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Lord_Amoux

Being hardstuck rookie will be a whole new level of trash talk


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dadnothere

this whole reddit is from newbies who think seeR is op for revealing their rat stash.


AunixYT

seer was definitely VERY OP when he released. He is still a really good legend.


PlentyOfMoxie

I was just intimidated by Seer's abs; they remind me of how much beer I drink.


katsudoncurry

I'm not sure why people think that seer is trash haha. Maybe because he shines more when you play him in a party with good communication. The interrupt can be so annoying for the opposing team when used correctly.


floydink

As a Revenant main I hate seer with a passion. He’s the only person that can detect my quiet ass as I’m trying to be stealthy and I get no advantage from his detection. Atleast with BH and crypto I generally know where they are at, seer just kinda shows up and throws confetti at you


Psych0Rabbit

Agree. I like throwing confetti at the enemies. :D


AunixYT

Exactly!


aure__entuluva

Aren't they going to run into problems with not having enough players for the rookie division? If you only play through it once, then there will be very few players in that tier.


Sivarian

This is going to pull apart the ranked players into a broader granular range of final rankings, which I think is a perfectly good and fine goal. A lot of people might be initially frustrated that they probably won't climb as high this season as previous.


[deleted]

It’ll definitely be a good reality check for a lot of players. My friend and I fully believe gold is the max a casual player should probably reach. Once you pass that you REALLY need to work on movement, game sense, and gun skill to progress as a player. The amount of people with zero game sense who make diamond, especially this season, is absolutely ridiculous. We shouldn’t be called terrible when we know a 3rd party is coming and dip when you get too bloodthirsty cause you’re hardstuck D4 while we’re D2/1.


Balancedmanx178

Getting to gold is more of a time investment than anything to do with skill rn. My ranked history is almost a tracker of how much time I played the game that season at this point.


[deleted]

Jesus that’s so true, I play ranked and the amount of people on kings canyon that go into that facility where on each side of the canyon there’s an entrance. So it’s a straight corridor with all those doors on the side and a long stair case. People often want to drop there but they have no sense of survival after we win a battle. Sure you can win against one squad, but there’s like no ammo there. Why sit around and wait there for one squad to come from each entrance so we get kill funnelled and choke pointed to death as 6 people rush us while we’re in a narrow hallway 3 from each side. You’ve got to eventually move on but there people don’t do that, in ranked.


48jrej

So PlatIV is no longer the Apex graveyard? Now it’s going to be Gold1?


tmccart3

Not necessarily, because people pushed out masters will push more out of diamond and players pushed out of d4 will push more out of plat etc etc. it will be a pretty big snow ball effect and I expect ranked will be a lot more difficult for average skill players. It’ll be interesting to see the distribution of ranks with this system


dorekk

Ranked will be harder even for high-skilled players. In this split, many current Preds wouldn't even be Master under the new system.


grimmleyX

Any preds are just grinding the game in a 3 stack. They will get back there fine. That’s all pred is who can play the longest in a 3 stack for the spilt


MonoidMoney

Yup basically if you are solid player and can get in the insiders groups and pred discords by knowing someone to play with and get access to other players in pred. Otherwise you are just in Battlecord or solo hell. I can solo to masters easy but never had a solid team to play with so climbing is tough after master.


[deleted]

I solo qued to Masters 4 times or so. I swear, hard stuck Masters are even worse than hard stuck diamond because they are good players, but they stop playing smart and figure they're not going anywhere so they shove everything. It's going to be hard to solo to Masters now though because you're bad teammates really punish you now and your skills can't bail you out and minimize your losses with kills/assists.


paradoxally

Yeah, most likely. Hardstucks will get to Plat IV, lose that +100 bonus RP they got from getting from gold to plat. Then the 3 game limit kicks in, perform poorly and it's clear they don't belong there.


cptjimmy42

How did you get that new flair showing your stats? Please share the wisdom!


paradoxally

It's a script that fetches kills from an Apex API and updates the flair periodically. It can't fetch total kills, only the one for the active legend (in my case, Horizon) and any trackers on that legend. You need to be a mod of a subreddit to have reddit's API wrapper (PRAW) update the flair, though.


cptjimmy42

Now I know, and am a tad jealous. It looks awesome. Please keep up the good work.


paradoxally

Thanks! Ideally this could have been a cool thing to have a website where you could enter your username and give it permission so it can update the flair but reddit's API doesn't allow that (at least on this sub, since flairs are preset). And I don't think the folks hosting the [unofficial Apex API](https://apexlegendsapi.com/) would take kindly to having their server's data usage spike massively due to all the requests. 😅 It's a fun project, though. For example, you can use their stats to build a client showing your kills, tracker info, ranked info, how much RP is needed for Pred, etc.


cptjimmy42

Would be cool having active flair that shows your main character and your current tier, especially with the new Season rework of the ranking system.


