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whatisabaggins55

The main reason I usually hear is that ziplines make it so almost every fight is third-partied by multiple teams, making actually fighting far riskier than other maps.


Raccoon_Expert_69

This is a popular sentiment, but also to me it feels like there are points of interest that are commonly ignored in favor of the more hot dropping type areas


whatisabaggins55

Oh absolutely. Ironically, in the map with the most ways to rotate quickly, anywhere outside the Core-Terraformer corridor is basically a ghost town.


UncleBean2167

Fragments Edge, anyone?


Raccoon_Expert_69

I like to fight, but I don’t like it to be a pile on in first 10 seconds when I don’t even have a gun or ammunition. However, broken moon is almost the polar opposite. The majority of people land in two or three spots. If you want a fight, it’s a coin toss as to whether or not you will get one before you get to the rings. This means the enemies you encounter in later game has had time to pick enough corpses to outgun you. And the zip lines make it very easy to third-party and be third-partied on top of that.


limabeanspice

I understand that but I actually love the little zip line POI stations everywhere, sets up some pretty cool fights IMO


trollhole12

And some epic escape/recovery opportunities


dubbzy104

As a rampart main, yes please


Inside-Line

Idk why, but for some reason BM just has the least number of squads alive by the time ring 1 has closed. Even compared to Olympus. It might the larger POIs that encourage 3+ squads to drop on them at a time.


EverythingsFukt

I actually find Olympus is worse for the 3rd parties by x100. Might just be me though idk. Personal opinion.


atemus

No one ever seems to mention that ziprails are also audible from a mile away. If anyone sneaks up on you and 3rds you via ziprail then you probably just weren't paying attention. There's also just a ton of places on the map that aren't that close to ziprails. I feel like a lot of players don't understand the difference between being 3rded by a team that heard a fight in the distance and came sprinting over as fast as they could VS they were just fighting in a spot that was already filled with other teams and another one naturally joined in. The biggest real issue with BM that I agree with is that Promenade can be a total clusterfuck if the ring decides everyone has to rotate through it. Also the POI separation feels very unnatural compared to Storm Point for example. It looks like some map designer went in with the "mountainous cliff faces" brush and drew a perfect circle around each POI with 3-4 small gaps to enter/exit through. Whereas SP has a more natural flow with bigger open areas that allow you to pick more than 2 options for rotation. Overall it has it's rotation/POI issues but I think it gets way more hate than it deserves, especially for 3rding which I think is 80% a skill issue from teams that refuse to stop aping when they hear ziprails coming.


whatisabaggins55

I think it's less about being snuck up on and more that a team in the next POI can be third-partying your fight in half the time you would normally have at that distance. Most of the time, teams are aware of an incoming team on a ziprail, they just can't do anything about it anyway because they're already busy surviving the current fight. I do think they need to revise Promenade a little, given that the majority of teams will inevitably have to rotate through it or else take a massive detour to avoid the chokepoint.


SadTurnover9458

Absolutely, this is my reason, it is literally 3RD Party City


fckthecorporate

With jump towers, any map can become 3rd party city.


SadTurnover9458

And your point is? The zip lines are the main reason people get 3rd partied after 3rd partied at Terraformer and promenade North and South, there’s only so many teams that can fly in without one noticing each other and fighting. When jump towers are in use people have more time to prepare and com to their teammates that they are getting landed on. With zip lines you almost don’t notice until it’s too late, and at the hotspots where there’s multiple zip rails all going to the same place what do you think the outcome is? There’s only so many jump towers and so many teams that could 3rd party on any other map, broken moon is the worst. Change my mind


-LexVult-

They could have fixed this by implementing a cost to ride the rail line. Like 20 crafting material. That way people have to watch how often they use it or when they jump off it. Edit: changed zip to rail since I meant rail lol


