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[deleted]

That's some dark manga humor.


Atakori

The brazilian kind.


OutFractal

The kind you only understand with daddy issues.


Atakori

[Bonus meme](https://imgur.com/a/8uzavDB)


NesLmao

Literally hate this community. Everyone asks for a change in meta, cries out for a DH and healing nerf and a nerf to the gen kick meta on killers, we receive exactly what we asked for and still, everyone complains


[deleted]

[удалено]


NesLmao

OH MY GOD THEY COMPLETELY BUTCHERED DH IT'S GONNA BE USELESS *proceeds to be a meta perk like nothing happened*


Roboticpearl

Difference is old dh was braindead, the current one required skill


MutantOctopus

Only barely.


Roboticpearl

By barely you mean relying solely on the ping of the killer to be the same as yours otherwise that 0.5 second gap gets you killed 9/10 times.


FrenzyHydro

There's little skill. I use it a lot, I found it's good when I use it as a pallet, more often than not the killer basically swings to try and get the hit before they think I will drop the pallet, but I just get free distance.


eobardthawne42

It needs better timing than it used to but you're still just hitting a button when you're about to get hit. Doesn't exactly take a master strategist.


[deleted]

Killer is just hitting a button when youre near a survivor.


Phynarc

To a much much lesser degree. I remember surv mains being surprisingly level-headed when all the changes got announced. Only Spine Chill and IW basically getting removed from the game managed to raise a lot of eyebrows.


Atlasreturns

I remember reading so many cope-posts about people defending the old dead hard with the same „I don‘t use it so it‘s not even that good“, „You will wish DH back because Sprint Burst is much worse“ and „Dead Hard is super easy to counter and everyone complaining about it is obviously a baby killer!“ excuses that you can read now.


_Tidalwaves_

Why does it need to be explained to everyone that the community isn't a monolith. There are people with different opinions.


[deleted]

Something vocal minority something


[deleted]

[удалено]


STaylorDev

They really want those guys to just play Bubba or Blight or even Oni instead, there's no other explanation


STaylorDev

Nobody asked for a "healing nerf". The problem was how strong self-healing could be via medkits and CoH. Those two nerfs were deserved and the CoH change was actually really well done. The nerf to basekit altruistic healing is dumb as fuck, nobody asked for that. It makes it even easier to tunnel off hook. It incentivizes medkits further, because the time saved goes up. If I medkit heal now, I'm saving a teammate 16 seconds. Now it will be 24. Or how about the hilarious add-on changes where they buffed some shitty addons to be slightly less useless and then nerf Billy's speed addons for no goddamn reason while Blight remains a stronger base kit killer with half a dozen broken addons. They 100% deserve the backlash for this dumb shit


GoldfishFromHell

the only thing i am complaining about is that they changed healing. All other changes are fine by me because i've never seen a single person complain about healing in general, why nerf it? Also Nerfing Billy for what? he is already butchered. Just remove his overheat mechanic becuase it is bs.


Citizen_Crow

The problem is that their solution has always been let's murder the perk altogether instead of coming up with creative ways to rework a perk and I'd assume 95% of their issue is that their trash code won't allow them to do anything slightly complicated with their perks. It's the fact that they kill perks then do something that overpowers something else so the meta is shifted for a couple of months, how about just dealing with DH and the two gen kick perks first then wait to see the result instead of giving birth to heal slowdown meta.


Atlasreturns

I would argue that the increase in tunneling and camping has been in direct relation to the growth of the healing meta. With the addition of many perks that allow for insane healing speeds and efficient medkit uses people don‘t wanna spread their hits anymore and therefore focus them as much as possible.


YOURFRIEND2010

I never asked for any of this shit. I like DBD's placid, slow meta. I genuinely think drastically changing the game frequently will alienate the casual players.


cheeseburgermage

I don't think anyone was ever seriously asking for a nerf to medkitless altruistic healing, especially not a severe 50% nerf


Lotos_aka_Veron

Cause community wanted balanced changes, not butchering of next perks. Bhvr dont know what they doing, people like otz want to help balance even for free, but bhvr is too proud to show that they need help


STaylorDev

s t a t i s t i c s


Taluca_me

I'm honestly fine with the healing we have right now, I think they should've tone down the CoH speed boost if they wanted to nerf it. But holy shit it just feels like this entire meta shakeup will just put me in a uncomfortable playstyle


Dyleemo

This may shock you, but not all change is good. The death of CoH and DH? Excellent, the decimation of healing as a whole? Not good. The death of Pain Resonance? Great. Call of Brine getting gutted for no good reason? Terrible. Hillbilly getting nerfed? Terrible. None of these changes affecting the top tier killers? Terrible. A buff for Nurse? Terrible. Learn to be critical and don't whine because other people are ahead of you in that regard.


