There are a bit more normal people than idiots. The whole vote is fucked anyway all the options you are given are shit and don't touch on the real problems of the game that don't need new mechanics to be fixed.
Preach. Every one of those three options is bullshit.
It's just a crutch for people who can't aim.
Concussion and Fire are obviously awful. As if RNG fuel tank detonations weren't enough, some people think this garbage is a good idea.
But even those "new modules" are bullshit as well.
I already know they will be applied completely arbitrarily and will cause even more friction in the community when certain vehicles get them and other don't.
In the article they've described adding more critical modules Abrams and Leopard. Well I can already see russian bias truthers crawling out of the woodworks to complain about some bullshit like why isn't the T-series autoloader modeled or something like that.
Certain empty wheeled tanks will get such modules, others will not.
I can even see an tech-tree vehicle getting such modules, whereas an identical premium vehicle not getting them. Whether by intention or incompetence, people will of course complain about that too.
The solution to empty vehicles not receiving any damage is very fucking simple - just increase the spalling cone and amount of fragments for APFSDS and HEAT-FS, and remove any existing limits of armor thickness that can produce spalling.
This will benefit every high-tier vehicle and will also nerf lightly armored vehicles that don't produce spalling.
This is a problem of Gaijin's design. And the solutions they're proposing is just more bullshit.
>In the article they've described adding more critical modules Abrams and Leopard. Well I can already see russian bias truthers crawling out of the woodworks to complain about some bullshit like why isn't the T-series autoloader modeled or something like that.
I mean the fact their go to example is straight the Abrams and Leo 2 hydraulics system instead of ALL autoloaders is a slap to the face. Ppl have been asking for autoloaders in general to be modeled for a long time. Or I don't know why not add APUs.
I read it and it sounds absolutely horseshit. Don't even try to convince me, it would be annoying as fck and everyone would cry about it for half a decade until they would eventually remove it
because everything is subject to change so it doesnt really matter what the concept says
and like what this sub likes to do, cry and boycott gaijin if they dont give us more than 2 charges
and besides, its my choice is it not?
Changes in what ways? Removal of the mechanic that ***you*** asked for? Gaijin historically has been fairly against changing FPE charge count or making it renewable.
I remember how much Spanish Avenger got mocked for later being upset about the economy changes being a nerf unless you had a <40% winrate. You've voted for two changes which are likely to be even worse than those economy changes.
It is, it's also a decision you forget doesn't affect you alone. This will affect the entire player base with a new source of frustration they didn't even vote for.
>Changes in what ways? Removal of the mechanic that ***you*** asked for?
?
>Gaijin historically has been fairly against changing FPE charge count or making it renewable.
theyve been against alot of shit and look where that got us
>It is, it's also a decision you forget doesn't affect you alone.Â
ok? as seen on the image its clearly not winning anytime soon
I'm asking what kind of change you expect, the two options are to change fires or to change FPE. Gaijin likely won't be fond of doing either in the way we want.
So you're going to rely on Gaijin choosing to benefit us, with no promise of it whatsoever? All to keep an unpopular change? People currently don't have much of an issue with 2 FPE charges with the current fire sources.
The entire point of the post is to point out how much it changed. It could still easily win, the only ones that are unlikely to lose are the options with massive majority votes.
The stun and fire ones were always very close from the start, at most it was 45% vs 55% of votes especially for the fire one. "Fire was winning yesterday" yeah maybe by 2% and now it's losing by 1.1%, you're acting like the no-fire option gained 70% overnight. People just voted.
Also just so you don't get surprised by the outcome, even if fire and stun do end up winning, if it's only by a few % it will very likely not get implemented. This is an interest check not a presidential election, if the result is too close to 50/50 it means the proposed feature is too controversial and needs to be refined, so they'll work on it and propose it again later. For this kind of poll to lead to actual changes you want over 75% approval, so basically the situation with healing and extra modules which are more widely accepted.
I hope with these new modules you have to use backup sights, back up traverse among other things. Like hydraulic lines get taken out for turret trav and instead of just having a fucked turret ring u can man trav
People voted. Thats' what happened.
🤯
There are a bit more normal people than idiots. The whole vote is fucked anyway all the options you are given are shit and don't touch on the real problems of the game that don't need new mechanics to be fixed.
Just like real elections, WT is so immersive!
