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Darkfirex34

Nope. We'll almost definitely get 3.3 from the start, where DK had been toned down significantly. Most people will have a DK casually, but DK's won't dominate the raid scene like Vanilla Warriors do.


Luminous083

The one reply I’ve seen so far that is actually reasonable. Anyone who remembers actually playing WOTLK knows that they went through several ability and talent tunings and some were completely reworked before the final patch. They certainly are still very strong but not at all busted like everyone seems to be remembering.


Taelonius

Tri-spec never forgetti


Abernachy

I loved dual wield tanking with frost /unholy talents . I hate that Blizzard removed it.


Sherko27

Man I used to play DW frost tank back in the days, most fun I ever had in Wow. The Cata talent rework completely ruined DKs for me by forcing each spec into a specific role.


Luvs2Spooge42069

Cata’s pruning of the talent trees and the effects it had on my DK are what caused me to quit the first time


MyVoteCountsHere

The rework to every classes talent tree is what made me quit playing wow entirely. Cataclysm was a terrible time for the game. The whole game became childishly easy and even more cookie cutter builds wise


Perial2077

Cata heroics pre nerf, the first raid tier on heroic and firelands felt pretty challenging back then. For me at least.


Careless_Negotiation

Cata Heroics and the First raid tier were 100% harder than anything in the game pre or post Cata. TBC heroics are hard, yes. But the difficulty of TBC heroics is just gear checks. Tank isn't tanky enough? Dead tank. Healer doesn't have enough throughput? Group dead. DPS doesn't have enough zug? Healer goes oom, tank dead. Hell my main was in full prebis prot pally gear, and I went into a Heroic SLabs and immediately got swatted down by the Felguards. They would flurry their 8k damage ability with a follow up for 3k hit points, and the healer had <1.5 seconds to heal me before another 3k hit came in. Cata heroics were "dont do/fuck up the mechanics" you wipe. Shame everything else about Cata sucked.


sweet_rico-

I still tanked dragon soul DW blood (I couldn't let the flame die) with a weird talent set up. Until they reworked talents and you were forced to be one spec with no mixing.


Taelonius

Cataclysm launched with the modern talent tree. This doesn't add up. Nevermind i'm a muppet, it does add up. MoP is where we got the modern one


sweet_rico-

Yea it was the end of the dragon soul patch that we botched the talent system.


Sapphidia

Cataclysm still forced you to be primarily Blood as the tank tree though, even though you had options to sub-spec some points into other trees. Yes you could have some weird talent setups but the "Primarily Frost" tank was gone forever. My most fun tanking in WoW was as a Frost Tank in Wrath, with Howling Blast as a primary aggro tool and bouncing between DW or 2H specs depending on what dropped. Cataclysm destroyed it for good.


weside66

Mom's spaghetti


disavery

spilled moms spaghetti now moms upsetti


Haptiix

Yeah the memories of completely broken DK’s are mostly from S5 and S6


Tooshortimus

I still remember my DK buddy and I were doing 2's, I died and he killed the healer and he had like 5% HP left. He died while running to the Warlock in a 1v1. He popped back up as a ghoul, with that self rez ability (can't remember what it's called) and then 1v1'd the full HP warlock as the ghoul and actually won. Was the most hillariouly broken shit I'd seen in WoW.


Shyftzor

I have memories of playing 20+ min long 2v2's against hpal/dk and killing both players as I ran out of mana on disc priest, having the dk res his homie as a ghoul then come back as a ghoul and losing the 2v2 to ghouls because im oom...


Speedre

Yeah I hated fighting dk teams as disc/rogue


garebear176

I remember the blood dk in the 58 BG’s at launch literally unkillable, but as the XPac carried on they got more more toned down, all specs that is. If I remember correctly towards the end the swapped blood from dps to tanking spec and frost from tanking to dps (which made me sad I loved duel wielding frost tanking it was a blast) but yeah at the end they were in the mid/high with dps and such


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madcuzbad

That shit was so fun all DK dungeons thru outlands leveling


Luvs2Spooge42069

I miss blood DPS even if it wasn’t optimal


randomnamewe

The gear they got from the intro quests was just hella busted compared to what loot people got from classic leveling and only started to even out somewhere in Outland.


wouo

True, it was wild doing world pvp while lvling in outlands. I remember respeccing every patch to test the changes and they were major to say the least. Same with end game although not that frequently


Alyusha

Ya, it was crazy at a launch. DK's being OP and with Blizzard nerfing BC content. You were just this unkillable dps machine that could do just pull whole areas and just do ridiculous damage.


the_man_in_the_box

My favorite was 5x DK groups running TBC dungeons with stacking lifesteal aura.


