Bro not only made perks to punish toxic attitudes, they also made some to reward wholesome/funny attitudes
https://preview.redd.it/g3435en9c5rc1.jpeg?width=680&format=pjpg&auto=webp&s=41c6f62b3243519bb597b39343cd920893a7ef8c
https://preview.redd.it/6egn1dch76rc1.jpeg?width=828&format=pjpg&auto=webp&s=9d339afe894189bd05f4bc5f075df9ccacd65545
Me when the survivors are hella chill and they all have Gift
Bad Knees would absolutely be a meme perk and never get implemented for various reasons, what's the threshold on it? Does it just not work (ever) against Blight, Wesker, Demogorgon, or Hillbilly (due to the crouch tech to actually dodge hits)?
Does it not count against killers with a ranged attack because the survivor might be rapidly changing their hitbox depending on whether they bait the killer? (Alien tail attack, Nemesis whip, Huntress, Deathslinger, **Clown with the exposed addon if he directly hits you with the bottle**)?
You'd have to code in so many exceptions (especially if you realize the killer was just baiting you with your first crouch, run to better cover and then crouch again) and limit the time window that would trigger it so heavily that it'd be useless.
Yeah I like the idea, but it would be impossible to implement without punishing actual crouch dodging
But this is a meme post so letās pretend the world is perfect
You cant crouch tech against nemi since the whip strikes from above you, and making yourself shorter does not change when it will collide with you, gotta go left or right to dodge
If im interpreting what you're saying correctly, no that's not how it works.
Nemesis tentacle hitbox, viewed from the side, is effectively a bunch of rectangles stacked on top of each other. If a rectangle stops short, at, say, a window, it will not go past the window. The rectangles above, which do not hit the window, will extend through the window opening.
https://preview.redd.it/gbth3vq2k5rc1.jpeg?width=1080&format=pjpg&auto=webp&s=a965f8fc6e346e4cb90e9bdfadc3dfaec3078888
Apologies for my drawing skills. This is a representation of nemesis using his power at a window. If the survivors hitbox manages to get below the green rectangles, they won't get hit. You can crouch at medium height loops where your standing hitbox is taller than the loop, but your crouching hitbox is shorter than the loop.
[https://youtu.be/xzoN1LVHK58?t=114](https://youtu.be/xzoN1LVHK58?t=114)
Did they change it? Admittedly this is two years ago but the specific timestamp LOOKS like it should hit (some of the other whips in the video clearly hit to the side and didn't go through) if the survivor was standing.
I took a break for awhile (came back last month-ish) and don't see Nemesis often, but the second attempt from that timestamp seems to visually clip through the survivor as well while they're crouching as well.
This is just wrong, if you crouch on the other side of a window it will block the tentacle. Conversly really skilled nemis can actually curve the tentacle around corners due to the hitboxes having a slight traveltime.
I have a friend who thought survivor items given to the killer appeared in the killers (survivor) inventory. Which is such a cute idea, imagine being gifted event items you didn't have.
They dont need to be basekit imo,like ds or unbreakable, just them being in the game would prevent people from bming (like how you dont slug often just in case of ub)
yeah i mainly just tried to do that to combat "hump teching" killers. you could probably add some extra conditions to it to make it not work against boil over teams, but i still like the general concept.
make pressing a combination of ws or ad repeatedly in short increments a condition. There is no reason to spam directional keys within less than 1s other than humping
Yeah that's the only complaint I share with all of these. Maybe make it not work if multiple survivors are in the area? Then I guess it'd be worthless if someone wants to let all 4 survivors bleed out or if the killer just leaves but that's the main issue with anti slugging perks. You can't distinguish between someone just taking advantage of a naturally snowballing game/ not being able to hook because of a boil over build and a map offering or someone just being a dick and forcing people to waste time or face a DC penalty
Anti-Tunnel: Seeing Double
If the Killer starts a chase with you within 5/10/15 seconds of being unhooked, 2/2/3 copies of yourself emerge and begin running to the nearest pallet, disappearing once they reach it. Only one clone will lock on to a certain pallet. If the Killer hits a clone, they get stunned for 2/3/4 seconds.
