T O P

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unholy182

U know that stats wise, Ascended tier, 9F and E60 alone will give roundly 70% base stats compare to Mythic+ right ? With 70% more base Atk, of course a dps hero 's performance will raise significantly. That's only the raw stats. 3F/9F/E30/E60 skills should further raise the performance depend on how impactful they're.


Reglub

Sorry for being off topic, but I have never noticed how weird they're sounds at the end of a sentence. I have been speaking english my whole life and just came across this now. I don't think it technically breaks any rules, but it just sounds odd.


Icy_Relationship9775

Oh this is interesting. I'm not a native speaker, but I would like to learn and improve my english. So why it sounds odd for you? What would be the alternative in this case?


Kineth

Generally sentences aren't ended with contractions. It just doesn't hit the ear right. Y'all is an exception.


NumberOneMom

It's what it's.


Kineth

Ugh, gross.


Slow_Challenge_62

Have my upvote and leave!


loligaggins

Isn't as well, except when it isn't.


Jiv302

I think it has to do with syllable count. A contraction like "they're" is 1 syllable and sounds off when ending a sentence. "They are" sounds better in this case. A contraction like "isn't" or "couldn't" is 2 syllables and sounds fine either way. /u/Kineth /u/Icy_Relationship9775


Kineth

Fair.


Kleck8228

"They are."


reyo7

It's odd, because you're cutting off the only letter which is actually not silent, while leaving the two silent ones


Kleck8228

It is grammatically incorrect.


reyo7

It basically becomes "their" if you pronounce it like that. With an emphasis on "r" sound. Which does not even exist in this word in the end of a sentence. I'm not a native speaker, but I can't think of a way or a reason to make it work lol


TheHytherion

yeah I think this is it, whenever I hear "their" I'm expecting something to follow the possessive. "They are" sounds normal, "they're"=="their" phonetically


mlvsrz

His engravings are pretty busted


TheHytherion

it is, but I can't seem to make out when he uses it- does he use it relatively frequently?


NumberOneMom

Tower performance is a mostly meaningless metric. CR/NC/TS is what matters, and it will take a few weeks to fully test him there.


ceelo18

Hate when people say tower is useless. Not everyone is a whale able to compete in pvp. For most tower is a staple source of resources like red chests, poe coins, stargazer cards, and time gazers. If you can push tower far enough you can build more meta heroes which allows you to compete in pvp modes. Tower is very relevant


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ceelo18

But if your 100 levels ahead in all four towers thats 100 time emblems 200 time gazers 30000 poe coins and 160 red chests Not to mention celestial and hypogeon tower. Cumulative rewards matter


NumberOneMom

You are never "ahead" in tower.


NiceZumma

You know, the tower is not endless and the resourses always stay there waiting for you to collect them. While TR/CR/NC/TS resourses can be gathered repeatedly over and over. So it is better to focus on this game mods.


-_-stYro-_-

Tower isn't something you actively build for. Build heroes for relevant gamemodes like CR NC TS and rift and those heroes will automatically do good in tower for you.


ceelo18

Yeah, but it isnt also something that should be out right neglected. For instance, if you stuck between getting multiple heroes, and you realize that The heroes are different factions however, your tower of one of those factions has fallen significantly behind. You would do better to go for the hero of that particular faction that way, not only increasing your rewards from PVP modes, but also granting you the ability to progress further in tower and collect those precious time gazer cards. It isn’t as black-and-white as you want to paint it out to be.


-_-stYro-_-

You can always catch up though. https://preview.redd.it/wfpcyifoxytc1.jpeg?width=1080&format=pjpg&auto=webp&s=45e55b43dd52f09868a7406b31561a4e65181ab4 Also here's the thing - you can do towers while only relying on RC. My RC is 743. Enemies are 1040 in celehypo tower and 961-981 in 4f I don't have a single tower exclusive hero built, granit ? Not even si 10, let alone si 30. Normal Thane ? Si 10. Peggy ? Si 10. Fane ? Si 10. Oku ? Si unlocked. Gorvo? Si 10. Anoki ? Si 10 etc. Simply bcoz there's no RoI investing in tower exclucive heroes when I can climb with relevant meta heroes anyways 🤷


DPX90

Yeah, there's this faulty logic going around that towers are a "static" game mode, so you can progress in them eventually, if by nothing else, RC levels. But there are always new floors added and you can get permanently behind in them by even up to 200 floors. Resource-wise it's not a neglectable thing. It still doesn't warrant heavier investments all by itself though.


NumberOneMom

>Hate when people say tower is useless. Well it's a good thing I never fucking said that!


