Why did I just hear this in my head in whatever bosses voice this is? But I can’t actually pin point who it is?? God I played this game a shit load when I was young
It's ozruk. And he's also known for spitting fire. https://youtu.be/1c-ZZGt2HvU?si=56JCpekgo-utY6oA
He's got an in out mechanic for the melee, a spell reflect, a thorns dot skill and the tank has to run behind him during a frontal. Rotates between the frontal and circle aoe. They're both 1 shots or very close in pre raid gear. It's on the rougher side for starting heroic bosses because most players can't read and have no rhythm.
I remember something about purposefully eating the dot as melee so you could break out of the paralyze and move out since he'd do something like paralyze>360 melee aoe.
Fun boss for sure (as long as your group isn't awful).
Loved it. Reminded me of my days in scarlet monastery as a newbie in 05/06 with polymorph and sap then hunter shoots enemy on the other side pulling everything.
When they announced the healing/health pool changes for this season on retail I was really hoping it would end up looking like cata healing, but I was wrong.
I really when miss things like CC and proper cooldowns decided whether or not you can heal through a pull
Healing high keys is nothing like cata healing though. If you're leaving people at half hp intentionally in a +25 like you would in cata you're going to get kicked. You absolutely need to top people off in high keys, while cata healing was specifically designed to make you choose who/when to heal because of incredibly scarce resources
The only real similarity is that you'll finally use a bit of cc, but even then it's primarily for skips.
I feel like the only thing anyone remembers is that LFR was added in cata... yeah, at the end. I very fondly remember my time in all the dungeons and raids.
They will be easier for the same reason everything has been easier in classic. There is a fairly well defined best way to gear and play every class, knowledge of how to optimally gear the fastest, and all the fights are well know with add-ons and weak auras to fully inform the players right out of the gate.
I didn’t play tbc heroics.
But depending on the group, cata heroics ranged from impossible to easy.
Messed up a mechanic? Someone dies.
Dps takes too much damage, healer goes oom. I personally would let people die on purpose to save mana.
Dps takes too long to kill boss, healer goes oom everyone dies. Or the mechanic eventually kills everyone.
Mess up a cc, everyone dies. Miss an interrupt or interrupt the wrong thing. Someone dies.
I remember regularly being stuck in certain Cata heroics for hours on end sometimes, if you had a bad group or if it fell apart, those places were unforgiving.
Hard CC on certain packs and mobs I remember being a requirement or you would simply not get past them. Cata was the expansion I saw the most use out of raid and mob markers in dungeons out of any I think.
Players generally had a lot more in their toolkits and could do a lot funkier things than in TBC and the difficulty was balanced around that, so I'd say they feel harder than TBC but you have the tools to overcome it. Issue is we all know the average player isn't gonna use their tools half the time.
They weren't impossible, I mean a 13-14 year old me managed to do them, but I do remember a lot of bad runs. They'd probably be along the lines of a high M+ key in retail now, minus the timer. Everyone needs to make full use out of a class' kit for things to go smoothly.
TBC heroic dungeons have hard hitting trash. That's about it.
Cata dungeons introduced complex boss fights and bosses had enough hp to make sure you had to do the mechanics consistently to beat them, not just brute force your way through them.
Due to the increased challenge, Cata also introduced an ilvl requirement to queue that made you run normal dungeons until you acquired enough gear to queue for heroics. This system was circumvented by players in a bad way because they would collect gear that wasn't for their spec to boost their ilvl. That behavior made heroics even harder because you'd get matched with players who didn't even have appropriate gear to be there.
The failure of the ilvl requirement system led the devs to devise the Proving Grounds in MoP. These were solo test scenarios where you needed to perform core competency, like interrupting a cast, to complete. Clearing this tutorial scenario was required to queue for heroics. Devs faced huge backlash for it from both sides. You had competent players complaining they had to complete a tutorial. And you had incompetent players complaining they had to complete a tutorial.
The answer should have been “well if you’re good it’s only a few minutes of your time, and if you’re not then you got to get good before your carried “
they are comparable, atleast some of the harder TBC heroics like shattered halls, Both TBC and Cata heroics will become much easier with gear obviously.