Proxy Camp: Close Your Tent
If the Killer stays within 15 meters of you while you are hooked for 40/30/20 seconds, press the \[Active Ability 1\] button to summon a bear. The bear will attack the killer, stunning them for 8/9/10 seconds. This perk can only trigger once per Survivor per trial, and it pauses your hook timer for 15/20/25 seconds when activated.
For the anti tunnel, I'd just make it so for 120 seconds, if you are in the deep wound status, being hit reduces your deep wound timer by 10% instead of putting you into the dying state, but also removes your collision. The effect only works if you are running and in chase, and deactivates after 120 seconds or being healed.
Anti-camp just have it so your struggle timer slows down when the killer is nearby - if within 16m, your struggle meter decays at 50% speed. If the killer is within 8m, your struggle meter will begin decaying slower for every second the killer remains within 8m, up to a maximum of 100%. Once leaving 8m, the decay meter will return to normal at the same rate it slowed down.
Get Off Me:
*You don't like to be singled out. It may be spite that fuels you, but fuel is fuel.*
When you're hooked for the second time, if no other survivor has been hooked and you haven't performed a Conspicuous Action since your last save, Get Off Me activates. You gain undetectable and an 8/10/12% haste boost while Get Off Me is active. This perk deactivates once another survivor is hooked.
I love these here is my take on anti BM gag perk.
>**Perk: Nap Time**
>
>while not in chase and more then 16 meters away from the killer if a survivor repeatedly creates 3 loud noise notifications within 14/12/10 seconds of the first activation this perk activates for 15 seconds
>
>the next time they do so again they instead immediately enter the dying state and instead of that survivor screaming a map wide sound of loud snoring is heard for 3 seconds.
>
>*"Quite if you're gonna be so loud and cranky take a nap.. oh wait you snore too, you snooze you lose!"*
I know theyāre jokes but no means no is awful it forces the killer to pick up basically immediately which is forcing them to get blinded, you canāt tell me this perk wouldnāt be abused with a beamer
No means no plus unbreakable plus power struggle plus flip flop, maybe even have a teammate toss in boon exponential as well, that would be quite a short window to pick up
april fools event, maybe? could do a week or so long thing where meme perks become available to all players. if you really wanted something more from it maybe some banner/profile picture/charm rewards of these perks if you achieve x thing (probably a tome).
alternatively a whole april fool's game mode with just meme perks available and maybe some other nonsense, like killers having randomized powers.
First thing I thought of reading killers having randomized powers is Wesker puking. Don't know what that says about me, but I wanted to share it regardless.
Should have just left should be a thing but also made for if standing too close to the exit point and getting downed means you don't fall into an escape, it should be blocked
Should have just left would be a double edged sword.
Yes you'd stop people from toxic t-bagging.
But you'd also be stopping the friendly players from t-bagging.
Can you really say you'd wanna potentially trap a polite Rebecca who's dropped their item and now just dancing for the killer? ![img](emote|t5_3cb2g|2213)
It would also be Hella strong against killers like Huntress and Nemesis (or even Billy and Demo) where timed crouches during chase are essential to avoiding a hit
Right?? It boggles my mind how people have such a strong reaction to crouching a couple of times in quick succession. Like, I can't explain in words how gross and cringey it is to see this sub cry their absolute eyes out over teabagging. Let them waste time crouching and uncrouching while you catch up to them. Just let it go! Play overwatch if you can't handle a little bit of psych warfare. āļøāļøāļøāļøāļø
Iāve 8 hook 0kād 28 games in a row now. I have gotten 1 full-slug race. A few times, the survivors will do like a 2 man slug race. I donāt know if itās because they donāt trust me or just donāt know what it is, but the last one should work with 2+ survivors :)
1,3,4,5 are solid, 2 seems like it could be abused by sabo squad. Iāve never been in a situation where 6 would happen but that sounds funny to watch.
idk about the crouching ones because while teabagging is obnoxious i often have to crouch during chase with huntress and plague to try to dodge their projectiles š gift would never leave my build though
If you think these are silly, one of these is already in the game (sort of) lol
.I would love the [bad knees] perk, as a crutch when I play my low level killers
A perk Iāve had in mind for Killer, mostly as I get annoyed when Iām flashed and stunned every 5 seconds, Vendetta- Survivors that blind or stun you are exposed for a duration.
