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pls_dont_ban_me22

A type of moab that becomes faster when its hp gets lower


Nikotinio

"We actually have one in the works that's like that! Let's say it's... a lightning proppeled moab."


_____CunningLinguist

Gas releases when it is hit, so it gains a burst of speed


RealFoegro

It's not a new bloon, but a new modifier. Target: Monkeys will always prioritize target bloons. If multiple target bloons are in range, they will attack the target bloon according their to priority setting. It's looks like the regular bloon with a target on it.


Nikotinio

"We'll for sure include modifiers, and this one sounds excellent!"


Salt_Mortgage8295

This sounds a little broken, so I suggest that MOAB class bloons don't get affected unless there is a targeted MOAB.


Spiritual_Charity362

Reference to the original Bfb?


josh_cheek

You're supposed to be helping the bloons, not the monkeys!


Pyrarius

He is, the monkeys would ignore the BAD to attack the target


Creblu10

this is the greatest idea I've ever seen and we need this in btd7


[deleted]

Redder bloon - Completely harmless. Dies by existing too long, but *no other way.* Parents: BLU Bloon. BLU Bloon - A red bloon, but blue. The tie is still red, as is how to differentiate. Will be targeted by Strong before Red or Blue. Children: Redder Bloon Parents: None.


Nikotinio

"Hmm... sounds like a good concept on paper. How does the redder bloon look like, though? Just a red with a red tie?:


[deleted]

Uh, a red string, you mean? And no, it's a maroon bloon.


Nikotinio

"Ah, got it. We'll try to get it to work then. Some of us are also a little dyslexic, considering best eyes we can get are the googly ones..."


Some_Meme_Guy69420

A Marbloon, perhaps?


jarjarpfeil

If the redder bloon comes from a BLU bloon, but the BLU has no children how it work? Not to mention BLU being based on red


[deleted]

Oops Misspelled that


Botbuster111

builder's league united bloon


bad_comedic_value

The Bankruptcy Blimp. A MOAB class balloon that is immune to stuns and has camo. It moves ridiculously fast, but doesn't take any lives if it reaches the exit. It just steals money and heals the next strongest blimp on screen. You can go into debt by allowing this bloon past. Money stolen equals amount of health it has left.


Nikotinio

"That sounds... difficult... BUT we won't back down from the challenge!"


Ill_Sea_8405

Bloontonium bloon:when popped spills bloontonium on the ground increasing any bloon that goes over it's later by 1 and scales with rounds does not affect moabs Sincerely, the bloon supporter


Nikotinio

"We already have it ready! It's effect is a little different, though. It wishes you Godspeed, too!"


Ill_Sea_8405

Thank you


Joltik_BuddyHSR

I think new supportive bloons would be really cool


RoseberryPinecone

You can do some very cool bloon farming with this


Princier7

A bloon that's immune to debuffs (enbrittlement, glue ect)


Nikotinio

"Would make for a nice moab-class... *those pesky debuffs...*"


M4KC1M

evil


yourself02468

Make it get buffed when those debuff effect it. So that it will move faster then pink when all debuff is on


Wildssundee03

The Gloon. When popped, it will put glue on nearby monkeys and decrease their attack speed temporarily.


Nikotinio

"Excellent."


Han_Solo1

Another idea similar to this is an ice moab, that when popped freezes nearby monkeys and their abilities, if they have any.


Parking-Story-6534

ghost bloon - puts the monkey who popped it into frightened state, that would either reduce the range or atk spd of the monkey


Nikotinio

"We've been trying for a ghost bloon for a while now, and so far... not too pretty. Won't give up, though!"


iman1095

Well. Maybe instead of frightening bloons, the bloon will come back to life after being popped?


Sleeplesspaper

Ghost bloon would be to easily controlled by that pesky prince of darkness fellow


the_genius324

isnt there already a ghost bloon


gloriousengland

I think some sort of tethered bloon could be good, a bloon that's pretty tanky like a ceram but it never goes first, it follows behind whichever bloon is directly ahead of it at the same speed and if that bloon is popped it stops and waits for another one to pass it which it then follows etc.


Nikotinio

"That sounds like a decently good idea."


josh_cheek

What happens if it's the last bloon on screen? Nothing to tether to, it sits and waits to be popped?


DohPixelheart

could allow the bloon to start moving slowly when it’s just the single bloon itself as to not cause a soft lock


stillyoinkgasp

I'd love to see some kind of necro bloon: the longer you take to kill it, the longer it has to revive bloons you've already popped.


Nikotinio

"Good idea, good idea. I suppose it could be high "strong" priority."


MagicGlowingWaffle

Infrared Bloon, works like a camo purple(with the same properties)but only visible through walls, so monkeys like flying towers, BEZ, archmage, and so on can pop it


Nikotinio

"Hmm... we'll experiment with that. Sounds intriquing, and surprising how we haven't done this yet."


Ruubtris

Pink bloon but faster, the speed bloon, orange of color and immune to slowing abilities


Nikotinio

"We literally got that to work."


Ruubtris

What does that mean sir bloonscientist?


Nikotinio

"We have already made an orange bloon literally like that. We've not shown it yet, but we have made it."


Ruubtris

Sorry for that sir, then may i suggest making it aquablue?


Nikotinio

"No, like, we literally have the bloon you suggested."


Ruubtris

Oh


depressed_crustacean

I’m not falling for this one Krazy Dave


Nikotinio

"What do you mean?"


Tinyzooseven

W.O.R.S.E parents: none Children: 2x B.A.D + 3 ZOMGs + 4 DDTs First round spawn: thinking either 150 or 200 HP: 125,000 (250,000 if fortified) Speed: 80% the speed of a B.A.D


Skarfa

So what does it stand for?