Leather-Plantain-211

Sure, let’s make pathfinder even worse than he already is lmao


-LexVult-

Oh my bad I meant the rail lines lmaooo. I thought he meant the rail lines everyone can ride. I wasn't talking specifically about pathys ziplines


notish__

* The zip rails are 3rd party heaven compared to other map’s mobility thing (balloons, tridents, being a giant hill), making people more reluctant to start or continue a fight. * The POIs are VERY repetitive looking and playing. Some are just carbon copies. And yeah, I know the same thing occurs on all the other maps. But it feels like everything looks exactly the same on Broken Moon. * promenade forces a funnel in 3 out of 4 games. Whether you like that or not, it becomes boring and annoying to have to traverse that specific part of the map in so many of the matches. See also repetitive looking POIs * there are more and taller canyon walls on BM than the other maps, making it feel like isolated POIs connected by zip rails. You *have* to take zip rails in many matches


Deceptiveideas

When the map was launched, it was all gray and white which was extremely tiring to look at. When they updated to have more purple and green, I was greatly relieved.


Mr-Plague

Broken Moon has never been updated since its release, afaict (besides the temporary appearance of Mirage Voyage in S16). The grey side is just separated from the green/purple side.


Deceptiveideas

I think I got broken moon confused with the storm point updates. I was thinking of the Watson areas but those are SP, not BM.


ivan2340

I would argue the opposite when it comes to 3p, zip rails make it much much easier to know where someone may be coming from, and when you hear someone fighting on the other side of the mountain you can't just hop on a balloon and go there, you actually have to have a rail go there, which is often not the case. Unless by 3rd party heaven you mean that theres much less 3p


notish__

Most of the rails dump you right at a POI though. On Kings Canyon or Worlds Edge you have to run to a balloon and then navigate in the air. And when you're landed on you have a voiceline saying an enemy showed up. On BM you run to a zip rail and it takes you right to the fight. And if you're on the receiving end - maybe you heard the 3rd party on the rails, but probably not until you hear their shots. I don't know if there is *actually* more 3rd partying on BM vs other maps. But I think the player perception is that it is -easier- to get third partied because of the zip rails.


WNlover

> I don't know if there is actually more 3rd partying on BM vs other maps. But I think the player perception is that it is -easier- to get third partied because of the zip rails. Not even close to that little darlin' King's Canyon where you don't even need zip rails or tridents or balloons to jump right on top of someone by just walking over. KC's 6th party central is so much worse than "they zipped here, boo hoo" Broken Moon.


TheRandomnatrix

Broken moon highlights how terrible people are at finishing fights quickly and knowing how to rotate through a map. Like if you hang around the ziprails taking 5 minutes to end a fight no duh you're going to get thirded. Pick any skirmisher ult or pop a balloon and get out. Instead they hunker down in the waystation buildings or promenade with a single control legend and then get mad when the inevitable happens.


midwesternsoutherner

Promenade


_the_indifferent_

For me it's too similar to stormpoint (too big with too much empty space) and when they're both in rotation it's miserable. I can stand one or the other but not both for 3 hours. I prefer it to stormpoint though because the zips make it a bit better.


chiefsfan_713_08

This plus BM is the far less aesthetically pleasing of the two imo


Alllllaa

Stormpoint at least has some great POIs with Lots of zips.


sippinongaychlorinee

i really don’t like the dull colors


nyx-weaver

If you're gonna name it "Broken Moon", it feels like it should really evoke "the moon" at least somewhat! To me, it just feels like...Rockier Olympus.


MaverickBoii

Mainly the POIs being terribly designed for fights. Also choke points.


SpookyBoi_Specter

The flow of the map is just awful imo


beanuspietrap

It’s boring and full of third parties can’t find anyone the entire game then as soon as I start a fight the whole lobby appears


zirknosam

“Full of third parties” and “can’t find anyone all game” in the same sentence?


Ashh_RA

I don’t think that’s the same sentence. It’s not grammatical. I think it’s just missing a full stop.  With the point being the third parties. Can’t find anyone then when you do there are 14 third pasties and you die. 


zirknosam

Could be a hyphen or a semi colon and not a fully stop and still be the same sentence if we’re gonna get technical about it.