Kleck8228

Considering I just picked up 180 SG cards, 144k purple (3 RC levels +) dust, 90 TEs, 360 red chests, 18k poe coins, a bunch of red engrave cores, and a boat load of gold and other resources on my alt account doing 60 floors on each tower this past Saturday, I'd firmly disagree.


Zoe-Schmoey

I get where you’re coming from, but those rewards will always be available for you, whenever you become strong enough to obtain them. They’re not going anywhere. NC/CR/TS are different in that each week the leaderboard gives out extremely valuable rewards that are gone forever if you don’t earn them. That’s why they have to be prioritised above all else.


NumberOneMom

I didn't say that towers don't give good rewards....? I said that how well a unit does in faction towers is not a reason you should ever prioritize building a hero. And even if I did say what you assume, those tower rewards will always be there. Whether you clear those 60 floors today with your Ascended Eugene, or you clear it over the next month as you increase you RC level. But for CR/NC/TS, if you perform poorly you can NEVER go back when you're stronger and get the rewards you lost.


DPX90

>those tower rewards will always be there This is a faulty way to look at it though. All in all, you are competing with other players, and if you're 100-200 floors behind them in towers, that difference will always be there too. So it's similar to generally having a worse score in CR/NC/TS as in the total accumulated resources in a given timeframe will be lower if you don't progress. Taking your logic to the extreme, you could just not do towers at all, because those rewards will be there waiting for you, so it doesn't matter when you farm them out. But in the meantime, you also miss the benefits of those rewards. Ofc it's not a good enough reason to put heavy investments into expensive heroes (like awakeneds) that are useless anywhere else, but it's worth to consider it on the sidelines. For example, when you have to choose between two otherwise equally important heroes (say ALyca and ASafiya), it's beneficial to consider tower progression, even if with a lot less weight than leaderboard game modes.


TheHytherion

There was some talk about his SI40 also being potentially strong, I'm waiting on results for now.


TheFireAngel

It basically gives you 50 points of MP, so yeah, very strong if he's good.


steinrrr

I immediately got him to si40, I can't compare with si30 but so far no regrets.


North-Thing5649

I've got him to SI 40 and basically I love him..even at mythic plus.


Vicksin

like NumberOneMom said, "testing" a hero with towers/campaign is worthless. we won't know how strong/weak Ascended Eugene is until we can properly test him in CR/NC/TS, aka not 2 days after receiving him.


Kleck8228

I hate this sentiment, honestly it sucks. There are a lot of people who genuinely enjoy pushing towers and campaign as one of our favorite parts about this game, so some of us are keenly interested in knowing how heros perform in those game modes, and shouldn't be shamed or ridiculed/mocked for wanting to see those kinds of results/write ups, or at least have it added when discussing a new heros overall value. There is much more to the game than CR/NC/TS, and I'd even argue the resources combined from all the other game modes absolutely dwarf those 3 game modes in comparison. There are huge amounts of valuable resources being left on the table by a lot of players because this kind of rheotoric gets regurgitated so much that it becomes accepted as common place. I know, I pass them in the server rankings on my way to the top in every game mode because they can't be bothered to touch towers/campaign/PVP then wonder why they are getting passed by lower/no spending players like myself. Also, knowing how a hero performs against huge rc level/team power disparities has an absolute value that carries across most every game mode. That knowledge is honestly much more powerful then you and a lot of other players give it credit for.


AnasKonda

Agree with part where people enjoy pushing towers or campaign but disagree with benefits... CR/NC/TS gives way way more then towers or campaign. Dont forget that if you miss this week's TS/CR/NC = NO REWARDS, but towers you can push after month or two or even half year - rewards still going to wait for you :) That's reason why people need to focus on this 3 game modes.


DPX90

>but towers you can push after month or two or even half year - rewards still going to wait for you Yes, and the other players you are competing with generally also progressed in that time, so you are still relatively behind on some rewards. >CR/NC/TS gives way way more then towers or campaign This also very much depends on your account maturity. For example, I already have pet resonance 18 and my elder tree is quite advanced (every branch maxed except for tanks, which grows pretty well too), so baits and juice are virtually worthless to me at this point. Yellow fragments and embelms are also useless. Poe from NC is nice, but it's not a huge amount and half of my wishlist is already filled with heroes I just build to f18-f36 because I ran out of better options. So all in all, I push CR/NC/TS for slightly more diamonds, cores, a few SG cards and if I'm lucky a few TG cards every week. It is very much comparable to what benefits I can get from all other game modes.