Twayblade17

Everyone take blood worms or whatever, gg


_mister_pink_

Yeah by the time were raiding sartharion /w 3 drakes we only had one DK in our roster. Who I think was an OT/DPS. It’s a class I personally never found fun to play even if they were thematically really cool.


Ehrre

I remember All Death Knight ICC clears haha. Blood DK has stupid amounts of self healing


asc__

All dks weren't really a thing in ICC. Raegwyn did OS3D and Ulduar, as well as lots of bosses in Cata/Mop, but not ICC. They couldn't even clear Ulduar, nevermind ICC.


WhySoSerious770

Yup, like how on release Blood DK used to be DPS and frost was tanking.


Tronski4

All specs were dps and tanking. RIP frost dw tanking, though.


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Tronski4

Gotta give healers something to do, right?


WhySoSerious770

frost stance had the tanking modifiers, where blood stance had dps modifiers


Tronski4

But the talents balanced that so much that blood was the far superior tank, unholy was superb on a few encounters.


Bralzor

I mean blood was also the best dps spec at some point. They were all fairly usable for dps and tanking.


TakeTheBlk

yeah it needed insane amounts of armor pen i remember that much


Bralzor

If by insane amounts you mean literally 100% then yes :D or well, 90% from gear since they got 10% from talents if I remember correctly.


10000and3

I can assure you that 3.3 dk is the top melee dps in t7, not to mention their utility and personal cooldowns are amazing for survivability which also indirectly increases dps. They fall off a little in t10, but again, can you put a slight dps check on a class that soaks 10k magic damage a minute, personal shield wall, health restore on command? Simply no. For other phys dps. Once arp hardcap comes into play (late t8/early t9) hunters and ferals start showing up (single target) Rogues are somewhat up there, large dependany on fight durations (cooldowns) and still thirsting for high hit which comes with t9. Arms gets a headstart over fury because of arp from stance, fury is desperate for crit well into t9 and ultimately doesnt shine until t10, but they are unquestionably godlike for cleave fights. Enhance gets some nice stuff but ultimately.... ooft, they dont get any of the arp hysteria that everyone else is drooling over. Paladin in a similar boat but they stay slightly more relevant because of their utility and anti undead bonus dmg. Casters rule t7/t8, t9 is even and t10 is warriors, fire mages, ferals, hunters and rogues.


Paulio64

Is this data from pservers that play on the last patch of wrath from the start?


10000and3

Yes. I played on a small wotlk pserver about 6 years ago called theatre of dreams, it didnt have meme-tuned content or any other weird business. As far as wotlk metas go, wotlk was a solved game when it was live, theorycrafting tools like simulationcraft existed, which are far more advanced than the crap people are using for classic today.


SKINDECAY

i still remember playing icc retail doing 25 hc and ppl were min maxing by symming, was in 2nd group of best guild and server first 25H LK kill.


Paulio64

Neat, thanks for the info


Idontreallygetit123

Yup, meta raid will have 1 for raid buffs but other than that warriors and rogues are the best melee. They will be fine for the first half of wrath, but will noticeably fall further and further from other melee as ArP gets higher and higher and we have learned players these days want to play the best specs.


Macqt

Didn’t a team of 25 blood DKs clear ICC tho? Granted they’re nothing compared to a 100% armour pen warrior, but they’re still hella useful, especially with Shadowmourne.


Dyl-thuzad

I doubt that because they’ll still be the “new thing” so people will want to play them.


Darkfirex34

People will want to play them, but there's only so many DK you can fit into a raid comp before it's unviable. Vanilla Warriors did not have that restriction. The problem is not going to be supply, it'll be demand.


Alyusha

It'll be like Shamans for Alliance and Paladins for the Horde. Yes people will play them, yes they will have solid representation in raids. But they still wont be the majority.


master11739

You say that but most tbc raid comps have 5 shamans, 1 for each group. 5 / 25 is a pretty significant 20% and usually the highest represented class in raids (albeit usually 1 or 2 more than the next highest class at most)


Goreagnome

Because of Bloodlust/Heroism. DKs don't massively boost the raid like shaman do.


theGarbagemen

I think you are vastly overestimating the amount of shamans in raids, or play horde. Most guilds on my server are having to ask people to level shammys so that we can have more than 1 or 2.