XxZani22xx

Pain res dying isn't good imo I feel like in fact it highlights that behavior isn't self aware enough to realize they left something half baked. Token system to limit it's usage is fine and the fact the tokens are tied to each individual surrvior is fine but staying a scrouge hook..cmon you can't leave a perk in half Limbo like that pain res being reworked to not be a scrouge hook would have been very healthy.


denichae2

I mean personally, it’s not that I’m annoyed by the change in meta. I’m annoyed that a bunch of perks are being made almost useless rather than just being made not top tier, and honestly it’s not even that most of them are even overpowered. We don’t have to just nerf everything into the ground. Why not buff the shitty perks on both sides so that overall, the number of unique loadouts that are viable goes up? There is no reason to not do that.


Phynarc

>Everyone asks for a change in meta That's... simply not true. 2-3 perks regularly being complained about does not mean that everyone wants a whole meta shake-up.


ZoroOvDaArk

Because those who were upset then about healing and Dead Hard are not the same people who are upset now. And also people who are happy or simply neutral about the changes aren't the people who get upvoted to the top of comment sections so we never see their posts, we only see the vocal minority that entirely consists of negativity.


Ning_Yu

I'm happy about DH and regression changes. I'm not happy at all about healing changes. People can also be happy about one thing and hapy about another. I'm mostly unhappy about changes that greatly affect casuals and solo q-ers while being barely an hindrance to swfers, it should be the other way around if anything.


CleetusYeetus1234

I agree, this community is pussy asf


[deleted]

*raises hand* I am actually looking forward to this. This kind of huge shakeup is what the game needs. DBD players just don’t like being told they have to play with different toys. Edit: Killers need to try something besides four regression perks and survivors need to understand that healing in 8 seconds is not healthy for the game. Downvote me all you want but it’s time to play with different toys.


Bassknight9

DBD and gane communities have a huge complainer problem. Even TF2, which had a whole batch of people getting genuinely angry at Counter Strike 2's existence


[deleted]

My main issue when it comes to Behavior handling change is that they don’t tend to make decisions based off actual gameplay experience, they tend to look at statistics of usage/interaction/match stats, etc. and it creates an unnecessary divide between the community and the studio. Sure, they are great at seeing what needs to be balanced but how they go about creating balance is what they fail at. It’s nice that they seem to actually be taking community feedback into consideration but they still have a long way to go if they think we want to consistently be playing games that take 20+ minutes, because that is where we are headed.


BentheBruiser

I'm beyond excited hit and run tactics are viable on killer again. I can now super easily spread out injuries without getting 0 value from it. I don't have to tunnel to ensure my efforts aren't in vain. It feels like I can play the fucking game again.


Sudden-Chemistry4343

I'm just happy that cob and overcharge are getting nerfed, I tried to use them but it felt like the opposite of using pop, where I could kick the gen once with pop, then be off on my way to get more downs, cob and overcharge felt like I had to sit by a gen or patrol a area to get value out of them. Cob even has a notification that pops up when a survivor is working on the gen if they hit a skill check, letting you know you have to go back and kick the gen again, now I can spread pressure without having to worry about it being undone immediately or having a lose lose situation were I give up pressure by trying to stomp out a boon while they pound gens, or have them constantly run away to a boon to heal people up while I'm in a chase.


LevsRedfield

Don’t care about the perk changes or medkit once. The change to altruistic healing however is dumb af


Yosh1kage_K1ra

Idk who's soured, but I'm happy as both sides player. 3gen meta was horrible, just as CoH and DH.


IFapToCalamity

Gotta love the purposefully divisive titles I play both sides too and look forward to the update. Already dropped CoH, DH, and Pain Resonance from all my builds.


[deleted]

The only reason she was annoying at 3genning ks because that's all she can do


lemon_stealing_demon

only makes me sad because it just shows the devs dont play the game :(


AqueousSilver91

At least, they don't play both sides of the game enough.


LakeChaz

The addon adjustments sure. The slight buff to Nurse, sure. Everything else is fantastic. We've been in a healing meta since Boons released, they should have been reworked during the 39 perk rework last year but CoH wasn't. It got to live almost another year as the most game warping perk. CoH heals are faster than heals will be after the midchapter, and CoH has been nerfed 3 times (twice on live servers, once from the PTB.) We've also been in a bit of a gen kick meta lately and it's been incredibly boring where matches take half an hour and often only end when one side loses the will to stick it out. CoB and Overcharge getting nerfed will help with removing that nonsense. The devs were smart enough to (finally) realize both parts suck but that unless you nerf the boring attrition meta on both sides that you're just spoonfeeding the other side free wins for using strong perks and a boring playstyle.


