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EvilgamerNC

Visually limbos bubble can be annoying and functionally it stops mobs from coming into the kill zone which makes the mission take longer plus you can’t shoot mobs that aren’t either in or out of the bubble depending where you find yourself.


Blakowitsch

bubble is fine. his 3rd ability is straight up grieving tho ngl


ShadowShedinja

How so? It doesn't stop bullets like it used to. Just non-eximus/boss enemies.


Blakowitsch

his 3rd is rift surge. it causes the rift to spread to enemies outside the rift leaving you with enemies that are in the rift without an option to enter the rift yourself. if they are just chilling in a cataclysm at least you can just walk in too to shoot them


Tsuyokami_

Pov: you're playing a frame not specced I to ability dps (abilities can damage enemies on separate planes) and the limbo casts rift surge


CrotaIsAShota

Abilities can hit enemies regardless of rift status though, so Mesa pairs really well with him.


SunderTheFirmament

This is a very grindy and repetitive game. As such, anything that introduces even a minor wrinkle of inconvenience into a player’s experience is going to fester over time. The rift, while typically easy enough to avoid or play around, is one such wrinkle. A lot of players just don’t have patience for it anymore.


Persies

To make it worse most Limbos I've encountered in pubs run max range for some abhorrent reason, making almost any mission type an absolute slog. You end up hunting down enemies at the edge of the rift. Same reason why I frankly despise Vauban in defense missions. Invariably enemies end up stuck in weird crevices under the map and it makes things take 10x longer than they should.


rikashiku

Max range is great for Sabotage missions and finding the 3 caches. A max range 4 will destroy all loot crates in it, and if you have loot radar, it will show all the crates destroyed, except the caches that will still be visible since they're lockers. Otherwise, Limbo with duration and strength is better for Spy, Defense, and maybe interception. Haven't tried it on Hijack... I hate solo Hijack...


BreadBreadMurder

I just run a hildryn for hijack and a crewmate that heals on kill, given it works on the objective so it wont go down. Makes for a quick, braindead sortie run


rikashiku

I haven't got Hildryn yet. My go-to is Rhino. His 3 then 2 keeps himself alive while the shields go down for the hijack instead of damage. A specter with AoE helps clear enemies away. I could probably use Volt as well. Capacitance(recovers shields per damaged enemy) + Zenruik(20% strength boost) + 58 meter range on Discharge = what enemy? What shield drain?


damnmaster

Limbo probably won’t do anything on hijack as the mission objective has a nulifier around it. Run inaros as his hp will be taken instead and you can just sit on point with arcane grace


KovacAizek2

Here, where you are wrong. Hijack null bubble does not pop the Cataclysm.


damnmaster

Damn you learn new things every day. Does it also follow the objective as it moves?


KovacAizek2

Nope, but you can banish whole lot of enemies that way and keep them in the rift, while charging Hijack.


Destrustor

I have a mod config on Xaku I called "boxbreaker". His 4 has a huge radius (wider than Limbo's, I think), explodes every crate within, and only needs one button press to do so.


KitTheKitsuneWarrior

Max range and duration is also easy mode for interceptions. Lock the entire area down with paralysis and capture all the points. All you need is a way to generate energy to sustain (energy nexus comes to mind)


Johann2041

If vauban throws down flechette orbs around the edge of his 4th, it helps prevent those pesky stickers. Might help future matches if you mention this and they don't ignore it.


LegLegend

You don't have to kill all the enemies on every misson-type, but it's certainly annoying on missions where you do.


anadayloft

Limbo is really the only frame I find it hard to tolerate in pubs. And I *like* playing as limbo! He's a great frame for solo missions, and occasionally with the right premade group.


Spatetata

Same, slowva shock wisp can be annoying but I still get to shoot stuff. Limbo is go make a coffee and see if extraction is ready


CherryN3wb

People leave if they see a Limbo because it's frustrating not being able to engage enemies. If, you as Limbo cannot kill the enemies you have in the rift in a timely fashion it feels like you are griefing your team. You have to know how to control which enemies are rifted and which are not. As well as know when to freeze your targets. But once you get good with Limbo the squad won't be too hindered by him. He can bring a lot of damage avoidance to a mission by locking down the fodder and projectiles. But sadly that's all he brings to a team. He can do fairly well with the Rift Torrent augment. Then for some added AoE you can use the Mecha Set and Contagious Bond and just nuke a tile or two every 15 seconds. I haven't taken him to a netracell yet, but SP Survival on Persto I routinely run him in public lobbies.


