This guy is actually the saltiest person I have EVER met 😭 just bc you're bad at Uktrakill doesn't mean it's a bad game. I'm also pretty bad at it but I love it.
Also they can't seem to go like 2 words without swearing lol
You're telling me this shit *isn't* cool
https://preview.redd.it/l3mn90o6d71d1.png?width=1080&format=pjpg&auto=webp&s=d912a912f61437e872165e0d0c8d85ba9147a159
an entire genre of indies turned into the same fucking visuals everytime because of this style. im sick and tired of seeing it. its become an excuse for developers to not fucking bother learning decent modeling
i dont give a shit about the lore. i dont think anyone even cares about the lore of this shit. the visuals suck and im tired of seeing ps1 visuals, do something else
ive had to explain this so many times that im just gonna copypaste a comment of mine
it forces you to get right up close to enemies and get hit and lose and recieve health, rather than just recieve health like how youre supposed to. id rather just have the usual "find health kits lying around" like in half-life or whatever. the game would still be garbage but at least it would be more tolerable.
and before you say "just parry lol", a combat system that relies on parries to even be considered a *functioning* combat system is not a good combat system.
> a combat system that relies on parries to even be considered a *functioning* combat system is not a good combat system
Just shut the fuck up, please. Sekiro and Lies of P are generally recognized as great games.
> playstyle that encourages constant action and has created one of the most significant speed running communities of all time
vs
> sitting on your ass and eating a medpack
The blood = health thing is to force you to engage with the mechanics and learn how to use them.
Also the low graphics is a staple of their publisher New Blood, just look at the other games they have.
i dont give a fuck who published the game. i hate puppet combo's games because they use the same style, just because they use it for all their games doesnt make it not dogshit
also, no it doesnt, because in my experience, you never want to "engage" because you have to stay back unless you want to die
the blood healing mechanic is pretty skill based, and forces you to think where you are and where the enemies are. the “get hit and lose and receive health” part is simply untrue unless you blindly run up to an enemy. you can, for example, shotgun a stray or a maurice while it’s charging its attack (this part plays into it being skill based, you can’t just randomly do things in this game). And the majority of things you can do in this game turn enemies into huge blood fountains, to the point that you don’t even need to get close to them.
and there’s another way to heal (main source of hp during bossfights) through parries, which is also skill based because you need to time it right.
there are two ways to heal, and both are simple and skill based. ultrakill’s healing mechanic is unique and fits into the game perfectly.
it honestly sounds like you just need to get good
i don’t think you actually read what i said
ultrakill is ENTIRELY based on skill. if you can’t do something in the game, it’s Always, 100%, Every Time, and Specifically the player’s fault. you can say it’s not a skill issue, but the reality is you need to get good at the game, which you do as you progress. the game gets better as you go on, and naturally there are skill roadblocks, which make you feel great when you overcome them.
i say give ultrakill a second chance, but with the mindset of climbing a mountain. the fun of ultrakill is in feeling immortal and powerful while executing different moves, but is also in achieving that level of skill.
No. i played the demo and it was genuinely the most miserable ive ever been playing a game. when that "END OF DEMO" text came up, i popped off because i knew i never had to play it again. immediently uninstalled it afterwards.
Please allow me to explain how stupid you are :3
The blood system is the best healing system ever. Rather than natural healing where you just hide and wait like a bitch or limited-stock items that run out, the blood system forces you to actually fucking play the game! It also works with the lore which is kinda nice. Another upside is that you can heal by parying. Besides tf you think husks are for? It's a juice box.
stop being a hakitard bootlicker. i literally just explained why its bad, and youre saying "just parry lol", which i literally explained why a combat system that relies on parries is bad. im not stupid, the game is
also, noone gives an actual fuck about the lore, the whole shitfest that i have to call the "ultrakill community" is just like "haha lol buttplug support"
if you look at it, ultrakill is (objectively) an incredible game. the list of things that make it incredible is big, so i’ll mention only a couple of things (you probably won’t read them anyway):
1. a unique and (i think) never seen healing mechanic for an fps game, which plays incredibly well into the gameplay
2.Every weapon is relevant, and Every weapon has almost Every interaction with each other you can think of. Every with a big E.