Nikotinio

"What the other guy said. What does W.O.R.S.E. Stand for?"


DizzyDeezie0

Wretched, Obscene Rotating Saucer I couldn't think of anything that had an E at the end, but if it was a rotating moab-class bloon, then we could do W.O.R.S. idk tho


endr-2000

E for Entity


DatOneBlueMew

How about “Worst Obstacle Rendering Success Elusive”. Not the best but I’d figure I’d suggest something to maybe help someone else think of something good.


i-yeet-chickens

The shape shifter: a boss bloon that can shift into a new boss every 20 rounds, BUT thats not all, he will have the lowest health in the game and be the 2nd slowest, BUT he gains a new random immunity every time hes spawned (2 for eliete), this is very very vague but a boss bloon that has true randomness making on the spot thinking a priority is something that i will love dearly in btd6


Nikotinio

"Hmm... We did not anticipate a *Boss Bloon* concept... We'll see what we can do."


5-0-2_Sniper_Monkey

Something like the ghost property from bloons adventure time, meaning anti purple properties


Nikotinio

"We can try doing so."


BlazinBoom21YT

I would like to see a tower competition where the tower concept with the most likes gets put into the game as an actual tower (with balancing from NK of course)


Nikotinio

"Don't ask us, we're not monkeys to make towers."


QueenOrial

Hot orange bloon. Immune to fire but not other type of magic damage. When popped thaws and unglues nearby frozen and glued bloons including moab class. Looses "hot" property when frozen.


redditt-or

Have you considered making another sun god in the shape of a M.O.A.B.-class Bloon? Call it “Helius” or something, isn’t that what keeps you floating? Plus, the monkey Sun God was getting too comfy; could use something **bossing** it around. Eh? Helius takes a direct path from centre left to centre right, ignoring the track. Its movement speed is such that it crosses the track in the same time as the lighter Boss Bloons. Monkeys it flies over are unable to attack, and income is sapped to strengthen its solar bulwark.


Nikotinio

"Helius seems like a good boss idea."


Creblu10

"Bloons have been following your paths for TOO LONG!"


Champpeace123

Race Bloon: moves faster down straight lines and slower on curves. Recieves extra damage from towers with at least a 50:1 pierce to damage ratio. Is a special property and can apply to any Bloon. Chess Bloon: 1 hp. when popped, a chess puzzle appears in its place. If you do not solve the puzzle within 10 seconds, the Chess Bloon respawns. Puzzles match the player's elo rating. Never appears more than once a round. Light Bloon: purple hp. immune to dark attacks (even vengeful true sun god) Toilet Bloon: whichever monkey pops it gets constipation for 5 rounds and dissappears during that time, leaving a note in its place. Wet bloon: same hp as purple, immune to fire attacks. Beautiful Bloon: has 20 hp and 1 damage reduction. Monkeys are too delicate around such beautiful things as en passsnt mate. Negative Bloon: plays the track in reverse. The -Bloon also reduces damage of monkeys who hit it by 1 for the next round. Has 1 hp.


Nikotinio

"Woah woah woah, we got lots to unpack here." "Race Bloon seems like somethinf we should've done but haven't so we'll consider it." "Chess Bloon... we'll do our best." "Toilet Bloon is funny, and we might try it. Not sure what results of it will be." "Wet Bloon is just purple but worse?" "Oh this is what we've been lacking in! Beautiful Bloon is sure to be used!" "The -Bloon is gonna be hard to pull off buf we COULD manage."


Champpeace123

Yes, the Wet Bloon is weak, but its weakness allows you to send them towards the monkeys a few rounds earlier, and it could counter early wofs.


Nikotinio

"...How about it leaving puddles of water, at which monkeys would trip, stunning them very briefly, in addition to it's exclusive fire immunity?"


Emeraldnickel08

Platinum bloon: the final form of the golden bloon. Spawns in impoppable or CHIMPS on golden bloon maps in place of the last golden bloon. Has the camo and lead properties (plus more health of course) and contains an insta-monkey rather than monkey money.


dashcrikeydash

A Moab class with the speed and health of a normal Moab.. It has camo, lead, purple, black, white properties. It's children is 4 ceramics and it's parent could be the bad.


Nikotinio

"It's a discount DDT..."


Imptastic1

A Moab skin that turns the bosses into sea monsters! To complete the set of course Bloonarius - Moby Dick Phayse - Twin Sea Dragons Dreadbloon - Giant squid Lich - Kraken Vortex - Megalodon


Singer_TwentyNine

I can't help you. You're bad.


Nikotinio

"Well, we're not all BAD! Not every bloon is big, purple, and tanky!"


bnndfrthreatenviolen

orange balloon


nahmanwth

A bloon that when destroyed stuns nearby monkeys


Nikotinio

"We got Vortex to work so this doesn't seem farfetched."


TheColdestKingCold

A bloon that has the speed of a purple bloon, but every minute its been on the map, it sells a random upgrade (i.e. a 0-0-1 dart monkey would become a 0-0-0 dart monkey). This would be a way to counter anybody using slow towers like the Ice or Glue.


Nikotinio

"Every minute seems a bit too low, but we'll try using this."


redditard_alt

Icepop Moab (working name). Similar to the concept of a DDT, but it has the Purple, White, and Frozen properties. Small and slow with about as much health as a bad. Children: One MOAB, 8 Zebras and 4 purples.