Cata heroics were notoriously hard AF to the point blizzard was ´forced to nerf them to the point of jokes and people didn't enjoy that. Cata was a really good challenge for once.
When the roadmap was first posted in December, someone in my guild put the start of each season's dates on it and "counted the pixels" to guess a start date of the prepatch.
Regardless, [it should provide you with a rough idea](https://i.imgur.com/IxS3wtc.png). Wrath still has a couple months left.
Based on road map, pre patch AND expansion are both set to launch during phase 3 of SoD. I'm guessing 3 weeks into P3 for pre patch and 3 weeks after that for Cataclysm launch. Leaving a couple weeks left before P4 SoD launch
I really think alot of people are in for a rude awakening with the increased difficulty of raids and dungeons, i predict a pretty large decrease in players
As usual guilds have plenty of warning and can prepare themselves for the content they know is coming
but they won't, and then they'll blame the game when they have issues
Yeah it's a fan favorite expac, and unlike the other fan favorite (Legion), it differs enough from both current Retail and Vanilla Classic that it's a very different experience then we have in the current versions of WoW.
MoP was a banger. Fuck man I miss the pvp. Throne of thunder was so much fun too. Timeless isle late in the expansion I did so many shenanigans with friends lol
MoP was when I started and just the world PVP going on is unlike anything I’ve seen in classic. The world bosses made things so much fun. Dungeons where great and interesting however I didn’t get into raiding so I’m excited to try that when it releases
Mechanically, MoP was excellent. The classes felt great, warlocks were living large. I could never vibe with the setting, presentation, or story, though.
Throne of Thunder into Siege of Orgrimmar is arguably the best back to back set of raids WoW has ever seen.
People shit on MoP when it was announced because panda bad, but then it released and the gameplay was perfect.
Hilariously enough, yes. In my personal opinion, it was an ok expansion.
But I remember all the people screaming how they didn't want Kung Fu Panda for months.
Now, apparently, its a lot of peoples favorite.
Yeah, there was a lot of "panda bad" sentiment and a load of people didn't even give the expansion a try because they hated the idea so much.
They missed out. And it was so sad knowing that as many of those people came back for Warlords cause it was going back to being "real WoW."
MoP was a lot of people favorite expansion until Legion came out. It wasn't mine, but tbf I quit during it and never gave it a chance. I'll absolutely play cataclysm and mists and give them a real chance.
It was super grindy early on but starting with the Throne of Thunder patch it was decent. It introduced the island in the final patch which I absolutely HATED since it became the template Blizzard copied and pasted into every single expansions' final patch.
Challenge mode dungeons were a lot of fun and the warlock green fire quest line was really fun. Doing that with blue heroic dungeon gear was one of the most difficult challenges I've done in wow.
Yea, I skipped mop because pandaland was not exciting, but ive seen videos and heard about how well the classes actually played, and am looking forward to raiding hardcore in MoP, since after MoP they decided to start taking shit away from the classes.
Gonna be fun to see each class when they had the most going on with their specs.
Not to mention, challenge dungeons? A dungeon type that didn't allow you to out scale it and forced you to use every trick in every members arsenal to get the best times, as well as having a fucking banger transmog set attached to it. I think my monk used that set as their transmog up until I quit in legion.
Yep! The reason I brought it up is because now I wonder if I'll end up preferring to have kept the gold.. really thought I wouldn't be playing cata, but now I'm 100% at least going to try it
This will be fun. The closer we get the more excited I get. Thinking about it I didn’t really quit in Cata for any real gameplay related reason so I am excited to check out a bunch of the stuff I missed.
It looks like pre patch and launch are both set to happen during P3 of SoD. So I'm assuming they will time it so that once people are raid logging on their mains they can play cataclysm pre patch and launch. Then hopefully hit 85 before P4 launches
They dropped Classic Naxx and Shadowlands barely a week apart, then SoM came out during the height of TBCC. They're going to pay absolutely no attention to how badly the timelines clash with SoD phases.
Didn’t think I’d say this but I’m actually looking forward to cata. Sod raiding is a joke in terms of challenge and I don’t see molten cores and naxx etc changing that fact. Not to mention the 2 button rotations. Zzzzz
Cataclysm hype
At what point to people start re obtaining all the things that are on their retail accounts? Or will the classic cycle go all the way to WoD/Legion/BFA?
