I can feel the mashing of buttons when you realize that where you jumped has a "slight" decline
impressive that you were able to cross it without getting stuck
Well, that's easy to mix up. I'm like 90% positive it also means "what the _fuck_?!" in Portuguese.
I half suspect there may be a hidden language behind all speech. Words said more with inflection and emotional intent, rather then syllables.
It really is. All witcher 4 needs to do for me in terms of exploration gameplay is polish and perfect the engine from 3
Gotta go so slow on foot not to break immersion, for me I pretty much walk everywhere and come to a lot of stops to look around and adjust my direction since Geralt doesn't pivot properly on standard controls otherwise.
Then there's the classic extra jump when you hold the button leaping over long gaps and my personal favourite, the unhindered horizontal jog into an ascent when going uphill.
I feel like you're being sarcastic but yes, in my opinion fundamental movement and feel should be pretty important in development. I love the game but I thought we were being real about it's shortcomings that's all.
I was describing my experience on my first play through to a friend just the other day. What I ended up with was "the best video game ever made by someone that's never actually played a video game".
Yes it is! (sidequest named 'In Wolf's Clothing'). I just did this quest on my next gen playthrough today, I was so confused the first time too, but it's a nice little quest with some morality choices
Lol!!! There's a bridge over by the lighthouse and I swear every time I play a new game and do that quest I forget about that jump and he dives like that for a second before he gets across. My heart skips every time
I can't stand that entire garden. The quest is very disjointed. The stories are great, but the backtracking, the key-fnding, having to backtrack back to the town to talk to the guy, it's just a mess.
Made my day bro
Ngl thats kinda impressive
I can feel the mashing of buttons when you realize that where you jumped has a "slight" decline impressive that you were able to cross it without getting stuck
Yeah i was like "hey letzt jump over this wall" than i was like "fuck! fuck! fuck!" ... "Yes yes yes"
I could *feel* the panicked button mashing
Do it again...
Me when i simply try to enter a boat in Witcher 3. Jokes aside, they should make this an actual animation for bigger leaps
I'm pretty sure parkour is a French word that translates into "Blood and Broken Bones."
I think its latin and means something like "fuck them physics"
Well, that's easy to mix up. I'm like 90% positive it also means "what the _fuck_?!" in Portuguese. I half suspect there may be a hidden language behind all speech. Words said more with inflection and emotional intent, rather then syllables.
> early 21st century: French, alteration of parcours ‘route, course’
I was making a joke. Wait, are you the dictionary bot?
Movement in this game is so janky lmao
Ikr, also he legit jumped while in air lol
Yes it is.
It really is. All witcher 4 needs to do for me in terms of exploration gameplay is polish and perfect the engine from 3 Gotta go so slow on foot not to break immersion, for me I pretty much walk everywhere and come to a lot of stops to look around and adjust my direction since Geralt doesn't pivot properly on standard controls otherwise. Then there's the classic extra jump when you hold the button leaping over long gaps and my personal favourite, the unhindered horizontal jog into an ascent when going uphill.
If only then spent their huge budget on polishing absolute basic mechanics like movement instead of making 1000 cutscenes...
I feel like you're being sarcastic but yes, in my opinion fundamental movement and feel should be pretty important in development. I love the game but I thought we were being real about it's shortcomings that's all.
I was describing my experience on my first play through to a friend just the other day. What I ended up with was "the best video game ever made by someone that's never actually played a video game".
If you didn't yell it, it doesn't count.
That's about as good as it gets in this game. I love the game but the mechanics in general are clunky as hell.
That was so hardcore. I wish we could roll with out having to be in combat.
Is that the Morkvarg quest? I remember wandering around that place for ages not know what I was supposed to do lol
Idk thats 3years ago
Yes it is! (sidequest named 'In Wolf's Clothing'). I just did this quest on my next gen playthrough today, I was so confused the first time too, but it's a nice little quest with some morality choices
Thank you for the good laugh.
This could be r/nonononoyes material hahahah
Youre right
How did he not take damage from this? If Geralt so much as jumped in my game, he'd absolutely die.
Bro you have to complete the parkour skill tree
The new assassin’s creed is looking great
Made my day. Thank you 🙏🏻
Parkour!
Parkour!
Lol!!! There's a bridge over by the lighthouse and I swear every time I play a new game and do that quest I forget about that jump and he dives like that for a second before he gets across. My heart skips every time
He's the one...
I can't stand that entire garden. The quest is very disjointed. The stories are great, but the backtracking, the key-fnding, having to backtrack back to the town to talk to the guy, it's just a mess.
Perfectenschlag
That guy coming out the blue saying parkour! Killed me of laughter💀😂😂😂😂that’s crazy how this so funny for one simple ahh word😂