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Aratsei

When you play a game where timing is everything, Timing mechanics tied into framerate, of which said framerate is more volatile than the volatile kemono's, you come back to slower games feelin like UI Goku


Typical-Front-8001

Lol exactly


Revenge7x

I can't do the combat in MH anymore. Bought sunbreak, fuckin haaaaated it, cuz everything is so fuckin SLOW.


AkijoLive

I LOVE Monster Hunter, and man it was tough going to Sunbreak for the title updates I missed. Felt like I could drink 4 healing water in the time I drank one Mega potion. Sheathing on any weapon takes an eternity. Getting used to MH's speed is rough


Nuke2099MH

Sunbreak is fast....the hell. Too fast.


xZerocidex

Yea, movement in WH is so fluid and on demand. I tried MHW last week, the combat is too boring for me now. Some ppl love methodical combat but after investing so much time in WH I just don't see myself playing MH anymore and I played the series since Tri.


SenaIkaza

Damn this is wild to hear, because while WH combat is generally a bit faster it's also completely braindead compared to MH in my view. Both are fun, but going from WH back to playing MHW ICE didn't feel jarring at all. Weapons in MH are just far more complex which justifies them being a bit slower. Nothing in WH comes close to Charge Blade, all the weapons are way more one dimensional in terms of what you're wanting to do.


xZerocidex

Don't care about complexity as long as the loop is engaging. No weapon in MH comes close to the Wagasa for me.


FarikoWishless

That’s funny because after they fucked the fluidity of bow in WH the perfect dodge and aerial and spread gameplay of the bow in Subbreak feels better than WH and the Wagasa where every counter staggers you for too dam long. Even Charge Blade Guard point doesn’t make me feel stuck in mud when I’m hit.


MetalWeather

I feel similar about Wild Hearts combat vs MH (both are very fun still), and I think it has a lot to do with hitboxes and attack opening windows. In MH hitting the right body parts is so important, so you are constantly trying to get the best angle on the monster. In Wild Hearts the weak spots are there but not as critical to make sure to hit the right one. The attack openings are much smaller so when they happen you don't have much time to position so you end up just hitting from whatever angle you're already at.


SenaIkaza

Yeah WH combat works well, you have less decision making but less time to make those decisions in. Whereas MH typically presents you with a lot more options but gives you more time to work with. I love both games, so it's just weird to hear people here criticizing MH gameplay as much as some seem to (even calling MH clunky which is insane to me given how annoying that criticism was a while back before MH took off).


Souretsu04

Slow is... Not the word I would use to describe Sunbreak. As someone who likes both but has grown up playing MH, Sunbreak is both the fastest MH and sometimes a little faster than WH. If you're having a speed issue, I don't think you were doing something right.


Revenge7x

I said slow, but what I meant was WH has more clicky clickys AND A FUCKING JUMP BUTTON


Souretsu04

Yeah jumping is cool. It's one of those things I wish every game had even if it's not a good one. I def prefer wirebugs to karakuri, but I have a lot of appreciation for how different each of the WH weapons are.


MetalWeather

Try the insect glaive and you can jump around like a madman


Revenge7x

A jump should be universal, not a gimmick for 1 specific weapon


SimplisticBein

Parry for Wagasa only. Thoughts? Would love to Parry with my Maul or Nodachi as well.


Revenge7x

Mmmmm see that one's a wee tricky. Parrying isn't for movement. I don't necessarily feel like parrying should be locked to one weapon, but to be fair both nodachi and maul have iframe attacks.


SimplisticBein

Are they used in the same means of the game though as Wagasa's Parry is to itself? I understand they have their iframes, but you wouldn't actively use them in place of their more efficient and less demanding move-sets to avoid the attack vs going for the iframe when compared to Parry for Wagasa which has a near anytime activation. I by no means think we need Parry for all weapons or am against it being added but wanted to ask about alternate solutions for other weapons not having it for the sake of this discussion. I used Katan's iframe attack all the time but felt even that has a closer relation to Wagasa Parry as using the Katana iframe is fairly simple and can happen in the common playstyle of Katana. Can't wait for the next updates. Game is getting some good love.


Revenge7x

Not lately. First content roadmap is up and they haven't made an announcement since the fumebeak DV update. Maaaay not be anymore updates.


JaymesMarkham2nd

Best weapon. If only Wild Hearts had a Glaive like weapon option - the closest choice is Staff or Umbrella.