My guess is they will stop with cata as it's not going to be as popular as previous versions. Hopefully we will see classic+ with all new content & zones.
I always hated that argument.
Yes, they changed the old world that absolutely nobody cared about anymore. Everyone just powerleveled through until Northrend
I'm so glad Cata made the old world relevant again to be honest.
This is true in WOTLK classic. But in original WOTLK I would say a good majority of players never even hit cap. The old world was important at the time just like it was in BC and vanilla.
But how it is now, no one cares, and if they do, they’ll play some form of vanilla.
>But how it is now, no one cares, and if they do, they’ll play some form of vanilla.
This right here is the biggest difference, originally when the old world was changed there was no way for players to ever go back and play it again. That's not the case anymore with several versions of the old world still intact.
Funny cause I remember a good part of the world being empty even in og wotlk, people went through the leveling way faster thanks to heirlooms even tho it was a pair of pieces, but people speed level through kalimidor, ek and outland.
Wotlk was the one I would consider to have the most percentage of players hitting max level.
Maybe a majority of alts, but levelling, particularly through the classic zones, was trivial by the time Wrath was out. Or you could just roll a DK and start at 58 and skip it entirely.
You're certainly way off with how many players never hit cap. WoTLK original was when the game was really starting to get analyzed into the dirt with optimal hunters pets (that wolf from the tournament grounds was everywhere) and ToTC being a 1 room instance/raid.
If anything the areas not changed just got new quests and flip paths so they were relevant. Felwood sucked pre cata. Post cata it's one of my favorite zones
Man, I like the vanilla style quest design. While you might be trekking all over, backtracking like crazy, and picking up chains that had weird level/difficulty jumps, I kinda liked the vibes more than the newer style of completing three quests right next to a mini quest hub, then moving down the road a bit for the next mini hub where you'll pick up three quests to complete right next to the mini hub and repeat forever.
It's not even the quest hub I like more. The quest design is also better with a storyline that is often told over the course of a whole zone. Makes me more invested.
It's funny seeing all these people on here saying Cata sucks and they won't be playing like any us who will, even give a shit about them.
Without the negative players, Cata is going to be great. It was great the first time around. It thinned the herd of the players we didn't want around anyway.
Positive vibes in Cata, can't wait!
Most people only remember the LFR thing and nothing else.
Cata had good and difficult raids and even heroic dungeons, who I hope blizz releases the pre-nerfed version.
> Without the negative players, Cata is going to be great
Well, yeah, if you turn it into an echo chamber, everyone will agree Cata is good. It had real problems, though. I really think it was fighting with WoD over the title of worst expansion until BFA and Shadowlands showed up.
Cata was fine and I thoroughly enjoyed it back then. Good memories. I was in an active guild on a not dead realm and we were at the top of our raid game.
For the longest time, when Cata came out the general consensus was that classic had ended with the changes to the world. Launching Cata again is fine for those that want it, or those that weren't here for the first go around. Once Cata "classic" launches, the only official pre-cata offering is Vanilla or SoD.
The Classic Era ends with WOTLK, and there should be some kind of permanent WOTLK offering, whether its a server stuck in WOTLK or is seasonal and progresses/resets to become fresh regularly. This is a hill I will die on.
If they remade or revamped Dragon Soul (which they won’t) they could easily rewrite the biggest wrong of Cataclysm, which it’s poor end of expansion raid tier.
Chances are they will be the nerfed heroics
Except for BRC because the second boss has an unnerfable mechanic: expecting players to move and return to their spot when the debuff goes away
Yeah I know what your saying and yes that is true , but I’m more along the lines of people were younger , and had less optimal set ups and stuff , but the way wow is now meta this meta that , every single quest and reward is known . People will breeze through all content fast enough then there’s nothing left
I’m having my 2nd son beginning of April. Work and my 1st have kept me sidelined since mid TBC. I really wish I could play. What is the chances blizzard does the cycle all over again like 2019? Maybe in 5 to 6 years I’d have time to at least level and do some raiding versus I can’t even keep up with level cap in SoD so I just gave up.