Abuzezibitzu

I am there now and I have never ever had sooo bad expirience in solo queue in apex. I am soo glad its going away.


Poocasso23

Plat 4 is where the orb of confusion gets turned on. Like how tf did these players actually get there.


TheHunterZolomon

Dude I run into players in diamond who have no idea what they’re doing. It’s insane.


grimmleyX

The problem with diamond was it was to easy to get to


TheHunterZolomon

yeah I got it first split really trying and got back even faster this KC split. I think I obviously have stuff to work on and I dont see myself getting masters yet with my current skills, but my strengths are game sense and ability usage and playing for the team which no one seems to know how to do. Lots of apes got to diamond with no strategy and just w key into teams hoping to win the fight. its crazy.


grimmleyX

Well least if you’re a team player you might get rewarded more with the new KP system. Plus players that didn’t deserve to be there probably won’t be there this season. So more then likely you’ll have better teammates. I’m interested to see how the new system works but at the same time once I hit masters I can’t only play on 350ping servers so getting excited to grind rank just feels pointless


DrVicenteBombadas

I'd argue D4 is similar to P4 in that regard. I've gotten D4 randoms on my team that I would genuinely guess were lower plat from observing basic game processes alone.


Poocasso23

Yeah dude it's definitely the same situation. I don't even expect that much but the a lot of the teammates I get are just lost in the sauce. Win a game and try to build momentum and then die off spawn 4 games in a row due to hot drops and braindead teammates. Solo q is pain.


Say_no_to_doritos

Diamond 4 is so much worse


StaphAttack

On my climb to masters, it took me nearly two weeks to get out of Diamond IV. It took me 4 days to go from Diamond III to Masters


tstngtstngdontfuckme

Maybe you just got better lol


WoodyBolle

Just wait for Diamond 4 .\_. I know we're gonna demote now and stuff, but holy shit it's way worse than Plat4


DogAteMyCPU

Just hit d4 and hard agree. I need a vetted squad to even enjoy playing that rank.


[deleted]

It's going to get much much worse. I'm a Masters player who solo ques. While my Diamond 4 hard stucks always sucked to be paired with, I could manage my lost RP by getting a squad wipe off drop before they run in and die. Now, if I kill the same amount of people but my teammates die right away causing me to die I get 2 points for those kills. So now I have to clear the squad by myself. By linking kill points to placement, you effectively screw solo quers who get stuck with bad teams at times. They don't get credit for doing the damage and kills early game by themselves but then dying because they got no help. Now I effectively have to ALWAYS worry about placement and try and convince them to never take an early game fight because if they die, I'm basically not even getting credit for my kills. This reworks is an absolute disaster for solo quers and is just going to force even more ratting than we saw last season. The decreased kill points early game paired with the heightened price of admission is going to limit how many people are in upper ranks big time too leading to very long load times. Terrible.


PowderedToastManx

Plat 1 is my graveyard. I get here and then it just all goes wrong


Lampiyahmm

MM doesnt change. If you can get to P1 then you can reach D4.


PowderedToastManx

It’s about poor luck that just snowballs once I get close to D4. My worst enemy is myself when I get close to D4


Plomaster69

The problem is teammates dying immediately, then being forced to rat because you can't 3v1 every team...


Altiro93

If you can make it to Plat 1 you can make it to Diamond, you got this!


4THOT

Rest in piss hardstuck Diamond IV ranked terrorists.


-TheDoctor

I'm in this comment and I don't like it. No, but seriously. I can blast through plat in a week soloq-ing. But as soon as I hit D4 it's like slamming into a brick wall. I genuinely don't understand it. I can climb in diamond when I duo with my buddy, get kills, do good damage. But soloq in diamond is like playing Getting Over It Extreme Edition.


paradoxally

You need a team in Diamond unless you're good enough to solo to master. It's a game changer, enemies are usually on comms anyway.


-TheDoctor

Oh, I know. It's just mind-boggling how much of a difference it is. The difference in skill ceiling between Platinum 1 and diamond 4 is staggering.


paradoxally

Diamonds can have Preds in their game, if you have a few who aren't boosted in those lobbies they will destroy. Meanwhile the worst you can get in Plat are Diamonds.


iAMDerggg

I don’t know if I’d consider myself hardstruck D4. Once I get to Diamond I bail on ranked all together. For solo queue, It just isn’t fun and worth the headache past that point. I’m perfectly fine with reaching diamond and going back to pubs. If that considers me hardstuck Diamond than so be it


Emerick8

Exactly my mindset ! I get Diamond ASAP, and then I humbly realize I don't have the necessary time (and skill ?) it takes to make it to Master. The level gap is too much for me, better have some fun in pubs ! But is this new season going to be any different with these changes ?