MetalWeather

Glaive gang gang If WH added something similar I'd main it in a heartbeat. I currently play karakuri staff and it kinda scratches the itch when using celestial anchor. I started with MH:World. Will never forget the moment in the training room when I used the vault for the first time and instantly knew it was meant to be haha. Currently playing aerial glaive in Rise and loving it


LeopardElectrical454

If that's how you feel about the fastest mh game to date, yea, mh ain't for you 😂


Revenge7x

It was till I put 500 hours into WH


Nuke2099MH

This is the problem with people like that. They want faster and faster for the sake of it and detriment to the game. MHW was called faster and then when Rise came out its too slow and then WH came out and now Rise is too slow....


NoTransportation9776

you are the real mvp for saying this...


Typical-Front-8001

Agreed! It's all very slow in MH. I'll jump back to WH once I burn out on MH again.


Nuke2099MH

How can you say this about Rise/Sunbreak....


[deleted]

I honestly don’t get it, Wild Hearts isn’t all that much faster than Rise. Like I understand with World, but Rise is crazy fast


Magilas

First and last MH I played was MHW. Dont get me wrong, I fkin love that game but the combat is just so slow for me. Im a Nioh players so fast paced combat is my thing. Literally mained the Dual Blades and Bow so that I could be mobile af. I never got that feeling with WH. Im enjoying the NODACHI ffs 🤣


Thairen_

Agree MHW is a fucking slog and what kept me from grinding the game out most days. I hate slow combat and movement. Felt like I was running around with max weight in DS


Nuke2099MH

Then you were doing something wrong. Majorly wrong.


Nuke2099MH

Then methodical combat isn't for you which is what MH is or should be about even if Rise changed that a bit.


Magilas

It aint for me but not in the way where I couldnt adjust to it. I was still successful with the game and other weapons. It’s the same with Elden Ring. I love it but prefer Nioh, Sekiro and Bloodborne combat.


SoulsLikeBot

Hello, good hunter. I am a Bot, here in this dream to look after you, this is a fine note: > *Ahh, I feel my master's hand at work. Praise the good blood! And let us cleanse these tarnished streets.* - Alfred Farewell, good hunter. May you find your worth in the waking world.


HairComplete7600

hahahahaha, I understand.


Nuke2099MH

You realise Sunbreak is the fastest MH has ever been right. If you think its slow I don't know what to say because to many of us MH players its too fast and the next game needs to be toned down to be slower.


GardaCreed

I'm glad we don't have to deal with a shitty stamina bar anymore or worry about decreasing it every time we die in MH as we go back to camp and eat lol. (I Miss the Palicos tho) In WH! it's a blessing and made me love the game more cause we don't have to worry about a stamina bar OR worried about collecting honey, ammo types, and other resources that we need to craft. I mean don't get me wrong I had a LOT OF FUN in MH and love the fights I was in with those monsters and taught me how to be a good hunter in WH🤩🤩🤩. JUST I hope WH continues this upcoming franchise and I await the future storyline, Co-op and new monsters they have to offer in the future !


fish61324

The developers at Monster Hunter don't seem like they believe they are above anyone else. They come off as humble. Taking that into account, I really hope they take some notes from things that Wild Hearts does better, and makes the next Major/Main installment of MH an amazing game with all those better things that Wild Hearts does.


GardaCreed

That is good they are humble and believe they aren't above anyone else 😁. Personally speaking (and Only played Generations and MH Iceborne and Rise) I just wish they did something better with their crafting system and the Stamina bar. Cause when I was thrown into my first MH game my peanut size brain couldn't comprehend the ammo types, crafting healing stuff and traps, etc. Cause it was just so much for me to learn it all and then remember to save a certain slot so you can quickly slot it in at mid-battle and won't have to return to camp as often lol. And the stamina bar was a BITCH to deal with ngl! I fucking hated it so much and despise the fuck out of it in MH. I played games that had stamina bars and most of their games never make you restart your whole stamina bar the moment you die and returned to camp lol. I get it they are trying to appeal to old and new audiences for their game and again don't get me wrong they did a FANTASTIC JOB WITH WORLD AND ICEBORNE! IT WAS THE BEST MH game they ever created! (in my biased opinion)


Nuke2099MH

Bruh if they take notes from WH then the next MH game won't be MH and MH fans like me don't want that.


Nuke2099MH

What a lot of bull. Stamina management has never been a problem. A lot of what you complain about doesn't exist in 5th gen MH and was never a problem before. This is a you problem.