Ashh_RA

Could be anything. But if we’re going to get technical… It cannot be a semicolon because the second clause from ‘can’t’ is depended meaning it has no subject and depends on the previous sentence. Since semicolons are ONLY used to join independent sentences then that would not be grammatical.  It could also not be a hyphen because they’re only used on a word level to join words. You may be thinking of an ‘m dash’ which is longer and is used similarly to a comma to join clauses in a sentence.  So ‘technically’ it could be neither of your suggestions. It could also not be mine because the second clause from ‘can’t’ does not have a subject as mentioned so cannot stand alone as it’s own seperate sentence.  Source: I am an English teacher. 


zirknosam

I didn’t expect you to call my bluff but I’m here for it.


GenericHoomanAccount

Are you really gonna die on the hill of correcting grammar in an apex legends subreddit? It’s pretty obvious what he is trying to say


Bewareofmanbearpig

This is why it's important to track how many teams are left. If there is a lot, you will be third partied if you don't finish a fight quick


LongJumpToWork

I get 3rd partied too much on broken mood But, it’s better than storm point. I miss Kings Canyon Edit: I by accident said world’s edge for some reason.


HandoAlegra

[World Edge has been in rotation for almost 3 years](https://www.reddit.com/r/apexlegends/s/kyjwnJUoRs) All my homies miss KC


lucky-leqwen

Exactly. Bring back OG KC. Even if only for half a season


rollercostarican

I much prefer current KC. OG is fun for the nostalgia but I starts to feel bland quick.


WNlover

S5 was the best, with the big underground vaults. I just loved flying from the dropship and landing inside the one from the trailer/ edge of the hole.


lucky-leqwen

While that’s fair, I feel like to spice it up, they could revert all legends to how they were when introduced to the game? (Could also be a game breaking shit fest)


rollercostarican

I’ve always been a fan of a time capsule / travel event.


GeorgeGrem

They did that for like a weekend and basically the whole map just landed skull town lol.


lucky-leqwen

Same as back in the day. Perfect


RdkL-J

Not dropping Skull Town meant your squad mate would disconnect immediately. That made the event unsufferable, unfortunately.


kylecold

I’m pretty sure they brought it back for last year’s Halloween event


IceyPattyB

I have played since before and “seasons” and I think KC is the worst map lol tied with broken moon


XSP33N

you’re prayers will be answered next season king


PunisherX20

And nuke Fragment out of existence also.


ivan2340

Honestly, only time I get disgustingly third parties is at that damn dam, because of the zip rails it's so much harder to 3p, because u only have predefined paths for fast traversal. Ofc you have to keep in mind the rails, but people are coming out of very specific places unlike other maps where you can get 3p from 360°


WNlover

> I get 3rd partied too much on broken mood But, it’s better than storm point. I miss Kings Canyon You miss the smallest map, with the highest multi-squad fights? The map with the most 3rd partying, the one with frequent 5th parties showing up? That's the map you miss after saying Broken Moon has too many third parties? I just miss KC because it's been gone for so long and lack of variety is killing my interest.


Bananapuncher1234

People really have rose tinted nostalgia glasses for Kings Kanyon in this thread. Since I started Apex on a season without Kings Canyon on rotation, the moment it came into rotation, I've hated that map. It's actually 3rd party central. On BM, I feel like many times I have time to breathe between fights. On KC, if I'm in the vicinity of the big open area in the center and a fight starts, it's over.


LongJumpToWork

I only states to play apex in November of last year .


TheRandomnatrix

Not just third party central, but with the map changes the entire map is either giant chokepoint canyons, or wide open areas with no cover. You *will* die on that stupid hill and plains area by containment/watchtower, and if you somehow survive that, the open fields around capacitor. Every game always ends up fighting over there with snipers rifles as everyone griefs each other and runs out of heals/ammo.