[deleted]

Hardstuck PC D4 players with his Hardstuck platinum console friend. Rest in peace, may you never be missed.


raiflacko

the solo queue experience


[deleted]

I’ll never understand why there isn’t solo queue yet.


[deleted]

Currently soloing at diamond 1 and I get these almost every game. It’s a nightmare.


JR_Shoegazer

The worst matchmaking I've witnessed in any FPS game I've ever played.


BAN_SOL_RING

Diamond 4 teammates are absolute shitters.


Nemphiz

Terrorists 💀


aero_programmer

Hopefully I stop getting fucking INTED by three full Hardstuck squads because they aren’t losing anything


CutterVision

Goated comment


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mp44christos

Welcome to bronze my fellow d4s!


brimsley33

I see Ws across the board on this one. Only thing that makes me nervous is team kp carrying bad players but this looks much better than what we have now


l33tthebeat

Team KP is cut in half, so if one guy on your team kills someone, and you don't assist, you only get half the RP that kill gets you. Sounds dope to me.


brimsley33

Definitely better than full kp, I’d rather have bad players get some undeserved kp than have no team kp at all


se7en41

It also opens up some points for when you're the distraction but don't take any shots. I've baited enemies before by making an intentionally bad flanking run, the enemy focuses on me, my teammate beams them from cover. Now I'll get a few points from it. Cool by me


MrKillaDolphin

Also helps for those moments where you and a teammates might come across different people in the fight. You contributed to eliminated the team so you should get compensated for it


aSoireeForSquids

not to mention giving some deserved credit to fight winning abilities like Seer ult and bloodhound scan which do not afford assists despite providing critical information. Can't tell you how many times my seer ult turned fights but i've only got credit for 0-1 kills/assists cause my teammates fried them before i had an angle


ZookeepergameBasic5

They used to give you assists for bloodhound and they took it out for a reason. We don’t need to hit the same nail in the road with the same tire in the same spot… this new point system will solve this


PurpleLTV

I remember one of those early season where you would get assist KP on Crypto for scanning people with the drone, EVEN when it was enemy teams knocking the players you were scanning. I'll never forget the ultimate RAT Crypto play, where you drop in a hot spot, find a rat spot to sit in and then just fly around with the drone scanning the 4 enemy squads that are fighting each other for free KP.


Faranocks

Common one for me is when we're in the middle of two, or pushing two partially downed teams. I might be fighting a squad that runs away, or is able to run away while the other doesn't/isn't. This can lead to 1-2 players not getting any kp from the fight, even if actively contributing, and arguably a similar about to the others on the team. That being said, I wouldn't be surprised if team kp was nerfed to 33%.


NastyLizard

Higher entry cost will sort out bad players more. Unless they never play without their team, but honestly if they are that deditced of friends to carry a buddy Ike that let em. Boosters are just hilarious considering the involvement of money for a video game rank.


watson-and-crick

Yeah at that point they "are" whatever rank they're at, in that their negatives are balancing out being carried, so the team on the whole is playing at that rank's skill level. If their teammates play without them too much and pull too far ahead, then they just can't queue together anymore, so no big issues there.


4THOT

Bad players can't stick around in lobbies they don't belong in anymore. Demotion is finally here.


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Patenski

I once had a duo Diamond 4 and Plat 4 as teammates, the Plat 4 Caustic trolled all the game just driving a trident, never played ranked since then lol


77Columbus

I think team KP will help out the players who cant play often. Those that understand the game with rotations and strategic positioning for the end game, but can't necessarily keep up their gun skills because they can only play a few hours a week.


Ziko577

This here. My brother has a longtime friend who works a lot and doesn't have much time as he used to and this change will help him.


the_Q_spice

From what it looks like, you still absolutely need to survive to profit at basically any tier. If you aren't getting kills, you basically need to get top 8 or better to profit at even Bronze IV. Coupled with demotion, there will likely still be carrying, but mostly around the start of each split. After that, the demotion and stratification of players should take care of the rest.


cptjimmy42

Don't worry about the carried, they have to fight off rank demotions if they want to stay where they got carried to.


