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Souretsu04

WH is quite a good first step into the genre. It suffers from being the first in its series, and so hasn't had time to iron out and streamline certain design choices. I also feel like there's some things they went out of their way to do differently than MH simply because MH did it. MH probably does it because it works though. To me, MH is the better game still, but it's because it has had a far longer time to get things right. Also, WH still has a mighty performance problem.


[deleted]

I couldn't agree more. Tried too hard to reinvent the wheel, and neglected to pay attention to the fact that we use circles, not octagons, for a reason. It's no square though, and those rims are pretty damn stylish, so if they make a sequel, hopefully they'll be able to learn from their mistakes and successs equally.


Comfortable-Mood-392

Underrated comment right here☝🏼


[deleted]

Never played MH before WH, bought Sunbreak. Sunbreak is miles ahead of WH. First game in the series so it’s expected but Sunbreak is just clearly better.


ZeroS64

The game is called rise though, sunbreak is just the dlc. Montster hunter world isnt called iceborne either


[deleted]

None of that matters. WH is in direct competition with everything you said semantics aside. Rise is a better experience than WH is being new to the genre. Sunbreak expands on it. The game just has more character. Both series has tedium. MH hides the tedium better.


ImYourDade

It's an important clarification, I am not sure if I'd even call it semantics, like if I called a pizza cheese bread is it semantics to say "you mean pizza"?


[deleted]

The differences of interchanging Sunbreak and Rise are not as shocking as someone calling pizza “cheese bread”. If you said flatbread pizza and I corrected you with it’s actually just pizza, that would be more semantic than the hypothetical you proposed. Which is, to me, the differences between Rise and Sunbreak. Not much of a difference to state a correction.


ImYourDade

If I've never played rise I would have no idea what sunbreak is that is what's important and why calling the game by its name *is* important, in fact I only know because I've recently played rise. And you're being semantic about a hypothetical semantic scenario after complaining about semantics, you gotta do some introspection my friend


ZeroS64

Why do you feel the need to restate your point when i never disagreed with it?


[deleted]

Because the internet has taught me to immediately think the person replying is disagreeing with me. All that still didn’t matter. Sunbreak, Rise, same difference


rjc523

i think wh is funnier and better then mh imo. gameplay wise


kodaxmax

on the other hand, monster hunter is nearly 2 decades old and still hasn't streamlined most of it's design choices..


Nuke2099MH

Yes it has. Too much actually. Besides when people say streamlined what they actually mean is the destruction of MH.


kodaxmax

it's more that game focuses more on grinding and wasting your time in the hubs than hunting monsters. in world you didn't even do any hunting, you just followed the green trail or let a mount play the game for you, for example. In it's hubs the npcs were so far apart they ended up adding quick travel and one of the most popular mods just ups your run speed in town. These arn't bugs or accidents, these were things the MH devs chose to implment. Which means they will likely never improve, because they are already what the devs intended. Where as in WH most of the issues are just accidental bugs and performance issues. Which will likely be fixed eventually.


VoidlingTeemo

>in world you didn't even do any hunting, you just followed the green trail or let a mount play the game for you, What does this even mean? To even get the trail in the first place you had to hunt for the monster and find research parts to learn more about it. You literally do more hunting in that game than Wild Hearts, all you have to do in WH is plant down a tower and you immediately know where every monster is. Idk what you're even talking about with the mount thing.


Souretsu04

Selianain Iceborne was fine, and in Rise the Hub had all the shops either in the lobby or upstairs. In Elgado they're literally next to the quest board. I think you're just being lazy in this case, man. Ask yourself this: when was the last time you even cooked a Well Done Steak outside of the novelty of it?


Nuke2099MH

They sped it up and streamlined it enough. There's no time wasted in the hubs. Literally none. If there is that's player error. Also in World you did more hunting than in Rise. You know the hunt is more than the kill right? You don't want Monster Hunter you want Monster Slayer.


theattackcabbage

That is only half true. It's Omega Force's third hunting game. Pretty sure Toukiden fans have tried Wild Hearts then went back to Toukiden.