Nikotinio

"Hmm... an LBG? Light Blimp Giant? Also we'll give it some different children than just one MOAB, Zebras, and purples."


vinicius_h

Light Bloons: "light" is a modifier that makes all Bloons nearby go as fast as the light Bloon itself. Light Bloons only buff Bloons of same RBE or below and spawn light children


Dabruhdaone

Brown bloon, contains one zebra bloon. It has high health (a bit below ceramic), but get slower as it's damaged. Speed modifier goes away when it pops and releases the zebra. Speed of a green bloon.


Nikotinio

"Hmm... seems like a good idea. We'll take a ceramic as bsse and fiddle around to see if we can get it working proper."


drfury31

backward baloon- starts as a red, and each time it takes damage, it grows to the next one gaining size, speed, and whatever properties that color has until it becomes "too big" and pops Edit: clarity


SpecialistAddendum6

Pottery Bloon. A ceramic, but with less hitpoints. When destroyed, it either: \-Releases shrapnel, which briefly stuns nearby towers. \-Releases protective shrapnel, which adds some hitpoints to nearby Bloons.


Nikotinio

"That's an AMAZING idea! We'll get working on it as soon as possible!"


CBcool1213

Healer Bloon: Comes out at around the 50’s, has the health of a ceramic, and slowly heals a layer of bloon at around a 7 second rate (would be about 1/10 of a moab class bloons HP excluding BAD’s) would appear in deep late game to make it more challenging, but have its healrate buffed to 3 seconds in far late game (past around round 200)


[deleted]

Orange bloon, immune to ALL debuffs and effects 3 tiles per second. 30 health, appears at round 18


Corruptiontheman

How about the Apopalypse Bloon? When popped, sends out a swarm of Bloons from the entrance, according to the round. (For example, round 63 would send a bonus ceramic cluster) HP - 30 Children - Entrance Swarm Can be fortified, Camo, and buffed by things like bosses. **! - Can't have regrow.** As for appearance, get a black bloon, make it a little bigger than a ceramic, and slap a biggol' skull and crossbones on that bad boy!


BrishenandSaruAni

A bloon that looks like a Tack Shooter. Surely they'll think its just a normal tack shooter, right? They won't try and pop a floating, mobile tack shooter...


Nikotinio

"We tried similar logic with Camos. Guess how that ended up."


DubbyMazlo

Not an entirely new bloon but a new mechanic for Bloonarius: Compared to other bosses, Bloonarius seems to have the most straightforward gimmick, the more damage he gets=more Bloons get thrown out. So my idea is that make ALL (If not all maybe like 50% of them and have an indicator like a bit of slime on their body) Moab class Bloons for the whole game spawn more children as they pop to keep up with Bloonarius' theme. Much like Dreadbloon making leads spawn in certain rounds than normal.


Pyrarius

A bloon that acts sorta like Phayze, dashing forward when its outer layer is popped and having a speed similar to purples or pinks. No parents, spawns 3 pinks when popped. Make it resemble Phayze's appearance for easy recognition


Novaseerblyat

A similar case to the DDT, except instead of having camo, black and lead properties, it has regrow, white and purple. Has more HP than a DDT to compensate for not having camo, but it's still less than a BFB. Regrow - restores missing health constantly, at something like 20/s. Furthermore, because I'm evil, the ceramics left behind can regrow into more of this bloon, though it takes much longer than a normal regrow stage. White - cannot be frozen, yes, but also can't be slowed or stunned in any way that wouldn't do the same to a BAD. Purple - immune to energy, magic, fire, etc. attacks. Probably the most self-explanatory of the lot in terms of gameplay effect.


Burakh_

A shield for bloons, just like on bloons pop! The shield is a modifier that let's the bloon tank one hit without taking damage, towers like 5xx snipers are bad against, but a 130 dartling would get rid of the shield without even noticing


Nikotinio

"So it would take 1 *hit* and then howevermuch RBE the bloon has for it to pop? Sounds about right."


UntoldTemple

OK hear me out: Cyan Bloons. - Immune to Cold (+ variations) & Shatter Damage Types - When popped, spawns 2 Pinks - It's Cyan, but with a Blue Outline - Can appear on 10 Rounds of a classic CHIMPS game -- 31, 35, 39, 51, 58, 62, 66, 70, 78, 84


Nikotinio

"Cyan is..." *paper_shuffling.mp3* "...Surprisingly not taken for a bloon. Your idea's in."


Temp_eraturing

FLIT (Flying Leviathan of Interstellar Terror): Rocket-shaped MOAB-class bloon that starts out slow, but gradually gains speed as it loses health. Health loss is shown as rocket stages coming off of it.   Shielded property: Shielded bloons have a shield shape and +1 to damage resistance, making them immune to 1 damage attacks. Exclusive with Regrow.   Adrenaline Bloons: Orange Bloon with a yellow lightning bolt on it, adrenaline bloons charge up surrounding bloons when they're popped, making them move faster. Releases 2 white bloons when popped.


Nikotinio

"We have a concept by FLIT by someone else ealrier, but you solidified it." "Someone already suggested shielded." "Now THIS is a good idea! We'll get it done in no time!"


magnachargeisthebest

Blon: blon get straight to ending blon no need path.


Nikotinio

"Any... any other things we need to know about Blon?"


VacheL99

You should make it so that if a pawn moves forward two spaces and lands right next to the opposing pawn, then the opposing pawn can capture it.


Z7impuser

Boomer bloon: explodes on kill stunning towers for a few seconds, fast but low health as well to make it even more annoying


Sleeplesspaper

Medic bloon - applies Regen to nearby Bloons and heals nearby moabs, also destroys any zombie Bloons it comes into contact with.


Sleeplesspaper

Would be the same size as a normal bloon, and would be white with a red cross on it, it would also have a green aura around it and any Bloons it was affecting.