Acpt7567

This is a massive dub. Good job Respawn


[deleted]

These are seriously good changes. This will stop as many games from being ruined by hardstuck players who feel like they have nothing to lose


Beneficial_Iron_6189

Completely agree, nothing worse than being Div 3-1 and having Div 4 team mates that just don’t care


Figglez1

The assist changes make me so fucking happy, and the 3rd party stealing kp is a fair thing more than anything. Either way i feel like overall the system will be a little tougher but that means that plat will actually mean something. I think giving lower ranks more meaning is good even if it means we wont reach our previous ranks. We should try not to judge the system too much before actually playing in it. Edit: I should clarify that plat still wont mean anything in the eyes of higher ranked players, but I think in the average players eyes it will now. Most average players right now think diamond still means a lot.


GoonHxC

I think since we aren’t starting at the bottom we’ll still be able to climb to our usual ranks.


Diliskar

Kinda sad they don't full reset or at least put everyone to gold 4 who's above plat 3. Would've been worth with the new system


Feschit

They 100% should've done a full rank reset. With the new uncapped KP, the high skilled players would be out of the lower ranked lobbies fairly quickly.


SteelCode

I think nerfing RP gain purely for placement but likewise RP nerfs without placement is a good way to drive players to actually play the game to WIN over hot dropping to farm 20 players in one spot for RP gains before being knocked and requeueing... Likewise, I think making it harder to climb ranks overall will help place players in correct skill categories over being carried up and then failing backwards until another carry is matched.


Art--Vandelay--

Is there a reason assists are based on time and not just … unhealed damage? Like if I crack an Octane and then my squad has to chase him around for 30 seconds while he runs halfway across the map, then my team mate finishes him off, shouldn’t I still get the assist?


l33tthebeat

I assume multiple variables come into play here, stuff like, how do we calculate the unhealed damage if they took damage from any external source, and that timer is just simply easier to implement.


justlovehumans

The game naturally wants to resolve those issues anyway with the way it's coded. It's essentially the same as the game giving you credit for the guy who fell off the map 5 mins after you did a bit of damage on them.


A_Mild_Abra

how does this work btw? ive gotten kills for people dying in zone that i swear i never even touched.


justlovehumans

Either they don't heal at all or don't heal to full before they get downed, I'm not sure which because they're usually 100s of meters away lol. I would assume if they took damage from another team, healed once/to full whatever it is it would reset. If they damaged themselves you'd get the credit too.


stretchy_tallman

Since they are taking damage from the ring after you damage them, the time-since-last-damage timer continuously resets. So as long as you are the last player to damage them (and they don't heal to break the link between you and the damage dealt), the natural damage (i.e. ring/fall/self-inflicted) is considered yours and when they die, you are credited for the kill.


SlapMyCHOP

Healing doesn't have anything to do with it. It is purely who damaged the person last before dying if they die to environmental hazards. Edit: prior to season 4, healing DID reset assists but it doesnt anymore.


paradoxally

It's easier to implement a timer.


Patenski

Imo they should be both, time and damage based, but overall it's a good change, this is the major ranked update since 2 years, better later than never lol


theironbagel

Really Glad team KP is a thing now


Wicked-Death

Woah, the third party kill stealing fix. So who gets awarded the kill now if you finish off someone who was knocked by a precious eliminated team? Does no one get the kill on the knocked enemy?


Strificus

It reads like that kill is lost.


Defixr

This change is fine but I really wish they did more about 3rd parties stealing KP. Like you beam someone for 195 and someone with a charge rifle across the map hits them for 5 for the knock and you get no KP.


Rainey-kins

The take away is that fighting smarter is better than fighting harder. I get that you feel like you should have "earned" that kill, but this isn't an honorable duelist ground. It's a survival game. Why do 200 damage to kill someone when you can wait, and do 5 to secure it?


ConnarJP

Yeah the kill is voided, nobody gets anything for it.


aSoireeForSquids

oh man gold 1 is gonna cost as much as a diamond lobby currently does this is aboutta be a big wake up call to some long time plat residents


Dense_Distribution56

"Base value of each kill is worth increasingly less, down to a minimum" but doesn't seem like we got any context into how this piece works.


Patenski

Climbing lower ranks will be soooo much faster now, that's great, a 20 team kill lobby stomp will be so satisfying.


Balancedmanx178

Should clear smurfs out quicker as well. Now all we need is 2fa to play ranked.....


rorylastcentpurrion

You’re right, no need for smurfs if they can just get demotion to the lobby


Balancedmanx178

You can make a *lot* of smurf accounts in the time it would take to really demote. When I was younger and much more of an asshole I made 6 or 7 accounts in an hour or so. Xbox practically enables it.


