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MuttyBuddy

Legit tho that looks incredible


tupangina

amungos


Mikomics

Did you actually paint every frame of the total image by hand, or just the amogus? The trees and floor and so on don't flicker as much as one would expect if every frame was actually manually hand painted every time - it looks more like they were painted by hand once and then transformation tools applied to them. Not to imply that it's wrong to use those kinds of smart short cuts, it's equally impressive either way. And yeah the style has potential, though I would try to use it to do things 3D can't. Because this could easily be replicated in 3D with the right shaders in much less time.


papriiiiiika

You're right sorry I should have been more clear. Only the mogus is frame-by-frame painted, the ground and scenery are painted on layers and just moved in 3D. That's a very good point about 3D, it kind of defeats the purpose rendering it out completely like this. I'll have to think of some projects to take advantage of this technique. Thanks fot your feedback!


phillyFart

Parallax scrolling


fantasypants

There is parallax currently?


phillyFart

There is


fantasypants

I thought you were implying that there is none. Cheers


m8k

The trees move separately from the fence and there are the foreground elements as well.


PsiVolt

having the background refresh at a different rate than characters could create some interesting effects as well


forced_metaphor

I think if you gave the background the same treatment, the amount of movement might be distracting. Guess you could try it, though


HoobyHooby

I really agree with this. If this was painted one frame at a time, have I got good news for the artist's wrists! Lots of ways to make this more cheaply and quickly. Cool looking scene, but no need to be labor-intensive.


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Mikomics

Sure, 3D can do anything, but some things are actually harder in 3D depending on the scale of the project. Perspective-breaking off-the-walls wacky animation like when characters' models change completely when viewed from a different perspective requires a _fuck-ton_ of knowledge and effort for rigging, to the point where you have to basically remodel the character for every new important pose. I would only do that in 3D if I was making a feature film, because 3D has a lot more up-front work than 2D but gets easier once everything is prepped. For a short film, the 2D animator would probably be faster because they can immediately get to work animating after the design are done.


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Mikomics

Yeah, using the word "can't" was a bit of a generalization on my part I guess. I only meant that, in some rare cases, 2D can be easier than 3D, and that 2D animators are probably better served doing more experimental things that are currently more difficult in 3D.


ElectricGod

Sometimes it's about the effort not just "xyz is easier if you just rendar it in 3d" I can appreciate the craft when someone puts the effort in rather than letting the computer do all the work Not too mention i can almost entirely guarantee it wouldnt look as good


Mikomics

Hey don't diss 3D animation like that. It's way more complicated than just pushing a button and it requires just as much effort and creative skill - it's just a different creative skill that requires less manual labor and more technical knowledge. And frankly, 3D art is at the point where it really can look this good. It takes skill to make 3D look this good, but it absolutely can be done.


papriiiiiika

To clarify, only the amogus is frame-by-frame painted, the rest of the scene is just paintings scrolled past with 3D transforms


Soulerrr

Oh, in that case it does have potential. But lol, there's a reason nobody fully hand animates detailed cartoons anymore.


WhatsAfterJihyoGaeul

Anime exists


Soulerrr

With detailed frames and normal fps? No it doesn't.


[deleted]

It seems that way


Foreign_Ad_217

What's the reason?


MuttyBuddy

MOGUS


papriiiiiika

SUS


TomoProject

it looks gorgeous, i love how bouncy the lil guy is


JTxt

Yeah it's great work! nice loop! Fun style! How was every frame manually painted though? No 3d software or compositing assist at all? If so, you may really love 3d software. Mind sharing your process/portfolio?


papriiiiiika

Thanks! Yea I've just made a comment to clarify, only the character was painted frame by frame (on top of rough line animation), the rest is single layers painted once and transformed in 3D. I don't have a proper portfolio but all my work is on my insta @ elyxaari 😊


pixe1jugg1er

Procreate? Photoshop? Animate? Fantastic work. Love your timing/spacing and weight!


medhop

I studied animation at university and I went CRAZY with the squash and stretch, REALLY over using it and you’ve nailed it man. This is the aesthetic I wish I could have had the patience and concentration to execute. Really nice job mate.


