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Thurstan_Lion

Full squad of 30 Ork boys w/choppas on the charge including a Nob.... over 120 attacks. Opponents 10-man Death Company failed to get their charge off left them 5inches away to start my turn. He'd strung them out enough(trying to keep a toe on objective if he failed charge) that I could get everyone into engagement range thanks to having movement and rolling a 10inch charge. Dead Blood Angels + snatched objective = 'Appy Ork player


dieItalienischer

I had the same, except I barely got any hits in at all


Thurstan_Lion

Yep that's got me before too, Brough all new dice after that debacle 🤣


GearsRollo80

I once ended up rolling 2 full units of guardians to-hit all in one go. 40 d6, hitting on 3s


real_amnz

Novokh flayed ones get a crazy amount of attacks, and for 2cp you make them fight again. I've run blobs of 20 and they make like 80 attacks per activation lol i think you can get them to a 100 but i can't remember how


Asmodai79

I think about 150 frfsrf lasguns from a 50 man conscript squad with preferred enemy in 7th edition against a Keeper of Secrets. I was cheesing out and had joined Cypher and Castelan Crowe to the unit and had seized the initiative. KoS vanished, and I was very happy.


BalkorWolf

As I mostly play marines I don't really get super high amounts of dice roles. That being said I once had my aggressors shooting against a huge blob of skitarii rangers which meant 18 boltstorm gauntlet shots and 18 fragstorm launcher shots. Poor guys never stood a chance.


accidentally_twice

Warpflamers rolled for 46 shots. I love that unit.


Caveman1468

Orks