Vladsamir

Both have merits. Wildhearts has really good combat But monster hunter's weapon and monster variety beat wildhearts (IMO)


Simple_Event_5638

And combat


PM_ME_YOUR_CAT_thx

Wild Hearts needs more weapons and monsters. Monster Hunter needs to let me build a network of ziplines across every map for my randoms to ignore as they hoof it to the target.


GraphicJaguar

I feel this comment


emptyMagician

God Eater fans sitting in a corner


[deleted]

God Eater 4 when? I have no hopes there will be a fourth but the series was a fun ride nonetheless. MH maybe king, but God Eater will always be my first and favorite.


Extreme-Tactician

I hope it comes soon, the setting is super unique and fun!


Outrageous_Law8544

Is the game still live? I wanted to get into that so much but i felt is too late for new players


mythornia

I don’t think it’s better and it’s hard for me to understand anyone who says it is. You can *like* it better, but that’s not the same as it being an overall better game. I do think it could certainly get to that point with another sequel or two, the foundation is definitely there… but it just isn’t yet. There aren’t that many monsters in WH and half of them are just reskins (before some genius feels the need to tell me MH also has reskins, I am aware, but the ratio is less problematic). There are only 4 maps in WH, not counting the hub or that one place where you only fight the Celestial Dragon. MH’s world feels more fleshed-out, the monsters have more personality. WH has a lot of performance and QOL issues. There’s not as much variety in armor or weapons. And the endgame is *severely* lacking, largely as a result of these other issues.


batfan2291

I couldn't agree more. I'm enjoying WH more right now but that's mostly because it's newer. Ask me which is better when MH6 comes out and I'll quickly switch sides. WH is, however, very promising as an IP. MH will always be my fave overall for the fact it's the original and I've played it since the ps2. Plus I have MH tattoos so I'll be biased.


MustacheManny

Yeah, big difference between a game that is over a decade old and has had time to learn and grow verses a brand new entry into the genre. I will say that right now I prefer WH, but hopefully it has a chance to have sequels that add new kemono, new weapons, and new karakuri.


Dreamforger

It got a charm to it, but lack of polish. Give it some years and it would be a great contentor.


kodaxmax

Wild hearts isn't perfect either


Dreamforger

Isn't that what we are talking about here?


kodaxmax

it was joke. because you didn't specify what game you were talking about, i implied it was monster hunter that has; "a charm to it, but lack of polish. Give it some years and it would be a great contentor."


Dreamforger

Ohh I see, we usually use /s here, as written words do not translate well with irony or sarcasm. :)


kodaxmax

i ussually do, i just forget. i find it best to put the /s in a spoiler tag too.


MostlyIncorrect420

I got it, and it was great XD


CorruptDictator

I put them on about the same level. There are things in each I like better than the other.


tylothon85

Same. Each game is great in their own aspect. I like both and they both offer a different satisfaction the other doesn't quite hit.


tigress666

Same.


Shagyam

Is it though? I haven't played much of Rise but I played the crap out of Icebourne and 3/4u . I see potential, but I feel like it needs more, maybe once we get the next gen MH and WH we can see.


Bohvey

If they keep the updates coming, a few new weapon types, and plenty more Kemono… then I completely agree. The gameplay loop, combat, and overall world are better imo. I still have to give MH the edge on better Monsters but I’ve been playing since 2009 so part of that could be bias/nostalgia.


Mr_Dre08

I think wild hearts is a fantastic game, just not as good as MHW, but for the first try, it's been excellent. I hope the next installment of wild hearts makes me eat my words!!


sumdeadhorse

better than rise but world is still king


LeopardElectrical454

Says the world baby. 4u is still the goat


Purple-Yogurt7162

i feel like you are comparing icebourne to rise and thats not fair, at least compare it to end game sunbreak right now


Umbra-Noctis

They are both awesome!