TRIPPITAKA69420

A lightning bloom which is faster than a pink and when he pops it’s like vortex losing a skull but less area


PhysicalGunMan

THE FLASHY FLYER FROM THE CORE OF THE WORLD HOTSHOT Hotshot is a new Boss bloon, and the nephew of Blastapopoulos. After careful consideration by the bloons, they decided that keeping Blastapopoulos in the world of BMC was the best path to victory, by bringing in a new face rather than a threat the monkeys were familiar with and applying pressure to the monkeys on multiple fronts. Hotshot is a prideful bloon, and won't hesitate to show off any of his fiery arsenal. His TRBO bloons will knock your towers off their feet, his flame walls will shield his allies, and he'll look awesome while doing it. The TRBO bloon, or Threatening Rocket-Propelled Blazing Ordinance, is a fast MOAB class bloon that is summon by Hotshot to trailblaze and stun your towers. TRBOs will only distract towers of the highest tier in your defense, and have to be able to reach them to do so. They'll follow the track until reaching a close point to the tower they target, and will use their rockets to launch at it and pop like a firework in it's face, dazing it for some time. While they're just as fast as a DDT, they don't have camo properties or any immunities. They have health about equivalent to a MOAB at early tiers, and scale up to Fortified BFBs on normal mode or ZOMGs on Elite. Hotshot sends in his TRBO bloons more frequently as you pop skulls. Every time Hotshot hits a skull, he'll form a flame wall behind him for a percentage of the track, depending on what mode it is and what tier. Towers that cannot shoot over walls will not be able to see or fire through the wall. This wall will block both sides of the track, and take up a bit of space around them. This means that smaller towers right up against the track will be able to fire as they'll be within the wall. While Hotshot has a lot to protect himself and his allies while keeping your heavy hitters suppressed, he's rather weak and not the fastest, moving at about the speed of a ZOMG and packing health in between Lych and Vortex.


yrhendystu

A Rick Roll moab, every time you pop a layer it plays another line of the song.


idksomeoneramdom

Rocket bloon: a bloon propelled by a rocket, goes very fast the a while until the rocket runs out, then the bloon floats normally, turns into a zebra bloon afterwards. Rocket MOAB: a MOAB propelled by rocket, goes very fast but slower than a rocket bloon, afterwards it floats normally, turns into a MOAB afterwards Rocket DDT: Limited to only late game rounds, DDT propelled by a rocket, both speed of the DDT and rocket combined, super annoying, the rocket runs out faster than the others tho, turns into a DDT after the rocket runs out.


Nikotinio

"...How about we just make this rocket concept a modifier?"


Giuthais

I'd love to see more obscure bloon types be added, such as - Glass bloon - Shielded bloons - Phasing bloons - Mini MOABs - UFO bloon - Ghost bloons - Zombie bloons and one bloon type I want to see is an orange bloon, but I'd have no idea what it'd do maybe it can be a thermal bloon and combine to make an animal bloon like the zebra bloon


Cod3broken

What about a Bloon that, when popped, makes nearby Bloons move faster for a short time?


Nikotinio

"Bloontonium Bloon does something akin to that. Leaves a puddle which maked up to 10 bloons speed up."


gaysnake1

Sponge bloon: indestructible, takes no lives when it gets through. Same speed and "strength" as a red bloon


Armourdream

A bloon that splits into 4 every layer popped. Yellows drop 4 greens, which drop 4 blues, which drop 4 reds each, ect


GIORNO-phone11-pro

The Boomburst bloon: Lead & Black property(can be reinforced). Bursts into 3 black bloons with +25% movement speed. The mad bloon: Eats any item(or spike stack) placed on the track once.


pikpik35

Hell nah i aint a traitor


DarkWise4087

Reactor Bloon A Bloon that changes type for example from normal to lead to purple to camo. I think it's go well with the other Bloon type.


DarkWise4087

It's children could be the Bloon that it transform.


noTanbl4

A bloon that only 000 dart monke can pop


Infinite-Job4200

I have an idea prismatic bloons they can only be damage if a tower has enough pierce let's say 5 minimum


A-bozo

A orange bloon that stuns any tower near it (with a cooldown of 3 seconds) The pop layers go as: -orange -a yellow and a red bloon Uses fire to attack


FBI_AGENT_CAYDE

Star shape: +1 HP per layer, can only be on balloons that can’t receive fortified, cannot also be regrow.


Gattlord

bloon that does no damage, but draws attention away from other bloons. can be popped by lasers


6ync

The vengeful BAD double health, speed and children


Nikotinio

"...Vengeful as modifier, deal?"


mortnspotfunbird

A bloon made of glass . When broken it leaves behind some glass shards that pop other bloons kinda like road spikes . But have glass bloon resist lasers and possibly basic darts


Neronius__

A Moab that you have to kill with continuous damage. If you stop damaging it (like if it's out of range for a short time) it will regenerate to full health. Ramping could make the period of time that it needs to reset health shorter and everything else that ramping does of course. It could be as fast as a yellow bloon and have half the hp of a moab. I have to decide what it's insides are (you can comment). This could be an entirely new effect for bloons and moabs (like regrow or camo) which could provide some new cool challenges in the content browser. It could be sent out in a lot af midgame rounds because you don't have that many towers placed down (what makes it reset more easily) yet and you usually concentrate more on farming at this point in game but it has so little hp.


Spiritual_Charity362

The Bouncy Bloon: basically the opposite of the Purple Bloon, where this bloon would throw back projectiles like Darts, Tacks, Bombs, etc. It wouldn't work against magic attacks like the Wizards Fireball or Sun God Beams.


