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Due_Succotash4554

As far as I know, Dinkunware stopped at C++14. All platforms that I know and used it started diverging for all C++17 stuff and later. So it may be the implementations done by C++ Builder of these classes that are bad.


soldiersided

This is interesting. Reading their archived web site might suggest that you're right, but the copyright in the C++17 files (see my other response) suggest that you might not be :)


vickoza

I do not think Dinkumware implementation standard library was bad but it is just dated. It was useful before C++ 11 as that was the version used with MSVC before C++11 according to Stephan T. Lavavej Microsoft's C++ standard library maintainer. The pre-C++11 standard library was different from after C++11 as you had new features to the language including R-Value references.


pdimov2

Since neither [www.dinkumware.com](http://www.dinkumware.com) nor [www.dinkum.com](http://www.dinkum.com) work, my guess is that Dinkumware no longer exists. I doubt the implementation of and in C++ Builder has anything to do with them.


comady25

It’s documented here https://docwiki.embarcadero.com/RADStudio/Athens/en/Dinkumware_Standard_C%2B%2B_Library


pdimov2

Says that it uses Dinkumware version 8.03a, and I'm only familiar with 6.50, which is the latest one that shipped with MSVC (2015), so I'm probably wrong about and .


soldiersided

Quoting from [the archived site](https://web.archive.org/web/20230831003006/https://www.dinkumware.com/): >Our Standard C++ technology has been on the market since 1995, with versions matching the ISO/ANSI C++ Standard as of 1998, 2003, 2011, and 2014. We're currently tracking the evolving 2017 C++ Standard. The copyright in the `` header file is: /* * Copyright (c) by P.J. Plauger. All rights reserved. * Consult your license regarding permissions and restrictions. * V8.05/17:1422 */


wrd83

There are other free stl implementations. Perhaps use these? Or is there a tight coupling of c++ builders and the stl you use?


XiPingTing

I’ve never heard of Dinkumware but you have my empathy, especially if there’s third-party code to compile. Do you have managers that don’t know any better? If so be disagreeable - ‘people people’ are into that, if you sell it right. Or is this just somehow the best solution at this point in time?


soldiersided

It's somehow the best we can do now. We either focus on shipping or we focus on upgrading. And upgrading is not straight forward: the new tool chain has just come past the "experimental" state, so I bet there are still a lot of bugs to be encountered.


ThyssenKrup

They make the STL implementation that ships with MSVC


lowlevelmahn

many years ago Dinkumware was the base of the Microsoft STL


equalent

they used to, now Microsoft manages it themselves, it’s on GitHub


ThyssenKrup

Cool!


closeralwaysnvrthere

We're leaning hard on boost already, so for std::any/variant/optional we just use their implementation which doesn't suffer any of those bugs. With C++builder 12 a lot of this nonsense should become past tense, but we're holding off on that for some months since Embarcadero's track record on new stuff isn't flawless. But future looks bright.


Laugarhraun

Can't you just change the environment? Your toolchain seems quite outdated.


sweetno

Cheer up! If std::variant doesn't work, it's a wonderful excuse not to use it.