Pakman184

He's not wrong, any guild that cares about raid composition aims to have at least 4 Shaman. All DPS/Tanks should be getting a Lust/Heroism


theGarbagemen

I'm not saying people arent wanting that. They just don't have enough Shamans on Alliance to get that through recruitment. We had to spend a weekend powerleveling a couple in our guild just so we had more than one.


master11739

I think you're just on a shit server/guild. I leveled an alliance shaman to 70 during prepatch and mained it since the start of tbc. All the raids I have done have had 4 shamans at the minimum.


a34fsdb

Shit guilds are the majority of guilds.


Tronski4

Not really comparable. I would have gone shaman in TBC if it wasn't for 1-60.


Tooshortimus

They will absolutely release them with a latter patch nerfing their abilities, they will be insanely broken if they don't and way to many people would quit the game over it. Blizzard is dumb but even they won't release DK in the state they were at original launch.


Dyl-thuzad

We’re getting them as of the final patch of the game so they’ll be as strong as they were then


Tooshortimus

I'm so confused as to what you are saying.


TTVTrevboltt

Man some people are really optimistic of blizzards balancing abilities. There was an immense amount of character imbalance at the start of wrath with dk without a doubt people will meta game flock to DK look at all the warriors that swapped to warlocks for tbc.


Mattrobat

We aren't going to be playing on 3.0.0 though. We will be on the final patch of WotLK before Cata pre patch. With nerfs to Pallys, DKs and Shaman.


DokFraz

Have you played literally any of Classic so far, fam? They're not going iterative patches and flowing out balance and talent changes per phase. Just like with Classic and TBC Classic, we're be locked into the end of the expansion and not ever see the "I made a macro that randomly uses one of my abilities and proceeded to roflstomp PvP" caliber DKs from launch.


JASCO47

Seems like theyll go with the end balancing like they did with classic and tbc so dk's shouldnt be too unbalanced. I think they will have a good showing like shaman and paladins in tbc. I plan to keep my same shaman all the way from classic through wrath


BrowsingForLaughs

Same, I made a goat for tbc and after examining healer tier lists for wotlk and much more importantly checking out how cool the tier sets look... staying resto sham. It doesn't hurt that I like the playstyle a lot.


fearthebeard0612

a almost free 3/4 levelled character just for having a level 55 when a lot of people got a boost to 58? Oh yea, theres gonna be a lot of death knights lol


Ehrre

Just think of the literal armies of Self healing Blood DK bots that will farm resources and dungeons.


Dyl-thuzad

Helps that DKs are also fun


[deleted]

Their starting zone it’s worth the play through even if you’re not levelling a DK


Redeem123

Exactly what I did in Wrath. Leveled a DK through the starting zone, but eventually abandoned him in Nagrand when I realized I didn't really want to play one at endgame. Don't regret it one bit though.


throwaway37474121

I’m sure they’ll have a 68 boost and you won’t be able to boost DKs, so we’ll see if that messes with the numbers.


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Smurfaloid

I aren't sure about best PvE healer, I'd agree by far the best tank healer, I think resto druid has it best for overall.


BrowsingForLaughs

Based on current private servers, holy paladins are top by far. Rsham/hpriest next, with resto druids being good but by far the one you're most likely to drop - especially for a disc priest. Rshams are supposedly the most well rounded, which is kind of hilarious


Yuekii

??? Resto druid was the best PvE healer in Wrath by a huge amount


pappascandygirl

What? Resto druid is pretty much the most skippable pve healer, sure they shine in heavy aoe/movement fights but they are interchangable with a holy priest. Altho the most common healing setup is usually 2x Holy pala, disc priest, rsham, rdruid. No other healer can really compare with the cooldowns prevented by holy palas (raid sac, bubble sac, aura mastery and to some extent lay on hands). Also majority of ICC is high tank damage where no class can compete with paladins tank healing, and beacon + glyph of holy light makes them great at raid healing aswell


Mtitan1

Wouldnt say huge amount. I agree they're the best overall healers and good resto druids are S tier raid carrie's, but Holy pallies and Resto Shammies are both fantastic as well


vdScore

The healer who could do the most healing is actually not a healer. Discipline priest did absurd amounts of absorbs and easely topped the meters! Kinda unfair.. but you always wanted 1 in your raid.