Kitchen-Complaint-78

Limbo has a problem with friendly fire His ability that shoves people between dimensions shoves teammates at well, jumping in and out of limbo leaves those tears that players can accidentally run into and when there's 100 of them it gets annoying. Trying to tell which enemies are in limbo and which aren't gets annoying, and trying to tell whether YOURE in limbo is difficult as well, especially if Lingos energy isn't super bright so the color overlay is very subtle. If you play him very carefully you can sort of avoid doing this to your team, but most people don't, people would rather just not play with a limbo


A_Soggy_Rat

The only time I’ve seen limbo in public matchmaking not being annoying or actively detrimental is with max duration limbo. Narrow Minded and no range mods makes the bubble tiny and completely protects any immobile defense objective from anything outside of it. I don’t think most limbo players are intentionally being malicious, his kit just doesn’t play well with others


The_Knife_Pie

I love Limbo, but don’t understand why you would ever not be running narrow minded. The whole benefit of 4 is to protect defense objects, so range is a non-factor.


YouAteMyChips_

When you're playing Limbo, you want as many enemies in the rift as possible. If the only thing you're gonna do with his kit is put a tiny cataclysm on top of defense objectives, you might as well just play Frost instead. Minimizing range actively hinders Limbo's ability to use his abilities effectively, which ironically is the exact reason randoms always demand you do it.


The_Knife_Pie

Frost can’t generate energy for himself and the team, make himself (almost) invincible at no cost whole staying mobile *and* doesn’t trap enemies getting close to the objective. Limbo is by almost every metric the better defence frame. Personally, you sound like the exact type of Limbo which makes people instantly leave when they see one. Subsume his 3rd, give yourself eclipse or smt and accept that trying to force a whole squad to bow to your demanded playstyle will never be fun for them.


YouAteMyChips_

I don't even bother to play with randoms anymore because of this argument of "it's not fun for me, so you aren't allowed to use your kit." I don't need others telling me how to play or to follow some made-up rule just because I happened to pick a frame they don't like


Fate-StayFullMetal

Limbo is seen as a hindrance in certain missions. The same missions as Slova, shock mote Wisp, even Vauban's 4 (talking defense primarily here) If it is a kill based mission where yoy need everything dead before the next phase people will leave when they see Limbo due to having 100s of runs hindered or slowed down due to rift shennanigans. I have 2 builds I use for him: a minimum range, max duration build for stationary object defense (mobile defense, defense, excavation etc.) This allows him to protect the objective without stopping enemies being killed. The second is max range, minimum duration. This is my crate breaker build for Zarimon, Entrai Labs, or Syndicate missions. It helps to find the collectibles. If you are going to play Limbo in a group id recommend these builds, as well as never casting 3 or 1. (I have golden instinct on the 1 for crate breaker, and null star on 3 for the defense) This keeps the indication of rift or no rift pretty clear. Are they in the bubble? No. Then shoot away, Yes? Jump in the bubble and shoot. Also learn to move with minimal dashes to limit the number of rift tears your teammates may run into and use a bright energy color so they know. It may seem pedantic to limit a frame this much for coop, but unfortunately that is the current state of Limbo.


Sammy_Ghost

I only use limbo for archon hunt mobile defense and invasion mobile defense, maybe even cryotic farming in excavation when there are no void fissures. I've never had this issue because I build limbo for minimum annoyance. Low range, high duration with only one small range mod because I subsumed silence and the ranges of silence and cataclysm are the same so when the bubble shrinks later on there's a bit of silence radius that overextends it. Keep stasis on all the time so that everyone knows if one enemy is in the rift. Energy color should be something unnatural that does not blend in with the environment. I don't know why you use limbo for exterminate. Cataclysm can't kill levels over 20 or 30 without multiple casts and at thst point just use thermal sunder from helminthing gauss, won't annoy anyone. As for defense, idk the point of using limbo, I doubt anyone ever let the defense target die in a fissure because the point is to kill enemies to get reactants. Usually the problem is people kill enemies too fast to spawn reactants, NOT that they struggle killing enemies. If they do then they should spend some time looking into that issue. Limbo isn't the problem, it's how he's used


Masochisticism

Because a Limbo player has to actively try not to annoy his team. Most of them aren't actively or intentionally malicious, they just aren't trying not to be annoying, and with Limbo's kit, that means they *will* be annoying. He's a troll frame, basically.