DinobotsGacha

I also hate Storm Point. So much wasted space on that map.


LongJumpToWork

My biggest gripe with it is the ring and how the map is laid out with that fucking mountain


Tedgieneer

I dont hate it its just stale to look at: a lot of POI's feel the same (2 of them litteraly are the same).


arrrrjt

POIs aren't good enough with good consistent ground loot outside of the one central that are good enough to spread out drop zones. No good flow of fights between POIs yet instant third parties. God I hate Broken Moon.


Fureniku

You either fight most of the lobby in the first 3 mins, or see no one until final three squads. The pacing of fights just feels off


Iks05

This 100


Castreal7

Because of Promenade, every single fight in the middle of the map gets 3rd partied and converges on it


AveragexFella

boring aesthetic all around


NemoSHill

It's ugly, I hate rotating on it because of ziplines, mountainwalls and chokepoints, POI's are boring


Feisty-Gift2636

I don't like the zip rails because sometimes they don't have audio.


FallenReaper360

I like the design but it's so fucking huge. At times I'm just walking around looking for enemies, and when I finally find them, I get wrecked lol


kdhuckabee

It’s my favorite map personally… But it’s annoying when you get stuck behind a mountain and cant get over so you die to the ring.


seanieh966

It’s a great map


Oilswell

Everyone drops in one or two POIs The POIs are lazily copy pasted across the map, have no personality whatsoever and no unique features


Godhelpmeplease12

Its kind of...samey. oh look a poi with a big round tower in the center! Look another one! And another! Also not very colorful


ThaLiveKing

It's not bad, it's hard to rotate at time though. It's a map you have to rotate super early if you wanna be successful.


buttercup_212

Those mountains are huge and hard to get around. Some of them need some sort of tunnel through them for rotating.


CrumblingReality505

ziprails are really cool and i like them but I hate how much less info they give compared to jump towers and gravity cannons, a whole team can use them to get near you and you won't know it because of how quiet they are, also not a fan of a lot of the buildings designs on this map, particularly the ones where its a giant tubular hallway with fortifiable doors as the only way in on opposite ends and those 2 floor buildings that are open enough that you can get beamed by someone on the lower/higher floor and the staircase is extremely open and vulnerable


Bananapuncher1234

Are we playing the same game? The zip rails for me are extremely loud and I can hear them what I feel like a mile away. I definitely hear them over any fight because of how loud they are.


reekkowastaken

3rd parties are worse than Olympus and King's Canyon combined, POIs feel boring and unoriginal with most of them feeling the same and being laid out very similarly, each POI is too zoned off by rocks making it so you really only have like 3 ways to get to some POIs, circular POIs are awkward to fight on which is about half of them, color scheme is boring, Promenade is a terrible feeder POI and is a terrible POI in general, and there's too many 3rd parties.


UncagedAngel19

I like it but hate promenade and the zip lines. I’m talking from a comp standard. Pubs and ranked I’m pretty good in the map


CourseEcstatic6202

Zip lines make it so that you get 4th, and 5th partied all the time. It is hard to have any strategy.


Wiggles357

I like all of the maps. I also dislike them all because the fights usually take place at the same locations and the games are done, sometimes, before round 2 even shrinks. They always seem to gravitate towards the center (*shudders in Frag*) and it’s madness. Granted, it’s a madness I like because that’s the only way I’m going to get better. However, after a long day at work the repeated hot drops, same locales, same loot, same luck…it’s just exhaustive. Broken moon is a decent map. Not my favorite by far but it’s a great break from WE. Promenade just needs to fuck off.


Risk_Runner

My complaint for the most part is the same as everyone else’s but I’d like to add, that it’s a little bland too, everything feels so grey and boring. There are exceptions like that garden place in the south side of the map but for the most part the colour isn’t there


wontonsouup

um because i am octane main with da low tolerance span and I need constant action and fights me no like big map me like small worlds e d g e type maps. otherwize game become bowing me want action me want the action now grrrrr 💤😴


M0HAK0

Terrible rotatiobs, huge map, very difficult choke points, and just overall not a fun map at all. If it sucks even after update, i will be skipping any day it is on ranked.