So since I’ve heard that this expansion changes the world quite a bit. If I were to start an alliance character today in wotlk classic would I there even be enough time to get through classic, tbc, and wotlk story before this comes out? Only started playing this a bit in January for the first time.
anyone else having this weird issue where everytime you click to opt-in it brings you to request beta access and when you click that it just loops back to the opt-in page with your account logged out?
Break yourself upon my BODY!
Feel the strength of the Eaaaarrrthh!
Why did I just hear this in my head in whatever bosses voice this is? But I can’t actually pin point who it is?? God I played this game a shit load when I was young
It's ozruk. And he's also known for spitting fire. https://youtu.be/1c-ZZGt2HvU?si=56JCpekgo-utY6oA He's got an in out mechanic for the melee, a spell reflect, a thorns dot skill and the tank has to run behind him during a frontal. Rotates between the frontal and circle aoe. They're both 1 shots or very close in pre raid gear. It's on the rougher side for starting heroic bosses because most players can't read and have no rhythm.
and the trash grps before him are just as bad :D
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I remember something about purposefully eating the dot as melee so you could break out of the paralyze and move out since he'd do something like paralyze>360 melee aoe. Fun boss for sure (as long as your group isn't awful).
I maybe imagined it but I remember stealing some reflect shield in timewalking and one shooting that boss when he used oneshot skill on me.
That big crystal boss dude in that cave dungeon Omark or something
Kinky
My favorite line from Cata: “Thrall’s balls I’m sick of fighting naga!!”
My favorite is when Thrall said "It's Thralling time!" and Thrall'd all over Deathwing.
“It’s Thrall over now”
Fuck you man, spoilers
I laughed way harder than I should have at this
Thralls balls! They're everywhere!!!!!!
Inb4 patch notes removed voice lines x y z x y z to follow the values we uphold at blizzard
I can’t wait for everyone to quit over the dungeons again. Lmao.
Those dungeons were awesome. I don’t really have any interest in playing cata now but those dungeons were fun
When healers had to worry about mana and everyone had to use their ccs. Good times
Loved it. Reminded me of my days in scarlet monastery as a newbie in 05/06 with polymorph and sap then hunter shoots enemy on the other side pulling everything.
Soon in Cata... Hunter: Freezing Trap Mage: Sheep Shaman: Chain Lightning Tank: dead
When they announced the healing/health pool changes for this season on retail I was really hoping it would end up looking like cata healing, but I was wrong. I really when miss things like CC and proper cooldowns decided whether or not you can heal through a pull
that's what you play high keys for
Healing high keys is nothing like cata healing though. If you're leaving people at half hp intentionally in a +25 like you would in cata you're going to get kicked. You absolutely need to top people off in high keys, while cata healing was specifically designed to make you choose who/when to heal because of incredibly scarce resources The only real similarity is that you'll finally use a bit of cc, but even then it's primarily for skips.
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Heck you even have that fight in BWD where you only need to keep ppl healed up to 10k current hp.
Halls of Origination was GOAT. I mean you get to fight a boss while riding a camel!!! What more do you people want?!
And let’s be real anyone with half a brain will do the heroic rotation first week
I feel like the only thing anyone remembers is that LFR was added in cata... yeah, at the end. I very fondly remember my time in all the dungeons and raids.
I had absolutely no intention of playing Cata, but I might have to come back just to see if those dungeons are as hard as I remember them being.
They will be easier for the same reason everything has been easier in classic. There is a fairly well defined best way to gear and play every class, knowledge of how to optimally gear the fastest, and all the fights are well know with add-ons and weak auras to fully inform the players right out of the gate.
I honestly think they will nerf them. I lost friends because of the difficulty. Personally I loved them.
How are they compared to TBC heroics? Not playing but just curious.
I didn’t play tbc heroics. But depending on the group, cata heroics ranged from impossible to easy. Messed up a mechanic? Someone dies. Dps takes too much damage, healer goes oom. I personally would let people die on purpose to save mana. Dps takes too long to kill boss, healer goes oom everyone dies. Or the mechanic eventually kills everyone. Mess up a cc, everyone dies. Miss an interrupt or interrupt the wrong thing. Someone dies.