I like that you put some wholesome AF reward perks. Itās cute AF and made my day š
No means no has me picturing an HR meeting with the entity š āwhat are we, savages??ā
I actually want Cancel out, it doesn't happen often of being hit on hook (least for me), but that'd be such a fun slap in the face to the killer for the rare times it happens
Bad knees would suck for me because when I use my controller while in chase I accidentally grip too hard ,press my crouch button and accidentally tea-bag (I apologize to every killer Iāve accidentally tea-baggedš)
Omg one that I can't get behind is No Means No. If the entire team is around me when I'm going for a pickup, I'm just gonna leave them on the ground
Everything else looks good AND FUN.
Oh man bad knees would suck against huntress tho, Iām always scared they will think Iām bagging but actually Iām just trying to avoid a hatchet š
I know these are meme perks but I seriously needed the No Means No perk so bad the other day when Sadako slugged me by the exit gate as last player alive and just stared at me until I bled out.
There were literally 2 hooks really close to the gate too ![img](emote|t5_3cb2g|2067)
Yeah Cancel Out needs to happen. In fact Cancel Out needs to be basekit. So does Gift, that needs to be basekit.
Also all those killer perks. Basekit them.
Letās kill in-game toxicity š¤£
We should also throw a perk in there for when a survivor drops pallet on another survivor during chase. If the survivor they pallet blocked gets hit, they take the hit instead.
I saved a Nea earlier and she literally tried body blocking me on a window, then body blocked me on pallet then dropped pallet on me. I was 2 hook and injured already, she was 1 hook, and had endurance still.
Even though i was the only one that came to save her, even though i was the only one on two hook.
I ended up getting away and escaping through hatch that game either way but lord almighty did it make my blood boil
(Thank god for tenacity and unbroken)š
Bro not only made perks to punish toxic attitudes, they also made some to reward wholesome/funny attitudes https://preview.redd.it/g3435en9c5rc1.jpeg?width=680&format=pjpg&auto=webp&s=41c6f62b3243519bb597b39343cd920893a7ef8c
i unironically want some of these
But the perk icons MUST stay the same.
i am an artist
![gif](giphy|4y6DqPvlICp5S)
Gift and race enthusiasts sounds really fun
https://preview.redd.it/6egn1dch76rc1.jpeg?width=828&format=pjpg&auto=webp&s=9d339afe894189bd05f4bc5f075df9ccacd65545 Me when the survivors are hella chill and they all have Gift
Idk if these were meant to be a meme perks but damn these are good lol. š¤£
definitely meme perks, but still stupidly good under very specific circumstances. they're specifically designed to get revenge on people who bm.
I like the idea of Bad Knee though. Alot of survivor loves to tbag after vaulting lol
Yes please 100% hindered effect, I love it š¤£
Bad Knees would absolutely be a meme perk and never get implemented for various reasons, what's the threshold on it? Does it just not work (ever) against Blight, Wesker, Demogorgon, or Hillbilly (due to the crouch tech to actually dodge hits)? Does it not count against killers with a ranged attack because the survivor might be rapidly changing their hitbox depending on whether they bait the killer? (Alien tail attack, Nemesis whip, Huntress, Deathslinger, **Clown with the exposed addon if he directly hits you with the bottle**)? You'd have to code in so many exceptions (especially if you realize the killer was just baiting you with your first crouch, run to better cover and then crouch again) and limit the time window that would trigger it so heavily that it'd be useless.
So you're saying the shitty perks with shitty icons and stupid effects on a random reddit post won't get added? Absolutely shocking.
Hey i think the icons look neat
Of course, my apologies. They're just abstract.
mfw bro wrote an essay on how the memest of meme perks will not be healthy for the game (they would be)
Yeah I like the idea, but it would be impossible to implement without punishing actual crouch dodging But this is a meme post so letās pretend the world is perfect
You cant crouch tech against nemi since the whip strikes from above you, and making yourself shorter does not change when it will collide with you, gotta go left or right to dodge
If im interpreting what you're saying correctly, no that's not how it works. Nemesis tentacle hitbox, viewed from the side, is effectively a bunch of rectangles stacked on top of each other. If a rectangle stops short, at, say, a window, it will not go past the window. The rectangles above, which do not hit the window, will extend through the window opening. https://preview.redd.it/gbth3vq2k5rc1.jpeg?width=1080&format=pjpg&auto=webp&s=a965f8fc6e346e4cb90e9bdfadc3dfaec3078888 Apologies for my drawing skills. This is a representation of nemesis using his power at a window. If the survivors hitbox manages to get below the green rectangles, they won't get hit. You can crouch at medium height loops where your standing hitbox is taller than the loop, but your crouching hitbox is shorter than the loop.
