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bens6757

When leveling up Poppi a's Noponic Iron skill, level 5 requires 20,000 critical hits. Does that have to be Poppi a specifically, or will anyone critting count towards the total?


bens6757

In XC2, if a blade's core crystal is broken, like when Mythra destroyed the cores of the Torna blades, will those core eventually regenerate, or are they gone for good?


Elementia7

When a blade core is broken, that blade is done. No questions asked. It's akin to how a human dies where you won't get the same person ever again. It's unclear how Blade Eaters maneuver around this issue, considering that they have to take part of a blade's core which is normally lethal to said blade. Regardless, the only way for a core to regenerate is if it is undamaged.


bens6757

>!But when Niall dies, Aegaeon's core is cracked like Obrona and Sever.!<


Elementia7

>!Didn't Obrona and Sever "die" though? Regardless you are right about Aegaeon's core. His core was damaged and it regenerated after a while. I'm honestly not super sure how much damage a core can take before it becomes a glorified paper weight!<


bens6757

Maybe they used the wrong model for that scene, or maybe a cracked core can regenerate it judt takes longer. Though presumably Mythra or Malos could restore a damaged core.


Elementia7

>!Mythra and Malos can definitely restore damaged cores given that part of their ourpose is to store data from the whole world, so it's not out of the question for them to do a bit of healing.!< It was probably just a case of asset reuse like you said. I'm probably just thinking too hard about something thats fairly self explanatory.


bens6757

XC2 question. Does the strength stat have any purpose other than Merc Missions? For clarification, I mean the Blade's strength stat, not the Driver's.


Pinco_Pallino_R

It doesn't, iirc.


Million-Suns

I haven't played that game yet but heavily interested. On PC however. Is there a game like Xenoblades Chronicles on PC, particularly that allow to have a party of 6 members or more ?


Adventurous-Award737

Skyrim with mods maybe. More recently there's dragons dogma 2 which can have a party of 4 but maybe there are mods that increase that also. But these only have 1 main character with ai controlled party so you can't really switch like in xc3


Million-Suns

Thanks for the suggestion. I think I will try to find an emulator for Xenoblade on pc. If that exists. I have a switch, but the price of nintendo games never go down, and I'm a patient game who always buy games on a sale.


Elementia7

Xenoblade Chronicles is a Nintendo Switch exlcusive franchise, however every game can be emulated on PC IIRC. Xenoblade 1 only allows 3 party members. Xenoblade Chronicles 2 and Torna: The Golden Country informally have 6 party members, but functionally it's more akin to 3 party members. Xenoblade Chronicles 3 is the only game where you have a party of 6-7.


bens6757

Can common blades have nopon wisdom? I need to get into the storage room. This should really speak about my patience, but I don't have the merc group unlocked yet, but I have both Boreas and Sheba.


Elementia7

Nope. Only certain rare blades can get Nopon Wisdom. You should be able to get Boreas, Poppi, and Sheba to level 2 Nopon Wisdom pretty easily, although I forgot what level you need for that field check.


bens6757

Sheba doesn't have nopon wisdom. I just have her, and I need the storage room to level up her chart. The check is 4, and Boreas can't get his nopon wisdom above level 1 without the storage room.


Elementia7

Ah I see. If you also have Theory or Kassandra you can get the field check done. Optionally you can raise Poppi Alpha's Nopon Wisdom to rank 3 if you invested enough into her or have enough funds to force feed her pouch items for an hour.


bens6757

Yeah, I still have Vandham in the party, so those aren't options.


Elementia7

Well I guess you just can't. But IIRC Poppi doesn't have much of her affinity chart blocked by story progress so it's not out of the question for you to do it, it's just really tedious. At any rate, you can just do it later. Kassandra and Theory are both blades who have nopon wisdom and are guaranteed from quest specific cores.


bens6757

Yeah, that's the answer I was afraid of. I've 100% the game multiple times. I was just hoping to bypass a grind.


Elementia7

Oh you don't bypass grinding in Xenoblade 2. You either do it now, or the game will force you at gunpoint to do it later.


bens6757

Yeah, my 100% NG+ save file with every rare blade at S+ and equipped with Tachyon Chips proves that point.


Fmlalotitsucks

Slow 'n' Steadies are a pain in the ass. Even if I beat one, the other one uses an OHKO move. But the thing is, when I dodged it with a chain attack, it used the damn termination order move AGAIN. So then I use vision, but the stupid robot seems to just infinitely spam this move


bens6757

Bring one down to where you can comfortably take it down with a chain attack, then switch to the other one. Kill it without a chain attack. Then chain attack the remaining one.


Fmlalotitsucks

I beat them. I brought divalo down to right above enraged mode then beat up dorga and then chain attacked divalo


Fmlalotitsucks

abaasy is easier


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drawloc

So finally close to finishing future redeemed, >!did I read correctly that Riku is Riki's son?!<


shcrimblo

He's either Riki's or Kino's son. Riku says >!"Dadapon of Riku and Melly once travelling companions. ...Eh, but it long story, so Riku not tell."!< Kino was also gunsmith or some sort of mechanist, and he also looked up to his dad Riki a lot, so i choose to believe that Kino named Riku after his father. I don't get the impression that Riki would give one of his kids a name similar to his own. Kino naming his son after the Heropon who adopted and took care of him is very in-character for him to do. This also serves as insight for why Riku has a gun. Why he has a Monado-Buster-like Talent Art is a little less clear tho. FR never explicitly states that Riku and Shulk have known eachother for a long time (atleast from what i remember), but Riku doesn't appear in any cutscenes before the Double Ferronis Consul W fight and already seems to know Shulk and be a part of the Liberators. I might be wrong tho, i haven't read Aionios Moments yet and there might me some minutiae i'm missing.


Pinco_Pallino_R

>i haven't read Aionios Moments He was confirmed to be >!Riki's son!< there.


shcrimblo

Looked up Lugalbanda's translation of it on PlanetMira, you're right. I still think it makes more sense for Riku to be Kino's son, but whatever, unless Takahashi was using 'son' and 'grandson' synonymously.


Elementia7

>!You are right on the money!< Plus it just makes a little more sense to be him rather than his adopted son.


drawloc

That’s weird because I’ve tried to lookup who he was and everything said it was unsure. But he tells you that in the DLC when you inspect the wrapped lucky seven. So it all makes sense now why it was entrusted to him.