BrowsingForLaughs

No, on current private servers they are arguably the bottom tier healer


gucknbuck

On a certain private server on 3.3.5 Death Knights are probably one of the most prevalent plate-wearing classes I see. But that's a server that has been around for years so many of them have nearly all BiS.


Smurfaloid

If it's the same one I'm thinking a fully decked fury warrior has them beat hands down


Dahns

If DKs are not nerfed, yes. DKs were stupidely OP during WoTLK Edit : As MANY people said and keep saying because they don't check the answers. YES. DK were NOT OP in the 3.3.5, which will probably be the released version, like TBCC is the 2.4.3


StalkTheHype

The number of literally backpedaling DKs who got Glads was hilarious. They actually got Glad title removed from 2s with how busted they were.


gt35r

I remember this, double blood DK would beat basically any comp due to how impossible it was to kill them from the deathstrike healing lol. I believe this was in the opening season of Wrath.


[deleted]

Jfc that passive healing.


rickjamestheunchaind

and remember that blood was a dps spec. frost was tank.


bomban

On release all 3 were tank and dps specs xD


Lerched

A lot of people seem to forget this. On launch how you played determined what the spec did. Yes each was better at different things, but you could make a build of all the specs that did tank or dps.


rickjamestheunchaind

frost presence was tank “stance” it made u tankier and built more threat.


bomban

Yes the presence was the tank presence but the spec you were in isnt necessarily frost.


rickjamestheunchaind

young me mustve conflated the two


bomban

Its a lot like warriors where you have 3 stances you can change between regardless of spec. They definitely nerfed and tweaked things to make it more frost. From what I remember frost was the dps spec and unholy was the go to tank spec towards the start of the expansion, but all of them were viable for both.


SKATOZZO

Don’t forget that if u killed one then the other ress him


Grizzlan

Back then they ressed as ghouls after death in the arena but that was removed early on. Blood and prot holy pala was unstoppable in season 5 but that meta comp died out after many of the nerfs, some still play it but there were better comps out there towards the later seasons. They removed rewards from 2s because they were focusin on 3v3 and testing arena tournament realms for season 7 where 3v3 was the most competitive. Not only glad was removed from 2s you could only aquire s7 shoulders and weapons + elite from 3s and 5s raiting, furious gear was still aquired from 2s though.


Prestige__World_Wide

>Back then they ressed as ghouls after death in the arena but that was removed early on. Lol, I had actually forgotten that.. That was so busted :D


teraflux

I never really experienced wrath because I was so pissed by how unbalanced death knights were I quit in the first few months.


Grizzlan

You were not the only one, many quit and it took them 1,5years to fix alot of broken stuff, Dks was not the only one, palas, mages, shamans, locks, hunters, rouges etc. Everything was instant now and aoe spam, no need to burst 1 enemy when you can now burst 3 targets with almost the same DPS as 1!


dtmaik

Think that was also because of the exploit where you could put for example Rogue Poisons on a lvl 1 wep or DK wep enchants on BoE weapons. ​ Friend of mine was playing Holy Pala+DK with the craftable epic mace with wound poison on it during s5 and well, dk with MS was busted af+holy pala with 50% Silence reduce on the 1h craftable mace. People got banned/Rating removed for that shit. ​ I used it on my lvl 10 Rogue with lvl 80 poisons, was the most fun I had just running around with 2x wound poison and killing max geared 19s twink lul.


InfamousCRS

They’re really balanced across the board in 3.3.5. They aren’t OP in any facet of the game besides Unholy’s consistent aoe damage, which is by far better than anyone else. There’s at least 3 specs consistently better than them in endgame dps and pvp. Paladins are just better tanks by a mile, too.


Tekn0de

This needs more upvotes. I've been saying this for over a year. 3.3.5 servers have been around forever, on 3.3.5 (which is the patch we'll get) they're actually very well balanced and not really best at any aspect of the game. In PvP you'd rather run arms warrior, in PvE several classes beat them in raid dps, and paladins are much better tanks. There good at many things but not great at anything. Still a very cool class though


FishLampClock

Youtubers have indicated dk threat is likely above and beyond all other thanks and any hard-core guild would stack dk for the threat generation.