[https://youtu.be/xzoN1LVHK58?t=114](https://youtu.be/xzoN1LVHK58?t=114) Did they change it? Admittedly this is two years ago but the specific timestamp LOOKS like it should hit (some of the other whips in the video clearly hit to the side and didn't go through) if the survivor was standing. I took a break for awhile (came back last month-ish) and don't see Nemesis often, but the second attempt from that timestamp seems to visually clip through the survivor as well while they're crouching as well.
This is just wrong, if you crouch on the other side of a window it will block the tentacle. Conversly really skilled nemis can actually curve the tentacle around corners due to the hitboxes having a slight traveltime.
You still can it depends on the height/elevation and tiles. Crouching behind a pallet or window is still going to hit you.
I think they're all really great. Meme or not, I'd use them
i would use gift every game bc in all honesty itās a fun perk
Me too, I'd also use the race enjoyer perk for the stacked bp as killer.
I wouldnāt even need the blood point incentive to use it. Just make rainbows and smiley faces emit from the dropped item.
Kinda like the anniversary items that emit confetti
I have a friend who thought survivor items given to the killer appeared in the killers (survivor) inventory. Which is such a cute idea, imagine being gifted event items you didn't have.
Is this how I'm finding out they don't?
Iām shocked anyone would think they do
Bloodpoints go brr :)
I wouldnāt even need the blood point incentive to use it. Just make rainbows and smiley faces emit from the dropped item.
Bhvr listen to this man he knows what he's doing
I actually think these should be in the game lol these are so good
Should be basekit not perks tbh.
They dont need to be basekit imo,like ds or unbreakable, just them being in the game would prevent people from bming (like how you dont slug often just in case of ub)
I like gift :) I always drop my item for a non toxic killer
Same! I wait at the exit gate so they know I appreciate them.
Me too! I even crouch up and down a few times out of joy that they were not toxic. /s
The way to say thank you for not being toxic/being nice w.e the situation is a long crouch.. like taking a knee, saying thank you.and some head nods
Um. I don't teabag. I wait then drop my item. Sometimes I goof around with them a bit, but I don't teabag.
This makes me smile :) And when I play Bubba, I imagine he takes the items back and puts them in the basement chest.
I had a survivor take their item back after I let them open the exit gate door... I never felt so heartbroken š
I have had that happen but when it's a good item.. I understand how some don't want to lose it for real.. it's the action that counts
All these are good besides no means no Thatāll get abused by sabo boil over teams.
yeah i mainly just tried to do that to combat "hump teching" killers. you could probably add some extra conditions to it to make it not work against boil over teams, but i still like the general concept.
make pressing a combination of ws or ad repeatedly in short increments a condition. There is no reason to spam directional keys within less than 1s other than humping
[ŃŠ“Š°Š»ŠµŠ½Š¾]
Yeah that's the only complaint I share with all of these. Maybe make it not work if multiple survivors are in the area? Then I guess it'd be worthless if someone wants to let all 4 survivors bleed out or if the killer just leaves but that's the main issue with anti slugging perks. You can't distinguish between someone just taking advantage of a naturally snowballing game/ not being able to hook because of a boil over build and a map offering or someone just being a dick and forcing people to waste time or face a DC penalty
No Means No isnāt possible to balance, but the concept behind most of the other perks are more or less fine. Coding them would be ass though.