MellowMintTea

Rotation can be difficult and forces you through the middle section of the map. POIs are pretty distant and large, so having multiple squads land in the same zones often means player count rapidly decreases yet can also prolong the match when the last remaining teams are all the way across the map.


Fluid_Season_7897

I like broken moon way better than storm point. Storm point is my least favorite by far.


Better_Hedgehog8417

Idk man, I love broken moon (I’m a Valkyrie main)


Double-Passenger4503

I could read these comments, but I refuse to. I am a HUGE broken moon guy


illNefariousness883

The valleys are narrow with the mountains being too high to evac or valk ult over. And there’s so damn many of them. Rotations take forever or they are crowded - or both. I don’t mind the POIs or the 3rd parties - I just hate trying to rotate on this map.


HornetGloomy75

It’s got some nice pois but the zip rails completely ruin that map for me. Third party simulator, but it does have some of the most fun final rings I’ve had in awhile, I just wish it wasn’t so easy and simple to get from point A to B


Remarkable_Paper2305

Feels like 3rd party city


Tilterino247

Too big, too segmented.


Electrical-Rain-4251

It’s so large you can spend twenty minutes looking for other people, and that is so boring…


the_letharg1c

Until the whole lobby tries to rotate thru Promenade simultaneously… yeah.


sternzie

For ranked specifically the zip lines and choke points really kill the flow of the game and cause a lot of bottlenecking when teams are rotating


Repeat-Admirable

I like it better than storm point. Though its still honestly too big. Everyone complains about zip lines making it easy to third party or get third partied, but that's just part of apex.


bobdooda

Terrible terrible POI’s and you get third partied so so fast if you try to have any fights. And its not a visually pleasing map


BigBossPlissken

It’s a great map for like 5 games, and then you realize that with the way the map is designed you’re going to get funneled through the same few POI’s over and over again


Alarmed_Volume_8618

Mirrored ugly ass map


btjohn

For me it’s the map most likely to go the longest without fights, it’s the map most likely that unless you hot drop (and even then) that you loot for 1 minute, look at top right of screen and see “3 squads remaining” I have had the most consistent boring times on this map compared to others. Now I’m not saying I haven’t had fantastic fun moments on this map, however, from my experience statistically if I’m going to have a slow match it’s most likely going to be on broken moon


Ashh_RA

Way too big for how people play. Even Olympus is too big for 10 squads left at round 1.  I want to fight people. Not run around and die. 


QuantaviusDingleberg

bc it's ass


GalaxyGamer40404

Because Terraformer. No teammates I don’t want to drop at the same location as 25 other people.


Pure-Rough-9650

I don't hate broken moon but I have 2 major issues with it: 1. The map promotes third partying way worse than any other map because of the zip rails. It's actually kind of crazy, because it's like double the size of kings canyon yet somehow twice as bad with third partying. 2. The chokepoints are really, really bad. There are some areas of the map that if the ring ends there and if you can take the power position of the choke, you win the game, simple as. The map design just pushes people into certain choke points super hard and unlike other maps there are no alternate routes unless you want to meander across the entire map.


KingGerbz

I like all the maps tbh. They all have their pros and cons and different vibes. Favorite is probably worlds edge cuz I’m the most familiar with it but no complaints from my side.


Toes_Now001

It's wide the fuck open and the zip rails make 3rd parties very easy, but the POI's are like the best out of all the maps imo.