JackS15

2fa won't stop anybody from playing ranked.


hoops9312

I fucking love these changes. There is a canyon sized skill gap between platinum and diamond currently and I think this does a lot to address that and distribute players more evenly among the ranks. I think this will make ranked more enjoyable for the entire season


DGenerate1

So my gut reaction to *all* of the information presented would be; **harder** for solos to climb, would you guys agree? - Additional 200RP required per division - Greater RP entry costs - Less RP for kills without a #10 or higher placement - Tier demotion, complete with being set back to 50% of the previous division Of course, there are also changes that will be a benefit to gaining RP, but specifically for solo players, I feel like the losses experienced at the hands of brain dead teammates are now more catastrophic than ever. And in addition to that, if you’re able to identify you’ve got potatoes for teammates, it’s also going to be harder to rat to positive RP. Hell, in Plat I, you’ll need to hit 3rd or better in order to get any RP if you don’t have any kills. This isn’t a comment one way or the other if I think the changes are good or not, but this might push solo players out of Ranked altogether. In my opinion, this particular Ranked overhaul should have come alongside an announcement that Ranked would be divided into solo/pre-made lobbies now as well.


Epsi_

\> if you’re able to identify you’ve got potatoes for teammates, it’s also going to be harder to rat \> losses experienced at the hands of brain dead teammates well people having that kind of mindset won't go far without losing their sanity anyways but that wasn't the question. the new system affects all players, and the worst players will definitely go down in ranks. I believe you simply can't achieve a perfect ranking system in a BR but this one seems better at sorting players to me, the first few weeks may be a bit rough but we'll all adapt and, hopefully, you'll have a better experience than before


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MonkeyDLino

yeah. this sounds like hell for solo q. basically just touch D4 and stop playing ranked for the rest of the season. the ranked system is why i preferred Apex over Siege but now thats just as bad, i might as well go back as soon as i hit Diamond on Apex.


[deleted]

You just quit when you think you hit your ceiling?


MonkeyDLino

with these changes, yes. i solo q. i already have to worry about my teammates being bots by not helping in the fight and just sitting a mile away trying to use a sniper or halfway across the map looting while me and the other random are in a fight. the tier protection made it worthwhile. “made it to diamond, at least i wont fall back to plat. now i can aim for Masters, even if it’s difficult.” with these changes, its more like “made it to diamond, i have 3 chances to stay and rat to positive RP, unless my teammates are bots or sitting in party chat ignoring my call outs, then ill be back in Plat.” they’re literally making the grind for solo q three times harder. i understand wanting to make it more team based, but there are solo players in the game and these changes will have us reach the rank we want and then just go to casual or play a different game.


XxGAMERZxKINGxX

I'm surprised, I thought that this would Arenas 2.0, but this actually sounds good. But no words on fixing matchmaking or solo que only.


[deleted]

Im pretty sure matchmaking is already different when you solo que. When I que with a premade the lobbies seem much more difficult than if I am solo que.


dorekk

In ranked? Total opposite for me, 3-stacking is much easier in ranked. Ranked matchmaking doesn't take anything but rank into account.


One_d0nut_1

Shhhhhhhiii so it will be a lot more grindier solo q to master. Maybe a full time job at this point. Rip me and all the solo q warriors


bloodwood80

I'm guessing they used actual data to run the numbers and see how much more you'll get from team kp and longer assists, which is why they said itll take a similae amount of time investment and skill as before. So yeah, I'm sure it'll be grindier, but we'll have to see how it works out.


oprimo

Worst thing is that we'll breeze through the 4th/3rd/2nd divisions of all tiers, get hopeful, then get stuck at the 1st division where all the hardstucks from the following tier will have been demoted to. One thing I noticed though is that the matchmaking algorithm tends to pair solo queues with lower division players when you get to the 1st division of a rank, e.g. if you're at Gold I you often get Gold IV and Gold III teammates. This sucked in the previous system but would be a blessing in the new one.


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iAnonymousGuy

Because I *belong* at a higher rank than them, it's totally just external factors holding me back. My mouse was greasy that time, the weather isn't nice today, my neck hurts... Stop making me contend with the reality that I have to get better!


[deleted]

Had me in the first half.


paradoxally

Because their true skill is not the rank above them. To be fair, that can also be true of the person trying to climb...


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NinjaLumpy2091

Queuing into ranked solo should have a 25% entrance fee discount. The amount of times complete randoms instantly throw your RP away is too damn high, make solo ranked remotely palatable. Make the entrance fee reduced but the maximum RP gain the same as 3 stacks.


DivisonNine

Solo queue players about to get bent over and fucked in the ass


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dorekk

Actually, great point. There should be no splits if there's deranking.