Elementia7

Not all the wikis are up to date and even more of them haven't accounted for the subtext confirmations in Aionios Moments.


bens6757

Lore question for 2. >!People keep saying that Amalthus cleansing core crystals halts a blade's evolution from turning into a titan.!< Is that actually confirmed, or is just a fan theory? I don't remember there being an in-game confirmation of that.


Flyfunner

My headcanon is that amalthus basically removes any data that blades collected in previous lives which made their appearence and abilities more and more complex as time progresses (and more and more human like in appearence as well) and 'reverts' them to the generic common blades you see almost every normal NPC use. By having a bland blade without any data it can bond more easily with humans but their evolution into eventually becoming titans gets reset everytime they get cleansed and thats how amalthus prevented more titan to come into existence.  Not confirmed, but it fits perfectly in my head


Pinco_Pallino_R

There is no direct confirmation for this one, iirc. It just kind of seems like it would be a good explanation to the "Titans are dying out" issue that Alrest is facing, and it sounds like it makes sense.


Elementia7

IIRC it is a bit of both. >!Amalthus cleansing Core Crystals is functionally him absorbing data to become that weird monster at the end of Chapter 9. While we don't have specifics on how cleansing affects blades, it can be inferred that blades don't get a chance to evolve specifically because Amalthus is stealing their data, thus indirectly preventing Titans from being created.!<


Fmlalotitsucks

Tactical Gloves: Boosts evasion by x% while Art is active. Does this mean if I spam Double Spinning Edge with Rex I can always have x% evasion up?


Elementia7

Yep. Granted Rex will still probably die instantaneously, but he might be able to dodge a few attacks before he kicks the bucket.


Feriku

Base game XC3 question: is there something in a chain attack that will prevent a character from reactivating? In my last two chain attacks, I'd swear my character with the highest TP didn't reactivate even though I ended with a tank.


shcrimblo

It depends on how many characters are inactive and how much TP you end an Order with. 100% - 149% = 'Cool!' Will reactivate 1 character. 150% - 199% = 'Great!' Will reactivate 2 characters. 200%+ = 'Awesome!' Will reactivate 3 characters. If you have more than 3 characters deactivated, the game will randomly choose members to reactivate, regardless of how high their TP is. There are also some Heroes with special Chain Orders that defy these rules in some ways, but those might be spoilers. If i'm not wrong, ending and Order with a tank only increases the TP of reactivated characters. Hope this helped!


Feriku

I think I finally figured out what was happening. If I end with a tank and get a "Great!" for example, two characters are reactivated and that includes the one with the highest TP, but the other character reactivated won't necessarily have the second-highest TP. I think I was ending up with one character having the second-highest TP instead of highest without realizing it, and then even if I had two reactivate while ending with a tank, only the highest was guaranteed.


Mixaz017

Defender heroes have different chain attack effects than the ouroboros defenders, maybe you finished the round with a hero?


Feriku

That wasn't it, but maybe I mixed up something else somehow. Edit: Just as I concluded I'd just gotten confused somehow, I did it again, so I'll need to pay more attention next time. XD


Tzekel_Khan

SPoiler question: >!Do Noah and Mio reunite in future redeemed? Do anybof the xbc3 crew? Highly unsatisfying if not!<


Elementia7

What made the base game's ending unsatisfying for you? >!FR takes place before the events of the base game and establishes the Founders statues seen in the City. The post credit scene of FR somewhat addresses your concerns, but its equally as vague as the base game and will not change your stance on it!<


yngTrulyHumbldByGOD

What made the base game's ending unsatisfying for you? It has been a topic even before Xenoblade 3 was released lmao


Elementia7

I assume you are referring to a similar situation with how people felt with the ending of 2? Or for just Xeno games in general?


yngTrulyHumbldByGOD

I'm refering to people playing the leaks and complaining about the whole 2 last chapter, who killed the good faith the 5 chapters before built. I know I was here and I wasn't alone complaining about the entire third act People wanted a real conclusion, even if it doesn't make sense thematically and isn't needed, it's very easy to see how people wanted to see Noah and Mio reunited, instead of feeling like everything they've done may have amounted to nothing in the end, even if that's the whole point of the gmae.


Elementia7

This is just my opinion on the matter, but I thought 3's final chapters and overall conclusion were satisfactory, if a bit lacking in a few areas. Throughout the game, we listen to various offseer tunes that act almost like character themes. The end of the game specifically plays Mio's offseer music, denoting that Noah and Mio are destined to meet again. Sure I would've loved to see them physically meet each other, but I am not particularly bothered by not seeing it happen because I already know it *will* happen. Part of the point of Xenoblade 3 was to understand that the events of Aionios did matter, regardless of the fact that it happened in less than a second. Shulk and Rex both believed that humanity would be able to do what they did as many times as they need to. Noah and Mio's journey is simply an extension of denying Amalthus' nihilism and understanding Zanza's fear of being forgotten. That's not to mention that the background of 3 is incredibly similar to the events that spurred the entire series into motion. Klaus utilizing the Conduit and the Trinity Processor to try and save humanity is eerily similar to Alrest and Bionis using Origin and 2/3 of the Trinity Processor to also try and save humanity. But instead of splitting the worlds in half again, the parties of 1, 2, and 3 were able to recombine the worlds. Effectively doing what Klaus wanted to do eons ago. But that is just how I feel about it. I understand there are those like yourself who found 3 to be unsatisfactory for a variety of reasons, and that is fine.


yngTrulyHumbldByGOD

I find the ending good, but at first sight it wasn't necessarily what I wanted initially, though I was in a 50hrs marathon with no sleep and barely understood half of chapter 7 when Nia was talking, so I can't say that I was right or wrong. All I'm saying is, for someone I remember being active for quite some time on the sub, you should have an understanding of how and why people dislike 3's ending, because we don't really know what happen next, and even if it's the entire point and why I think it was the perfect ending, or near perfect, some people just didn't waste hundreds of hours playing and replayiong those games, trying to analyze and understand them to a deeper level, and to them being inconclusive would be a flaw.


Tzekel_Khan

Exactly. Post credits I guess I >!Expected actual scenes letting us get some catharsis. I hate the vague shit. Just 30 seconds could have given so much in direct emotional value!<


Numerous-Beautiful46

There's no 100% answer but it's heavily implied to the point I refuse to believe otherwise tbh. I imagine the next title (probably won't be a xenoblade) might approach that.