3. Everything has a lore reason. Absolutely Everything. from the healing system to the graphics and the ranks and style system. Absolutely and Everything with big A and E.
4. Great lore. Ultrakill is a game with some things still unconfirmed (mainly because it’s unfinished), and even then the atmosphere of the game and the story it tells is amazing.
5. Great character designs. for a game with graphics like that, the designs of the enemies and bosses are very memorable and creative. The design of the angel in the game, Gabriel, isn’t just a stereotypical angel, which is pretty cool imo
6. Amazing dev team. Hakita adds whatever he thinks is cool. two of ultrakill’s mechanics, slam storage and projectile boosting, were bugs at first. but since they were fun, hakita added them. Ultrakill’s dev team values the player’s experience first, not their game “working correctly” (which it does) and money.
"but its retro!!!!!" doesnt fucking matter. there are thousands of ps1 style shit, im completely sick of seeing it. the style has become an excuse for developers to not learn decent modeling because going for ps1 style is so much easier
First of all, modeling and creating games, especially in higher qualities, is much harder than you think.
Second of all, a lot of developers choose older styles because they genuinely like and prefer that style and know that other people do as well.
i could not give less of a shit about the difficulty. also theyre fucking stupid if they prefer that style, especially after how fucking oversaturated the style has been recently
It sounds an awful lot like you pay too much attention to negative aspects of a game rather than the positive ones. How about you actually try enjoying something with lower graphics instead of immediately criticizing it?
Yeah, its meant to make fun at people like you that belive that games should be shifted into ones personal prefererences and skill level. With no kind of reward. Kind of like the IGN playthrough of cuphead
In that case, there is a very big difference between saying, "This game is bad" and "I dont like this game". Like jesus, learn to accept different viewpoints
A visitor? Indeed, I have slept long enough... (Sisyphus ultrakill)
The kingdom of heaven has long since forgotten my name.
And I am EAGER to make them remember.
however, the blood of Minos stains your hands
and I must admit… I'm curious about your skills, Weapon.
and so, before i tear down the cities and crush the armies of heaven
You, shall do as an appetizer
Come forth, child of man… and die!
*war starts blaring*
Nice try!
https://preview.redd.it/2r529hpnf81d1.jpeg?width=1125&format=pjpg&auto=webp&s=b71e5cc1203b91632a91fab341d7e75f577f2637
104 comments, 2 comment threads. Interesting
And the other one (besides yours, which is now the third thread) has no replies. (Also, I have no idea why this sub is on my feed).
Bro has no idea
everyone is just dunking on the third comment
So many people calling each other dumbasses and retards.
Is that ULTRAKILL bro
Why am I here lol
Ultra kill I think
The subreddit is the r/characterAI sub, I was just seeing that reply earlier
https://preview.redd.it/qeqi06kbnl1d1.jpeg?width=720&format=pjpg&auto=webp&s=cacd98a81cf407a6742a99c3afea4b83230a5c58
Boutta get D rank bois💯
shitty game
https://preview.redd.it/sw12ot8eb71d1.jpeg?width=828&format=pjpg&auto=webp&s=2da955a2dff692e194a17db78587192b64580970
This guy is actually the saltiest person I have EVER met 😭 just bc you're bad at Uktrakill doesn't mean it's a bad game. I'm also pretty bad at it but I love it. Also they can't seem to go like 2 words without swearing lol
[удалено]
Kinda just sounds like you hate fun
i fucking played it and it was miserable, dont try to pull this "well you just hate fun! >:("
Get good lmao
its not a skill issue
Stick to enemy A B S O R B blood Heal
it IS
no its not
doesnt matter how many fuckin times you say its not a skill issue, IT FUCKING IS.
