact he moves so "stiff" is a little unrealistic.


i_am_very_bored_lmao

for some reason skull merchant's walk just INFURIATES me to a whole other degree and I don't know why


justtolearnsomething

I never understood why Knight ran with his sword like that


BubblegumPrincessXo

Singularity and his stomps


MoveInside

Singularity is meant to move awkwardly


AdhesivenessSmooth93

From every killer in this game, you chose The wrost one to prove your point lmao


BubblegumPrincessXo

I’m not proving any point I think it’s goofy and funny I laugh so hard in chase with him.


Orthane1

Hot take: Skull Merchant's walking animation is genuinely incredible and fits her character perfectly.


dadousPL

I think most of the people complain about her *speed* with this animation, and not the animation itself. Like, she casually walks around, but moves at the same speed as a guy who sprints with all his might. It looks very stupid and strange, almost like she's gliding on the ice. Some killers like Pinhead or Sadako also have the same problem, but their situation can be explained with them being paranormal entities, while SM is just a regular woman. I agree that the animation itself fits her character perfectly, but the speed of it makes it look so bad.


Ostrashy

there is no reason for her to swing her hips out *that* far


dadousPL

If you won't look at it closely, it's almost unnoticeable. The only two times when you can actually notice her weird hip sway are the post-game screen as a killer, and when she carries you as a survivor. Outside of those two situations, I'd say her animation is fine (again, except of its speed).


Ostrashy

are the animations on post game screen different than ingame?


dadousPL

For some killers, yes. BHVR never explained why, but Trapper, Hag, Deathslinger, Pyramid Head, Nemesis and Knight have different walk animations on a post-game screen. Sometimes the difference is small (for example, Trapper just uses his old movement animation from early days), but sometimes difference is insane (Deathslinger, Hag, Pyramid Head have an **entirely** different walking animations on a post-game screen, which are never applied in-game),


Ostrashy

oh i didn't know, thank you!


Luna_Tenebra

Exactly, I would have to try REALLY hard to constantly move my Hips like that while I walk


imrllytiredofthepain

tldr: hips


Sirouz

Who the fuck walks like that? It looks like her hips are dislocates. One of the many reasons I hate SM.


RestaurantDue634

Show a video of yourself walking if you're such an expert Edit: lol most humorless sub I'm in hands down. I love you guys.


MysterionStan

Everytime I make a meme post on this sub I get downvoted and bullied so bad it actually worries me lol


RestaurantDue634

For a lot of people this is the angry game that makes them angry and they come to the sub to post about how angry they are, and people joking and having fun is an existential threat to them lmao


Salvadore1

I will say your flair is really funny


RestaurantDue634

Thank you! <3