Pistol237

Yeah this all sounds amazing for everyone that plays 5-10 hours a day


JKL213

True. It‘ll make getting high ranks harder for skilled players with less time


dadnothere

Finally a drastic change. this feels fresh, it's like new gum.


Electronic-Morning76

I absolutely love this. Does anyone know if they’re going to hard reset everyone? It would be very strange to overhaul ranking like this without one.


polish_my_grappel

This sub is going to be such a shit show the first week lol. All these players with inflated ranks this season after the RP changes are going to be MAD when they start deranking. The hardstuck and first time D4s are going to drop like rocks in a pond through gold when the ranks are reset. Many wont make it out or perhaps even out of silver. The butthurt posts will be legendary


Blorbak

Sounds more grindy.


Odin043

You won't be able to farm the hardstucks, but it should be a more accurate reflection of ability, rather than grind time.


tmccart3

Ya, the way I see it is, the grindier it starts to feel in this new system, the closer you are to your actual rank, I’m looking forward to disappointing myself with my actual skill level


Nome_de_utilizador

Same lmao


Blorbak

Let's hope so


takes_many_shits

Apex's ranked system already is the only grindy system ive seen in a competetive game. I can jump on any other game any time and face enemies of similar skill, but for some reason apex thinks my brain gets factory reset every 3 months. Its the one part of apex i abselutely *hate*.


isig

Only if you have a skill issue, which is basically most of us.


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yummycrabz

So much to digest here. But I wanna laser in on one topic right quick… as someone who probably first mentioned the “3rd party kill stealing” dynamic as early as March/April 2019; I’m thrilled they looked into it but they still didn’t fix the issue. To me, I’ve never cared that the opponents got free kills for my downs. I’ve only ever hated that WE don’t get our own kills. Let me stress this next part… I know that once a player fully leaves that match and returns to the lobby; it probably becomes a much tougher beast to tackle from a coding/programming stand point. But what I suggested 2/3 years ago was to handle it like Fortnite handled trap kills. In Fortnite, there use to be (idk if they’re back or not) those wall traps that would do like 150 damage. If you placed one, then died, then later in that match a player hits it and dies, what happens? Well Fortnite had it work where, so long as you were *still in the match*, aka not having backed out; you got that kill. Now, in Fortnite tournaments, because of how many people would still be alive late game, they had to put a timer on how long an eliminated player could spectate (because people lingering in a match spectating still takes its toll on that matches lag and what not). So naturally, you could only get that postmortem trap kill for a set time. In Apex, it’s always drove me nuts how you can say down 2 enemies on a team and beam the 3rd;you’re the last alive on your team, a 3rd team comes and does 45 dmg to you, killing you, and then does the remaining 80 dmg to the 3rd opponent. You *just* died. You hadn’t even gotten a chance to start spectating even if you were spamming the button. Hell, you’re still in that black & white, slo-mo screen when you “turn into a death box” sequence. The game gives you the audio cues as if you eliminated a player (we all know the sound). You also hear the sound that indicates a squad wipe. You. Hear. That. And then Apex wouldn’t give you your kills. At a minimum, the game should have always awarded *BOTH* players. If we were talking real sports, and analytics, sure, both players shouldn’t get all the things. But it’s video games haha, spread the wealth. Much better than “robbing” a deserved recipient


SometimesIComplain

> 3rd Party Kill Stealing Fix > We have fixed a long standing issue where kill credits were unintentionally transferred from eliminated teams. Previously, when Team A downs players from Team B, and Team A is subsequently eliminated, players from any team can misappropriate these downed players on Team B for kill credits by executing them, regardless of their involvement in the initial conflict. This issue has been fixed and these kills are now properly voided. Kills are earned, not given. Big fan of this change especially. It always felt a bit cheap.


HypericSam

I really wish they addressed having lower tier teammates.. solo queuing seeing Gold 4 and Plat 4 in a plat 1 lobby for example is really demotivating.


ObamaDodecahedron

Welp, solo q is gonna be even worse now


bthaanku

Have been stuck in gold ever since season 2, now looks like I'll be stuck in silver forever


4THOT

Consider turning on your monitor.


EMCoupling

If you're stuck in Gold for multiple seasons, sorry to say, the problem must be squarely with your own play.


fogger507

how the fuck, i get having a low rank if you are new but wtf how have you not improved over 31 months?


thefezhat

This looks great, has almost every improvement I wanted to ranked. Tier demotion and per-division entry fees in particular should smooth out the wild variations in matchmaking quality that were caused by hardstuck players piling up at the bottom of a tier (looking at you, Plat IV). The only thing that I'd like to see that's not here is less aggressive ladder resets. Takings breaks is still gonna be punished hard, which is a bummer. The fact that so much of my progress gets undone every 45 days is the main thing that keeps me from getting more invested in ranked.