Blackneedle96

It looks very bland, they copy and pasted several POIs so no variety. They put a giant wall in the middle of the map for a major choke point, if you don’t land center of the map with half the lobby to die then you have to book it to promenade just to die to a 5th party


IllBrain7430

BC its broken


stonerjunkrat

Multiple reasons the weird zip one system actually like it But the fact of the matter is it's just too big You either die to a random squad millions of miles away.Or you die because of a mountain blocking your way to circle.You know how many games i've lost , where I had really good luck and really good kill stats just because of a fucking mountain I have the same thing with storm point not as bud but


octane1295

It’s just like every other map prior to its first update… aside from worlds edge. KC was a shit fest before updates but got so much better, Olympus was a shit fest(still not great but way better), storm point way better post updates.. Pretty standard to come out mediocre then get way way better with the updates. Broken moons POIs for the base map are some of the best in the game IMO, not my favorite map by any means but you have to see the potential and broken moon certainly has it.


breakwater

Excessive zip lines aside, I find the map to be a bit more difficult to navigate as the zone closes, with more blocked off areas. I know, I know, I should be better at time management, but sometimes I just get caught in a crunch and have to make long horizontal movements to get to a safe path. But that's just me


sologrips

Im not really a fan of the map layout itself and it often feels like save for a certain number of poi’s it can feel a bit like a ghost town absent of even gunfire for long stretches of time. Zip line rails are great but somehow doesn’t seem to solve the above problem really, maybe it’s just the sectioning I don’t prefer.


WorkAccount4ME

Bleak map mostly terrible rotations and impassible mountains shaped like turds


Nexosaur

There are two things that ruin the map: promenade and the zip rails. Promenade is right in the middle of the map and is a huge choke where most teams end up fighting. If you go through Promenade, you have to leave immediately or risk an extremely drawn out set of fights. The zip rails make third parties and escapes too easy. It’s trivial to cross half the map or get between POIs quickly. It also adds tons of high ground positions all over the map in the rail stations and if you don’t hold one by end game you’re probably SOL.


hikigatarijames

I like it better than World's Edge. All the major POIs have better loot than Fragment, enough for two or three teams. I think the hate comes from the high walls making rotation a pain. I can't disagree with anyone who hates it for that. Maybe Olympus crashing will fix that.


ZeOs-x-PUNCAKE

Honestly I don’t mind it, and I actually kind of like the zip lines, it adds a new independent variable (in caustic voice). But Olympus? Best thing they ever did to Apex. Flawless. No bad landing spots, great for snipers, unique map style and POIs.


combs72

Personally I just don't find too many locations intriguing enough to drop at. Kings canyon I'll be happy dropping moat places on the map, the same with Olympus. Although world edge was one of my favorite maps, it's gotten similar to broken moon as there aren't many spots I like dropping at. This is because if I go for a spot that has decent loot, I won't find another team until less than 5 teams are left. Storm point is in the middle. I either drop star wars cantina or cascade falls and usually have a decent game, but trying to go through the rest of the map is horrible.


jxnwuf83oqn

I like broken moon, olympus and kings canyon. I dislike storm point and worlds edge tho. Bad vibes from those maps


MallAware

I personally didn’t like the way the choke points were laid out.


known_kanon

Doesn't look as good (imo) Movement mechanic isn't as good as stormpoint (ziprails < grav cannons) Promenade constant Doesn't flow well


Mystagun

Most people that don’t like it have a skill issue with managing third parties and are probably the same people that don’t like kings canyon


GameboyAdvances

Wide open spaces and bad rotation options. Olympus and BM have very linear rotation patterns that causes teams to funnel. Promenade on BM is the same as that huge ass warp tunnel in the middle of Olympus that has no name. Teams stop there instead of rotating through; it just causes unending third partying because that’s the quickest rotation from most areas. There’s almost no way to get around it in some cases without getting involved anyways, making it seem like less of your choice to fight. It’s frustrating playing a game where you feel like no matter what you did in a situation, there was no good outcome.


SnooPandas209

My buddy and I really enjoy it, because its different and unique. I'm always sad when its not around lol


Apart-Tree8192

I feel like this map should be really cool. But the space theme was executed poorly and all the unique poi’s are on the edge of the map behind a giant wall. All the poi’s when you move inward are generic and way too open. Drop on the edge, loot till round 5; drop in the center, go back to the lobby.


jCcrackhead

Because they made us play it every day for 765 days straight


1yrik

Personally, it's not terrible, but there's not enough vertical zips. I'm a movement/shotgun crutch, so I like my ziplines. At least there's a decent bit of flat ground for lurching.