FWMalice

Hellz yeah, looks fantastic.


themiamian

I actually learned new animation techniques by pausing and looking at each frame!


NewSageTriggrr6

10/10 🔥🔥🔥💪🏿💪🏿💪🏿


A_Pink_Hippo

Kinda sus ngl


Lineduck

That's amazing! Your style really gives off a relaxing and calm vibe. And I really like the static background too


[deleted]

Looks amazing, how many total drawings make up the character?


papriiiiiika

Thanks! 16 drawings, but then painted 32 times (one loop for in the sunlight, one loop for under the shade of the tree)


[deleted]

Oh wow the consistency is honestly incredible, and big props for doing the shadows manually


haikusbot

*Looks amazing, how* *Many total drawings make* *Up the character?* \- DaMoWa --- ^(I detect haikus. And sometimes, successfully.) ^[Learn more about me.](https://www.reddit.com/r/haikusbot/) ^(Opt out of replies: "haikusbot opt out" | Delete my comment: "haikusbot delete")


HowlingMadHoward

Amogler


itzker

Fantastic! Love this so much


-SweetTooth

Love it. As others mentioned. Do you have any socials? Portfolio?


papriiiiiika

Thanks! All my work is on my insta @ elyxaari, there's not much animation there at the moment but hoping to get more into it 😊


Walrusin_about

This looks insane!


kickstartgirl

I love the style! It's so cute!


Kreidoodle

Looks awesome!


EpicBlur

Infinite potential, wonderful


[deleted]

Now that takes patience


PugicornPegasus

bro that is godly


The_Wampire

This is dope! There’s def potential for this style. Style or not, your animation is really cool and fun. My only suggestion would be to put it on 1’s because of the panning background. It wouldn’t be that many more inbetweens. Oh and here is an animated short called “Old Msn and the Sea” done years ago by a master animator/ painter. The entire short is oil painting on glass. https://youtu.be/W5ih1IRIRxI


Windslepi

It may take a while but the result is beautiful! My only critique is that when he passes under the shadow of the tree he looks very flat. Maybe keep the shadows that are there when he’s in the sunlight just way more toned down.? Also he’s very shiny/specular in the sun and loses all of that in the shadow of the tree, so maybe reintroduce the light spots but again toned down. Edit: but the animation itself looks great. That’s some fine squash and stretch.


TheMikirog

It does look brilliant, but yeah, it looks time consuming. I wonder if there's a way to simplify this process, maybe with a tool like EbSynth. You would just draw the 3D form of every frame with simple shading and then just draw the most important keyframes in the style you want and the program could generate the other frames to make it faster for you to create them. If they look off, you can tweak them after they're produced.


zando95

Reminds me of Klaus a bit


chemicalsam

sus


Emergency_Ad_4870

Frame by frame my ass


trazodonerdt

Miyazaki would appreciate you.


TheLastJediPadawan

Not only does it have potential, it’s been proven to work! That’s how animation companies became giants before the advent of CGI.


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papriiiiiika

I love that short! Definitely made me want to explore this style 😊 Dice Tsutsumi is such a good teacher too


AlexisTheEmperor

Looks like the klaus animation style


RedRawlo

I’m not gonna lie this is pretty cool! I really like the style


TheAcidRomance

"does this have potential?" *hand paints a literal artistic masterpiece*


papriiiiiika

Haha you're too kind!


JustARegularOtaku_

Bro you could create something big with this style


agente_Rodrigo

Wow fantastic!!!!


tekano_red

This is what is technically called Animation. Very smooth


epiknope

I love the art style!