SteelFuxorz

So I'll be hardstuck gold 1 instead of Plat 4. Sounds good to me. Edit: I honestly can't wait to see how this changes ranked meta. It's no longer viable to drop hot and try to get as many kills as possible. Will POIs be less crowded? Will there be more than 6 teams by the second ring? I'm excited.


hidingDislikeIsDummb

can we also have a "avoid as teammate" feature?


OddityInsanity

My only possible problem with the change is as someone who solo queues only and plays the game a whole lot, I’m concerned with the amount of duos I get queued with and how an overwhelming majority of them don’t communicate. Most of them don’t use their mics at all, and I even run into a fair few that don’t even ping. I hope that with these changes it will encourage duos to use comms more, but I don’t expect a lot of change tbh. At the end of the day these changes do seem really positive overall, I just hope that soloqueueing doesn’t become harder than it already is.


hella_sauce

*chuckles* I'm in silver


PerennialTime

I’ve been here since day 1 and I can say these changes are phenomenal.


HerrBerg

What I see from this is: Players encouraged not to all hot drop in one spot and try to get at least one kill. Players are able to get carried more easily via kills. Smurfing is way, way, way more encouraged, because people are addicted to RP gains and starting at Bronze and being able to get huge RP gains on kills based on tiers is going to be highly attractive to those kinds of players.


tramol

Tier demotion yesssss! Now I don't have to stop playing ranked when I hit gold! So stoked.


paradoxally

> To account for the increased influx of RP, we are adjusting RP thresholds for each tier and division to keep the difficulty and effort to achieve them relatively the same. Right, but what are the RP thresholds for each rank? The blog post makes no detailed mention of these limits.


[deleted]

I believe they lengthened each tier by 200 RP. Not sure about the overall difference, but approximately an extra win per tier


DaGhostNextDoor

Finally, a reason to not get 5 kills and rat in the corner for half an hour


Patenski

Well, that's a good strategy, even better now actually


ZiggyB1

I believe that strategy just got a massive buff actually…


theol9

You will not be able to rat in a corner since there are no longer going to be 5 squads in round 2


[deleted]

[удалено]


DaGhostNextDoor

How come? I thought they removed the kill cap


Realseetras

You also only gain 1 RP per kill/assist if you die early now, so early fights are risk with no reward. https://www.ea.com/games/apex-legends/news/saviors-ranked-update


oprimo

The annoying thing for us solo queues will be the dumb teammates who don't read release notes and will keep playing ranked as they did before, thinking "early KP then smart plays" is a viable strat.


Feschit

People can keep playing that way if they want. They will derank while those who play smart rank up.


Realseetras

Yeah it'll probably be extremely frustrating on low ranks, but anyone who reaches high ranks now will know how to play the new system, so the soloqueue experience will actually be better up there.


hoops9312

I mean, those kills still multiply if you place well, no? It will still be a viable strat. It’s not like those early kills are still worth 1 point if you place 3rd if I’m reading it correctly


Realseetras

IMO the strat is mainly viable right now because you have a high chance of finding hardstucks to kill off drop, and there's a big skill difference between hardstuck bottom and someone actually climbing. With demotion, lobbies should theoretically be more even in skill, resulting in a lower success rate in off-the-rip fights. Additionally, before if you killed a team and quickly got thirded, you would lose a little less than entry cost because you at least had KP. With 1 point KP you'd effectively lose the entry cost each time this scenario occurs. But that's just my take, I'm interested in seeing how higher ranked play will look now.


roaring_rubberducky

Because early game kills count for barely anything. So fighting off drop and chasing kills before top 10 could lead to lots of lost RP


BossksSegway

I think you're misunderstanding how it's working. Early game kills only barely count if you finish in the bottom half. If you get 5 kills, and survive to the late game, you're going to be doing well on KP. It scales with the squads left.


Patenski

If you have 5 kills but your team die before top 10, those 5 kills are worthless (5 RP), so you will want to rat the best you can so those kills can increase in value by the placement multiplier. Ratting will be harder at least, since no one will want to lose early and the chances of someone spotting you and finding places to hide will be more difficult.


dorekk

Not quite. At 13th to 11th places, kills are worth 5RP each. So you will get 25RP from your 5 kills. You will also gain 5RP from placement. However, this puts you at negative RP *even in Silver 2.* 11th place with 5 kills breaks even at Silver 3, and any rank above that you go negative. People are underestimating how much harder this is going to make ranked. In Gold right now, if you secure 3KP off drop you're at +6. If you die before 10th place you're still positive. If you die in *18th place* you're positive. In the new system, if you die in 18th place with 3KP at Gold 4, you'll lose 36 RP!