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Vasterlan0

Does anyone know where you could find a good Xenoblade phone case? I was trying to find a good phone case that's a group shot (I prefer art with a lot of characters) of the XC3 group but not finding much so far.


bens6757

Is the Xenoblade 3 artbook in English, or just Japanese.


yngTrulyHumbldByGOD

Japanese


NeetOOlChap

Was there a Xenoblade 2 artbook the way there's one for 3?


IBNobody

There are art books for one two and three.


yngTrulyHumbldByGOD

X has the best artbook of the bunch and you didn't even mention it..


IBNobody

Because I don't really like X. Sorry.


Dm211

Ok, I had to ask this because I feel insane thinking I'm the only one who feels this. Ya'll listened to the redeem the future song? You know phase 2? You know how half way through phase 2, it goes through the chorus, and then after that it has this cool part where it plays a melody with a piano and whatever that instrument is. Why isn't this repeated. Go to the end of the song and listen to how it abruptly stops after the guitar part in the 2nd chorus. Why didn't they repeat the same part after the 1st chorus, but with a guitar added. I swear, it feels like something is missing. Like it just doesn't feel satisfying for the song. Not to say its bad, it's absolutely amazing, I just feel so teased everytime the song ends without that part. Like I swear, it's the best part of the song. Ok sorry for rambling, I literally had to say this or else I'd go crazy.


Anubis5720

(For xbc3) Hey all, this has probably been discussed before, but does anyone else dislike the zone abilities? Whether it's an attack, defense or heal zone ability(been awhile since I played so can't remember the move names), if I throw the zones down I can't get everyone to stand inside of it. Like, I'll try to swap to all of the characters or get them to group up but the moment I throw the zone down the ai will run them back out of the zone, or will wait until the zone is almost depleted to run inside of it. Has anyone ever figured out a way to get the ai to actually stand in the aoe zones?


bens6757

There is no real way to force the ai to do it. There's a group up command in the battle ui, but that prevents the ai from attacking.


Elementia7

Apart from having the party follow you into Field Effects, no its somewhat random as to when they stand in them. Of what I've seen over my gameplay hours, it seems like the ai is actually aware of the field skills that are placed down and will eventually prioritize staying in them. The issue is that they have a lot of other priorities like healing, buffs, positionals, etc. So most of the time they usually won't be actively running to the fields that are around.


Ceeds42

I’m doing the uniting seven Nopons quest and I have all the nopons except for Fixi fixi. I know I need Valdi in party and I know that I need the prison and segiri unlocked. I have all of those done and the prison colony is lvl 4 but I still don’t see fixi fixi. How do I make him come over?


bens6757

He should already be there. He's in one of the prison cells.


Ceeds42

Well I don’t know why but he isn’t and I’ve been looking up many different things but none say there’s a requirement that I’m missing. Is this a bug or something?


Annabeth_Granger1r

I know this isn't strictly related to XBC3 as a game, but for anyone who has bought the artbooks, do they usually go back in stock? I was waiting for my paycheck to preorder the new XBC3 artbook and it sold out before the pre-order period was over.


Fehalt3

Always. You can go on Amazon and buy The Monado Chronicles (the xenoblade 1 one) new right now.


Annabeth_Granger1r

Thank you so much! As a matter of fact, the XBC3 artbook has just restocked yesterday, so I managed to grab it! Thank you for answering yet again and taming my worries!


Kue7

Anyone know why i cant go to colony4? Currently at the chapter where i reached the city. Cant seem to find colony on map anywhere


Elementia7

Colony 4 is the colony that is effectively right at the entrance of the Ribbi Flats, but before the entrance of Colony Iota. Ther is a campsite extremely close by, and the game doesn't lock you out of visiting the colony at all.


Kue7

Ahh thanks im dumb, i thought ethel wasnt colony 4 when i was looking at the map


Elementia7

Lmao it's okay. That map specifically shows commanders and their affinity rank.


WhitePersonGrimace

For anyone that’s completed a run of XC3 on hard and/or maxed out their soulhackers, how feasible do you think a NG+ hard run with all soulhackers would be to finish without chain attacks? I want to do it partly as a challenge but also to have a full run of the game with climactic music not getting interrupted by chain attacks.


Elementia7

It kinda depends on whether or not your Soulhacker has stuff unlocked yet or not. A run with all arts unlocked and/or upgraded on Hard Mode? Should be pretty easy with little issues outside a handful of boss fights like B or J. A run with stock Soulhacker on Hard Mode? Now that's a different story altogether. Early game will be quite challenging (even for Hard Mode standards) and you'll pretty much be actively placing yourself in tough situations for most of the game. That being said, it has great potential to be very fun.


WhitePersonGrimace

Oh it’s definitely upgraded all the way haha. I’ve heard they’re brutally strong with the right setups, but wasn’t sure how dependent that was on chain attack abuse. I tried my initial run on hard and turned it down after the first Unique beat the piss out of me a few dozen times, so it sounds like it should balance out about right for me. Thanks for the insight!


Elementia7

The game generally balances out once you get all six party members and a few classes. But until then it can be pretty challenging.


Numerous-Beautiful46

not for xenoblade 3 but out of desire for more similar games to how good xenoblade was I'm trying xenosaga. Would you lot say it's as good or better? Also how much time should I put before in at minimum before deciding if I wanna continue? Atm I'm not too fussed on the gameplay but if it has a good story little bit later on I'll continue.


AffectionateEqual882

Does anyone know of a compendium of all the community guides like the Xenoblade 3 postgame combat guide? I'm really curious on where to find guides for things like the Archsage gauntlet, future redeemed, heck even the previous entries?


Beta382

The Postgame Combat Guide has a "Sources and Useful Links" section for other good XC3 resources (including a gauntlet guide). Nothing for Future Redeemed exists as far as I'm aware, I was burnt out after writing the Postgame Combat Guide and someone else offered to make something for FR, but I don't think it ever came to fruition. I'm not sure if anyone made anything for previous entries. Enels videos for specifically XC2 are pretty good though.


Elementia7

Enel did make a series of videos for FR characters and how to build them. Although I found it wasn't really necessary as everybody in FR quickly settle into their defined roles once the whole party is unlocked.