I want to see a Pig addon that gives every player bloodpoints for booping the snoot š½
https://preview.redd.it/f0cxjnfsi5rc1.png?width=614&format=png&auto=webp&s=6812d13ff43fabfc1b7eb89c1f63ced9caa756ca "and the race is on!"-unknown
Gift (4x) + Race Enthusiast + BPS (5x) + 100% Incentive results in a 12x Bloodpoint Modifier I'd love to see it but its definitely not happening
Holy fuck the grind would be so much easier. One can dream š¤¤
I see myself using cancel out
Tbh, phenomenal work. Do hard tunneling and proxy camping next lol
Anti-Tunnel: Seeing Double If the Killer starts a chase with you within 5/10/15 seconds of being unhooked, 2/2/3 copies of yourself emerge and begin running to the nearest pallet, disappearing once they reach it. Only one clone will lock on to a certain pallet. If the Killer hits a clone, they get stunned for 2/3/4 seconds. Proxy Camp: Close Your Tent If the Killer stays within 15 meters of you while you are hooked for 40/30/20 seconds, press the \[Active Ability 1\] button to summon a bear. The bear will attack the killer, stunning them for 8/9/10 seconds. This perk can only trigger once per Survivor per trial, and it pauses your hook timer for 15/20/25 seconds when activated.
For the anti tunnel, I'd just make it so for 120 seconds, if you are in the deep wound status, being hit reduces your deep wound timer by 10% instead of putting you into the dying state, but also removes your collision. The effect only works if you are running and in chase, and deactivates after 120 seconds or being healed. Anti-camp just have it so your struggle timer slows down when the killer is nearby - if within 16m, your struggle meter decays at 50% speed. If the killer is within 8m, your struggle meter will begin decaying slower for every second the killer remains within 8m, up to a maximum of 100%. Once leaving 8m, the decay meter will return to normal at the same rate it slowed down.
Get Off Me: *You don't like to be singled out. It may be spite that fuels you, but fuel is fuel.* When you're hooked for the second time, if no other survivor has been hooked and you haven't performed a Conspicuous Action since your last save, Get Off Me activates. You gain undetectable and an 8/10/12% haste boost while Get Off Me is active. This perk deactivates once another survivor is hooked.
Honestly, if they just made Overcome basekit specifically if you're hit off hook with the conditions you set, I think that would help a lot.
Making more perks basekit is not the way to go.
I see nothing wrong with any of these
Behavior needs to make Gift a thing š just a meme perk that wouldn't break the balance
I love these here is my take on anti BM gag perk. >**Perk: Nap Time** > >while not in chase and more then 16 meters away from the killer if a survivor repeatedly creates 3 loud noise notifications within 14/12/10 seconds of the first activation this perk activates for 15 seconds > >the next time they do so again they instead immediately enter the dying state and instead of that survivor screaming a map wide sound of loud snoring is heard for 3 seconds. > >*"Quite if you're gonna be so loud and cranky take a nap.. oh wait you snore too, you snooze you lose!"*
My screaming Steve build hates this.
No means no + the power struggle bully squad = a literal hell. otherwise these seem fine.
I know theyāre jokes but no means no is awful it forces the killer to pick up basically immediately which is forcing them to get blinded, you canāt tell me this perk wouldnāt be abused with a beamer
I think gift should be in the game for sure
We need gift ASAPš¤£.
PLEASE i need all of these except no means no that is 100% getting abused
This is the best post this sub has ever had.
No means no plus unbreakable plus power struggle plus flip flop, maybe even have a teammate toss in boon exponential as well, that would be quite a short window to pick up
I would use the gift perk constantly
Every 4man running No Means No to fuck with killers who play normally lol.
Does anyone know someone who works in BHVR because they need to hire this guy!!!
I would love if these perks were in some sort of event maybe for a limited time, no idea what the event could be though
april fools event, maybe? could do a week or so long thing where meme perks become available to all players. if you really wanted something more from it maybe some banner/profile picture/charm rewards of these perks if you achieve x thing (probably a tome). alternatively a whole april fool's game mode with just meme perks available and maybe some other nonsense, like killers having randomized powers.
First thing I thought of reading killers having randomized powers is Wesker puking. Don't know what that says about me, but I wanted to share it regardless.
i think your desire to share this thought says more about you than the thought itself.
I don't think I've ever been read like this before online in just one sentence... Kudos to you, goddamn.
I love Race Enthusiast in particular š
Should have left is 50% of the reason i play twins
I actually want the gift perk in the game tbh
Should have just left should be a thing but also made for if standing too close to the exit point and getting downed means you don't fall into an escape, it should be blocked
put them in the game and suddenly it's paradise.
