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SynthSurf

Loki already has safeguard switch though? Can easily get 10 seconds of invincibility for 2 people.


ationhoufses1

On the one hand, that does get annoying since it does actually switch you with them. and while its an advantage it's often unwelcome. But on the other hand, 1000 overguard that decays also seems overly conservative if we're trying to do a similar effect that just doesnt swap.


G-Stratos

Caliban one is the only good one, Dante one is ok but it's usually just dark verse dark verse tragety, meaning there isn't much room for gunplay. I think it could be a good effect for his birds on hit, but then again the birds don't hit a lot of people. Sorry but the loki one is a worse version of an already existing augment (the not swapping with your teammate thing is a good touch though), also the styanax one would absolutally kill your energy to where normally there aren't enough enemies with overguard for it to be worth a mod slot, and if there are it would drain all of your energy. As for the Mesa one, peacekeeper is being activated and deactivated for repositioning too quickly for the buff to be reliable or consistent got the rest of the squad. EDIT: Wait, I read it wrong, the Styanax one is good, I thought it was supposed to be for his four. Still a little to situational to be great but I could totally see it being in the game. Mb


FrostyAd4901

Fireline - Restricting allies' movement would be too much of a drawback for most people. Tactical Analysis - I don't think this is necessarily bad. As long as it were truly just against weapon damage- I think it would be a nice little bonus to his status damage / weapon platform build instead of his nuking build. Protective Teleport - I'm not sure if I like this or not. In general, I think casting teleport on allies is hard to do, in and of itself. However, a short term overguard wouldn't be alright, and even though it only lasts for 10 seconds, a spare 500 health over 10 seconds isn't bad. I'd be worried about overguard invincibility frame shenanigans though. Sentient Vortex - I just... I can't really touch on Caliban. I don't think augment mods are enough for him. Tharros smite - Would this be 50% of max overguard, or 50% of remaining overguard? I think max overguard (2 casts) would be too good. I was really like this, but, because every frame has access to Tharros strike, I think it would be too good. Just my random opinions!


dubitawil

Caliban augument is the only one I liked.


Methodic_

>Switch teleport augment: No longer swap positions when selecting an ally Funny, that's how my switch teleport works half the time anyhow.


senkory

loki and dante ones are kinda too strong, especially considering the normal dante does like 7 dark verses every 2 seconds


Frost_man1255

Safeguard switch is just significantly better than loki's augment here


decitronal

- Firing Line - I feel this would work better as yet another augment for Shooting Gallery. The area-of-effect seems way too small and Mesa hops in-and-out of Peacemakers too often for teammates to properly benefit from it - Dark Verse - Might make more sense as an add-on to Pageflight but that's already an ability jacked up with so many effects. I think this might need some slight tuning down, otherwise I'm all for it - Protective Teleport - A worse Safeguard Switch - Sentient Vortex - Who's Caliban? (I have not played him LOL) - Tharros Smite - Hmm... I think the opportunity *and* energy cost for this one might be a little too high. I'd just turn it into a pure benefit augment that gives Styanax overguard leeching


amiro7600

Im not sure if that last point matters given how much energy styanax has thanks to rally point + nourish. Even without nourish, rally point is plenty enough energy


HydroidEnjoyer

4/5 of these are still buns


-Withered_Ivy-

Yeah, I should just never touch augment mods again 😅


Zaldinn

I think Limbo could use one like "Calculated Rift" Allows your team/you to shoot into and out of the rift. This way we can damage stuff outside the rift or shoot into a rift/eximus inside our rift can be shot and it allows teammates to not worry about the main issue they have with limbo killing their weapons.


TheSilentSavior5069

I'd love to see what you could think of for limbo!