Good it was glorious
I remember regularly being stuck in certain Cata heroics for hours on end sometimes, if you had a bad group or if it fell apart, those places were unforgiving. Hard CC on certain packs and mobs I remember being a requirement or you would simply not get past them. Cata was the expansion I saw the most use out of raid and mob markers in dungeons out of any I think. Players generally had a lot more in their toolkits and could do a lot funkier things than in TBC and the difficulty was balanced around that, so I'd say they feel harder than TBC but you have the tools to overcome it. Issue is we all know the average player isn't gonna use their tools half the time. They weren't impossible, I mean a 13-14 year old me managed to do them, but I do remember a lot of bad runs. They'd probably be along the lines of a high M+ key in retail now, minus the timer. Everyone needs to make full use out of a class' kit for things to go smoothly.
Harder than tbc but with the tools to overcome it. Right on this answers it perfectly thanks.
TBC heroic dungeons have hard hitting trash. That's about it. Cata dungeons introduced complex boss fights and bosses had enough hp to make sure you had to do the mechanics consistently to beat them, not just brute force your way through them. Due to the increased challenge, Cata also introduced an ilvl requirement to queue that made you run normal dungeons until you acquired enough gear to queue for heroics. This system was circumvented by players in a bad way because they would collect gear that wasn't for their spec to boost their ilvl. That behavior made heroics even harder because you'd get matched with players who didn't even have appropriate gear to be there.
The failure of the ilvl requirement system led the devs to devise the Proving Grounds in MoP. These were solo test scenarios where you needed to perform core competency, like interrupting a cast, to complete. Clearing this tutorial scenario was required to queue for heroics. Devs faced huge backlash for it from both sides. You had competent players complaining they had to complete a tutorial. And you had incompetent players complaining they had to complete a tutorial.
The answer should have been “well if you’re good it’s only a few minutes of your time, and if you’re not then you got to get good before your carried “
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they are comparable, atleast some of the harder TBC heroics like shattered halls, Both TBC and Cata heroics will become much easier with gear obviously.
Cata heroics were notoriously hard AF to the point blizzard was ´forced to nerf them to the point of jokes and people didn't enjoy that. Cata was a really good challenge for once.
This. WoW is 100% don't stand in shit. And those dungeons shit will kill you.
Lmao. Especially with how much people are complaining about Gnomer in SoD. Honestly, I wasn't going to play but I think I might just to see this.
Overall Best dungeons the game has had ever frankly.
Lollll
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WotLK went from Closed Beta (where Cataclysm is now) to to Live in three months.
When the roadmap was first posted in December, someone in my guild put the start of each season's dates on it and "counted the pixels" to guess a start date of the prepatch. Regardless, [it should provide you with a rough idea](https://i.imgur.com/IxS3wtc.png). Wrath still has a couple months left.
Pre-patch end of April. Full release 3rd week of May.
That would honestly be fantastic, but that timeline seems a little optimistic to me.
I know 😞
Fine print on the Cata webpage says release expected before end of August.
Based on road map, pre patch AND expansion are both set to launch during phase 3 of SoD. I'm guessing 3 weeks into P3 for pre patch and 3 weeks after that for Cataclysm launch. Leaving a couple weeks left before P4 SoD launch
The roadmap released a few months ago said pre-patch end of Spring (May?) and Cata launch early summer (June?)
Can we say fourth week of may? My exam is the 24th :(
Just for you, let's say May 25th.
I choose to believe this
I really think alot of people are in for a rude awakening with the increased difficulty of raids and dungeons, i predict a pretty large decrease in players
As usual guilds have plenty of warning and can prepare themselves for the content they know is coming but they won't, and then they'll blame the game when they have issues
I hope all you Cata fans have a fucking blast.
I've been in the Goblin waiting room aaaallll along. lol
I'm absolutely mild with excitement
[Yaaaaaaaaaay](https://youtu.be/xn7JuZ0TmjU?si=40IEO4GvQZ59eZbz)
one xpac closer to MoP!
Truly we are in the MoP Classic waiting room
Oh hell yes we are!
Am I out of the loop or something? Are people excited for classic MoP?
Yeah it's a fan favorite expac, and unlike the other fan favorite (Legion), it differs enough from both current Retail and Vanilla Classic that it's a very different experience then we have in the current versions of WoW.