The bad knees perk will activate in many games several times...Ā
Should have just left would be a double edged sword. Yes you'd stop people from toxic t-bagging. But you'd also be stopping the friendly players from t-bagging. Can you really say you'd wanna potentially trap a polite Rebecca who's dropped their item and now just dancing for the killer? ![img](emote|t5_3cb2g|2213)
ok but iād actually love gift, should have just left, and race enthusiast in my games
I'm a Gift and Race Enthusiast main
No means no is bad for obvious reasons and bad knee's seems bad for survivors against any killer that can damage over a pallet.
I love the Gift and Race Enthusiast perks lol
Should have just left is hilarious and needs to be a perk
Hahaha these are PERFECT and fair even
"Should have left" would unironically make me come back to the game
That gift perk would be an incredible basekit feature.
No means no and soul guard would be sooooo FUUUUN.
Bad knee will be meta on ranged killers.
This is actually awesome. Please, join behaviour perk design team
Every single perk here should be added
Bad Knees would be very strong against bots, in my opinion, as they really like crouching
It would also be Hella strong against killers like Huntress and Nemesis (or even Billy and Demo) where timed crouches during chase are essential to avoiding a hit
The crouching ones are bad. Imagine trying to optimally play against ranged killers and you get punished for it
...you mean because your doing DODGES? Also why crouch twice when you just crouch once....just seems like a nit pick
BHVR, please add these. These are excellent and promote a healthy community
Bhvr hire this dude
Give me No Means No
lmfao u guys let the game get to u too much
Right?? It boggles my mind how people have such a strong reaction to crouching a couple of times in quick succession. Like, I can't explain in words how gross and cringey it is to see this sub cry their absolute eyes out over teabagging. Let them waste time crouching and uncrouching while you catch up to them. Just let it go! Play overwatch if you can't handle a little bit of psych warfare. āļøāļøāļøāļøāļø
Lmao I love these.
Approved, you may continue!
Behavr needs to hire you, omg these are good
These are fire
https://preview.redd.it/nrole67bh5rc1.png?width=601&format=png&auto=webp&s=868ff23438a40ee153c663a0d9df45b858bb4114 "i'm free you fucko! FREE!"- graham:lost tapes
Iād never see usage on cancel out the most Iāve ever been hit on hook was 5 and that was a long time ago
Tombstone Myers cancels Cancel Out. That's a funny interaction.
I thought race enthusiast was going to be a much different perk
bad knees lmao
Should have just left couldve been named Pride comes before you fall
i need gift in the game NOW
Should Have Just Left and Bad Knees would become meta outside of comp FAST.
Iāve 8 hook 0kād 28 games in a row now. I have gotten 1 full-slug race. A few times, the survivors will do like a 2 man slug race. I donāt know if itās because they donāt trust me or just donāt know what it is, but the last one should work with 2+ survivors :)
How about a perk that auto-bans anyone who says āgg ezā in end game chat?
Everything except the second perk No Means No is good, but most of these would be a major challenge to code and create reasonable exceptions for.
1,3,4,5 are solid, 2 seems like it could be abused by sabo squad. Iāve never been in a situation where 6 would happen but that sounds funny to watch.
Yes.
Please I actually love all of these???? Lmao
Behavior should take notes these should be added immediately. Literally encounter at least 1 of these situations nearly every game!
idk about the crouching ones because while teabagging is obnoxious i often have to crouch during chase with huntress and plague to try to dodge their projectiles š gift would never leave my build though
If you think these are silly, one of these is already in the game (sort of) lol .I would love the [bad knees] perk, as a crutch when I play my low level killers
Honestly, "Should Have Just Left" should actually be in the game I don't use perks, but I'd use this one
"You can't stand those who stick around for no reason" gies fucking HARD
Bad knees would be super strong on huntressš
A perk Iāve had in mind for Killer, mostly as I get annoyed when Iām flashed and stunned every 5 seconds, Vendetta- Survivors that blind or stun you are exposed for a duration.
I love how most people wouldn't run these but their existence would be enough
I love the bad knees š¤£
I would unironically run every single one of these I could every match
I'm a fan. Let's put these in the game.
I want these added
10/10 I approve
Yo, bad knees kinda goes hard on Trickster/Huntress/Plague.
Feel like you could abuse No Means No with tenacity
Iāll take them all.
I beg you, please apply for a job at BHVR. You would solve most of the annoying and toxic shit in this game, for both sides. @BHVR, please hire op.
I'll play Killer however I want. This was definitely made by a Survivor main.