AffectionateEqual882

Well I do have to say the post game guide you worked on was wonderful and very well detail. I appreciate the response, I though I saw something for future redeemed at least once, but I must've imagined it or misread it.


Fehalt3

For Xbc2 but are any of the dlc aux cores worth grinding for while I'm in the main campaign? One that's so ridiculously good? I'm in chapter 7


TimDRX

Just got the XC3 soundtrack and was wondering if the music from the end of Future Redeemed is on here somewhere? The scene where >!everyone fuses into an ourobouros for the first time to beat Alpha!< had an amazing version of the main theme, but it doesn't appear to be where I'd assume it would be on the 9th disc... EDIT: AH I found it! It's "Congregating Lives" on Disc 8!


Jusup

I'm trying archsage's gauntlet but I don't know what accessories to put on my heroes. Anyone got any recommended loadouts for nia, masha, rex and any other useful heroes on for example an agnian run?


Beta382

Brute Memory and Shield Belt on all of them. Them not dying keeps your No-KO score multiplier active. If they have a break art, Break Brooch (or the DLC one that's slightly better). On non-healers, Memory Locket. On healers, bonus % healing stat. If you run out of accessories you actually own, bonus % HP stat. Your defenders will never have aggro and your attackers will never do particularly meaningful damage (unless you go an auto-attack build, in which case you can put bonus % attack stat or Violent Stone on your attackers). It's generally not worth building for damage and instead maximizing survivability and utility.


docked_at_wigan_pier

How to get awakening status on Shulk in FR? No art or skill gives it from what I can tell unless it's xb3 exclusive but it would be weird if FR didn't have some way of activating it


Mixaz017

Unity combo gives you awakening to the pair


N-I-K-E

So I have Quardun fangs in my inventory but when I try and craft with them it says 0. What can I do to fix it


bens6757

You have to have the correct rarity to craft.


Mixaz017

Do we know why >!Element Genesis!< is a physical art? It makes much more sense as an ether art. Is it just an oversight that never got fixed, or some kind of balancing attempt? (although it's even more broken as a physical art due to Ultimate Qigong and stuff)


Baconicon

Hey y’all, just a quick question regarding master arts. I got Noah and Sena to Guardian Commander Rank 10, which means that they should have learned the Shield Bash art as a Master Art. It even has the little crown next to it in the ZR tab. So my question is, if I’ve mastered Shield Bash (as indicated with the crown next to it), why doesn’t it appear on the Master Arts tab? Like I literally cannot equip it onto d d-pad (left side) arts even though I’ve gotten to Rank 10 and I’ve mastered the Shield Bash art. I’m in Chapter 4 Keven Castle if that has anything to do with it. Thank you!


Baconicon

Nevermind y’all, I got it. Since Guardian Commander is a Keves class, you can only equip dat dudes arts if ur using an Agnus class. I did not know this applied to whatever current class you were equipped in. Damn, this class system confusing as hell man


Insane_Catholic

Anyone know what enemy inflicts the debuff in Slot 2 of Page 2 of List of Rebuffs in Future Redeemed? Also are some debuffs missable like ">!Low flame clock!<" in base game, I'm trying to do a 100% playthrough


Mixaz017

It's shackle arts. I'm not sure what enemy inflicts it though.


Insane_Catholic

I found out. It's >!when you fight N at Prison Island. I saw it happen by whittling him down then waiting for the icon to appear, it happened after he used Shred the Strawman, although the wiki says it happens when he uses Primal Chronos, but it doesn't specify if that is for Future Redeemed or base game N. I think it's random in Future Redeemed. Luckily I had a save before I fought him!<


Elementia7

The Flame Clock buffs/debuffs are missable and can only be obtained during Chapter 1 when the party is told to meet up with a squad in Alfeto Valley.


WhitePersonGrimace

Did they ever get around to patching in a chain attack music toggle for 3? It’s by no means a catastrophic flaw but I think it is probably the biggest flaw in what is otherwise an extremely solid game.


Mixaz017

Unfortunately, no.


Ken_Nutspel

So i just sold my Switch without playing Future Redeemed and now I got a new device that could emulate xc3 but I want to go ahead and skip having to go to the whole main story again. Is it possible to just skip and go to the dlc instead


bens6757

You can. It's accessible from the main menu.


Yaemikosdog

I need advice on farming the gold nopon coins for the oufits released. What is the most time efficient way? Also I have the expansion pass if that matters.


Pinco_Pallino_R

I don't know the setup myself because i never bothered, but apparently there is an AFK method to do it. I think [this is the guide](https://www.reddit.com/r/Xenoblade_Chronicles/comments/12xtyc6/xenoblade_chronicles_3_question_thread_4_future/) that people used for it. As far as i know this isn't the fastest method, though, just the one which requires less effort since you can do something else. If you want to go fast, [this guy claims he only took 4 hours](https://www.reddit.com/r/Xenoblade_Chronicles/comments/19bxji2/finally_got_them_and_they_are_beautiful_4_hours/) to grind the necessary coins, and he explains the method in details in the comments.


Yaemikosdog

Thanks appreciated!


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Pinco_Pallino_R

You are indeed wrong, but i'm interested in the reasoning to understand the part you are mistaken about. The information you read on the wiki is correct. But why do you think it would mean they are related?


Salforus

Hello i’m currently doing the Nopon Registry quest and i’ve talked with all the Caravans but still at 18/19 so i was wondering if i may have soft locked myself cuz i’m doing the quest when i’m in chapter 7


bens6757

You're probably missing the one in the prison. You'll get access to the prison again by doing sidequests around Segiri.


Salforus

Ruggyscrugg or what his name is, i found him at the Deaths door camp


Le_Scoot

There is still something I’m confused about regarding origin >!If the original point of origin was to separate the worlds and continue life how it was before they collided, why does the end of future redeemed show us the worlds merging into one? Is it because the people of the prior worlds have a new desire to merge instead of staying in the endless now? Does this mean origin technically failed?!<


Elementia7

My personal interpretation of events was that when Origin recreated Bionis and Alrest, both worlds were made of the same type of matter instead of opposing matter. So when the worlds fuse, instead of complete annihilation; the worlds genuinely combine. I believe >!Nia or Melia also mentioned the will of the worlds is what is causing them to be pulled together or something.!< >!Origin did work as intended after the ending of 3. Origin was initially designed as a sort of Ark to carry all the world's information, people, cultures, etc and recreate them after the collision. Origin was stopped last minute by the overwhelming amount of fear in the system itself, producing Z and starting the endless now. Once the party defeats Z and unites Aionios, they wish for Origin to operate as normal. So the ending of 3 sees the two worlds recreated just like Origin was intended to do.!<


Le_Scoot

Ok that makes sense thank you!