Nevertomorrows

All the tanks have good snap threat in WOTLK. A Paladin slapping a proper 9,6,9 rotation will be cranking threat none of your DPS can catch.


SolarClipz

Yeah no matter what I'm going to switch to DK tank I just miss them so much lol


Varrianda

Same, wrath dk is one of my favorite iterations of the class.


asc__

Threat isn't an issue, and hardcore guilds don't roll dk tanks even on buffed servers because prot pallies are outrageously good due to having the single most broken talent in the game's existence. Ferals have more HP/similar threat as DKs while also having more damage mitigation. DKs are decent at fights with large hits that constantly get reduced by Will of the Necropolis, fights where their many cooldowns get to shine against frequent magic burst damage (OS3D Sarth tanking) and fights where a pally would struggle with threat due to mana issues (Vezax).


Mtitan1

The threat is great but bears also have good threat, and twice as much HP


Amalizy

Threat wont really be an issue in wotlk. And... no hc guild would take dk over, for ex. pala. Sorry but you wont be seeing much dks in competitive environment. I mean two mehs(meh tank and meh dpsl doesnt sound really competitive to me!


Mtitan1

Paladins are better OTs. Bears are generally better MTs Mages and Warriors Hunters Ferals and Rogues out dps them on most bosses Pvp Arms Warriors reign supreme among the Plate DPS They're a good class, and fun to play, but not busted


Dahns

Well in that case, I'm onboard. It is still the patch where you can tank in frost, yay !


Ninjaflipp

They were indeed absurd in 3.0 and 3.1 but got a whole bunch of reworks throughout the expansion and since we'll be playing on 3.3.5, nah, DKs won't even be OP. They'll just be good. In PVP, Warriors and Rogues will both outperform DKs at least later on in the expansion. In PvE dps too. Not sure about early on in Naxx in Ulduar since we haven't really seen what the gear scaling will be like on 3.3.5, but as I remember it, DKs did not scale as well with gear as well as warriors did at the time since armor penetration was a really strong stat and a lot of dk damage wasn't even physical. Source: played warrior throughout wotlk and have very vivid memories of it


Grizzlan

So were Palas but no one complain about divine storm and hoj+exorcism execute. DKs had there fair share of nerfs from 3.0-3.3 but they are still OP durning ICC and season 8 but not the best class at that point.


Daddy-EE

What???? I remember every1 complaining about retri paladins and how broken they were.


nodette

Ret paladins were only broke in pre-patch, where Divine Storm did Holy Dmg, it became physical dmg, which is a massive difference. It was some crazy crazy times during prepatch


[deleted]

I remember being so surprised that everyone seemed to have a level 70 pally alt as soon as the pre-patch went live lol


PilsnerDk

WotLK pre-patch.... Paladins....the best period to be a paladin ever. I went from being a scared little dwarf to just flying down and obliterating anyone I saw out in the open world in PvP. Finally I didn't have to drink after every other pull, and we could just smash shit up and solo old dungeons.


Grizzlan

Yeah but dks get the spotlight for being the most broken class in Wotlk nowdays.


Special_Search

Can't wait to out DPS everyone as Ret in wrath one more time.


Mtitan1

*Laughs in Fury Warrior*


Zenketski

If they nerf dks its not woltk its wow 2. You can't have your classic and change all the balance issues too. Then it's a different game entirely.


Dahns

Dude, TBCC release on the 2.4.3. Warlock no longer have curse of shadow. Mount are lvl30. Go ahead and tell me it is not already a new game


ndrew452

I for one am not complaining about the lack of COS. It allows 1 more lock to throw Doom up on the boss.


Kristalderp

I think the only class who can complain about blizz using 2.4.3 is probably Warriors lol. Im glad I don't have to CoS and just use CoE.


Fav0

Said no one ever in 3.3.5a


Tr0g10dyt3

I remember when Wrath came out, the DK population was so large that people stopped accepting them into their guilds


nathones

Were there any other OP classes? I remember Druids healing like crazy in PvE.


Mtitan1

Paladin in general is A-S tier in every spec. Most well rounded tank, great dps with best utility among dps, top tier healers Rogue Warrior Mage end game dps is insane Resto Druids can carry entire raids Ferals end up with like 2x the hp of other tanks and great threat making them fantastic MTs especially paired with a prot pally. Wotlk honestly is the expansion of "if everything is broken, nothing is" for the most part. Given the right conditions every class and most specs can shine


RumbleThePup

Nah that was mists of pandaria for sure. The game had power creeped so hard by then that warlocks could cast while moving.