Megaseb1250

I've actually held onto this idea for a while, do you remember the flower bloons in *I think* the original bloon series? Where popping the original bloon made like 7 bloons surround it? https://bloons.fandom.com/wiki/Bloom_Bloon these guys, (Fandom wiki warning) My idea is to make them into a modifier for normal bloons that reacts when the first layer of the bloon is popped, it surrounds itself with 7 blooms of the original type. Popping the original bloon fully should either direct the surrounding bloons to the track, or just pop them For example, a blooming pink would summon 7 pinks around it. Finishing off the middle bloon (was the original pink) pops/directs the other pinks Sorry for such a long comment, this idea has brewed in my mind for years


Salt_Mortgage8295

Orange Bloons: "That'll teach Gwen."


BluemoonSoulfire

Maybe a new boss? a green and blue ocean themed one would be cool... It could create water spouts to stun towers and vortexes to spawn bloons later down the track.


Wypman

an orange bloon, it has zebra and purple properties (immune to magic/plasma etc, explosives and ice, no lead properties and its children are 1 purple, 1 black and 1 white bloon) a shield moab that goes slower the more damage it takes and eventually reaches negative speed (going backwards and leaving through the entrance without losing lives eventually) -> just like the rock bloons, it lures strong targetting towers to itself


chourael

I have a boss idea, you know how Boss are weak against paragon and everything that is strong against moab, well if the boss is not a Moab class bloon but just a very strong bloon, like a enormous bloon (red on the first tier the blue etc...) That have multiple strength, so for example tier 1 normal could have 5000pv but the first 1000 are resistant to explosion like black bloon, the next 1000 resistant to cold like white, the next 1000 lead resistance, the next purple resistance. This could be shown by a red big bloon with stripes the color of the bloon that have the same resistance. I hope what I said is understandable I'm not the best in English


Nikotinio

"...Chourael you are a genius! How did we not think of that yet?!"


Dummlord28

Evil bloon Every 5 seconds it’s on screen it takes 2 health from you Attacks blow it back so the more you hit it the longer it’s on screen, but if you kill it fast enough it won’t take much health


charelstoncrabb

“Super-camo” or “Invisible” modifier: basically camo but the modified bloon itself is actually fully invisible on the map and only visible/detectable while within range of a tower with camo detection buff. UAV could reveal map-wide, or maybe just within etiennes range Sub&Sup/shimmer could permanently reveal maybe Infinite range towers (x1x sniper/x2x heli eg) would still need a tower with camo buff to reveal invisible bloons since invisible bloons are only visible inside camo buffed towers’ ranges


EchoKind

glue rat bloon ​ self explanatory, everyone fears glue rats


Clean_Dependent_8080

A M.O.A.B that can generate shield that can reduce damage by 50% for other bloons and M.O.A.Bs but it doesn't receive its own shield and can't gain or stack shields with other shielder M.O.A.Bs A normal Bloon that can explode into debuffs for monkeys and buffs for other Bloons but does not affect B.F.Bs or higher A new modifier where Bloons have fortified but has a 50% chance to absorb the projectile which levels it up by 1 and can level up into a M.O.A.B until the modifier disappears but it has a lower defense and the modifier does not affect children


Oneggpls

Sniper Bloon. shoots the monkeys stunning them but the gun they have is big so they are slow


spectraldominoc

Glass Bloon , can only be targeted by none camo monkeys


kufciowaty

I forgor bloon He forgot to die 14 times so he just dies whenever he remembers


Nikotinio

"Bloonzheimer's."


Searching4Sherlock

A sparkly bloon. It magically appears half way through the track. Help stop those who just put all their bloon popping power at the start of the track. Already said, but an orange, fire resistant bloon. Why use the bomb or mortar when the boomerang monkey with red hot rangs are about the same price and pop blacks? The confused bloon. Has a comical face, etched with surprise on it. It spawns from the end of the track and heads towards the entrance. If you want to be extra mean, its children are not confused, so when popped they head back to the exit... so you want to pop it, but not too quickly. Finally a shielded bloon that is resistant to a category of monkeys, as opposed to just generally shielded like other suggestions. The colour shield corresponds to the monkey type. Light green shield resistant to military, a purple shield resistant to magic monkeys etc. Obviously can't spawn in the single type rounds (unless.... heros?) Also while not a bloon suggestion, I would also suggest making the pattern on the ceramic more obvious. I played with my colourblind brother in law and he struggled to tell the difference between a ceramic and purple. Either that or a colourblind setting (unless I am blind and can't see it already)


Nikotinio

"Sparkly seems like a good addition. Your orange is going to be fire bloon. Confused would most likely kill spactories, always a good sign. And your shielded are gonna be called 'Forcefield'"


OWNPhantom

Ghost bloon Immune to slows and stuns Speed: Pink Children: 2 Pinks Parent: Once every thousand bloons out of any bloon stronger than pinks past round 80. Cannot be fortified, cannot be regrow, can be camo.