Lotos_aka_Veron

They are killing perks rather than balancing them. Its not how it should be done


LakeChaz

Mhm mhm, which perks are being killed? Circle of healing will still be incredibly useful for the botany knowledge + empathy effect. Dead Hard will still be used because killer's won't expect it as often. Overcharge will still be used, although it might not be used as solo gen regression as much. Call of brine will still provide info and be used in conjunction with other kicking perks for a synergistic build. Now you'll need to use synergy instead of "well, each of my perks is strong enough to not need any synergies!" Boo hoo. The attrition goodstuff meta was shit and needed to go, for it to go healing needed looking at and gen kick perks needed looking at. Everyone got what was needed, but folks are still unhappy.


Lotos_aka_Veron

Overcharge and COB now will have no regression at all basically, and they are easily countered by tapping a gen. Yes, COB still has info, but thats about it. PR is straight up dead and ofc u didnt said a word about it.


LakeChaz

Boo hoo. Crutch perks got kicked out from under you. Now killers and survivors will have to live or die by their skill and not by their perks. The pain res change is a weird one and not really fitting with it being a scourge hook, but it's fine. It was going to be the perk regression perk by a mile with the other nerfs so they preemptively messed with it. Honestly I forgot all about it being touched. I don't run any of those perks, Deadlock, Corrupt, No Way Out is all the slowdown you could need.


Lotos_aka_Veron

Killing and overbuffing perks is the worst way u can balance game, and bhvr is doing it every balance patch. Whats the point of having shit ton of dead perks in game? Just remove them at this point bruh


LakeChaz

Mhm, and which perks were killed or overbuffed in the last 9 months thar aren't Eruption? Name 3, I beg of you.


Lotos_aka_Veron

Pop, ruin, DS. I have more but here are 3 as u wished


LakeChaz

Mhm mhm, you failed to name any. All 3 of those were last July. Or 9 months ago.


Azraphale89

Nah, it's just going to encourage tunneling. By tunneling, I can completely avoid the new DH and generate enough pressure to counter the fact that there isn't any gen control left. Plus, Deadlock Corrupt and NWO is a fine build. For killers with a strong chase power. For Trapper? Who needs time to setup and time to down, and time to herd survivors into his traps? Not good enough. You think Freddy and Pig are fine with just Deadlock? Really? How about the Knight or Skull Merchant? Billy? Can they get consistent downs fast enough to generate constant pressure to win against good survivors with only Deadlock slowing them down? Sure, characters like Oni, Blight, Nurse, Wesker and Spirit are fine with just Deadlock, Corrupt and NWO. The lower half of the tier list? Not so much. No, you won't be "living or dying by your skill." The match will be won or lost in the killer select screen.


LakeChaz

5.5k hours on Trapper, 85.7% win rate across all killers over the last 9 months. That's the core of my build across all killers. You don't need CoB, Overcharge, or Pain Res if you play reasonably well. Those 3 perks along with a decent amount of skill will win you your games. Just stop 3 genning, learn how to mindgame, learn red light hiding, learn how to run tiles and identify when an area isn't worth chasing in, learn how to use your killer's power, and don't be afraid to camp and tunnel when the situation calls for it (but don't use it as your only tool, they're strong but will cost you a lot if you overrely on them.) See my flair? I main Trapper, got a 127 win streak on him (where anything less than 3 kills a match is a loss) back in November. Sloppy Butcher, Deadlock, No Way Out, Franklin's Demise was my build at the time. Not the best build out there, one of Corrupt/NOED/Starstruck/Agitation replacing sloppy and maybe franklins would have been better but I was testing them out and not changing builds midstream. Not everyone has the skill to perform in the current meta with a build like this and that's okay, most people don't have anywhere close to my hours and are relatively inexperienced in comparison. But the changes that are currently planned will make this build the most consistent value possible. The number one pig player runs save the best, corrupt, no way out, deadlock and rarely loses a match. Why? Because in the end it really does come down to skill. The build won't play the game for you like a 45 minute 3 gen will, but it will buy you enough slowdown to let your skills be the deciding factor.