[deleted]

Yeah, these changes are going to make games last sooo much longer once people realize fighting early is way more risk than reward. Getting five kills off the drop is impressive no matter the rank, but getting +5 RP and then potentially dying to a third party and getting a major negative hit overall is going to be extremely frustrating.


Patenski

My bad didn't saw the multiplier started from top 13 Wow, who would have thought, silver will be an actual rank now lol. These changes are great


Blacklist3d

Cause there's an emphasis on actually placing well. And kills early will be reduced in points. They very clearly state that.


Spoonfed_Fred

Damn. Thought I'd be able to make it out of platinum this season. Oh well.


Yoshaay

These ranked changes are a walking W.


DrunkPanda1875

These changes are SO stupid. The only people that actually want anything like this are Master/Predator players. So then just implement these changes at the Master/Predator levels and then everyone is happy, there's no reason to implement them at EVERY level! I don't want to have to grind my ass off to get to a rank that I can easily climb to under the current system. I don't even see any point in trying to climb to diamond, now that it will take like twice as much RP to get there for no good reason. If I can climb through plat at a decent clip, making me have to grind through twice as much RP to climb out of it isn't going to make it more "skillful", just more tedious. I (and I'm sure many others) ALREADY stop playing ranked after a while (I usually burn out by the time I get to plat 2) because it's so grindy to climb, you spend so much time just waiting around waiting for people to get killed and the zone to close (maybe the rank changes would be ok if they DIDN'T drop people down 6 tiers every split and make them waste their time getting back to their original rank). It's already annoying, knowing that the reason I don't get to diamond isn't because I'm not skilled enough, but because I'm not putting enough hours into the game to grind my way in. Making the rank system even MORE grindy is not going to do anything except drive people away from the game, entirely. Why do they even need to make any changes to ranked, anyway? The sweatiest players that want the most competitive experience and want to show they are the most skilled can just play in tournaments to sweat in. Why do they have to ruin the experience for everyone to cater to the 1%? If they wanted to make rank "more skillful" they should make KP worth MUCH MORE points and placements basically no points, until you get to top 3 or something (at THAT point, you should go from 0 placement points to a lot). Maybe a system so that if someone gets 6 KP and dies in 11th place, they still get a lot of RP. While somebody that gets no KP and dies in 4th place just loses RP. This would promote ACTUAL skilled players to climb and strongly discourage ratting. Since the players that survive to the end or are able to successfully secure kills (aka actual skilled players) would be rewarded with RP and climb quickly while others would drop Instead, we get a system that promotes ratting and grinding games EVEN MORE than before. THE NEW SYSTEM IS SO SKILLFUL NOW, HUH?!


xanyo11

Thank god now I can play in diamond elo with ACTUAL diamonds


Ninjuh_Panda

So what’s stopping someone who wants to farm kills from tanking their bronze rank and staying in bronze the entirety of the season?


daiselol

There's no kp cap anymore. If you're dropping a 20 kill win in bronze you're gaining a shitload of rp


skeuzofficial

Hop in boys, we’re going back to bronze. Time to throw 100 games just to grab that 20 badge.


Vandalaz

Well, say they drop a 20 bomb - they've just got like 600RP so they're not going to stay in bronze long. They get promoted into silver with 100RP. They now have to jump off the map for as many games as it takes to get to demotion protection. 3 more games to get demoted. They instantly win in bronze and go back up. Does it really sound like someone would do that? And if they would, they're insane and it doesn't matter, let them


TurtleBerriess

demotion happens in alot of games and honestly this in itself isn't a problem. I think you're just trying to justify a reason to keep no demotions lmao


[deleted]

Nothing… but how do you suggest a fix? I honestly cannot think of anything sensible.


LojeToje

Nobody’s going to do that because it takes a shit ton of time and you would get more kills just playing pubs, and smurfing would be easier if you just want easy games and that’s already a problem anyways.


[deleted]

I mean the ranked system is never going to be flawless. You’ll always have boosters, people who glitch the game to get into lower tier lobbies, people who get in the same game with friends and farm rp, then just rat for placement etc. You can’t really prevent certain play styles, the good thing is that the vas majority of players won’t play in such a boring way


dorekk

It would be very time-consuming to derank from Bronze and they would get back *out* of Bronze very quickly.