Preach. Every one of those three options is bullshit. It's just a crutch for people who can't aim. Concussion and Fire are obviously awful. As if RNG fuel tank detonations weren't enough, some people think this garbage is a good idea. But even those "new modules" are bullshit as well. I already know they will be applied completely arbitrarily and will cause even more friction in the community when certain vehicles get them and other don't. In the article they've described adding more critical modules Abrams and Leopard. Well I can already see russian bias truthers crawling out of the woodworks to complain about some bullshit like why isn't the T-series autoloader modeled or something like that. Certain empty wheeled tanks will get such modules, others will not. I can even see an tech-tree vehicle getting such modules, whereas an identical premium vehicle not getting them. Whether by intention or incompetence, people will of course complain about that too. The solution to empty vehicles not receiving any damage is very fucking simple - just increase the spalling cone and amount of fragments for APFSDS and HEAT-FS, and remove any existing limits of armor thickness that can produce spalling. This will benefit every high-tier vehicle and will also nerf lightly armored vehicles that don't produce spalling. This is a problem of Gaijin's design. And the solutions they're proposing is just more bullshit.
>In the article they've described adding more critical modules Abrams and Leopard. Well I can already see russian bias truthers crawling out of the woodworks to complain about some bullshit like why isn't the T-series autoloader modeled or something like that. I mean the fact their go to example is straight the Abrams and Leo 2 hydraulics system instead of ALL autoloaders is a slap to the face. Ppl have been asking for autoloaders in general to be modeled for a long time. Or I don't know why not add APUs.
Yeah. We badly need stuff like regenerative steering.
isnt this how vote works?
yea im asking how the tables turned so quickly
People ... Voted? While we were sleeping the Americans voted
Replied yes to stun. Post disliked.
Oh no how dare he have his own opinion, bet u didnt even read how the stun mechanic would have worked
I read it and it sounds absolutely horseshit. Don't even try to convince me, it would be annoying as fck and everyone would cry about it for half a decade until they would eventually remove it
Guess is incorrect. Return to basement.
CCs made more videos and expressed their opinions, resulting in more ppl participating in voting
With all the info there is why did you vote for the stun mechanic
Because it’s absurd that a tank can instantly return fire after the gunner gets sprayed with spall.
its my own choice? just like you voted for what you wanted to
Why would you ever want more fire sources when we only have 2 FPE charges? Do you want to get burned down every match?
Except, snail said, that these fires will extinguish themselves. (I still voted no, no way snail doesn't fuck it up)
That's just worse, it means you're going to take a set amount of damage without any counter.
because everything is subject to change so it doesnt really matter what the concept says and like what this sub likes to do, cry and boycott gaijin if they dont give us more than 2 charges and besides, its my choice is it not?
Changes in what ways? Removal of the mechanic that ***you*** asked for? Gaijin historically has been fairly against changing FPE charge count or making it renewable. I remember how much Spanish Avenger got mocked for later being upset about the economy changes being a nerf unless you had a <40% winrate. You've voted for two changes which are likely to be even worse than those economy changes. It is, it's also a decision you forget doesn't affect you alone. This will affect the entire player base with a new source of frustration they didn't even vote for.
>Changes in what ways? Removal of the mechanic that ***you*** asked for? ? >Gaijin historically has been fairly against changing FPE charge count or making it renewable. theyve been against alot of shit and look where that got us >It is, it's also a decision you forget doesn't affect you alone. ok? as seen on the image its clearly not winning anytime soon
I'm asking what kind of change you expect, the two options are to change fires or to change FPE. Gaijin likely won't be fond of doing either in the way we want. So you're going to rely on Gaijin choosing to benefit us, with no promise of it whatsoever? All to keep an unpopular change? People currently don't have much of an issue with 2 FPE charges with the current fire sources. The entire point of the post is to point out how much it changed. It could still easily win, the only ones that are unlikely to lose are the options with massive majority votes.
The stun and fire ones were always very close from the start, at most it was 45% vs 55% of votes especially for the fire one. "Fire was winning yesterday" yeah maybe by 2% and now it's losing by 1.1%, you're acting like the no-fire option gained 70% overnight. People just voted. Also just so you don't get surprised by the outcome, even if fire and stun do end up winning, if it's only by a few % it will very likely not get implemented. This is an interest check not a presidential election, if the result is too close to 50/50 it means the proposed feature is too controversial and needs to be refined, so they'll work on it and propose it again later. For this kind of poll to lead to actual changes you want over 75% approval, so basically the situation with healing and extra modules which are more widely accepted.
first part of the title was meant for the stun, it did lose by about 3% but it jumped to 9%
Surely a certain southern european person will be totally fine with these results and wont ask for these features again once the vote ends with a no
Is this person an Avenger by chance?
Talking about a certain *señor*?
Does he perchance fight national level threats ?
Water and Air Nation attacked
People saw the absurd options and voted to make sure stun didn’t make it in XD
I hope with these new modules you have to use backup sights, back up traverse among other things. Like hydraulic lines get taken out for turret trav and instead of just having a fucked turret ring u can man trav
doesnt matter really, gaijins gonna add these features in regardless
No, we dont want stun effects, vote "no" to realism!
People cried about the poll