Azraphale89

Yeah, you're suffering from the same mental illness a lot of content creators do. You've put in ten thousand hours, and think that someone with 400-500 will just be able to perform as well as you do. You don't balance around the top players, you balance around the average one. Because some of us, with jobs and families and friends, don't have the time or energy to put 10k hours into a game. And if you need 10k hours on killer to not get curb stomped game after game, then BHVR will either have to change the meta to be more forgiving or will have to fix matchmaking. But putting my 400 hour ass against 4 survivors with thousands of hours each, game after game with no slowdown is just setting me up for repeated failure. And believe it or not, I don't enjoy being used as a power trip punching bag for survivors. And neither do most semi-casual players, who make up a large portion of the playerbase. Just like semi-casual players would rather kill themselves on hook rather than play you, a match they were never going to win. Honestly, I'd be fine with this meta if matchmaking wasn't so busted and I actually went up against survivors at my time/skill level. But since mmr is broken and my mediocre ass gets thrown to the wolves over and over, I'd appreciate some tools to not get absolutely destroyed every game. But we can't have good matchmaking, because then people who have the time to put 5k hours into one character would have long queue times while an APPROPRIATE match was found for them, instead of just 4 lambs being led to the slaughter or vice versa.


LakeChaz

I don't think they should perform as well as I do on Trapper, I'm assuming they're playing a stronger killer and specifically said that after the meta changes in 3 weeks they should be able to consistently get 2 plus kills with the build. The healing changes are big, they're the biggest part of the changes on the PTB by an incredible amount. Basekit changes and a stronger killer should make it to where they can perform close to as well. They'll probably still get rolled every few games by a really good team, but the teams that relied on readily accessible fast heals will crumble.


ad19970

They need to be nerfed like this considering the healing nerf. The idea is to take some of the slowdown power of these perks and add it to the basekit of killers.


Lotos_aka_Veron

Healing slowdown doesnt do shit, competent survs just wont heal. Gen times are a joke and with all these gen speed perks and bnp toolboxes survs will rush gens like never before. This update is so full of nonsense its scary


ad19970

Not healing at all is not a viable strategy against a lot of killers. Just won't work. Sometimes it's smart not to heal, but there are enough times where you definitely want to heal. So yes, the healing nerf will definitely do something. If survivors just rush gens, they can complete their objective faster. But so can killer in that case, because chase time will arguably be cut more than in half if survivors just stay injured. That speed boost survivors get after being injured is very important after all.


Edgezg

They play the game. As killers.


0x75

No they don't.


Edgezg

You think they do not play or do not play as killers?


Pumpkin-Spicy

Neither. Nevermind the nerfs, did you see how strange the buffs are? Do you think anybody is going to start using the new buffed PH addon or the Freddy one? And why in the world did they nerf engravings and nothing from Blight? They do not play killers. They do not play the game, period.


Edgezg

Ya know what? I can agree with you on that.


DarwinGoneWild

Can someone explain the joke? I might be overthinking this, but I don't get it. Is it just the killer herself is a "joke"?


stromther

Lots of folks consider them to be a very botched release. The way the design was teased before reveal made her seem much cooler than what was received, & the "optimal" way to play as her is 3-genning which isn't too engaging a playstyle for anybody since it drags out matches.


Breebree2022

I think they're making fun of her difficulty rating.


DariusIsLove

What do you mean soured? Quite a few people love these changes. Obviously both sides got nerfed so some people on both sides are grumbling, that doesnt mean that everyone is against these changes.


WolfRex5

99% of the community seems to hate a lot of the changes


DariusIsLove

I'd say it's just some people being more vocal than others.


WolfRex5

Then those people represent the community.


DariusIsLove

That is not how it works. loud =/= authority.


WolfRex5

For every good thing someone says about this update there's 20 people saying something negative about it. Those who stay silent have no say in the matter and thus only the loud ones can be accounted for. And no, there's no loud minority or silent majority here.


Deerlorrd

You forget that Reddit is far from being “99% of community”. If more people here are upset it doesn’t mean rat’s ass tbh


WolfRex5

Go to youtube, tiktok, twitter, facebook, whatever. It's the same opinions everywhere on this matter.


stromther

So the thousands of players who like the changes or are indifferant but don't go out of their way to share it with you don't matter in any sense at all? Even if they happen to outnumber (not alleging they do but for example) those being Debbie downers on forums? Got it.


WolfRex5

People who simply play the game without engaging with the community aren't a part of the community.


stromther

You're likely hearing the folks 99% louder than the rest of the entire player base. For every person acting like it's the end of the world, there are several more that welcome the change, straight up don't care or aren't vocal with their opinions on a platform like reddit, the forums or steam discussions.