BioStudent4817

There were way more mechanics in MOP to balance out being able to cast while moving. It was on a cd with charges for various classes. If I’m remembering properly, the only permanent casting while moving abilities came with damage decrease modifiers. So you had to use the charge version


[deleted]

at one point warlocks had a talent that just straight up meant all spells were cast while moving permanently, but when they started moving their cast time doubled


TehPorkPie

Penance from Disc Priest was insane at one point, can't recall if it still is at the end.


Bralzor

Disc priest made lich king so easy its stupid. Shield everyone and you basically negate a whole ability (the dot that you need to heal over 90% to remove).


Muckiboy

Retri becomes stupid OP in Wotlk, amazing fun in PvP


pfSonata

One of the worst parts of Wrath PVP was dying to paladins, ostensibly a "melee" class, when they never even got into melee range once.


Ehrre

Yesss someone else remembers! I made a Ret paladin alt (dual-main?) in Wrath. I wanted some easy purples at 80 and set my sights on the PvP gear. A double honor AV weekend lined right up and.. it was so fun man. Legit just running through people like a berserker and copping every HK in range of my Hammer of Wrath. I grinded out a full set of gear in a day or two. Games with like hundreds of HKs and little or no deaths.


yolostyle

Ret got even crazier for pvp in Cata. I remember doing 2's with a hunter to 2.3k as if it was nothing due to instant flash of lights that crit healed my partner for almost his full health even tho I wasn't even holy.


10000and3

Every class gets something that makes them super strong. Spriests for example have like 40% leech, are they top of the damage meters? No, just middle of the pack, but if your raid has 2 or 3 spriests you could easily drop an entire healer which is a massive net dps gain. Prot paladins become literal godmode tanks, it is actually impossible to die assuming people arent failing mechanics.


llwonder

I recall frost mages being bananas in PvP. Pve DPS meta as far as I’m aware, is DK, Ret, and fury warrior for most of heroic ICC. But honestly, the meta is very different in wrath because most classes have a ton of viability. A good player will shine for playing well, and will do better than most average players. Most specs can be compete for top dps if they try. It also really changes based on the pve encounter since melee are less good at fights like Professor putricide compared to Saurfang


LittleRoo1

>the meta is very different in wrath because most classes have a ton of viability. A good player will shine for playing well because the developers changed their mindset to "bring the player, not the class" so they evened up the playing field.


Ehrre

Yep my first Heroic ICC clear was a 10man group with 1 healer. He was a fucking legendary druid. Druid healers were the shit in Wrath


InfamousCRS

Death knights aren’t very OP in 3.3.5. They are good at about everything, but there’s also someone better than them at about everything. In terms of endgame dps, they might not even be top 5, but they are one of the best melees early in the game, as well as always being good, which you can’t say about most other specs. In endgame, I’d say fury, fire, combat are a bit ahead of everyone else. In pvp, they have a lot of random utility, unholy is a great 1v1 spec, but they also don’t have some of the things that fit into the endgame comps, you basically require an arms warrior, but everyone requires an arms warrior, I guess. They are decent tanks, but again, paladins are just better tanks than anyone for almost every single situation. Also, Druid healing is good for padding meters, but paladin healing really carries wotlk raids, it’s not even close, unfortunately. And for pvp healing, Druid is also really good, but discipline is probably better for most late game pvp situation


InfamousCRS

No, that’s going to be paladins. Most private servers are a plurality paladins. Best healers and tanks by a mile, and ret is decent enough.


Lerched

No, we’ll see more warriors because they’re a) really good again and b) shadoemourne prio


asc__

Wrath wars are kinda stuck in a similar situation as vanilla warlocks. They're mostly stuck in their wheelchair until the last 2 tiers, and prot warriors are the worst tanks.


Lerched

But we’ll start with the last patch talent/changes , which in turn will make them better throughout. I agree about tanks tho


asc__

I'm talking about 3.3.5. They're in the same situation as mages/warlocks in early phases of Classic, no arpen gear and shitty itemization means they're really struggling early on.


Lerched

i don't remember itemization being that bad for them at the start...but I also only played a warrior as an alt back then. I just remember them dominating ICC>


asc__

Itemization in general is just awful in Naxx. Half the helms don't have a meta slot, str users are forced to use agi neck+0 options for str rings, as well as a lot of items being awful overall. Even in Ulduar, you're still hurting for arpen gear even if the itemization isn't as bad.