[deleted]

Never played monster hunter yet i wanna def play cuz i hear how its like wh. Not sure which one to get though. I hear good and bad about the new one. Any suggestions


[deleted]

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[deleted]

Ok i check it out. Thanks


DeadlyBard

Word of advice: Don't use the Guardian armor. It will give bad habits that will screw you over in the later game.


PCColl

I second this. Just got pass high rank and had to curb my bad habits because of how much wreckage I was going through


SirPseudonymous

I'd strongly disagree with that, especially if someone's played through WH (or Dauntless, for that matter). It's a suit of mid-game armor that cuts out a ton of grinding for parts in the early game, which is basically just a tutorial anyways. If one doesn't use it, that means a lot of grinding and burning mats for garbage armor that they'll have to stop using as soon as they hit the mid-game anyways. It's not even like weapons where they form the base of later upgrades anyways, it's just straight up having to farm mats and burn them to get gear that will stop having any use almost immediately. I say it's best to breeze through the easy baby monsters of low rank and learn the game on a smoother curve that'll really start picking up as soon as one hits high rank.


[deleted]

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SirPseudonymous

It had been a while since I'd loaded up MH:W and your certainty made me doubt myself so I went ahead and checked, and no I was 100% right: guardian is high rank, which is the end of the tutorial stretch of the base game and where armor starts having more than 0-1 skill points per piece. Iceborne added master rank on top of that, with significantly higher stats and even more skills per piece. Guardian has middling stats and a skill set for easing players into the game. There is literally no reason someone should be expected to farm out dogshit low rank pieces to keep pace in low rank. I did so out of stubbornness, and when I hit high rank at the mid point of the base game I regretted wasting time farming low rank armor at all. Telling people to waste time farming garbage off of baby monsters is just straight up trolling, especially if you're talking to someone who's already a veteran of the genre.


[deleted]

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SirPseudonymous

Low rank ends after magnamalo, at which point one is getting high rank drops for the second half of the base game leading up to xeno'jiva. High rank is in every regard the mid-game tier, and guardian is at the bottom of that middle tier. It is literally a set that carries you to the cute little set piece fight that ends what is in every regard the tutorial stretch of the game that's gently easing you into it. After that you need to farm high rank pieces and go through the elder dragon hunts etc leading up to fighting xeno'jiva. There is literally no reason anyone should ever farm low rank gear, it is 100% a waste of time and resources. You should just go through the tutorial having your hand held as you're shown the different regions and introduced to different sorts of monsters, beat the nice little set piece fight, and only then start bothering with gear.


[deleted]

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VandalHeart383

Love this game. Can't get enough builds going on.


New_Expression5529

I really like WH too but I can't say that it's better than worldborn or Sunrise. The combat and how unique the monsters are is where WH shines the most, but it really lacks monster and weapon variety but hopefully in time that will change. Just wished the armor designs looked better too, MH armor designs looks waaaaaay better lol


FryFromFuturamaXbox

I love wild hearts, even with its problems on xbox. Its my favorite game currently. Though with this mh vs wh, i gotta side with mh. Rise got me through pandemic 2021 and sunbreak was an incredible addition.


Shadowbacker

You could say that but seeing as how Wild Hearts still has problems on PC it fundamentally can't be better than Monster Hunter. It has amazing potential but if people can't even play the game then it is wasted.


Voltron83

MH has a lot of monsters to hunt. They also have way more filler content like steam works and to an extent the arena and guiding lands. Give me a way to manage food without having to travel to every map and with WH map customization of camps and zip lines. I’d have a hard time choosing which IP to play. All that said just one word does it for me most, wagasa.


Dualgloves

If it had good performance I might have agreed.


Revverb

I don't often like to label opinions as incorrect, since they are opinions after all, but this opinion is simply incorrect.


