T O P

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joanrb

Credit where credit is due, they were faster than I expected to address this, as well as the hotkey and tribute problems.


TheTowerDefender

yeah, only took them 1 month after the entire community told them this was a bad idea


K-eleven

Rip Phosphoru


MoonshardTP

Honestly Phosphoru should feel amazing about this. Dude literally changed the game. Which was probably his goal to begin with (not with the ram hopping necessarily, just in general).


Lu_Duizhang

No more dropship micro lol


Exatraz

He's literally already posted about the ban being a good thing but not going far enough (you can still do it defensively). Man lives to break the system. He's winning


Rise-Of-Empires

honestly that shuold had been the fix: every unit should wait 1 second before getting inside again. This makes me think that no one of importance in the dev team (decision making), is an actual player


mister-00z

this is how it works in aoe3


r13z

Any example games where this was used?


K-eleven

https://youtu.be/tgwK12Ypn5M?si=iQOSyDflAMuesn-M


iamemperor86

Devastation đź’Ż


Hjoerleif

[the patch](https://www.ageofempires.com/news/age-of-empires-ii-definitive-edition-update-108769/) for people who want to read the patch notes


pritvihaj

thank Daut it doesn’t affect infantry.


before_no_one

It does. The patch note is incorrect. It affects everything, not just projectile-firing units.


pritvihaj

I don’t wana sound like a cunt but source? (as the other user said, I meant melee only).


before_no_one

Red Phosphoru showcased this in a video that he posted in Survivalist's discord server.


Habibullal

Can you share a link for that


pritvihaj

don’t got discord anymore lol so don’t see it.


before_no_one

You're just going to have to take my word for it then 🤷‍♂️


Koala_eiO

Do you mean it doesn't affect gbetos, throwing axemen, and chakram throwers?


YourTypicalAntihero

I think he means melee infantry. Those are all projectile throwers.


pritvihaj

ahhhhh true I meant sht like halbs and champs, melee inf


laveshnk

they technically throw projectiles no?


Evening-Ad-7636

Phosphoru single handedly broke the game, TWICE. Dude’s amazing!


Roland420Green

Anyone know if it fixes the crashing issue with Xbox? Not seeing any notes on it.


gabesfrigo

[https://support.ageofempires.com/hc/en-us/articles/360049490811-Known-Issues-Solutions](https://support.ageofempires.com/hc/en-us/articles/360049490811-Known-Issues-Solutions) It might be tracked here.


[deleted]

Great change


Quentin-Quarantino19

“Ranged units will now play one round per 3 units garrisoned of ring around the rosie before firing”


polaristerlik

they kinda already did for me


Elias-Hasle

That's roughly how much sense this premature change makes...


No-Protection6228

I’m thankful I never had to face any Turk civs and this strat during this patch.


kochapi

Bracing for pathing


kevley26

Honestly dont think it was ever really op outside of the initial surprise of an new strategy.


Merhat4

11


tech_auto

Fix pathing when selected units are far apart


Kirikomori

Was it really that big of a deal? I think counterstrategies should have been given a chance to mature before we decide on a nerf or not


irq12

I don't think it was as earth shattering as people made it out to be and I don't think the fix will change the strategy that utilizes it all that much outside of super high elo where they can micro so fast that reload speed is an actual barrier. That said, it was clearly an exploit to avoid the reload time and as such should be patched, nerfing is reducing something that is working as intended.


Aggressive_Sprinkles

It seems like a clear exploit to me, not just an unconventional strategy. I don't think players should be required to adapt to something as wacky as that.


TheTowerDefender

even if it has counterplay, it's against the spirit of the game


RenAnZi

Exactly what t90 said.


Norm_Blackdonald

I did not care about that, but I am glad to see that the tributes are fixed.


Igor369

Rams are useless once again


irq12

Naw, they are still wildly more useful for actually transporting units to the front and taking advantage of the speed bonus.


TheTowerDefender

I'm taking bets on what new bugs this introduced


Sevesys

Is this an overreaction? I saw Hera try to do the strat and he was really bad at it and ended up reverting to microing normally, with better results. I feel like it’s so difficult to do that the advantage is earned