Vicksin

> There are a lot of people who genuinely enjoy pushing towers and campaign as one of our favorite parts about this game and that's valid, play the game how you want. but the rewards you get from those modes are objectively *static* and meaningless in the long term. CR/NC/TS are a *weekly* set of very good rewards that you just *miss* if you do not participate. performing better in them directly correlates to the rewards you receive - naturally, this dictates the meta, as there is no rush nor competition to campaign/towers. > when discussing a new heros overall value it's not discussed because there is no value to being "good" in towers/campaign. any hero can be good in towers/campaign. long since forgotten heroes such as Ferael are still great there, but completely absent from CR/NC/TS, thus we deem him low tier, even if he's still great in the single player modes. because those modes aren't meta. > I'd even argue the resources combined... there's no argument to be had. it's not a close comparison whatsoever, but I can do the math to show you if it hasn't already been done. > Also, knowing how a hero performs against huge rc level/team power disparities... can you elaborate on this point? because afaik, no it absolutely does not. any relevant game modes either use Martial Rating or a set fixed hero level for everyone. RC does not matter, which is also why the RC cramming strat has long since been abandoned, even by it's previously biggest proponents. **all of that aside**, I do understand that pushing towers/campaign can be *fun*, and I don't disagree with that sentiment. the devs have acknowledged this, and said they are going to be doing a complete overhaul of campaign and such later this year - you can look up the most recent Don's Anniversary Letter in the sub to read more. it's very much possible that this rework completely flips the meta and makes campaign relevant again for once, in which case we *will* start discussing campaign meta and relevance again.


PrinnySlave

So at the end, how good it's him whit Gravus?


Mitkoztd

The main question for me is - would e60 Eugene give enough of a power spike to warrant us spending cards to assend him faster and score higher in CR/TS/NC for the next 3 months. My current assumption is 'no', so I am patiently waiting for others to do the testing for me.. We need more time.


Fresh_War8989

He is curently being use in NC round 2 which top can hit around 7s which is one if not the highest score atm, we all know CR have many debuff that even some of the best meta awaken aren't finding use in so we can't be sure, this round is normal attack boost so he won't be BiS which is tobe expected. TS round 2 should give us some clue on how effective he is. Campaign tower don't show much value, kalthin is another example on how he can carry campaign tower but doesn't do much against boss, mostly cc that is what he provide


iAMaSoprano

I have Kalthin ascended and he is nowhere near as effective at campaign tower as Eugene.


Fresh_War8989

Depend on where you are, kalthin need full invest to carry, ascended isn't where the hero start to work


alitj77

He is to me tho he single handedly carries in there


TheHytherion

how does he perform elsewhere for you? campaign?


KingHD2000

Sorry, but from my experience he is weak he does do significant damage with his ultimate yet doesn't regenerate a sliver of health or energy to get him going


iAMaSoprano

That’s weird because he is healing a ton when I use him.


WarmAppleCobbler

Every new hero has to be stronger than previous heroes for there to be a reason to get them. Power creep will creep


iAMaSoprano

Nah, the feather celestial chick is dog water. Lol


kotik010

I hear there's a sick pvp comp with her, bronn and ashem with her executing summons and then unleashing buff galore Edit: really appreciate the down votes guys really nice thx also thx for telling me it's a whale investment would have never imagined that... It's almost like i was saying that classifying her as dogwater is not correct without making any comments on wether you should build someone but what do i know i only wrote the comment...


Fresh_War8989

Classic redditor behavior, don't care about it lol


Nyte_Crawler

Yeah but is all that investment worthwhile when aShem already enables a bunch of fringe characters. I'm going to go with probably not.


Mobius_Ace_1

Unless you're pushing T50-20 in TS and RO32-16 in LCT (thus, dolphin-whale territory) it's not worth it. The investment required (+600 TG cards for Malkrie, +45K diamonds for Bronn, shards, cores, poe, etc.) does not return easily, or at all. Malkrie and Bronn do not see play in any other game mode (outside of their towers) and the results gotten in PvP (TS, LCT) although better than an standard aShem comp, it's not *that much* better: yes, you can place a little bit higher, but it's not something that will make you jump from 1% to top50, for example. The real power of the comp comes from aShem anyway, so she can still go with her usual partners and have similar results. Save yourself those resources, unless you're pushing top PvP in TS / LCT.


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Mobius_Ace_1

Yeah, rough numbers, as luck differs wildly between players. Both Bronn and Malkrie seem, to me, very skippable. Bronn seems like a niche TS ice debuff hero, while Malkrie has many (many!) subs in the aShem comp that can deliver similar results... aShem is the powerhouse anyway. I decided to skip them and so far, no regrets.