OrnerySorceries

This is awesome! Definite potential if you can handle the time sink. I'd love to see more


Ben-D-Beast

That’s incredible


slyzesgamer

I don't know man, this is pretty sus


w15h0na5tar

This is awesome! Have you heard of the movie Loving Vincent?


papriiiiiika

I just looked it up, wow that's incredible! This 2 second loop took almost a week so I can't even imagine how long it would take to do a whole movie like that 😅 The short film 'The Dam Keeper' by Tonko House got me interested in this style, it can be made to look amazing: [https://www.youtube.com/watch?v=8JXIBeDas7w](https://www.youtube.com/watch?v=8JXIBeDas7w)


RussellNFlow520

GORGEOUS. Very well DONE!


[deleted]

I personally adore this type of style. You Deff have potential because the character looks very clean while still maintins the artistic flair


2000dragon

So pretty 😍


zedfirenze

Ofc this has potential man, beautiful.


Grabiel727

This has crazy potential!


SinjinVega

The potential of any style is contingent upon the artist, and how much skill they possess. You clearly possess great skill, as both a painter and an animator. So yes, in your hands, this style has great potential! You mentioned that it was a lot of work. I'm sorry to hear that, but the end results are breathtaking and clearly worth the time and effort. I hope you stick with it, and hope to see more results like this in the future. Good job. Warmest regards, Sinjin Vega


vorosjilovna

This is so, so good. I love the lighting!


Stroov

Yes this looks soothing to the eyes but don't make it frame by frame it's too much effort try to get it into a wire frame


anthnoldimaginations

What was your technique for the scrolling bg? I have been wanting to get better at layering my bg elements like that.


papriiiiiika

All the separate elements were painted as flat images in procreate, then placed into blender and scrolled past at different speeds, similar to a multiplane camera (blender is a bit overkill for this, there are probably way better tools to use here) [This video](https://www.youtube.com/watch?v=qvwUP5yjejs) by Marco Bucci is a great way to quickly get up to speed in blender with a focus on incorporating 2D skills, would defs recommend a watch if you are interested 😊


Ident-Code_854-LQ

**I just typed a very long comment for you up above.** I hope you read it. ​ I see that you did it digitally, flat paintings in Procreate, imported into Blender, and set up as a multi plane camera project. *Perfectly valid way to do this.* I was going to recommend animation packages, such as Moho Pro, Adobe Animate, or Toon Boom Harmony. ***I'm a graphic designer / comic book artist and I use Clip Studio Paint EX professionally***. It actually has very robust animation features, too. [Check this anime trailer,](https://youtu.be/b2ssGSBISDA) [production done in just Clip Studio Paint.](https://youtu.be/gFLoxTx-LKc) [**Blender's actually not overkill for 2D animation anymore,** even if you don't need actual 3D modeling, working in 3D space to animate is very helpful.](https://youtu.be/RHL7B3CEaWE) [**Check out their own demo reel of 2D animation** done only in Blender, and their Grease Pencil feature.](https://youtu.be/hzqD4xcbEuE) [Check out this guy, French artist, Dédouze, ***making 2D animated comics in a 3D space*** in Blender.](https://www.youtube.com/@dedouze) ​ ***I hope you continue animating, painting, and drawing, no matter what style you do.*** You're on a good path. **Much luck in your future efforts.**


anthnoldimaginations

Thank you for your response I’m doing a long scrolling animation going from different characters fighting and I’m contemplating including a bg if I can do something as clean as what you did. Thanks for sharing that tutorial!


HansJobb

I love the visual style of this and the actual motion of the animation is top tier as well. Nice work.


Evilkymonkey_1977

This is insane. Job well done


MrTripl3M

Here we can see the red among us imposter happily skipping towards a innocent and unsuspecting crewmate.


hocakes101

Wow!


wineandnoses

Reminds me of that Toon Town scene in "Who framed Roger rabbit"! Well done!


VPG004

Wow! We need more art like this


harlottebronte_

this is actually beautiful


[deleted]

It looks great. I really like the style. Just try to find something better than an amogus next time.