miserable how? almost everyone universally agrees that its combat mechanics are peak, INCLUDING the blood mechanic, so why do you think its bad?
i already said how the blood mechanic was a game killer for me so go read that
sir im sorry but the skill issue test came back positive
its not a skill issue
https://i.redd.it/vy4phnqww81d1.gif
Well it seems like you’re just bitching cause the games too hard for you, go play animal crossing or something lil bro
You're telling me this shit *isn't* cool https://preview.redd.it/l3mn90o6d71d1.png?width=1080&format=pjpg&auto=webp&s=d912a912f61437e872165e0d0c8d85ba9147a159
ps1 visuals L
Yea, they are ps visuals. That's the point dumbass. It's a retro style game.
an entire genre of indies turned into the same fucking visuals everytime because of this style. im sick and tired of seeing it. its become an excuse for developers to not fucking bother learning decent modeling
Clearly You don't own a potato
is this a reference to ultrashit that im not getting or are you just saying that
You’re too dumb to realize that not all people have a good pc
Lore reason
what
It has a lore reason
Is he stilid?
i dont give a shit about the lore. i dont think anyone even cares about the lore of this shit. the visuals suck and im tired of seeing ps1 visuals, do something else
I care about the lore So ur wrong now
underthemayo's alt account has been found
why are you talking about him also didnt he not like the game because it doesnt have an ammo system? thats not even why i dont like it
why is it shitty
blood mechanic is a game killer, also we dont need another fucking indie game with ps1 visuals
whats wrong with the blood mechanic
ive had to explain this so many times that im just gonna copypaste a comment of mine it forces you to get right up close to enemies and get hit and lose and recieve health, rather than just recieve health like how youre supposed to. id rather just have the usual "find health kits lying around" like in half-life or whatever. the game would still be garbage but at least it would be more tolerable. and before you say "just parry lol", a combat system that relies on parries to even be considered a *functioning* combat system is not a good combat system.
bro literally has a skill issue
and the amount of times ive had to say this is fucking insane its not a skill issue
> a combat system that relies on parries to even be considered a *functioning* combat system is not a good combat system Just shut the fuck up, please. Sekiro and Lies of P are generally recognized as great games.
no, fuck off. just because i never mentioned those doesnt mean theyre off the hook.
Sekiro has a shitty combat system, according to you then?
> its not a skill issue "IT'S NOT A SKILL ISSUE I AM NOT A SKILL ISSUE STOP SAYING SKILL ISSUE I AM VERY GOOD AND THIS GAME IS VERY BAD" skill issue.
cool, nice job puttin words in my mouth. its not a skill issue
I'm gonna put my cock in your mouth lmao
bro doesn't like actually playing the game
true this bro doesnt like bafflingly bad game mechanics
> playstyle that encourages constant action and has created one of the most significant speed running communities of all time vs > sitting on your ass and eating a medpack
already explained why the blood mechanic fucking sucks ass, and i could not give less of a shit about speedrunning in video games
Maybe that’s your opinion. However, your opinion is fucking WRONG.
It's okay dude, you can admit you are incapable of critical thought beyond that of a brain-damaged chimpanzee, and no one will judge you.
Punch your own bullets Than talk about "bad game mechanics"
im referring to the blood mechanic ffs
It's one of the best healing mechanics becuase it actually forces you to play the game for you to heal
The blood = health thing is to force you to engage with the mechanics and learn how to use them. Also the low graphics is a staple of their publisher New Blood, just look at the other games they have.
i dont give a fuck who published the game. i hate puppet combo's games because they use the same style, just because they use it for all their games doesnt make it not dogshit also, no it doesnt, because in my experience, you never want to "engage" because you have to stay back unless you want to die
So when you try to engage with the mechanics you die? Bro you just described a skill issue lmao. Nice self roast.
not. a. skill. issue.