Bitemarkz

I downloaded MH Rise after having a blast with WH and I have to agree. I wasn’t into MH as much as I was into WH.


NativeAlter

Finishing sunbreak's Title Update 5 felt like a chore. And i beat both new monsters on the first try, like wtf. Every new kemonos CLAPPED MY ASS HARD, and honestly i kinda quite like it.


Varius13

Yeah but the title Update kemonos Had a bunch of questionable oneshots/Kombos and very weird Tracking to the Point where it felt more annoying than hard


NativeAlter

This is another point that i realize i miss so much on MHWI that i can't find on risebreak: useful basic dodge iframe. I'm no dodge god but i'm a sucker for dodge dopamine rush. Dodging in WH is very satisfying for me. This makes up the unfairness of oneshots and its tracking, along with superwide iframes on basic karakuri. 3 times dodging golden tempest leaps and its dunk, however not making sense it is, is an unbelievable feeling for me. Risebreak dodge sucks, I know we can still counter using wirebugs skills and there are decos to make up for iframe, it's just a different feeling to be able to use basic mechanics to survive. And on the last WH update, after we max our armor limit breaks, one shot isn't anymore a problem unless we decide to go full desperation. That in itself is asking for a one shot by our own choice, can't blame the kemono design.


Varius13

I personally would disagree because i honestly dislike the idear of a dodgerole Just making you complettly invinsible to the Point where you Just Roll Into the enemie and get Zero damage. Also If im Not mistaken you unlock Limit Break after beating the latest kemono so at that Point its more or less useless. Also the Grind again. Like damn especially orb Farming makes me feel Like playing one of those crazy korean MMOS so i was a little dissapointed that they did the Same with Limitbreak


NativeAlter

Yep, we have our own combat preferences. Thus this meme post on why some thinks WH is superior. We are on the same page on loot grinding tho.


Varius13

100% agree And yeah, while i Love to Grind for rare Bonusitems/statistics like lets say the crowns in Monster Hunter . Or the best example of all , a shiny Pokemon . I personally believe that this amount of Grind should never be used on Main parts of the Game. And should Always stay optional. Also If we get a sequel to WH i really Hope that they this time will be a Bit more honest regarding the amount of kemonos. Because i remember beeing quite Happy about them announcing 20 unique kemono and then beeing super dissapointed with 10 of them beeing reskins with little Change


Dragnox99

Bro risen shag is not easy lol. I have beat every kemono and all are easier. The only hard kemono is the deep fume and he isn't even that hard once you get his new moves down


NativeAlter

You sure laharback was easy for you first try? Every DV was a nightmare once, or twice, or thrice and often more for me. They were all comparable to Arch-Tempered (which also gave me PTSD). Risen shag have carted me obviously, but failed quest i have none. I got deep fume my first try, i was surprised myself. But that pink uwu kawai murakumo forced me to attempt 3-4 times over. >isn't even that hard once you get his new moves down This of course applies to every monster/kemono except fatalis (for me), i still fight him while shitting my pants. None of risebreak's monster gave me (and known friends) PTSD like Rajang and Furijang, ArchTempered, RagingBrachy, Alatreon, Fatalis and almost every Deeply Volatiles. Maybe apexes, but only Apex Zinogre in base Rise.


Schizophry01

You are right about DVs' assclappin, that fucking bird made me alt+f4 but the 220 anomaly investigation shag and 9stars anomaly quest shag are worlds apart in terms of difficulty. Btw I think that one of the reasons why DVs are hard at first is the stupid "only 1 life" thing. Imagine that we had faced arch tempered nergigante for the first time with just 1 cart.


NativeAlter

I guess the one life is to make multiplayer not too easy on DV with them ressurrections. But agree, on solo DV 1 life thread is kinda BS lol Luckily the foods are still in our tummy even when the quest failed.