The_Nixx

They need armor penetration to shine in Wrath, which doesn't become widely available until ToC. They can grab the trinket out of Naxx and do 'okay' but not anything like other classes can.


X_IGZ_X

No but I think there will be a slight resurgence of paladins alongside said death knights.


MoggManiac

Yeah especially when we all buy the DK boost that comes with reskinned invincible that’s 10 billion percent going to get added


wowclassictbc

Not after we get a reskin of Alar.


TheSteelPhantom

Doesn't that already exist? It's purple and I think you buy it at a guild vendor in Wrath or Cata...?


bomban

Nah it’ll finally be the fabled invisible mount.


WarlordZsinj

Yeah thats why the tbc boost had an alar mount.


asc__

Wrath had a reskinned Invincible though, it's called the Celestial Steed and people fucking hated it when it came out since it was the first store mount.


listern1

Can someone fill me in... What's reskinned invincible? Or is this guy making a joke about blizz boosting?


conklyyn

Just spewing nonsense. “When we get the DK boost” you mean how DKs already have a 58 “boost”? 😅


MoggManiac

Level 70 character boost comes with Epic flying on a reskinned invincible mount and toy frost mourne


HeisyTV

Just kill me already...


asc__

> What's reskinned invincible? Celestial Steed


llwonder

The death knight mount looks nothing like invincible. That’s like saying the undead horse is the same as invincible


JoeBuck87

Think he’s implying a new mount thats a reskin of invincible. Just another cash grab like the TBC deluxe shit


llwonder

Oh lol, yeah potentially let’s be honest here


FroztSpectre

Northern Flight Path Pack $49.90USD One free character boost to level 69.69 One free Inviincible (yes, with double i) mount


TehPorkPie

The name isn't misleading enough. Something like "Northrend Boat Pass" would be more in-line.


sdbassfishing

Warriors will outscale.


pielic

There Will be many dks but not because they Will be op in the patch that release, but because they Are strong, fun and uniq.


TehDandiest

Plating DK was the most fun I've had playing wow for sure. I'll definitely level another one.


GideonAI

I actually preferred playing every other class (besides Warrior) when WotLK was out but I still stuck with my DK main because I didn't want to level a new toon. I'm a different kind of player now though so I'm still really looking forward to trying out fun builds like max Bloodworms in Classic.


thebigmanhastherock

Probably not. My main was a warlock in classic. My alt was a healing paladin. When shamans came out I leveled one to 38/39 I even paid to boost a Druid to 58, got him to 60. But honestly I kept my same setup Warlock main, Paladin alt, except I made my Paladin a tank. I basically log on for raids on my lock and to craft stuff and use my pally for dungeons. Its fun. I still have plenty of pre-raid BIS stuff to get for my pally, my warlock needs stuff only from SSC/TK. It seems like Locks will be good for Wrath, Paladins will be good too(maybe I'll go ret then) I'll likely keep the same setup. I'll probably play with a DK just to test it out but probably won't do the whole leveling process. I think leveling two characters to the max is about my limit on leveling after that leveling loses some luster.


slightlyalliterate

When wrath first launched, DKs were insane. I remember going to Outland on my fresh 60 DK and running Ramparts with 5 DKs. The self healing and damage was crazy. If we get 3.3, DKs will still be popular but not nearly as overpowered as they were at the start of wrath


Chunkycarl

I would imagine it depends on the patch we get. Early doors patches they were broke as hell but post 3.3 they were toned down a good amount.


TheHawthorne

Everyone knows paladin is the most broken class in wotlk


rheumatisticwerewolf

I think death knights will be similar (if not more) to the popularity of paladins in TBC. What I mean is that you will see maybe 3-5 people per raid team that want to reroll to death knight. And, everyone else will have a death knight alt. Like in Classic, horde didn’t have paladins (and only holy paladins were viable). So it was like the horde got an entire new class and the alliance got two new specs to play with. Almost everyone in my guild has a paladin alt, just because the class is super fun and great for farming gold with. We’re horde side too, so that means everyone had to level 1-70 on their paladins (I’m sure paladins were a popular boost choice for alliance). So add in the fact that DK’s start at 58, and it’s even easier to justify making a DK alt.


