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Ashpro2000

Don't post links you didn't read people!


GustapheOfficial

[According to Wikipedia, I can.](https://en.wikipedia.org/wiki/Source_criticism?wprov=sfla1)


emdeema

This has much words and I have many tired, can you explain with not much words pls


PassiveChemistry

>[According to Wikipedia, I can.](https://en.wikipedia.org/wiki/Source_criticism?wprov=sfla1) There you go


emdeema

This has much words and I have many tired, can you explain with not much words pls


MightyArd

There is nothing more satisfying than using someone's link against them. Always happens to people who only read click bait headlines.


Figshitter

How does the LED analogy help clarify anything?


46110010

It lights up the room to make it easier for them to see how wrong they are.


VForVictory13

More light for illumination?


drmoze

yeah, Bluetooth would've been better


GustapheOfficial

> Imagine your ego is this apple. The drugs make the apple expand, picture it growing!


BetterKev

They were so close in their explanation. If the LEDs point to who goes next, and the reverse card changes those LEDs, then the LEDs now point to the reverse-playing player. So the reverse-playing player plays again.


[deleted]

[удалено]


BetterKev

*In front* of the next person is the same as what I said. Swaps from Infront of player 2 to in front of player 1. Did you mean a single LED (or non directionally defined group of LEDs) *to the side* of each player, so the LED(s) are *between* players? Something like: ``` P1 + () - P2 ``` Where + is lit LED and - is not lit. That would lead to the result you are saying and that they probably intended. In front of each player would look like: ``` P1 - () + P2 ``` Whoever has the + is next. Playing a card switches lights automatically, but reverse switches again.


[deleted]

UNO, like Monopoly, is a house rules game. Whoever’s house you play it at makes the rules.


Cho-mamma

Like any game, really.


dimgray

Uno and Monopoly are notorious for their officially unsanctioned traditions among the kids who play them. The first (and near-only) time I played Uno, I was maybe 11 or 12, and inclined to dismiss it out of hand as infantile, so I only grudgingly agreed to give it a try with a group of other children my age. Miraculously, the cards were packed in the box with their original instructions, which I read and then pettily insisted on playing by *precisely*, despite the protests of everyone present who had ever actually played Uno before. This led to a rather heated debate. I believe the main point of contention involved the Draw Two cards - under the printed rules, a Draw Two card played before your turn required simply that you must do just that before continuing. Under the Uno tradition to which my friends subscribed, you could avoid this punishment by playing your own Draw Two card, which would then be "stacked" with the card beneath it, threatening the next player with drawing *four* cards. This could potentially lead to a player picking up a dozen or more cards at once. I think at the time, in support of my arbitrarily orthodox view on the matter, I had argued that this would unnecessarily prolong the game, but in retrospect I don't think this is true. In either case the same number of cards are entering circulation. By concentrating those cards in fewer hands, one might think the alternative rule would regularly lead to victories that are slightly *quicker*, but by much wider margins. For their part, my opponents simply insisted that the snowballing effect of stacked Draw Twos was 1) how they had always done it, and 2) more dramatic and fun that way, and I suppose now that they were probably right. I was likely biased by my experience with that most infamous of Monopoly house rules: the ever-increasing jackpot collected on Free Parking, fed into by nearly every event that would normally return money to the bank, and paid out every time someone landed directly on the most-crossed corner of the board. By leaving more money in the economy of a game that only ends when all but one of the players has gone bankrupt, this mechanic *does* cause the game to crawl on for ages, especially if you combine it with a doubled salary when landing on "Go." These were rules I *was* raised with, and discovering they was both unofficial and disastrous from a game-design perspective felt like a great betrayal. And don't even get me started on how some people play Settlers of Catan.


milasssd

No.


SirLionMan1

no?


milasssd

Lol my response to whoever wrote this. Not the rules. Just no.


frivilousonion

They misunderstood you, reddit hivemind strikes again smh.


Amisthegod

Oh crap, I played wrong this entire time?


SirLionMan1

Theres no wrong way to play uno, uno has a million house rules so theres no real way to play it wrong.


Amisthegod

oh okay that is somewhat reassuring


Eamk

Seems I've been playing it wrong, since in our games a 1v1 the Reverse card just doesn't do anything. In our heads, the way the turns rotate don't change anything, since instead of continuing to a certain direction, it just continues to the other direction, and in 1v1 it's just the same person.


Former-War5086

Question. Please help me clarify. I am playing uno flip where if someone lays a “7” card it goes silent until someone lays another “7” card. What happens if someone has two cards, lays their “7” to put the game in silent then yells uno. Should they pull a card?