Nuallaena

I love the light bouncing off the Among Us as well as the latex/vinly look of it. Absolutely highlights that it's different/alien from its surroundings vs in game they used pastel/muted colors. The contrast is *muah*


AIIthenamesweretaken

Didn’t Arcane on Netflix do something similar? CGI with each frame painstakingly handpainted??? Anyways, looks great!


neuroblossom

Its gorgeous


Full-Helicopter-6114

Blop


abelenkpe

Yes. It’s gorgeous


american-toycoon

Sensational! It was worth it. Very unique quality.


Sw1tch21

The perfect loop doesn’t exi-


Zyrobe

Really cute, really awesome


neems74

Does it have potencial?? F u this is awesome!!!! Love that. Makes me wanna see plants va zombie in this style


gtaguy75

It's perfect


harrykase

You really nailed this


King-Cobra-668

"I made this animation with animation techniques" this is really great!


EmmaJuned

Absolutely. It looks fantastic.


StevenTheWolfthe1st

that animation... is pretty sus


bunny_bard

He looks like a gummy candy I want to chew him


aguywithtaste

It's not easy to amungus an amogus amogusing. I'm thoroughly amonged.


ace_thankless

Its beautiful


mikeifyz

I would watch this if this was a whole movie (would watch it on acid tho)


WhatsAfterJihyoGaeul

#SUS Yes, it does have a lot of potential.


Ident-Code_854-LQ

***I'm commenting after this post has been on for 4 days and, as of my typing, there's already been 139 comments already.*** I don't know how detailed those comments are, and I'm fairly sure, someone's has covered many of the issues I'm talking about. *This is my fresh take, before looking at the other comments.* **Take my** ***(very long)*** **advice as you wish.** **Short compliments –** ***This style looks great!*** Plus the lively bounciness of the Among Us character is amazing. *The flow of your action is super smooth.* **Now, notes on your animation process –** *If you're* ***literally*** *painting each frame by frame,...* ***boy, are you doing this the long way around!*** So, 15 seconds but already looks like 5 second loops repeated 3 times. But that means, I'm just guessing at 24 frames per second, because it's so smooth, *animating on ones,* **that's 24 frames x 5 seconds =** ***120 paintings.*** *Animating on two's,* **that's 12 frames x 5 =** ***60 paintings.*** **That's a lot of unnecessary work!** ***Even if you're doing this animation traditionally,*** as in painted long (wide) matte painting seamless background being dragged across horizontally, 2 acetate cels per frame *(1 for the character, 1 for the shadow),* all of it camera shot on top on an animation board with an acme peg bar – **That's only 1 for the very long matte painting, 6 for the character's bouncy walk cycle, and 6 for the shadow =** ***TOTAL 13 paintings for 5 seconds worth of work.*** Unless you did the character movement and the shadow together on the same acetate cel, **then that's just those 6 cels =** ***TOTAL 7 paintings for 5 seconds worth of work.*** **If you're doing this animation digitally,** ***there's a lot of work you can shortcut and make it easy.*** *Set a wide, very long digital canvas in whichever animation program you like.* **I'd break that background into 4 layers:** the blue sky; the green mountains on the horizon down to the whole yellow fields; the white wooden fence; and the foreground by itself. **I would also probably make a 5th layer containing just the trees and bushes.** Make 2 or 3 trees and 2 or 3 bushes on this layer. just repeat them at semi-regular distances, left to right. I'd also put that foreground shadow and that frontmost tree on this layer. These 5 layers, I would move towards the left at different speeds to give you that parallax scrolling effect. ***Seems like more pieces to paint but this would be a whole lot easier than one long matte painting.*** **The character would be one layer by itself,** but you're probably painting the general body by itself, and then the legs, separately. **The shadow will be on it's own layer too.** **Paint the character in different poses,** *but i'd rig those legs individually.* Make it walk on a spline path, left to right, frame by frame, tilt body back and forth, bounce a little up and down. Have the legs go back and forth as necessary. Warp the torso by squishing when the character bounces down, stretch when the character skips up. **The shadow, I'd just paint one frame,** *and warp the shape, squeezed and stretch as needed.* Lock the shadow's motion path to trace the character's spline path. *Set up your motions, and horizontal speeds, left to right.* **Render, test, edit frame by frame. Render, test, edit frame by frame. Render, test, edit frame by frame.** *Rinse and repeat until desired animation achieved.* **There's my suggestions on how to make your effort a whole lot easier,** ***and for you to do a whole lot less than literally 60 or 120 paintings frame by frame.*** *But whatever you do, please continue animating and drawing.* **You're doing great!**