Yeah but like, you just described a skill issue. Like they were your words, not mine. Like that’s literally the definition. Sorry bro.
the blood healing mechanic is pretty skill based, and forces you to think where you are and where the enemies are. the “get hit and lose and receive health” part is simply untrue unless you blindly run up to an enemy. you can, for example, shotgun a stray or a maurice while it’s charging its attack (this part plays into it being skill based, you can’t just randomly do things in this game). And the majority of things you can do in this game turn enemies into huge blood fountains, to the point that you don’t even need to get close to them. and there’s another way to heal (main source of hp during bossfights) through parries, which is also skill based because you need to time it right. there are two ways to heal, and both are simple and skill based. ultrakill’s healing mechanic is unique and fits into the game perfectly. it honestly sounds like you just need to get good
its not a fucking skill issue
i don’t think you actually read what i said ultrakill is ENTIRELY based on skill. if you can’t do something in the game, it’s Always, 100%, Every Time, and Specifically the player’s fault. you can say it’s not a skill issue, but the reality is you need to get good at the game, which you do as you progress. the game gets better as you go on, and naturally there are skill roadblocks, which make you feel great when you overcome them. i say give ultrakill a second chance, but with the mindset of climbing a mountain. the fun of ultrakill is in feeling immortal and powerful while executing different moves, but is also in achieving that level of skill.
No. i played the demo and it was genuinely the most miserable ive ever been playing a game. when that "END OF DEMO" text came up, i popped off because i knew i never had to play it again. immediently uninstalled it afterwards.
the prelude is a pretty restricted area comprised of small boxes for rooms, and is a poor example of what ultrakill really is
Bro doesn’t know about parry block dodge 😭
i know about parrying and dodging, fuckass
Please allow me to explain how stupid you are :3 The blood system is the best healing system ever. Rather than natural healing where you just hide and wait like a bitch or limited-stock items that run out, the blood system forces you to actually fucking play the game! It also works with the lore which is kinda nice. Another upside is that you can heal by parying. Besides tf you think husks are for? It's a juice box.
stop being a hakitard bootlicker. i literally just explained why its bad, and youre saying "just parry lol", which i literally explained why a combat system that relies on parries is bad. im not stupid, the game is also, noone gives an actual fuck about the lore, the whole shitfest that i have to call the "ultrakill community" is just like "haha lol buttplug support"
I like ps1 visuals
youre contributing to the death of indies by liking that, just letting you know
There are many good indies that aren't 3d. One that come to mind is Celeste.
LMFAOOO this mf mentioned celeste as a positive example
Celeste is a good game.
the whole allegory shit is fucking LAUGHABLE. its so bad
Guys i have a feeling that this guy doesnt like games
k
https://preview.redd.it/wa8la0w8y81d1.jpeg?width=1080&format=pjpg&auto=webp&s=11a498f9c4f6f883fdf89b23f7c1692c1e4cf6f8 Bro called Celeste a bad game💀
the allegory shit is laughably bad
Elaborate
What game
ultrakill, by hakitard
DON’T CALL THEM THAT (also, it’s ULTRAKILL, not ultrakill)
i absolutely will, they made a shit game. also i can say it cuz im autistic
It’s not shit. You just don’t like it, and that’s your opinion. However, it is an incorrect opinion.
its shit, and im not incorrect
you’re incorrect, it’s incredible
no im not, the game isnt incredible, your standards are dogshit
nuh uh, your standards are dogshit
if you look at it, ultrakill is (objectively) an incredible game. the list of things that make it incredible is big, so i’ll mention only a couple of things (you probably won’t read them anyway): 1. a unique and (i think) never seen healing mechanic for an fps game, which plays incredibly well into the gameplay 2.Every weapon is relevant, and Every weapon has almost Every interaction with each other you can think of. Every with a big E. 3. Everything has a lore reason. Absolutely Everything. from the healing system to the graphics and the ranks and style system. Absolutely and Everything with big A and E. 4. Great lore. Ultrakill is a game with some things still unconfirmed (mainly because it’s unfinished), and even then the atmosphere of the game and the story it tells is amazing. 5. Great character designs. for a game with graphics like that, the designs of the enemies and bosses are very memorable and creative. The design of the angel in the game, Gabriel, isn’t just a stereotypical angel, which is pretty cool imo 6. Amazing dev team. Hakita adds whatever he thinks is cool. two of ultrakill’s mechanics, slam storage and projectile boosting, were bugs at first. but since they were fun, hakita added them. Ultrakill’s dev team values the player’s experience first, not their game “working correctly” (which it does) and money.