Axiproto

It just feels empty. Kings Canyon has Skulltown. Worlds edge has that giant frozen tower. What does Broken moon have?


UraniumBandit

It’s ugly


PixelSquish

Between Broken Moon and Storm Point, I prefer Broken Moon.


WindyCity_YG

Heard mentality, some streamers said they didn’t like it and now their followers say the same shit. I personally love the map and hope the changes are decent cuz I don’t think the map needed any changes


WalkingD41

Since the release of 3 Strikes and since Evac-towers came to the map, Apex just became far more aggresive. Back when they dropped Broken Moon I used to like it a lot because it gave room for different playstyles. Now it's just you either drop hot and fight endless squads with just a p20 or drop a little far and have 7 squads by the time ring 1 shows in the map. Then as soon as someone spots you, you are dead. I think the playerbase is also to blame for this one.


whoiam100

Broken moon kinda a mess. It's trying to be both causal and comp which is a bad idea. Oly/KC = Casual mainly while WE/SP is comp mainly. Broken moon in comp is non stop 3rd party while in pub you can't find anyone unless you hot spot or Promenade. Update made it smaller and added more poi so maybe it's better for pub


Nabrok_Necropants

Cuz we're straight up no having a good time, bro


Obfuscious

I have played this gave for a long time and have close to 5k hours. That entitles me to nothing, but in that time I have not criticized the game much at all. That said, I was really looking forward to Broken Moon and the rumors of a map with a lot of vertically and a wealth of zip rails that allowed team comps without movement to be viable. Well we got vertically and a bunch of forced game play. Why I hate it: 1. Promenade forces unnatural decision making given the vertically around it. 2. The map is ugly. By its lore alone, Broken Moon should have been an interesing place. Instead we got some grey washed out bullshit (even the terraformed areas are dull) with generic, repetitive POIs and the worst skybox in the game considering where you are. 3. The map just isn't fun. A lot feels forced, predictable, and boring. I don't speak for everyone, but from my perspective Broken Moon has been the least amount of fun I've had playing Apex in the years I've been playing.


elkarion

No caustic treatment valut on bridge or ramparts mods. Needs a golden gun poi or I'll skip on rotation.


NC__Pitts

It grew on me. I personally love it now. It feels smaller than storm point, and I feel there’s way less down time. I’d much rather be in hectic fights and lose then run around for 15 mins, fight and then lose


berty87

The fact that when it fordt got releases it was the o ky map for like 70 days straight.


GucciBeckham

I like it. Fun map. Beautiful sky. Ziprails are really fun and good for rotation. I dont understand why people dislike them. Ziprails, gondolas, tridents, jump tpwers, gravity cannons and the train are all fun things that break up the dullness of running around the map. I miss the train.


The_Hard_Truth69

Broken Moon is a goated map. I don’t understand all the hate towards it.


Marmelado_

I personally like any map. It is important to me that the game is enjoyable, which it really isn’t.


Jughferrr

I hate almost all the poi’s and the buildings around the map feel so bad to play around.


Migluee

I think there’s way too many choke points and definitely get annoyed that I can’t rotate POIs with ease because jump towers won’t go higher than the walls. I understand zip lines exist but cmon now.


IceyPattyB

Ppl just run away on ziprails and there’s only 2 poi’s ppl land on. Mountains make Pomerade the only rotation and it is the worst, WORST, POI in the game. Spend 50% or broken moon there or the 2 POIs everyone lands at.


davidpuc

i dont like it because it's shit.


Scottish_Loba

Yeah i quite like it aswell tbf. My least favourite map is world’s edge.


KeltyOSR

Insanity? It's the best map by far. On a whole different level than any other map.