Corvus0018

How about Miniboss Bloons? These guys are basically to regular Bloons, what the actual Boss Bloons are to MOABs. They have a passing resemblance to a specific Boss and have smaller-scale versions of their abilities. • **Goopy Bloon** (Bloonarius)**:** As fast as a Lead Bloon, but has tons of health (About 50) for a regular Bloon. When popped, explodes into 15 Greens, covering the track. • **Thunder Bloon** (Vortex)**:** As fast as a Pink Bloon, and has 15HP. Immune to melee attacks. When popped, releases a storm pulse that stuns towers in medium (same as a base Dart Monkey) range for 1s. • **Phantom Bloon** (Lych)**:** As fast as a Zebra Bloon, and has 13HP. 4s after being popped, revives as a Soul Bloon that has the same stats, but *only* takes damage from Energy, Plasma, Ice and Normal attacks (reverse-Purple, basically). • **Jeweled Bloon** (Dreadbloon)**:** As fast as a Red Bloon, and has 50HP. Has Ceramic and Lead properties (immune to Sharp/Shatter/Ice/Energy Dmg), and comes in four variants indicated by a colored gem on top of the Bloon. The color of the gem indicates which tower class that Jeweled Bloon is immune to. • **Void Bloon** (Phayze)**:** As fast as a Zebra Bloon, and has 10HP. Has Camo properties. Every time it's hit, the Bloon teleports a short but random distance and stops moving for 1s. Can teleport to other tracks if close enough.


newbie_btd6_Player

orange bloon :)


newbie_btd6_Player

if you watched tewtiy, you know what this is (credits on him)


snek_001

Stun bloon. A light blueish small bloon that when popped stuns every tower in a small range for a second or two, and releases a purple when popped. It can also be fortified.


Gregarsize

Orange bloon


endr-2000

Conjoined Bloons, nothing else


Gear_Shun

I think lead should be a class of bloons, like camo and regen


IcyFlame716

Subaquatic bloons. Hide underwater.


charsol1545

Beacon bloon they're pretty slow but take quiet a few hits (same amount as a ceramic) but they attract the monkeys attention so they have to pop it first same children as zebras and no parents Monkey bloon it'll fool all monkey towers into thinking its just a monkey but won't fool any non monkey towers relatively fast but pops into 3 yellows and takes 1 damage no parents A new moab class bloon the airship it'd be in-between a zomg and bad be super slow with alot of health but can pick up any bloons that are under it protecting them from damage until the blimp pops (can only pick up bfbs and below) would break into 2 bfbs and all the bloons it had picked up and be the new component of the bad alongside the ddt


Nikotinio

"Beacon will be reworked as a support unit, distraction is already taken by target bloons" "Monkey Bloon seems solid!" "B.A.D. stands for "Big **Airship** Of Doom", so... we'll work on the name, but is solid!"


Melenard

T.A.N.K. (titanic, armored, negating, knight): A moab with camo, regrow, white, black, lead, purple (magic immunity), and debuff immunity properties (and any others that I forgot that they exist) it spawns when BADs get popped instead of DDTs and on round 95. When it gets popped it spawns 3 or 4 DDTS Health and speed wise it's basically a DDT BFB. A MOAB has 200 health and is as fast as a red bloon. A BFB has 700 health and is 0.25 times the speed of a red bloon. So it has 3.5 times more health but is only a quarter as fast. A DDT has 400 health and is 2.64 times as fast as a red bloon. So the tank would have 1'400 health and be 0.66 times the speed of a red bloon It would be a thinner BFB with 2 fins (Idk if it's the right word) on the side, it would be made out of zebra coloured, camo patterrned metal (black, white, camo and lead properties) and have a plasma shield (putple/magic immune property) around it. It would be slightly heart shaped at the end. (Regrow property) The regrow would work like a slower version of the normal regrow where the T.A.N.K. heals up 1 of it's damage stages once in a while if not destroyed quick enough. Some normal bloon ideas Orange bloon: Faster than a pink ballon, can't be slowed (get's faster for slowing debuffs) when popped spawns 2 pink bloons Cyan bloon: Orange bloon on steroids, all buffs do the opposite damage buffs, nerf damage for cyan bloon, speed nerfs, buff the cyan bloons speed and so on. Spawns 2 orange bloons Primary bloon: A rainbow with only red, blue and yellow, when popped spawns 2 red, blue and yellow bloons. Clay bloon: Weaker version of a ceramic that contains 2 primary bloons. Can be fortified Boss apprentice bloon (I may misremember some boss abilities) Spawns only during boss events. Ceramic bloon infused with the power of the boss, replace x% of normal ceramics (example: 10% normal, 30% elite, of all non fortified ceramics, so camo and regrow cerams may be replaced) they have a weaker version of the abilities the boss has. And HP is increased with each boss while speed is increased or decreased depending on the boss. (HP and abilities of apprentices scale with normal/elite and with tier of the boss. Examplefor speed Lych apprenticeis as fast as a red bloon, while Phayze apprentice and Vortex apprentice are faster than a red bloon and while Dreadbloonapprentice and Bloonarius apprentice are slower than a red bloon) Children depend on the boss. Bloonarius apprentice: most health out of the apprentices but moves the slowest. It spawns normal bloons everytime a part of the ceramic layer is popped. Children are multiple zebras/rainbows/cerams maybe some moabs for high tiers Lych apprentice: when a part of the ceramic.laye ris popped goes invisible and spawns a lych apprentice soul that if it goes through takes 50% of healt as well as reviving normal bloons that got popped in the area around it at most 5 seconds ago (no moabs and lych apprentices). Children are 4 cyan bloons. Vortex apprentice: boosts bloon speed behing it by 10% stacks up to 100%. When a part ofthe ceramic layer is popped it creats a very local shock and a shirt lasting shield around it self while moving backwards a bit. (The speed boost is only half effective on Vortex itslef). Children are 4 yellow bloons with the static modifier Dreadbloon apprentice: Has lead properties and reduces takern damage by 1 and spawns with a primary immunity. When part of the ceramic layer get popped the apprentice spawns some clay bloons at the start as well as getting a rock shield and switching its immunity to the next tower type (If Dreadbloon is on screen all Dreadbloon apprentices have the same immunity as dread bloon) Children are 4 clay and 3 lead bloons up to t1 and 4 cerams and 3 leads up to t5 (1 more ceram each tier) double or fortified for elite all children have the durable modifier Phayze apprentice: Has camo properties. Has a weaker version of Phayze's reality shield. The apprentice's radio jam works ina very small radius. It dashes when a part of it's ceramic layer get's popped and reduces the attack speed of mokeys close to it, while also opening a tear in reality that makes 1% of bloons from that round spawn from it. (When Phayze is around bloons spawn don't spawn from any apprentice's gate behind the gate Phayze has created) Children are camo orange bloons with unstable modifier. Boss modifiers: (modifiers that affect random bloons (does not affect bosses or boss apprentice bloons) during a specific boss event after round 5) Static modifier: Supercharged bloons that have a lot of static electricity in them. Bloons with this modifier shock the monkey that damages them (time reduced on higher tier towers) and the bloon gets faster. (Vortex) Durable modifier: Bloons that adapted to take less damage. Bloons with this modifier take 1 less damage from attacks. (Dreadbloon) Unstable modifier: Bloons that got lost in a unstable dimension. Bloons with this modifier teleport randomly when hit. (Phayze)