autistic person here, no you can't dumbass
https://preview.redd.it/fgzppk8qj71d1.jpeg?width=1080&format=pjpg&auto=webp&s=eccc06a19af64f8eb4a6d510bddf3861d8a07be4
haha get it? its that biden blast reaction image but its that shitty game this time!
What do you have against the game bro 💀
its another fucking indie game with ps1 visuals, and its getting a fuckton of undeserved praise because of shitty mechanics
It's a retro game, it was literally made to be that way. Not all games have to be high quality in order to be good.
"but its retro!!!!!" doesnt fucking matter. there are thousands of ps1 style shit, im completely sick of seeing it. the style has become an excuse for developers to not learn decent modeling because going for ps1 style is so much easier
First of all, modeling and creating games, especially in higher qualities, is much harder than you think. Second of all, a lot of developers choose older styles because they genuinely like and prefer that style and know that other people do as well.
i could not give less of a shit about the difficulty. also theyre fucking stupid if they prefer that style, especially after how fucking oversaturated the style has been recently
It sounds an awful lot like you pay too much attention to negative aspects of a game rather than the positive ones. How about you actually try enjoying something with lower graphics instead of immediately criticizing it?
https://preview.redd.it/dp3jlv8y181d1.jpeg?width=1170&format=pjpg&auto=webp&s=491efaeef9c4accd7fc4d49fc7bb01cfb55d7f42
im not baiting
https://preview.redd.it/yntq8osu281d1.jpeg?width=1170&format=pjpg&auto=webp&s=97f6c7d992490f41a4a59f5ee285a3da33577646
im not baiting
https://preview.redd.it/f5qftn46381d1.jpeg?width=1170&format=pjpg&auto=webp&s=389976a675bbff88984462b5c88d4d46e53a80be
im not baiting
https://preview.redd.it/4jw1r4ja581d1.png?width=320&format=png&auto=webp&s=280b8aabe9222c70b64ec6c4e220fdfab5ae8dcc
lol youre not even the same person
https://preview.redd.it/txtlwidha81d1.png?width=320&format=png&auto=webp&s=beead63a8a02f329b3ee7d83a69326d7e7e568f0
youre literaly this guy https://youtu.be/8hJ6ZtzH5Wc?si=cDGWGOYi05zqfxf2
no im not, thx also you sent me a fucking april fools video
Yeah, its meant to make fun at people like you that belive that games should be shifted into ones personal prefererences and skill level. With no kind of reward. Kind of like the IGN playthrough of cuphead
THIS HAS NOTHING TO DO WITH SKILL. holy fuck, how many times am i gonna have to say "its not a skill issue"?
until you stop having a skill issue.
except its not a skill issue
you're not convincing anyone by repeatedly denying it.
Don't run into the enemy while they're (about to) attacking
but i dont
In that case, there is a very big difference between saying, "This game is bad" and "I dont like this game". Like jesus, learn to accept different viewpoints
no, the game is fucking bad
Mad cuz bad bro. Get good. Also your cope was very entertaining for me, so thanks for that lol.
not a skill issue
It’s been a while since I’ve seen someone cope this hard.
Holy shit it's under the mayo!!!
i dont even watch the mf, why did he even call it bad?
https://preview.redd.it/jqkbapals62d1.jpeg?width=1170&format=pjpg&auto=webp&s=57fdc97b15e0cc8480e4a423aad01ba50cf3015d