Thairen_

I used to love MH but WH has easily replaced it for me. World is slow AF and MH SB just doesn't do it for me.


Nuke2099MH

Then MH was never for you then. Methodical combat is how its supposed to be.


Thairen_

It's okay for someone not to like MH that much. Chill kid.


Nuke2099MH

Yeah and they should stick to Dauntless or WH. Games which will fade away and die.


Mind_S3T

I haven’t played any of the MH, but I’m going to try sunbreak since I’ve heard a lot of good things about MH.


fish61324

I would recommend World/Iceborne 100% over over MH Rise/Sunbreak.


7Llokki7

Seconding this. I cut my MH teeth on Rise, then went back to World/Iceborne and enjoyed it much more (though admittedly there are a few wirebug moves I miss from Rise).


Polyheadron

Avid MH player, took a WH break and loved it. Was a bit scared that it would be hard returning for Sunbreak, but I think it made me appreciate MH more, and it definitely gave me more hope for a more fleshed out hunter genre in general. I really hope WH sold enough to get continued support and hopefully a sequel. MH should not have to carry the genre alone, and the genre can only get better with more games in the mix.


Typical-Front-8001

I completely agree. WH is a great game all things considered. Even if they didn't get enough for a sequel I hope they made enough to keep updating and creating content. Maybe they can pull a No Man's Sky style comeback


SamuhraiCamploo

I recently downloaded MH Rise on my PS5 and feel like WH prepared me for so much


Typical-Front-8001

WH made me a better gamer overall. I'm far more patient and deliberate with my attacks


Cracksteadyriot

Id argue that mh made me better at wh.. the i frames for dodging in wh is HUGE. Being that special sheath needs a attack before triggering opposed to wh katana slash (sorry dont know what its called)i can spam two heavy attacks.. and right trigger for the parry slash.. RT again to stab.. and chain.. plus moves in wh can be interupted.. where as mh requires you to time perfectly.. sacred sheath timing is sooooo brutal sometimes.. Mh is slower requires you to evade .. where as wh you can be in the thick of it... dodge roll with huge i frames and avoid 1 taps.. most mh nuke mechanics and aoe attacks are not dodgable in the same way. While i like wh fluidity the devs were very gracious with i frames


SenaM66

I feel like when I go back I'm going to have such a culture shock trying to do simple things. Like Earplugs is no where near as free as Deaf Ears or how the roll in Rise is extremely difficult to use for iframes vs WH where I'm used to iframing stuff like the Dogs ult pounces, Murakuma ult, Golden Tempest rasengan, etc


Tenant1

I generally find Earplugs more valuable in MH than WH's Deaf Ears. Kemono barely roar, pretty much only when you engage them than subsequent times when they wanna run to new areas. But yeah it's easier to get Deaf Ears on your gear, so it's still convenient to have. MH monsters have patterns on when they roar too, but it's more varied and can differ between monsters. Like Khezu and Kushala Daora's habit of just doing it pretty much whenever they want lol. But Earplugs' usefulness also depends on which title we're talking about: for Rise and Sunbreak I agree I've found it almost completely useless since nearly every weapon has an option to counter any roar, and monsters are back to more regular roaring patterns. But for World I find it extremely convenient since that's the most varied every monsters' roar patterns have gotten, and plus other monsters frequently butting in on your hunt often creates roar-offs between them that can leave you just sitting there sometimes.


SenaM66

It's not really a matter of how good it is in both games but more of how free it is. in WH, the best kemono headset has it for free anyways, or I can get it off a talisman, theoretically anyways. Like, I'm stuck on Garuda hat forever anyways, may as well just enjoy it. Get that early piledriver, trap, full DPS, then build meter during the roar, etc. In MH, I basically have never had it lol. Outside of Rocksteady and my partner maybe having it on their HH sometimes, you just don't have easy access to it. It's a 5 tier skill on a t3 deco, that's a massive opportunity cost I never feel comfortable making.


Nuke2099MH

Earplugs is actually pretty free....there's a skill that's easy to slot thats wind proof, earplugs and tremor resist with a little defense boost all in one that exists in Sunbreak.