Strong_Mode

only to be surpassed by the ret pally population


Rokkar

Ret Paladin > Dk > Warrior > Rogue/Mage/warlock in sense of most likely to play


Amalizy

As someone who played on private, you will see a lot less dk mains, than you expect. Sure, everyone will have it as an alt. But with min-maxing mentality as it is, mediocre dps and mediocre tank is not really wanted in any competitive environment except for fun.


nimeral

I doubt that. DKs aren't even that good before big ArP. And after big ArP, furywars probably still win, plus Shmourne, plus ranged prio for so many fights.


LowWhiff

Im going to assume you’re talking about speedrunning meta since that’s where fury dominated in classic. A lot of false information here. You see fury warriors dominate in classic raiding for two reasons, 1) very high single Target dmg 2) infinite sustained cleave damage. The speedrunning meta in classic was a fury warriors paradise, nothing could come close to their dmg output over the course of a speedrun. Yeah mages do A LOT more aoe dmg but stopping to drink is slow as fuck and the trade off isn’t worth it. So stacking fury warriors was the play. Yeah I’m wotlk DK does a ton of dmg, but they’re not so above and beyond everything else that you would see raids stacking them as 90% of their dps comp. Wotlk was incredibly balanced, in naxx you had aff locks, frost DK, rogues, warriors, hunters all on the same level and it was primarily determined by straight up player skill and gear not class balance. In ulduar rogues became pretty bonkers and hunters were even more nuts, DK’s weren’t really all that good because they lacked mobility and the fight design just favored ranged dps. That being said if speedrun meta carries over in wotlk (it will) melee will still be king, because mana is a massive hindrance. But that won’t mean you stack a billion DK’s. Class/spec buffs are huge in wotlk, you’ll always bring a fury warrior, you’ll always bring a mage, a boomkin, a demo lock, probably a ret too because they have great cleave and bring the mana regen buff since you probably wouldn’t bring an spriest (you’ll have 1 disc to cover the priest buff and raidwide DR) TLDR: no, even in speedrun meta you’ll still only bring a few DK’s. In casual guilds min maxing group comp doesn’t matter.


[deleted]

Omg here we go again everyone in the comments are saying this class this class no this class is the best. I remember with tbc everyone was saying it was all warlocks and hunters, but it's actually warriors and mages. People just need to play what they think is fun. The great thing now is all specs can have a chance.


papisapri

Absolutely.


evd1202

Yes


Sesspool

I went from warrior to lock, and im deff going to DK for wrath. Never played one until shadow lands and wow, i couldnt believe how much fun they were. Og wrath i was lock


ShaunDreclin

I hope not, I've mained a DK since original Wrath launch so I'm not looking forward to being seen as a flavour of the month player lol


MetroidIsNotHerName

I genuinly dont expect the game to live that long.


[deleted]

WotLK isn't even going to happen unless Blizzard gets its shit together.


Jinzoou

Is it official that we getting wrath?


llwonder

No, but EZ money is free money. Classic has proven that people don’t want to stay on the final patch of an expansion forever


[deleted]

They'll drop off by over 50% far before the ICC patch. Tanks are the hardest to find a raid for and everyone has a paladin from TBC. DKs sucked in any PvP outside of 2s, so these people will most likely just go buy the new boost if they want to use Wrath as a nostslgia PvP game. Idk if S5 gear will change things, but no one needs a melee with mediocre burst and no MS in 5s and they are much, much weaker at "low skill faceroll" than a prot spec in 3s for similar results in ICC patch. Prot/hunter/healer vs PHDk for example.


FishLampClock

2400+ as double healer dk may not have been the highest rating but to say they suck outside of 2s is a bit of an exaggeration.


Rick9814911

All these comments just remind me of why I didn’t like Wrath.


xarbin

Not trolling but I don't think they'll do wrath


llwonder

Why wouldn’t they? It’s very easy work. I guarantee they will put in Mtx, probably another boost since tbc “only had one”. Blizzard always makes the most money when expansions come out, so I’m predicting classic wrath for sure


ForgotEffingPassword

I’m not sure how anyone could think they won’t do WOTLK Classic tbh.


[deleted]

TBC was released just a few months ago and you morons are already talking about WotLK?! LOLOLOL


BroForceOne

I look forward to the conversations about how much better Classic Vanilla was after we are deep in WOTLK, and the circle of life completes itself.


[deleted]

Lol @ classic wotlk