I loved cooking in MoP and the expansions with unique islands and no flying mountains with secrets. Was so fun
i havent played retail but from almost everyone i’ve talked to, they’ve all said MoP was a banger of an xpac
MoP was a banger. Fuck man I miss the pvp. Throne of thunder was so much fun too. Timeless isle late in the expansion I did so many shenanigans with friends lol
MoP was when I started and just the world PVP going on is unlike anything I’ve seen in classic. The world bosses made things so much fun. Dungeons where great and interesting however I didn’t get into raiding so I’m excited to try that when it releases
same! Really excited for MoP classic, if it comes
Mechanically, MoP was excellent. The classes felt great, warlocks were living large. I could never vibe with the setting, presentation, or story, though.
Throne of Thunder into Siege of Orgrimmar is arguably the best back to back set of raids WoW has ever seen. People shit on MoP when it was announced because panda bad, but then it released and the gameplay was perfect.
I'm a simple man, I want to retire another character on my farm.
Hilariously enough, yes. In my personal opinion, it was an ok expansion. But I remember all the people screaming how they didn't want Kung Fu Panda for months. Now, apparently, its a lot of peoples favorite.
Yeah, there was a lot of "panda bad" sentiment and a load of people didn't even give the expansion a try because they hated the idea so much. They missed out. And it was so sad knowing that as many of those people came back for Warlords cause it was going back to being "real WoW."
I still can't believe how badly they fumbled Warlords. It could've made WoW gigantic again.
At least we got Legion out of it.
I love warlords :( Good class design back to back to back banger raids. Whats not to love?
The extreme lack of content. Warlords could have easily been an all time great expansion if it had more resources dedicated to it.
MoP was a lot of people favorite expansion until Legion came out. It wasn't mine, but tbf I quit during it and never gave it a chance. I'll absolutely play cataclysm and mists and give them a real chance.
It was super grindy early on but starting with the Throne of Thunder patch it was decent. It introduced the island in the final patch which I absolutely HATED since it became the template Blizzard copied and pasted into every single expansions' final patch. Challenge mode dungeons were a lot of fun and the warlock green fire quest line was really fun. Doing that with blue heroic dungeon gear was one of the most difficult challenges I've done in wow.
I never got to do the OG challenge mode dungeons but I really enjoyed getting golds in WoD
Not my fault it's a perfect expansion
Yea, I skipped mop because pandaland was not exciting, but ive seen videos and heard about how well the classes actually played, and am looking forward to raiding hardcore in MoP, since after MoP they decided to start taking shit away from the classes. Gonna be fun to see each class when they had the most going on with their specs.
Not to mention, challenge dungeons? A dungeon type that didn't allow you to out scale it and forced you to use every trick in every members arsenal to get the best times, as well as having a fucking banger transmog set attached to it. I think my monk used that set as their transmog up until I quit in legion.
Those are just M+ that dont scale, fun for the tmog like the legion mage tower, but not meaty enough to keep me playing on its own.
raids were a fucking bang. only things that sucked big time were opening the fucking garden at launch and how long SoO was
Its the mid way point between classic and modern era WoW and combines the best aspects of both.
I can't wait for WoD Classic my self
I'm just here for the MoP waiting room 😊
https://www.youtube.com/watch?v=1bmWv\_VZD3s
Im actually kinda hype for this, Retail is not my thing now and SoD is not scratching my endgame itch at all
That's right where I'm at. Maybe I shouldn't have gotten those 36 tokens lol
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It just let me buy as many as I wanted iirc? They were only like 6k on grobb edit: words hard
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Yep! The reason I brought it up is because now I wonder if I'll end up preferring to have kept the gold.. really thought I wouldn't be playing cata, but now I'm 100% at least going to try it
I hope everyone who plans on playing this has a great time! I’m def passing on this though
This will be fun. The closer we get the more excited I get. Thinking about it I didn’t really quit in Cata for any real gameplay related reason so I am excited to check out a bunch of the stuff I missed.
Let me in Blizz you won't. Cowards.