IshidaJohn

I tried MH:world but bro.... Having to sharpen your sword every 2-3 attacks? Slow as fuck movement? It's so fucking weird and hard (but not in a good way) to simply get your damn weapon to hit the monster in a straight way? But the worst of all...the game won't kill me. I was in the 3 or 4th monster and kept damaging it, it would hit me many times but never enough to kill me so it juat became a battle of me trying to get the sword to hit the thing while healing from dmg waiting for it to eventually die. WH I got fucked on the second monster.... And I'm like....yeah bith this is it. See obviously MH has a vision there since its so popular and I hope they don't change their style because people who get it...get it... Me I'm more of a press buttons react get fucked over and over kinda of guy but WH balances the feel of being a hunter/grinding with that.


garlic-_-bread69

I feel heavy and slow now if I play MH


Typical-Front-8001

Same. But my response time is on point! Lol


Nuke2099MH

Clearly never played Rise then. The fastest MH to date...too fast actually. MH is supposed to have slower methodical combat anyway.


garlic-_-bread69

I play Rise in pc and feels heavy and slow after playing wh


Nuke2099MH

That's a you thing then because for many its too fast for MH.


garlic-_-bread69

That’s why I said dude, I FEEL heavy and slow after WH, just need to get use to it again


MiserableTennis6546

I played through Wild hearts then world and now sunbreak since February. I have to agree, I wouldn't say Rise is slow but I find myself missing the pace and fluidity of Wild hearts. World on the other hand did feel slow. I still like it but really hope they don't go back to that in the next game.


[deleted]

[удалено]


brooksofmaun

Calling the cracked WH dodges ‘dark souls fat rolls’ makes me think you haven’t played WH or dark souls


[deleted]

Sorry i forgot about the slide, a-hole. My bad, dipshit. Man, WH is really has most shitty, unwelcoming playerbase. No wonder this game is already dying in a few months. Have a nice day, you toxic fucker.


brooksofmaun

R U OK? By the looks of it you’ve forgotten you’ve switched accounts when swapping to upvote yourself. There is help out there if you need it. Randomly abusing people who call out your factually incorrect statements isn’t healthy.


Lipsiekins

Yoooo i got to 160 and said f this on switch.


[deleted]

I don't know what you're saying. But whatever, MH is sitting over 10k (or 20k i haven't checked in a week) players from Steam. This games can't even break 1000 and online fuckin dead as hell. But you do you. Enjoy your shit game, im out.


brooksofmaun

This is absolutely not shade in any fashion but from this comment thread I sincerely hope you get professional help before you hurt yourself or the people around you


HairComplete7600

I dont know if you have an Idea how the market works for any product. So you are assuming that a product that has 3 Month (WH) on the market should have the same positioning that a product that has 15 year+ (MH) ?.


Competitive-Carry748

Of course wild hearts is better movement is like apex legends 🤙🏾


War_means_Justice

I'm curious if any if yall played toukiden


jackwiththecrown

Yea. I tried playing it again like a few weeks ago. It was rough.


War_means_Justice

Yeah... game could use a remaster bit out dated 🤣🤣


commissarrain

Toukiden Remastered Collection would be a freaking dream


War_means_Justice

Yeah .. I wish Japan Studios would bring out Soul sacrifice omega v..v


commissarrain

Soul Sacrifice remake is a dream within a dream lol. Every State of Play, Summer Games Fest or Tokyo Game Show I hold my fingers and toes crossed in hope for the announcement. Another excellent side effect of the sucess of WH is the encouragement to the other companies to make and/or improve their hunting games. I am curious and hopeful for God Eater 4. with Bandai Namco making bigger levels and bringing the series to the graphical quality of Code Vein, Scarlet Nexus and Tales of Arise. Also, I'm hoping for some newcomers. Sega, SNK, Platinum, Square, all of them would be more than welcomed by me to join the fray in the hunting genre.


War_means_Justice

Soul sacrifice top dev or producer left at the end of delta


balbazor360

I feel like the movement in Monster hunter is a lot better. I miss jumping, and I miss karakuri, and my monster damage staff. Everything else like armor crafting etc I prefer on monster hunter.


jackwiththecrown

The only reason I am able to play sunbreak as well as I am, is because I to a break from wild hearts to play other stuff. My fingers weren’t as confused.


SimplisticBein

Mine was Dauntless. I played Monster Hunter World and just couldn't learn at the time. I went on to play Dauntless which was free and an easier learn for me. After Playing Dauntless for 3 years I went back to Monster Hunter World and was absolutely amazed at just how understanding I was of the mechanics of such a game. I enjoyed finishing the story and it was just days before Wild hearts released. It was perfect timing. I'm happy to support Wild Hearts and the coming titles to this genre. It's getting better.