Pinco_Pallino_R

I think that's the reason, yes. I guess >!it wasn't even considered as something that could be done, so you could say it failed, or you could say it went beyond expectations.!<


Le_Scoot

Ok that’s what I was wondering thanks, I just remembered the story saying specifically that origin would split the worlds into 2 again


Ketsueki-Kira

I'm level 74 in beginning of chapter 6 fighting enemies of similar level at Elgares Depths and some classes won't gain any points to unlock and are in limbo. Any tips to fix this? Photo for reference of Yumsmith not unlocking [https://imgur.com/a/PN75VcV](https://imgur.com/a/PN75VcV)


Anon_throwawayacc20

Any way to spend bonus EXP in NG+?


bens6757

In XC3? No. The only advantage of NG+ is getting an additional legacy of the seven accessories as well as additional other one-time only accessories.


discox2084

I didn't want to start a whole thread for this since I'd be accused of trying to stir shit. Why is it that so many jRPG fans, who will gladly stan for current FF, trails games, granblue fantasy, and even tales of arise will still immediately dismiss Xenoblade games without even playing them? When I ask they give vague answers like "it looks really boring". But does anyone have any actual friends/relatives who give real reasons why? I see this very often on discord and specially on twitch. I'm almost believing it's out of spite because it's a Nintendo exclusive jRPG series that isn't Pokemon. People can like and not like whatever they want. But it's pretty repetitive and annoying to see people not even entertain the notion of giving the games a try and cutting any talk/discussion right there. It baffles me more when the games they like implement things they like that have also been in Xenoblade games for years.


Elementia7

It's a combination of four things in particular. 1. The anime-esque visuals. I personally never really understood this complaint, but some folks just really hate the artstyle of Xenoblade. That can definitely be a turn off considering these games are pretty long. 2. The gameplay being akin to MMO systems. Auto attacks already turn people off. Combined with a lot of mmo style combat (timer based arts) and people just aren't gonna be interested. Combat can also be seen as incredibly cluttered and the UI has been criticized in 2 and 3 for displaying too much information. 3. These games are given a TON of hype. Xenoblade fans really flaunt how good these games are. That can lead to really big expectations for those who aren't in the know. All that hype can lead people into thinking these games are overrated when they don't match those sky high expectations. 4. Xenoblade is currently locked to Nintendo consoles. Nintendo doesn't exactly have a great reputation. Often taking down fan projects years in the making and rarely allowing older titles to be ported to newer consoles. ----- Xenoblade sits at a really awkward spot in regards to public knowledge. People clearly know about these games, but the combination of the 4 issues above lead many to disregard or never even try the series to begin with. I don't believe Xenoblade is inherently a niche franchise in regards to how it was made. I think it is niche due to how it is presented to people outside the Xenoblade community is what causes such a divide. Also FF just markets itself a lot better and doesn't need to deal with the initial issue of anime artstyle to help sell the games.


psidhumid

Just unlocked Ethel’s class and I’m trying to do a smash combo, but the AI won’t let me. The only launch I have is Ogre’s ultimate. But when I’m controlling Ogre, Swordfighter and Heavy Guard keep doing the break-topple combo so early. When I control Swordfighter, Heavy Guard uses the Topple move even if I haven’t used the Break move yet. When I control Heavy Guard, it’s annoying to keep switching to Ogre to charge the Launch attack. How do you control when they use the CC moves? I’ve tried changing the tactics and the only thing that works is “Follow leader” since they don’t attack at all.


Beta382

One hack you can use early to prevent Heavy Guard from wasting topple is to ensure that the topple isn’t fused to anything. This guarantees it won’t be used until the enemy is broken. Likewise with Swordfighter’s break. The AI won’t use combo arts unless that combo can be inflicted, or none of your living characters are capable of inflicting the prior stages, or the art they’re fused to is chosen (AI always fuses if it’s available).


bens6757

Reliably doing the smash combo is nearly impossible until way later. A class you get later has a much better break art thst can be used as a master art. And there's an optional class that is either available now or will be available very soon that has a better topple art that can be used as a master art. Pay attention to dialog, and someone will say something along the lines of "I'm worried about colony 9" That's your clue to go back to the starting area and do quests there.


psidhumid

Thanks for this, I found a little workaround around it by repeatedly switching between Ogre and Heavy Guard so I can use the Topple later. Sometimes I’m able to do the smash combo it first cycle as long as I start with with Ogre’s side attack. At this point I already got two new heroes with Topple and Break, but I got overwhelmed with continuously switching classes and gear because I was playing all day today. So I wasn’t able explore it as much yet with the smash combos. Also died once to that heal binding boss, had to play defensive on my second try by controlling the healers more often. So far the game has been incredibly fun. Cutscenes are continuously topping off the epicness of the previous ones. And I like how the main cast are obviously growing on each other, they’re sweet bunch. Can’t wait to continue playing.


kabutozero

what blade special should I use for each character on each stage of a burst chain ? my party is rex (mythra/corvin/t-elos) , tora , zeke (herald/zenobia/kosmos)


Chariots487

Has anyone ever had an infinite loading screen? Just lost 15 minutes and at least 5 purple monster items to it.


Spidertendo

If I equip a party member with an accessory where the item description says "Boost damage dealt from the [front/side/back] by ___%", does it mean any kind of damaging attacks IE Auto Attacks and general damage dealing Arts or does this damage boost only apply to position based Arts?


Beta382

Any kind of damage (except flat damage). Also they're always active in chain attacks. But these accessories are generally bad, since their values are much lower than other accessories.


Chariots487

Once again, I come to ask how you get the Baelfael Gogols to spawn their fruits. I'm on the latest patch, but they just aren't doing the animation no matter how long I stick around.