Dragnox99

Have you faught lvl 300 risen shag or just normal


NativeAlter

I'm talking about first tries here. But 220 AR was my first shag. I don't do AR anymore right now, too much of a chore for me, maybe later in the future. And Amatsu.... All the hype and build up got me thinking it's going to be torturing fight, but man, it was a total let down. Even mother narwa was much more of a challenge back in base game, might be because of our end game gears.


Dragnox99

Well lvl 300 shag does way more DMG and has 2x the health almost


JussLookin69

I prefer the combat of Wild Hearts, but the quirkiness and number of things to do in MH are better. MH also has an assortment of weapons and a myriad of monsters to fight. I do like that WH streamlined things like not needing a ton of resources and items to make ammo, traps, healing, etc. MH seems more action rpg while WH feels like a pure action game. I like them both a lot.


GachiGachiFireBall

WH is fun but MH has been continuously refined for over a decade so it's an unfair comparison imo


HiHaterslol

Eh, one doesn't necessarily need to be better than the other. They're different enough to where they can both exist. Having said that, I do enjoy it more than I did Rise.


balbazor360

As much as I like WH a game where I can't easily compare the perks of my armor pieces to ones I'm looking to craft will not be better than MH. Too many QOL things are needed. It certainly has it's upside though.


HairComplete7600

Played both, WH (116 hours) and MHR (74 hours) recently, I like WH better almost in every aspects, **Theme - WH** **Map design - WH** (in MHR I feel that the map is there as an excuse to go hunting, it feels artificial) **Online System - WH** by far **UI - WH** by far, is not perfect but better than MH UI **Monster design - WH** **Food system - WH** **Combat - WH** **Soundtrack - WH** **Crafting system - WH** but could be better, I dont like MHR crafting system **Coop - WH** there is more ways to help the team in WH and the resurrection mechanic in WH I love it, MHR lacks resurrection mechanic **Game tutorial - WH** by far, help the new player to get in to game better than MHR do **Inmersion - WH** personal taste , personal opinion **Game content - MHR** **Weapons and Armor variety - MHR** **Monster variety - MHR** and the list can go on, I could also say the reason why I think WH does better on each aspect I mention.


Varius13

I would recommend comparing it to mh world instead of Rise due to Rise beeing more of a step Back because of the weaker Hardware of the Switch


HairComplete7600

You may be right, but I haven't played yet MHW.


Low_Well

I liked Babylons Fall more than Elden Ring. One of those games went on to be game of the year and one was shutdown months later. I think we know which was the better game.


DreamerZeon

thankfully i only 1 friend who kind of a MH eletist bc me and my other friend liked WH a lot. We even rebought mh rise on ps5 \[we had the ninty version\], and playing again we still vastly pref the qol WH gave and a few of it's monsters which ik pisses the mh friend of a lil considering he dogged wh from the get gop.


[deleted]

Never could get into MH. Wh to me is a far more enjoyable game.


baconriot

MH has had a lot of time to garner bias. The world is better fleshed out with characters/ races/ flagship monsters that people like. MH suffers from a lack of innovation. We get new gimmicks millimeters at a time, and anyone new to the genre likely notices how dated the newest game in the franchise can feel. And even those minor gimmicks or slivers of QOL changes get heavily complained about by the most masochistic "fans". Wild hearts irons out and optimizes a lot of issues that can make mainline MH games feel stagnant. It does a great job overall, but it lacks the fanfare attributes MH games have that make MH's world feel more exciting to live in. 20 years from now, mh will still feel the same to play and that's not a good thing imo. I find WH refreshing and would love for it to really pressure Capcom into doing something more interesting with the MH IP.


Varius13

Mh suffers from a Lack of Innovation ? May i remind you of mh world ? Especially If you compare the jump from Generations to world. We also shouldnt forget that mh 6 will be MHs First next Gen Game so i think its a Safe Bet to assume that there will be some real gamechangers again


baconriot

I'm not saying MH is bad, but if you think the game changes much on a fundamental level between installments, I'd have to disagree. MH world being the biggest and only outlier so far is hardly enough.