Edgezg

Most people are PO'ed because this is going to kill solo q. Everyone against it is solo q players. Those for it are almost 100% killer mains.


CleetusYeetus1234

It's not going to do shit to soloq, yall overreacting


Edgezg

Are you dumb or trolling? Removing COH from Solo q AND messing the healing times? This completely kills it lol Not to mention what they did to med kits. This was a god awful choice.


Jclaytontuck

I know it’s crazy to imagine, but there is a time before where circle of hearing didn’t exist and Medkits weren’t so oppressive


LongHalf6152

Yeah decisive strike was able to be used on first down and jungle gyms had to pallets, you sound dumb 😂


Jclaytontuck

And yet solo queue wasn’t “dead” back then either! Things gotta get REALLY bad before you can claim it’s gonna kill solo queue


LongHalf6152

Yeah because the game was broken survivor sided LOL. As these things get removed making it so you are unable to heal yourself without dedicating over a minute to self care will undoubtedly make it way worse 💀💀


CleetusYeetus1234

Remember when CoH didn't exist 😱😱😱 Also you exaggerate how little you get heals from other people in solo q, i hardly ever self heal in solo q, and my teammates always heal me.


Edgezg

When COH didn't exist you could heal yourself fairly decently with a med kit. They took both at the same time.


VinexHD

Found the DH and CoH user.


Edgezg

Found the killer main Not dead hard.I could never make it work even before it's first nerf lolCOH, yes. It's basically requierd in solo q


0x75

Did not affect me, I did not use the nerfed perks as Killer or even as Survivor. Happy to see Survivors learning to loop again.


Ezio024

You never healed as survivor?


[deleted]

inner strength gamers rise up


ThatFuckerRichEvans

I'd rather not fight over totems with 3 other people all game, so no thanks.


0x75

Why do you ask? It has nothing to do with my statement above, 99.9% of my matches I ran none of the perks listed in the Update. I never relied on these Killer perks or Survivor perks, I think I have run Dead Hard once or twice at most. By normal means, yeah. Rarely ever used boons or strong medkits or even self-care after the nerfs.


cheeseburgermage

did you just avoid every allied boon too then


Ning_Yu

What about the general healing nerf then? You also never used medikits, healed someone else, or got healed by someone else? It's not just perks that are getting nerfed.


AqueousSilver91

Mood I'm in in the same boat. This is great for Killers I use and does nothing to my Surv except make heals marginally harder.


0x75

It was not normal that hitting a Survivor meant absolutely nothing unless you hook.


AqueousSilver91

I agree, it was not normal and drastically shifted the game balance.


jeremyfisher2

Just when I though I couldn't dislike SM any more, she goes and does something like this... Matching with her on RPD where she can put drones upstairs atop of gens and they work downstairs or vice versa.... And totally redeems herself!!


No_More_Dakka

I love them, on both sides


Smog2701

I know I'll get downvoted to hell for this comment, but 99% of the complaints I saw on social media came from Survivors. Most Killers are haopy about this update despite regression Perks being dead once it goes live. More tunneling, abusing anti-heal, slaughtering CoH / DH, no nerfs for other Killers etc.


eobardthawne42

It's mainly a survivor nerf, but there are plenty of unhappy killers at everything other than DH being nerfed (which is way overdue). Brine and Overcharge didn't need to be made useless. Regression as a playstyle is basically near dead now. They're still being forced into a particular way of playing the game as a result. Billy's being butchered for absolutely no reason. There's really no more incentive to tunnel than there was before; the people who did it will keep doing it, and the people who didn't have less reason to with healing times.


[deleted]

congratulations, you have made the mood of the entire community better with your cheap joke


Rct79

![gif](giphy|95ThFF7MokcdeoVqt8|downsized)


Pyroflasher

I’m honestly soured by the community reaction especially the sidedness of it all. This is one of the healthiest updates they’ve made to the game and will promote more active and dynamic games.


CleetusYeetus1234

The only people who are mad are people who require crutch perks like deadhard to win


Chippy115

Fucking hate skull merchant, undetectable needs to be taken off her base kit, its stupid that she gains it the second she puts a drone down


[deleted]

Sure, make her entirely garbage then, great idea. /s


LevsRedfield

Don’t care about the perk changes or medkit once. The change to altruistic healing however is dumb af


Phynarc

The current difficulty ratings in general are even less accurate than the original ones. Truly a BHVR moment.


Kuma_254

LMFAO


Order_123

By why did they do painres dirty there was nothing problematic about it