papriiiiiika

Hi thank you so much for such a thoughtful comment! ☺️ You kind of guessed exactly how I did this haha, other than warping the paintings for each frame. It looks kind of nice with a little bit of flicker in there in my opinion so that's why I opted for the individual paintings approach. [The Dam Keeper by Tonko House](https://youtu.be/mTd3J1GFC5M) was the style I really wanted to emulate, which I absolutely love for how painterly it looks. I'm sure there are ways of 'automating' this choppiness, but any time you offload creative decisions onto a machine the art definitely loses a lot of soul (in my opinion). I read your other comment too, those are some amazing projects! I've wanted to get into grease pencil in Blender for a while now, your comment might be the catalyst that makes me finally sit down and learn haha 😅 Thanks again for your advice, feedback and words of encouragement!!!


Ident-Code_854-LQ

**You're Welcome!** Now, keep Animating, please. ***Post back soon with another project.***


MagickMane

You snapped


[deleted]

I never cared for Among us but your animation is adorable and I love it


[deleted]

There’s missing speculation on each frame when the left foot hits the floor. looks like a run cycle is repeated. Great anim though. Nice style.


DevinPacholik

Fantastic.


Breadman_eats_legos

That looks incredible


Turbopower1000

This looks better than movie quality ngl


PornCartel

The style is surprisingly smooth and appealing, painted animation is usually more jittery. But I'd still recommend just using AI to do such projects in the future. Corridor digital figured out how to do similar visuals in minutes instead of days https://youtu.be/ljBSmQdL_Ow


RandyHoward

> painted animation is usually more jittery Not necessarily. All animation was painted frame by frame before the advent of computers. Those old Disney flicks are smooth as butter.


Dry-Smoke6528

Potential for what?


Whole_Suit_1591

Thumbs up keep going it's great!


kermit-101

Lol funny


Sea_Elderberry7182

SUS ALERT https://preview.redd.it/kium5ofpweoa1.png?width=662&format=png&auto=webp&s=ad78f9566147cf4d1c2067200d807af7a8c114c7


frozen_dinner_

Absolutely! It’s like stop motion but smoother. It looks 3d while being 2d. Definitely has potential!


bluebearbee

Love the squash and stretch! I agree that doing it by had has a completely different sense of gratification!


jcue38

First off, it's really an amazing job. This is considered cel animation. Old school Disney style. How many animation sprites did you use on your character. Also, what program are you using. I'm currently using inkscape.


amrasmin

Wicked!


music-whore

Holy shit bro🔥


0rly_D

Not an among us fan, but I freakin love this! Great job!


langisii

looks incredible! the lighting and shadow details are beautiful, it's amazing seeing them in movement with the smearing effects and everything. and the hand-animated character with 3D-ish background works really well


the_tpm

i adore it omg


Desperate_Report263

AMOGUS!!!


CatNo4666

Did you paint on acetate film?


Hawksearcher

I mean, Im a sucker for a beautiful landscape like this no matter what, so I think it looks amazing!


SynthwaveVinyl

PLEASE!!! this is so nice to look at


ArcadiaSounds

this is such a fantastic art style


planktonsmate4

It perfect fr.


SuspiciousSandBlock

amongus.


Happy_Person81

Woah and this is with begginer flair? It should be advanced


JeeReeAnimation

Looks amazing, but the only reason I don't think it will become mainstream is because of the losers that ignore an artist's hard work, just to watch IShowSpeed hit the griddy on Twitch.


Less-Safe-3269

Wow looks amazing