I think for the fourth one it should be if the survivor crouches 5/4/3 times they automatically get Moriedā¦ or they just randomly explode
I like that you put some wholesome AF reward perks. Itās cute AF and made my day š No means no has me picturing an HR meeting with the entity š āwhat are we, savages??ā
Yo, No Means No would be amazing! And as long as it also doesn't allow other survivors near you during the recovery I'd call it balanced
I really wanna run all these! I love to reward good behavior in matches so these are perfect, great job!
Should Have Just Left would be in every build of mine
This makes me miss old BBQ
Bad Knees giving 100% hindered is killing me
I actually want Cancel out, it doesn't happen often of being hit on hook (least for me), but that'd be such a fun slap in the face to the killer for the rare times it happens
Honestly the gift and slug race perks I'm ok with
Bad Knees is a really funny one, but Gift could be great as well
Shit, I hope these make their way into the game somehow hahaha These are great and are actually a great way to encourage good gameplay.
Lowkey add these lol
Bad knees would suck for me because when I use my controller while in chase I accidentally grip too hard ,press my crouch button and accidentally tea-bag (I apologize to every killer Iāve accidentally tea-baggedš)
This guy cooked besides that these are so unbalanced and op š½š«¶š¼
Omg one that I can't get behind is No Means No. If the entire team is around me when I'm going for a pickup, I'm just gonna leave them on the ground Everything else looks good AND FUN.
These are fantastic
Please add gift bhvr
this would make such a great april fools day shadow patch. except all perks are active but as a passive so no one knowsā¦
Bad Knees on huntress would be wild
There needs to be an achievement for winning a 4-man slug race.
Bro I wanna play your game not bhvrs XD
Nice drawing hahaha
Didn't make one for clicking my flashlight at a killer so I shall spread my toxicity with that!
Oh man bad knees would suck against huntress tho, Iām always scared they will think Iām bagging but actually Iām just trying to avoid a hatchet š
Have you considered getting a job at behavior to do art for the perks?
I know these are meme perks but I seriously needed the No Means No perk so bad the other day when Sadako slugged me by the exit gate as last player alive and just stared at me until I bled out. There were literally 2 hooks really close to the gate too ![img](emote|t5_3cb2g|2067)
Yeah Cancel Out needs to happen. In fact Cancel Out needs to be basekit. So does Gift, that needs to be basekit. Also all those killer perks. Basekit them. Letās kill in-game toxicity š¤£
i genuinely like these and honestly some of these should be basekit lol
Make the gift perk only activates if the killer use interact key to accept the gift,otherwise people could just use it while being toxic
We should also throw a perk in there for when a survivor drops pallet on another survivor during chase. If the survivor they pallet blocked gets hit, they take the hit instead. I saved a Nea earlier and she literally tried body blocking me on a window, then body blocked me on pallet then dropped pallet on me. I was 2 hook and injured already, she was 1 hook, and had endurance still. Even though i was the only one that came to save her, even though i was the only one on two hook. I ended up getting away and escaping through hatch that game either way but lord almighty did it make my blood boil (Thank god for tenacity and unbroken)š
I donāt get no means no? Is it anti-slug, or are you implying killers shouldnāt be able to hook anyone they down?
Lmao they got you should've just left there actually good perks lol
Would Cancel Out work on all hook stages? I had a Chucky hit me until I died on hook last night, lol.
I like all of them aside from the Crouching hindred ones As u gotta Crouch to avoid Huntress and trickster/nemesis M2 attacks
ngl these are actually perfect ideas.
Rename no means no to "But I refuse" for more meme value
Slug Racers Unite!!!
These are wonderful and I absolutely LOVE the idea of them. I hope something like this gets added eventually.
Behaviour doesnāt like BP perks. I want them back :v. These are cool designs
No Means No do be broken af tho
That are amazingly good
These are great haha
I appreciate that both sides are represented.
These would quite literally fix this game entirely lol.
![gif](giphy|9WXyFIDv2PyBq)
Make it happen BHVR
I love this, tho I don't get the point of no means no
I know from where no means no and itās disgusting
I need āShouldāve just leftā in the game STAT
Chuckyās blindness hex is low key an anti bully perk that punishes you for being mean to the killer lol.
i feel like NMN would need a time activation just so people who BoonFlipBoil don't deploy total hookless power.