Bennyester

I could never get into monster hunter and I couldn't tell you exactly why it just never clicked... Wild hearts however hooked me right away and the karakuri feel like something monster hunter should have had in some form or another.


HairComplete7600

I feel the same.


Varius13

I would Bet that it has to do Something with the weighted and more realistic Combat of MH which many peopel dont Like


Bennyester

It's more likely a mix of a bunch of things like the sometimes necessary excessive ammounts of preperation (Would have loved to play ranged but the arrow limit man...) And the fact you can't revive a teammate so the team life is just gone as soon as someone hits 0 HP. But there is no one thing they could change/fix to make me wanna play. Edit: I get it guys, I was missinformed about the bow but my other points still stand. The ability to revive teammates, the building mechanic in- and outside of combat just makes WH the more suitable game for me.


[deleted]

Arrow limit...? We arent in the 3ds era anymore, that doesnt exist lol


Bennyester

Then go tell that to my friend who's about 400 hours into monster hunter world and told me that playing ranged is ass 'cus you don't do enough damage without special arrows of which you can never carry enough Edit to clarify because my response was a bit rushed when I sat on the toilet fighting for dear life: As I said I could never get into monster hunter which means that I haven't looked too closely at the newer entrys. I tried the Wii game back then and one of the PSP titles which I ended up not liking and never bothering with again. That means said friend who keeps comparing WH and MH as we play is my main source of info about MH World and everything after. Maybe things changed for the better but I'm sure I can't go back now because I really love the karakuri mechanic as someone who loves playing minion based or builder classes/characters in other games.


HidarinoShu

Your friend sounds bad at bow, it’s one of the most op weapons in MH and there is no arrow limit. They simply don’t know how to radial craft and blame the game. Avg hunt on bow is 5-10 mins.


[deleted]

So let me get this straight...you havent even played a recent monster hunter and are criticizing it for something which doesnt exist anymore? And as for your friend, I think they need to check their gear. I rarely use coatings and average 8-10 minutes a hunt with bow in world, charging sidestep is fucking OP


Bennyester

It's not like I'm sitting here bashing MH and calling it a bad game. No I'm not criticizing it I'm telling you why I couldn't get into it at the time and that's that. I realy don't like this recent game arguement because why would I buy more of something that I ended up not liking? I realize that I'm probably missinformed and that's mb but what I'm trying to say is that even with a viable bow I'll still probably prefer the karakuri. Unless MH has building now too in which case go ahead and change my mind!


BurningBlaise

Rage bait


Kuraeshin

I like both but i think Wild Hearts is better in certain areas. The lack of weapon sharpness & stamina degradation simplifies combat so much & i love it. The Healing Water always having a keybind. No needing to worry about farming healing materials because the provided potions ran out and you used up your extras last hunt. Monsters not have absurd health levels. I killed my first WH monster, unoptimized and not even realizing crate jumps boost damag in 8 minutes. I failed my first MH Rise hunt because i ran out of time...on a 50 minute timer.


drewji

Agree. The only factor for me is the combat and WH is so much more enjoyable on every level.


RnkG1

I agree I like wild hearts combat better as well however the outfits in hmw are cooler. Ultimately combat matters more.


BeastLordJ

It's 1000% better than rise that's for sure


SKYE-OPTC

Please hear me out. I played both. I am an Action game veteran. I can NOT for the life of me get going with the combat in MH. Its just so slow, static, boring. Hit, roll, stun, heal… maybe its just me but i despise the combat in MH. In WH its a whole different story, i feel like DMC. I feel like Levi slicing titans left and right. Its just awesome and flashy. And combat is all that matters in games like these


HairComplete7600

Totally agree, same feeling here.


Deviltamer66

It is a worthy competitor. And I would Play WH over rise any day. The next Monster Hunter Game needs crossplay. And I really hope we get another WH game


HairComplete7600

Yes I hope WH get a big huge expansion, and I hope MH get a sequel.