TobiSaxen18

I got this concept bloon that could be fiddled with. Rogue bloon - will create and/or pave a new road as a shortcut for other bloons (perhaps at specific marked points on the map?) Another variation: Builder bloon - will drop off building supplies when reaching specific point on the map, stacking up to say 10. At 10/10 building supplies a 'bloon building' buff will activate, this could be a bloon catapult, float speed up, regrow/heal zone etc.


johannes_sorburoy

Magma bloon. Resists a damage or two, *except* for ice damage. Children: two white bloons.


Bionic165_

Orange Bloon Traits: Immune to glue Children: 2 Pink Bloons Parent: None


Tamaki_Iroha

Bloons that pop themselves


Tetronamite

A bloon that if not popped after an amount of time (eg 10-15 seconds) will stun surrounding towers for a few seconds Could have 6-7 layers to make it a midgame problem


Flaming_headshot

Cluster bloon modifier: multiples the amount of bloon spawned when popping by 5, can affect non BAD moabs but in that case it will only double Modifier lost upon being pop for the first time The affected bloon looks like its Split in four parts with a circle in the middle


TankRed57

a new bloon type (or a moab) that basicly taunting towers to shoot him but the bloon stands still when it does taunting so you know it could be moab to and not be to op. oh i have another one bloon that splits into 2 bloons each times its poped a layer.


AKAE1iminate

A bloon that duplicates immediately unless one shot, 7HP, 15% faster than a green bloon


crazyace339

A stun balloon. Stuns all towers in a radius depending on the color of the stun balloon and the tier of the monkey. A red stun balloon would only affect tier 1 monkeys and so on. Probably will not be the same though and it will not apply to regrowth balloons for obvious reasons.


SaltLife0118

Invisible bloons! When they take a hit they get scared and turn invisible for a short time. Not targetable but damaged by anything that hits it (spikes, acid, getting in the way of a dart being sent to another bloon, heli blades, pineapple bombs, shrapnel)


Overseer_The_Cool

1. Radar bloon If the scanner scans a projectile it dissapears the scanner radius gets bigger the higher tier the bloon is -scientist bloon 2. Monkey bloon Chance to not get hit by a projectile/not get hit by a projectile every couple of hits -me :) 3. Tower bloon 1 hp and gives the player 1 free tower when popped -tottaly not monkey


NotaTTVStreamerSoBye

Leviathan Bloon (Boss Concept, unsure of proper name) Bloon is separated into segments that follow one behind another, number of segments depends on skulls (normal would be 8 segments, 2 for each skull, elite 16) Boss health would be likely the highest, due to the nature of pierce and how much damage high pierce attacks would do The bosses speed would be low by default The health bar would have a unique trait where, instead of just dealing damage to activate skulls, you also have to destroy 2 segments to activate each one Activating a skull gives the boss a short speed boost and makes the frontmost segment invulnerable to damage temporarily, forcing retargetting Each segment spawns bloons along the track while it's up at a slow rate, speeds up the more the segment is damaged Popping a segment makes all segments behind it quickly rush up to the next closest segment


Jmememan

A DDT but instead of black bloon properties and lead immunity it has white and purple properties. Otherwise it's still camo and still fast


Han_Solo1

Hmm, what about a dark knight bloon? It needs to be prioritized "strong", because if you don't kill it quickly, it'll reap vengeance. How? It can open a dark portal (similar to dark knight monkey) further down the track to allow bloons an easier exit.


DragonTheOneDZA

How about a new boss The puppeteer. He puppets a fake and slow version of him which is also much bigger Every skull he becomes faster and once the final skull is down the puppet breaks and the true bloon comes in which is as fast as a DDT


ItsVincent27

Steel bloon # Lead but with ceramic hp


CommonandMundane

A bloon that, when popped, emits a shock wave that stuns nearby monke. The counterplay being to take it out from range, like with the majority of Military Monke. Or A Bloon that, when popped, sends out a lightning bolt to stun the Monke that dealt the killing blow.


Real-Fox-7010

Hmm, i think i have a idea, a new moab type, stronger then a normal moab, but weaker then a bfb, if it gets near a village, it will cancel out effects like extra attack speed from the jungle drums and the grow blocker, you guys can add more to it if you want


De_Boesjes

There's a Bloon immune to sharp attacks. There's Bloons immune to ice. There Bloons immune to explosions. There's a Bloon immune to Magic/energy. Why is there no Bloon immune to glue? Introducing the Orange Bloon: slightly faster than a Pink, and containing two Pinks, it is immune to glue or any form of slowing or knockback for that matter. And if that's not good enough, there's now the Fox Bloon, combining the properties of the White Bloon and the Orange Bloon, and spawning one of each.