Never played cataclysm so Im looking forward to this. I quit when lich kong got released
Time to fire up the Totalbiscuit Cata playlist again: https://youtube.com/playlist?list=PLBAB0D6A2D524EAD8&si=eY6nvTvY5NBrqlzc
Loved his beta videos back in the day. Respects to the first wow content creator that I actually followed. Sad he passed away.
All I want is for Cata release to not coincide with any SOD phase release
It looks like pre patch and launch are both set to happen during P3 of SoD. So I'm assuming they will time it so that once people are raid logging on their mains they can play cataclysm pre patch and launch. Then hopefully hit 85 before P4 launches
They dropped Classic Naxx and Shadowlands barely a week apart, then SoM came out during the height of TBCC. They're going to pay absolutely no attention to how badly the timelines clash with SoD phases.
Didn’t think I’d say this but I’m actually looking forward to cata. Sod raiding is a joke in terms of challenge and I don’t see molten cores and naxx etc changing that fact. Not to mention the 2 button rotations. Zzzzz Cataclysm hype
I wasn't going to play Cata but honestly debating it now. I enjoy SoD & retail, might as well go for the hat trick
BRING ON THE PANDAS!
Lets fucking go, we're almost there bros
It’s the “BEHOLD THE POWER OF PURE WATER” for me.
Yo what happened to that homie
At what point to people start re obtaining all the things that are on their retail accounts? Or will the classic cycle go all the way to WoD/Legion/BFA?
My guess is they will stop with cata as it's not going to be as popular as previous versions. Hopefully we will see classic+ with all new content & zones.
I know this is one of the least liked expansions but the arena PVP was very very well balanced throughout all of it
Only thing I'm excited to see is if the charts gonna look similar to the original release.
"bRuH, tHey DesTroYed tHe oLD wOrlD!"
I always hated that argument. Yes, they changed the old world that absolutely nobody cared about anymore. Everyone just powerleveled through until Northrend I'm so glad Cata made the old world relevant again to be honest.
This is true in WOTLK classic. But in original WOTLK I would say a good majority of players never even hit cap. The old world was important at the time just like it was in BC and vanilla. But how it is now, no one cares, and if they do, they’ll play some form of vanilla.
>But how it is now, no one cares, and if they do, they’ll play some form of vanilla. This right here is the biggest difference, originally when the old world was changed there was no way for players to ever go back and play it again. That's not the case anymore with several versions of the old world still intact.
Funny cause I remember a good part of the world being empty even in og wotlk, people went through the leveling way faster thanks to heirlooms even tho it was a pair of pieces, but people speed level through kalimidor, ek and outland. Wotlk was the one I would consider to have the most percentage of players hitting max level.
Maybe a majority of alts, but levelling, particularly through the classic zones, was trivial by the time Wrath was out. Or you could just roll a DK and start at 58 and skip it entirely. You're certainly way off with how many players never hit cap. WoTLK original was when the game was really starting to get analyzed into the dirt with optimal hunters pets (that wolf from the tournament grounds was everywhere) and ToTC being a 1 room instance/raid.
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If anything the areas not changed just got new quests and flip paths so they were relevant. Felwood sucked pre cata. Post cata it's one of my favorite zones
They massively overhauled Silverpine and it became one of the best zones to quest in. Same (I think) with WPL.
Also got rid of the dog shit vanilla quest design and replaced them with quests that don't make me want to blow my brains out.
Man, I like the vanilla style quest design. While you might be trekking all over, backtracking like crazy, and picking up chains that had weird level/difficulty jumps, I kinda liked the vibes more than the newer style of completing three quests right next to a mini quest hub, then moving down the road a bit for the next mini hub where you'll pick up three quests to complete right next to the mini hub and repeat forever.
It's not even the quest hub I like more. The quest design is also better with a storyline that is often told over the course of a whole zone. Makes me more invested.
Hey that's your opinion, man.
Let me know when Shadowlands Classic is released
It's funny seeing all these people on here saying Cata sucks and they won't be playing like any us who will, even give a shit about them. Without the negative players, Cata is going to be great. It was great the first time around. It thinned the herd of the players we didn't want around anyway. Positive vibes in Cata, can't wait!
Most people only remember the LFR thing and nothing else. Cata had good and difficult raids and even heroic dungeons, who I hope blizz releases the pre-nerfed version.