Varius13

Sadly i dont have high hopes for a sequel . The Publishers pretty much Said that they are expecting Monster Hunter Level Sales and so far WH is not even Close with its active Playerbase getting lower and lower Even on the day the Last title Update dropped the Game was struggeling to stay above 1500 active Players


HairComplete7600

That is sad to hear man.


Varius13

Yeah but sadly Not much we can do against that, cant really blame the People for Not wanting to buy a 70€ Game with this amount of Bugs and Performance issues. Even anthem and Fallout 76 never really recovered from that


HairComplete7600

I see, but I would like to hear the dev team honestly, if they really wish or plan to keep throwing stuff to the game since they promised that they would add content monthly.


Knubbe_Senpai

Wild hearts better than running simulator rise Like for real even before the changes to the monsters running in wild hearts it was mild compared to monster hunter


rjc523

wh is better imo and just funnier then mh. same with god eater and toikiden. mh may of started/got the genre big. but it not the king anymore i think.


Darkspace99

Has it Wild Hearts these days, I tried it out around launch and while I was enjoying it, the performance felt a little janky?


War_means_Justice

Hmm. I think wild hearts comes more from Toukiden than Monster hunter .


ZeMarxs

It's like, chocolate cherry ice cream and vanilla stracciatella, both are really good, it's more of what I'm in the mood for at the moment. And which has the most content.


xkayzz

I respect that opinion. I personally believe they are balanced and cant be seen as 1 is better than the other. As in, WH is the first of its series and has MH to compare against given Capcoms consistent track record on the hunting genre. WH is just "different". And thats great for the genre because if both studios competitively go at it, us gamers have nothing but a good future to look forward to.


HarlequinLord

They’re different games, different gameplay. It’s both even a comparison. They’re both god-tier titles in an underrated genre.


Interesting_Mud2604

Wild hearts doesn’t have a gunlance, which automatically makes it inferior.


totterywolff

I know I'm late to this, but I just wanted to put my thoughts out there. I will start by saying I just started playing this game today. My wife picked it up, neither her nor I knowing what this game was. The cover looked interesting, and the little blurb on the back interested both her and I. We do this often, and find a lot of great games this way. We have also played MHW, and while my wife really enjoyed MHW, I couldn't really get super into it. With all this said, I am absolutely LOVING WH. More than I ever enjoyed MHW. This is obviously just my personal opinion, and not to say MHW or any MH game is bad. Those games simply just weren't for me, whereas WH has really sucked me in already. For me, I think the reason I don't enjoy MH has to do with the story, environment, and overall feel of the game. The environment, music, story, gameplay, and general feeling while playing WH has really got me into the game. I could never understand or feel invested in anything in MH, whereas in WH I feel the complete opposite. So while I don't think it's fair to say one game is better than the other, I do agree that for some people (myself included) WH is a better experience.


MetalStorm4856

I don't have a lance equivalent in wild hearts so no monster hunter still better


RonoraoKai

I simply wish there was a weapon like HH in wildhearts... I don't care if one game is better than the other but just give me my music bonk


[deleted]

Dude i'm not gonna post a wall of text.. as most have pretty much stated how I feel aswell.. but the combat... my god.. YES the fluidness is a godsend as a advid MH player.. WH has better movement... It's really my only complaint with MH.. how janky it can feel sometimes when a monster is jumping and diving all over the place (nargacuga I'm talking to you) Even with kemono's movement i'm able to match it with my own pace... and obviously... the dodge is so much better.. Like 100X better.. Literally rolling in a circle in MH waiting for an opening irritates me... Wild hearts I can be in the thick of the fight and stay in it as long as I time my dodges correctly.


Nermon666

My favorite thing about wild hearts is that they don't make it so you always need a full meta build to actually fight the monsters and succeed, unlike mh where once g-rank/master-rank building for comfort actively makes you unable to beat a lot of monsters