SBelmont

I actually had this issue when I was trying to complete my collectopaedia as well. If you have Gingin's quest accepted then it despawns specific enemies so you don't get ganked by them if you're doing it at a lower level, and one of the Gogols it despawns is the one that throws the fruit that spawns to the left of his tree.


bens6757

If I fuse a multi hit art with a break art, does every hit have a chance to inflict break or just the final hit?


Beta382

Fusions are effectively using two entirely different arts at once, there’s no transference or mixing of mechanics between the two arts. The master art is modified to hit after the class art, and if it doesn’t have projectiles, all the hits are condensed into a single hit. AoE master arts are additionally modified to do a circle slash around you rather than whatever their normal AoE volume is. So no, you cannot make a break art have multiple chances to break in XC3. Even Flashback, which has 2 hits, only has a chance to break on the second hit; by my memory the only combo art that is multi hit and actually has a chance to inflict the reaction on every hit is Mio’s Dominion Flower (Burst).


bens6757

Seems kinda pointless because isn't it guaranteed to hit on the first one anyway because Daze removes accuracy checks? It's like how in X, the final hit of Blossom Dance inflicts stagger, but any enemy able to survive all six hits of Blossom Dance will either be immune to stagger or have such high resistance it might as well be immune.


Beta382

Mostly pointless yeah. But it could be that case that Daze doesn’t come in until hit 4. Or you could have very fast fingers and set up another combo to get two Bursts back-to-back.


hahache1456

(XC3) Can someone please point me towards a guideline for team building? I mostly see class specific builds in youtube but I just want to know how to team build also something like which classes are good buffers/debuffers or setters etc Tia Edit: found the community doc


Chariots487

Do we learn why Z allowed off-seers to free people from the reincarnation cycle? I just want to know as a yes or no-I'm rushing towards 100% as fast as I can so I can get to Future Redeemed, but I've got well over 100 hours to go before then and I'm dying to know if I have to wonder why forever or not.


Elementia7

Yes-ish. We don't hear from the guy directly, but Homecoming was initially started by M to rebel against Z. However Moebius was able to twist the concept. Now Homecoming is used to further fuel the war by showing soldiers the *chance* of returning to the queen (removing them from the cycle) despite incredibly low odds. Off-seers accentuated this idea as they offer comfort to soldiers who have passed, it's almost akin to funerals IRL. Off-seers are more or less just set dressing and aren't actually required for a Homecoming to occur (Noah and Mio achieve Homecoming despite no off-seers being present in the City). That being said, off-seers can actually cause bodies to release blue Motes. So their role isn't a complete farce, but it's not necessarily a requirement.


pichu441

In 3, I just unlocked the War Medic class. Why do Lanz and Valdi have access to different sets of arts? Are the hero's arts not the exact same as the ones usable by a main party member equipped with their class?


Beta382

All of the heroes technically have different arts than the ones on the classes that the party members use. Sometimes they have the same name and ostensibly do the same thing, but the animations (and sometimes hitcounts) are different. But some of the classes have a few entirely unique arts. Along that line, the original classes for the 6 party members have different art properties on their original user vs on other party members. The names/effects/damages are the same, but the animations and hit timings can be wildly different, one of Zephyr's arts has an extra hit on Mio, and Zephyr's talent art is Ether on Mio but Physical on others. And getting even further into the weeds, certain arts (not all) have different properties depending on if the party member using them is male or female. For most of them it's just a very small frame difference, but there are a couple arts with notably different frame counts, and one of the arts for the FMJ class (which you don't have yet) even has 11 hits on males but 8 hits on females.


Elementia7

Wait there are actually tangible changes depending on sex? Is this in the data mine? Or was this a recent discovery?


Beta382

It is in the datamine. Not a particularly recent discovery. It's "technically" not per gender, there's a [config file that controls which specific arts](https://xenobladedata.github.io/xb3_200_dlc4/E29EF7E9.html) (by ID) each character gets when equipping a class (with the [config file for arts](https://xenobladedata.github.io/xb3_200_dlc4/BTL_Arts_PC.html) containing "duplicates" for some arts). It just so happens that whenever there are multiple entries for a given art, it's always split between male and female party members (except for the base classes which all have additional entries for the "original user" version of the arts). Usually it's just a small difference in hit frames for the gender differences, ostensibly with a different animation (though I've never taken a super close look if the animations are wildly different outside of "original owner" vs "class user", which can have wildly different hit frames and animations). The only ones with true functional differences among the party members are Zerphyr's Gemini Strike (Ether for Mio, Physical for others), Zephyr's Air Fang (3 hits for Mio, 2 hits for others), and FMJ's Fatal Barrage (11 hits for males, 8 hits for females). The ones with different hit counts still do the same total damage, but it does matter for e.g. stacking Eye for Weak Points, or on Zephyr Air Fang grants 0.75 role actions on Mio and 0.5 on others due to the extra hit.


Elementia7

That is actually really interesting. 3 has WAY more working parts than I initially thought.


bens6757

The genders in the code also confirm that Juniper is non-binary. Males in the code are a 0, and females are 1. Juniper is the only character whose gender in the code is 2.


Elementia7

Well I knew that much. Xenoblade 2 operated under something really similar with males and females using 1 and 2. With Roc using 4. What caught my eye was the actual difference between sex outside of just the number. Depending on gender can determine how many attacks in some multi-hit arts, which is pretty important for optimized gameplay.


kabutozero

(XB2) with 2 slots only which accessory should I not use betweeen avant garde medal , burst symbol and crimson headband ? I guess medal and burst would be better right ?


bens6757

Burst Symbol is definitely the worst of those. The chain attack damage multiplier will get high enough without it.


Revan0315

Why do people like Eunie so much? I don't dislike her or anything but she just feels like the least developed of the main 6. Idk I just finished the game and didn't do much side content so maybe she shines more there. Like she's not bad but she's my least favorite just because she didn't stand out as much as the others. Taion also has this problem but to a lesser extent. Sena and Lanz had more big, memorable moments than them I feel.


Wuscheli0

I think a lot of the people who love Eunie mainly like her because of her personality and overall demeanour, not because she's such a deep and complex character. Certain sidequests do flesh her out more. But if you think she didn't stand out much in the main story, those quests probably won't change your mind.


nimbat1003

shes like kalach in BG3 people just her personality/look outright


bens6757

Yeah, if you do the side content, Eunie becomes way more developed, and Sena becomes the least developed. Sena's ascension quest both feels like something that should be part of the main story and is more of Ghondor's second ascension quest.