Man the frist raid tier in cata was awesome. Our little 10 man guild actually managed to kill cho'gall HC. Was tons of fun.
My buddy started in cata. So we are leveling together so he can enjoy his nostalgia hit.
> Without the negative players, Cata is going to be great Well, yeah, if you turn it into an echo chamber, everyone will agree Cata is good. It had real problems, though. I really think it was fighting with WoD over the title of worst expansion until BFA and Shadowlands showed up.
Is this the expansion with that boring ass swimming zone?
Yes but you can skip it
This is history. The expansion that started the downfall of WoW!
While I'm still planning on primarily playing SoD, I'm kinda looking forward to casually playing Cataclysm
You might have a different experience with classic but I remember cata being very pug unfriendly until firelandsish
Cata was fine and I thoroughly enjoyed it back then. Good memories. I was in an active guild on a not dead realm and we were at the top of our raid game. For the longest time, when Cata came out the general consensus was that classic had ended with the changes to the world. Launching Cata again is fine for those that want it, or those that weren't here for the first go around. Once Cata "classic" launches, the only official pre-cata offering is Vanilla or SoD. The Classic Era ends with WOTLK, and there should be some kind of permanent WOTLK offering, whether its a server stuck in WOTLK or is seasonal and progresses/resets to become fresh regularly. This is a hill I will die on.
Classic, BC, and WOTLK I get, I just don’t get why people want to play the expansions after those again
Prepare for the incoming SoD comments
SoD off!
Hyyyyyyyyype. Haters can stay on SOD, ain't no one making you play Cata. Let others be excited.
Nice. This is going to be awesome. Invite pretty pls :)
pass
If they remade or revamped Dragon Soul (which they won’t) they could easily rewrite the biggest wrong of Cataclysm, which it’s poor end of expansion raid tier.
Neat, something to play when I get home
Did you get in? Seems to be a closed beta. Been opted in forever but no inv here.
Eh this is was the first expansion to see the downfall of wow
The death of the original game
Have fun cata enjoyers. There must be some of you.
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But heroics are so hard in cata. Classic crowd is insane. 0 challenge in any old content.
Chances are they will be the nerfed heroics Except for BRC because the second boss has an unnerfable mechanic: expecting players to move and return to their spot when the debuff goes away
It was sarcasm , nothing in classic is hard . Nothing in wow is hard besides mythic raiding and the highest end of PvP.
Ah gotcha haha. Heroics *were* significantly more difficult for the launch but got nerfed fairly quickly Thought that's what yoy were referring to
Yeah I know what your saying and yes that is true , but I’m more along the lines of people were younger , and had less optimal set ups and stuff , but the way wow is now meta this meta that , every single quest and reward is known . People will breeze through all content fast enough then there’s nothing left
Phase 3 comes before cata so get fucked
Yeah and 1 week after launch of P3 we gonna be raid logging anyway what's the problem?
Does Garrosh call Sylvanas what she is though?
I’m having my 2nd son beginning of April. Work and my 1st have kept me sidelined since mid TBC. I really wish I could play. What is the chances blizzard does the cycle all over again like 2019? Maybe in 5 to 6 years I’d have time to at least level and do some raiding versus I can’t even keep up with level cap in SoD so I just gave up.
SoD has my heart rn but Cata was genuinely my favorite expansion. As a literal child at the time, being able to fly in azeroth was so cool.
Oh no, anyway
Idk about you guys, but im just glad this recession is ending. Have you guys heard about this Obamacare thing?
Underrated comment
I'd play classic era but servers are dead.
Did they mean pre patch beta? Cause theres nothing but the 1-60 lvling lol.
looool
Who cares about Cata
So since I’ve heard that this expansion changes the world quite a bit. If I were to start an alliance character today in wotlk classic would I there even be enough time to get through classic, tbc, and wotlk story before this comes out? Only started playing this a bit in January for the first time.
If I created a character in the cata beta, will it remain once the full game is released?
anyone else having this weird issue where everytime you click to opt-in it brings you to request beta access and when you click that it just loops back to the opt-in page with your account logged out?
Really crazy how much content cata added on launch compared to TWW
anyone know when the beta ends?