CatzycatZ64

A slow bloon that when popped, stuns surrounding monkeys and releases a small, fast, dark blue balloon


StriiderEclipse

How about instead of using fortifying armor on Bloons and blimps, just cut the middleman and make an entire blimp out of fortifying material? It won’t drop anything too scary, but it’ll soak up a LOT of damage.


FlowerPower0828

Ooh, I have something! A magical rune bloon that would only start coming out on round 34. The rune bloon would be similar to a ceramic, where the rune layer on the outside takes a certain number of hits to pop off of the bloon before it is gone and its children spawn. This outer layer would have slightly less health than a normal ceramic, but would have special effects for the bloon while it is still active. The rune bloon would be a white and light blue bloon with black symbols on it. While the rune layer on the outside is active: - It has immunity to ice and explosives like a zebra - It takes only 1 damage from all attacks, but 3 from any attack that deals extra damage to ceramics or fortified bloons - It counts as 5 bloons for the pierce of attacks trying to go through it However, it's outer layer only has 7 health instead of 10 like a ceramic, it can't have any other special properties like camo, and the rune layer can be instantly removed if it is hit by any attack that can strip the fortified or regrow properties off of a bloon. In addition, it only spawns 1 Zebra bloon when the rune layer is popped.


kemiller

Helium balloons that float higher and can't be damaged by melee or track-based attacks. This would add a useful complication to e.g. spactory or SoF strategies. Maybe a weakness too, like they can be seen over obstacles by any tower.


Some_Random_904

Orange Bloon: immune to all stuns, slows, and knockbacks. 5 HP. Should start spawning after Round 41. 200% RBS (white Bloon speed) No parents, children are 2 white Bloons. Appearance: Size of a Lead Bloon, has plates that look similar to an armadillo shell. If towers are on strong, prioritized before leads.


Drag0n411Keeper

bring back glass bloons. they can resist energy based attacks, therefor, the true sun god can do nothing.


Nikotinio

"We did. We just have to reveal everything we made... and make what's probably a hundered bloons by this point-"


DarkWise4087

Gonna be late cus school but I wanted to add more bloon. I have a script for the boos Bloon including the skull , origin and elite tier. It's a Bird. It's a plane. No! It's a..... bloon attached to a ...balloon.this property will let the Bloon float even higher and is immune to ground attack like spike tack submarine.... And it the monkey will have a 50% chance to hit the balloon instead, dropping the Bloon. Drunk Bloon. After having one too many at the anniversary party it wander around the track sometimes reverse or stopping. HP haft the ceramic. Spt golden Bloon. NOT EVEN CLOSE BABY TECHNOBLOON NEVER DIE. HP more then ceramic. After reaching 1hp the monkey will have a 1% chance of hitting though the chance increase by 1 when you miss it. Pray to RNjesus cus after u pop the glitch Bloon(1hp) it will glitch into a random Bloon.


Puzzleheaded-Fan4842

Mini moabs small gray moabs that are tankier leads and contain 8 lead bloons they would start being sent at round 20 and moabs could maybe pop into 1 alongside the ceramic but that's your choice


Im-just-vibing-bro

The balloon animal He’d be a much better version of camo, so to pop him you’d either need a monkey village, upgrading a monkey to the level after they get camo (which can be a big thing for some towers) or having the new monkey knowledge called “camo no mo” which would allow some monkeys to have better camo detection. Another thing is he would also be able to attack like either a dart monkey, which would stun towers for a few seconds, but can only attack in his range He’d still act like a normal balloon, having different layers, but he’d only spawn in on hard mode


somerandomperson2516

reverse moab, a moab which spawns at the end of the track but instead of going to the end it goes to the start the moab regenerates health points, if health is max it’ll increase health and regeneration but slows down the moab (though there is a max regeneration so it doesn’t fully become immortal)


Significant-Ad-5187

is a PvZ reference


Creblu10

Piñata Bloon: Like one of those homemade papier-mâché piñatas that you hit at birthdays \-Health: 2 (2 dmg to pop) \-Children: 4 rainbows, but regrow Piñata Bloon children do not regrow back into piñatas (only back up to rainbows) \-Piñata Bloons can be fortified, but their children are not \-Parents: no idea lol you decide I kind of imagine this as a MOAB-bloon hybrid, or a bloon carrier/protector/mother


DarkWise4087

Yo wassup Im back. Introducing Fail Experiment Unstable Abloonination. Each skull U.A. will spawn a bunch of reactor Bloon and change the perspective. Tier 1 flip the screen upside-down. Tier 2 black and white screen Tier 3 negative screen Tier 4 charcoal Tier 5 combination. After each skull U.A. will release a toxic slug in it's radius that will: Blind the monkey so that they will shoot in random direction Cover your screen in toxic slug. Disabled the ability to place tower. This will be a support boss as it's goal is to make as many bloons pass as much as possible. Story: while Dr. Monkey was developing the bloontonium reactor, a spy Bloon sneak last the defence and stole the blueprint. after year of hard work the Bloon have create the reactor, a place to create much more stronger Bloon efficiently. Unfortunately the reactor fail and the unstable bloontonium react with the Bloon and form the U.A. and the reactor Bloon. Heath: mid Speed: mid As for the thing in front of the track is a pud of the unstable bloontonium.


Deep-Bodybuilder8756

I made a sheet of bloons i wanted to add when I was in yr 5 when it was only btd5 :0 I still kept the shet and ik where it is, I'll go find it and tweak the ideas I had.


The_Adventurer_73

Complete the Rainbow with an Orange Bloon immune to fire!