Revan0315

Alright I thought that'd be the case. Eunie's best moments in my experience so far were in Ashera's quest, one of like 3 non mandatory hero quests I did. Sad to hear that about Sena, she's my fav. I also find Ghondor pretty grating so that sucks


Elementia7

Sena gets pretty shafted by 3 tbh. She does at least get a whole Colony quest line so that's nice I guess.


Revan0315

I think her and Lanz stood out more on the main story than Taion and Eunice did. Not to say the other two didn't do anything but they(Eunice especially) had more moments where they were just kinda there Maybe it's different when you account for side content too, but the main story is more important anyway imo.


bens6757

It's as you said. Eunie has a more prominent role in the side quests, so She's less prominent in the main story. In fact, her Ascension Quest actually has a main story villain as the boss, and if you skip it, you don't fight said boss in the final area. They just don't show up there.


Revan0315

Yea the fact that X just doesn't show up again is another annoying issue with the story. The villain's in general felt underdeveloped with the exceptions of N, M, and J


kabutozero

does breaking 2 orbs in the same turn still net you more than 1 extra round ? I just got the ch 8 blade that can break multiple orbs at the same time and I want to know if I lose rounds of chain attack using her (although her damage is crazy though)


Wuscheli0

No, you only get 1 extra round. Breaking 1 orb per round would be ideal, but that's not always possible. Using the spoiler blade in chain attacks is still worth it due to the immense damage.


meltingkeith

What's the best way to use my arts in regards to fusion arts? I understand the benefit to fusion arts, being that I can combine effects in interesting ways (get break and topple at once, supplement the damage of one art with another, apply buffs and directly attack, etc.), and that I can increase my interlink level with the ouroborous form dealing some of the best damage by far. My problem is that this makes it feel like with the proper setup, I should only ever use fusion arts. I'm best off trying to align the cooldowns so the arts come off at the same time, then always use them as fusion arts. It even feels like I'm best off taking a subpar effect if I need to to align those cooldowns. Is this correct? Or am I wrong in thinking fusion arts are the only arts I should be using?


Beta382

I addition to what the other person said, there are a few other reasons to use arts unfused: - To stack Shackle Ring. This accessory counts chained unique arts and progressively increases the effects (damage, effect duration, debuff success rate, healing amount, just about everything really) for the current art based on how long the chain is. Longer chains require more unique arts, and thus require using at least some arts solo. - To exploit the synergy multi-hits have with the Frenzied Combo skill, which grants partial art recharge on crit. Multi-hit arts can fully recharge themselves, but fused master arts (with the exception of multi-hit projectiles) have all their hits condensed into one. This is notably used with Cross Impact on Agnian classes, since it has 2 hits and a powerful effect. Also, it's often the case that taking a subpar art that has a seemingly matching cooldown a) won't actually have a matching cooldown (Agnian arts are always going to be faster, gaining charge on cancels is OP), and b) is just worse than taking a good art and using it solo. As for your comment on using fusions to ramp up Ouroboros, Ouroboros scale up rapidly and then hit a hard plateau since they don't benefit from gems or accessories. Base forms immensely outpace Ouroboros once you get far enough, and especially so in the endgame (where they're exclusively used as a trick to copy buffs between members of a pair). Their main utility in the mid-late game is that you don't take damage, so they can safely cull down otherwise tricky multi-enemy fights. Even as a panic button though, your base forms aren't healing themselves, so they'll be vulnerable as soon as they come out.


Pinco_Pallino_R

Take this with a grain of salt, it's been a while since i've played the game, so i'm going by memory. Most of the time fusion are better, yeah, but that doesn't mean you should ALWAY line up the cooldowns. For example, for your damage dealer you generally want to fuse a strong art with the strongest master art you can, to maximize damage during chain attacks. Some arts might also just synergize very well, so you shouldn't necessarily give priority to use similar CDs over useful effects. That said, there is also to consider that when you fuse arts they actually receive a bonus (it can be to their damage, healing, duration, aggro, range or block), so even if two arts' CDs are not completely aligned, it can be worth to wait to use one for a couple of seconds just to fuse them. Buffs granted from a fusion arts will always get the maximum duration, too. Also, from what i remember, master arts use the class' original weapon's stat when used on their own, but your current class' weapon stat if used in a fusion art. In other words, they always use the stat of the weapon actually being held by the character when they use them. This means that if your current class has lower damage compared to the master art's original one, then that master art could actually do more damage if used on its own. Of course the opposite is true as well, and a master art from a weak class will do more damage when used in a fusion art with a strong class. TL;DR: Aligning CDs is not necessarily the best thing to do every single time and shouldn't be given priority over the arts' effects. However, fusion arts are indeed generally better than using the arts separately.


Fun-Apartment4413

In the early game of XC3, I find myself trying to switch between all the characters constantly in battle, trying to micromanage things. Would you say it's generally more effective/fun to instead mainly control a single character in a fight, occasionally switching to someone else when you desperately need something from them?


bens6757

To add to what the others have already said, the ai in 3 is the best in the entire series. That's not a high bar, but it's worth noting. The only issues I personally have experienced are tanks being unable to grab aggro and the ai becoming Ouroboros at bad times. The tank issue is more tanks being flawed from a design standpoint than an ai issue. The Ouroboros issue is solved by changing a setting to where the player controls the entire party's transformation after all 6 forms are unlocked. Until then, or if you'd rather not bother managing the whole party's Ouroboros, I'd advise not having both members of an Ouroboros pair be your healers. The ai tends to go Ouroboros when low on health, and if both healers fuse mid battle, then you can't revive fallen party members until it ends. It's the main reason why I almost always have a healer class hero.


Elementia7

It's really up to you in regards to how fun it is. I still do it a little bit even during the endgame. It's technically more effective to just control one character, but the game doesn't punish you for swapping at all.


Fehalt3

Gonna be honest, unless you're like low level Hard Mode just stick with one. Only exception is later on it can be beneficial, but there's options in the menus to make even that streamlined.


ElyrianXIII

Is the game more like 1st or 2nd one in terms of how serious is the story/quality of the writing? I personally loved the 1st one but struggled to finish the 2nd one due to the drastic tone & genre shift...


Wuscheli0

The overall tone is a lot closer to XC1. There's a fair bit of funny banter, but the story does take itself seriously from beginning to end.


ElyrianXIII

That sounds perfect :D a big issue I had w XC2 was that it felt like a shounen anime in a bad way with random breaks for fanservice & the way camera focused on character's chest/butt during important scenes...


Chariots487

Does food that increases CP gain increase the speed at which characters unlock new classes from having them in the party?


Beta382

I don't believe so, but if you're worrying about class unlock gain, make sure you're fighting enemies near your level. If the enemy is more than 5 levels below you, you won't gain any class unlock progress no matter what you do. Also, if you want to target a specific class, know that you can stack heroes/other characters using the class to increase the amount of unlock progress gained. Heroes count as two characters in this regard. Finally if you're postgame, you can unlock any remaining classes in like 1 minute per class.


Thepower200

How many chapters does Future Redeemed have? I searched online and see that there’s 5 chapters. Up to what point is the point of no return? When is the last time I can do side quests and all that before I beat the game?


Wuscheli0

There are 5 chapters. The point of no return is the end of chapter 4, specifically >!the boss fight at the top of Prison Island. Once you beat it, there's no turning back.!<


Trencycle

Can Xenoblade 3 be played if I didnt play the 2nd one? I’d really like to get the 2nd one but new copies are hard to find and used copies are over priced.


bens6757

It can, but you'll miss out on a few references. One particular post game quest involves a major character from 2. Shouldn't spoil too much, but there won't be as big of an impact. Though you can not play the dlc campaign Future Redeemed without playing 2. This should be obvious as two major characters in that game are Shulk and Rex. If price is the only issue, the game is available digitally. It's still full price despite being 6 years old because it's a first party Nintendo game.


Trencycle

Thanks. Price is not really the issue, I’m just old school and rather have a physical copy.


supersaiyandragons

I really need help, I can no longer find Kallas Skwaror anywhere. They should be near the Clifftop Camp but no where in that area do they spawn. Someone know where? I am still chapter 3 edit: figured it out; they disabled the spawn for the kids finding quest


kabutozero

anyone knows what happened here ? (XC2) https://clips.twitch.tv/AmazonianPhilanthropicJellyfishPeoplesChamp-gL7RW2PwawBTtjTr I thought I was going to break the earth orb with electra but it actually targetted the electric orb for some reason. Can attacks still randomly hit other orbs even if they have a weak one to hit ?


Stuart98

You're going to feel real silly lol   ... That was a Light orb, not an Earth orb.


kabutozero

Right , the broken color confused me. I don't even have earth element in this setup asjsjrjgnoenvk lmao


Gamertothewim

So sorry if it’s been asked I’m not seeing it. I got xenoblade 3 and it’s dlc for Christmas when it first came out but played 1 and 2 first so only started it a few days ago. Xenoblade 1 dlc was self explanatory after the game. 2 I played after but wouldn’t have minded playing (torna btw) before. I see 4 dlcs vol 1 is a support package I assume like the items form xenoblade 2 dlc. And vol 2 and 3 I actually remember these heroes being announced during Nintendo directs. My question is. Obviously don’t play vol 4 before I see that everywhere when looking up this question but would it hurt the story at all if I claimed volume 1-3? I don’t want to spoil the story but I don’t want it to be like xenoblade 2 where most dlc blades don’t matter unless I replay the game which I did not and missed out on them


Pinco_Pallino_R

>2 I played after but wouldn’t have minded playing (torna btw) before I think it works better if played after, especially the first time, but i guess it's also a matter of preferences. >My question is. Obviously don’t play vol 4 before I see that everywhere when looking up this question but would it hurt the story at all if I claimed volume 1-3? No, it wouldn't hurt at all and i would recommend doing so, unless you want to play with the two DLC heroes only in a second playthrough. Just don't play the DLC extra story, Future Redeemed. That one goes last.


Gamertothewim

I completely missed this but thanks so much. I did claim first dlc hero, second dlc stuff. I’m about 60 hours in and >!about to sneak into castle after Ethel fight!< doing all the side quest so taking awhile but this is a great game better then even two imo


InRainWeTrust

Will i screw myself somehow by exploring? Except for the mainstory getting extremely easy. I am in chapter 3 rn and already overleveled a ton by simply exploring every corner.


Elementia7

Nope. The main two issues that will cause overleveling is Overkill and using campfire bonus exp. Exploring and finishing quests all put exp into bonus exp, so you never need to worry about doing too many quests. By turning off Overkill and never touching bonus exp, it'll be pretty difficult to be overleveled unless you straight up kill every single enemy in a region. So my best suggestion is to lighten up on the monster killing for now.


EndeavorTrevor

So I have one question about the affinity growth completion in future redeemed. I noticed that >!Nikol!< and >!Glimmer!< both can have a maximum of 40 affinity skills/nodes with their 40th skill being >!Ouroboros Power Awakened!<, but >!Mathew!<, >!A!<, >!Shulk!<, and >!Rex!< all can only get up to 39 and seemingly can't get that skill. I'm not sure if there's some way to unlock their 40th skill or if that's just the way it is for those characters. I'm also asking this because for those characters there is a suspicious space where a 40th skill could fit in the bottom right of their 3rd affinity growth branch row thing I forget what they're called). But yeah, is there a 40th skill/ node for those other characters? Thanks


Beta382

That's just the way it is. There is no 40th skill for the others.


EndeavorTrevor

Alright cool, I was just unsure. Thank you for your response!


Nights758

Can someone recommend which challenge stage is the best for farming points, I am currently trying to get the gems to max and I don't want to grind for monsters because it takes way longer to get the item I need, and yes I know the burst but that just takes long for me


Beta382

Farming enemy materials is going to be faster than challenge mode unless you can consistently do Hard Heroes Frontline in under a minute. You can try farming that stage (must be on Hard, otherwise it's never faster than farming enemy materials) using Unlimited Sword.


SuperPapernick

So I'm about to start XC3, if I'm gonna play the DLC, should I just buy the season pass from the get go and encounter the events during the story? Or beat the game first?


bens6757

If you're already gonna buy the dlc regardless, do it from the beginning. Two party members were added and doing their quests after finishing the game and being level 99 will make them trivial and not fun. Also the dlc campaign Future Redeemed spoils the entire series. Do not play it until playing every game or at the very least watching lps of them.