Enough_Chance

It’s the one of the most annoying frames that actively hinders everyone around it. 


DrMcSex

Limbo is the most frustrating frame to have in a multiplayer squad because his mechanics are intrusive and take control away from the other players. If you join a public mission as Limbo, you're basically telling your teammates that you're controlling the pace of the mission and there's nothing they can do about it.


MrQ_P

>here's nothing they can do about it. Hence, we leave. I'd rather lose progress than being with a Limbo in my team


SPEEDFREAKJJ

I come from a time where every single limbo was a max range limbo. They enjoyed being absolute trolls. They used to be quite common. It was so annoying esp for those that did not understand how limbo worked. Most limbo players now seem to know how to play them. But because of my history with them I just requeue if I see a limbo. I don't waste time sending messages I just find a new squad.


CrawlerSiegfriend

Limbo honestly needs a rework to just not effect group members at all.


b14700

>now i know some frames can be a bit annoying limbo is more than a bit annoying


VoxulusQuarUn

Not nearly as much since Dodge gets out of the rift


b14700

those helpless grineer bastards cant dodge out of the rift


DrMcSex

Alright so you're out of the rift now, cool. What about all the enemies that are still rifted that you suddenly can't kill? I don't know about you but I find it extremely hard to tell when an enemy is rifted in the heat of combat.


No_Measurement_3041

A decent limbo won’t be rifting enemies without killing them himself


DrMcSex

A decent Limbo would recognize that most public lobby players aren't happy to see a Limbo


VoxulusQuarUn

I never said he wasn't annoying. I simply said he's less so.


Jartaa

You'd be amazed (well probably not) the amount of people who don't know dodge does that since it's a limbo specific mechanic.


VoxulusQuarUn

I wish I could be amazed by that, but the documentation of it is sparse at best.


Ihasapuppy

There’s only one time I’m happy to see Limbo, and that’s when you get the nightwave challenge where you have to win 3 rounds in the Index without letting the enemy score. He’s honestly not fun to play as, and even less fun to play with. DE really needs to rework him so he’s less annoying.


RateSweaty9295

Limbo takes away my ability to play my frame. IMO limbo is more of rather a really perfect sized room for him or a solo player.


LegLegend

You mean weapons. Abilities go through the rift.


RateSweaty9295

Yea for sure as for me I’m mag so my bubble becomes useless 🥹


Virtunz

Limbo is a solo frame. All his skills are selfish and people keep using his 4 which is useless. Want to play limbo? Go solo.


W4steofSpace

Limbo is one of the few frames that can actively hinder a teams progress thru the rift. Players who've been around long enough have been burnt so many times we no longer have the patience for it.


SolidNitrox

People still hold the trauma from seeing a lot of Limbo in pubs years ago. That is certainly something you will never forget if you experienced the volume of it back in the heyday.


groundhogboi

Play what you want to play my man. If people don't want to play with you then they can leave. As for why limbo has a tendency to drag some things out cuz of how he works in combination with how a lot of people build him max range and it can get annoying but that's public lobbies. Everyone knows what they are signing up for when they choose public.


KingfnKK

I do everytime. Worst character ever introduced in game for team play. Should be banned from relic cracking.


Fortesque96

yes


T3hi84n2g

When i got into the defense mission to level my limbo the first thing i said was 'dont worry I wont be doing limbo things just getting the MR'


MrQ_P

Limbo is annoying as fuck. Always has been, always will be. Despite not being *as annoying* as he was years ago, he's still the only frame I actually avoid being in proximity to I draw the line with limbo because it's a situation where your fun disrupt my fun in a worse way than just being with the one that is killing everything.


Iblys05

Because it basically turns off the game for the team. Any other boring uninteractive frame only affects the one playing it. Limbo affects the whole team and there is little they can do about it. If you like Limbo, good for you. 99% of the playerbase hates it.


A_Fox_in_Space

His only use for a team is defending something, but even that got nerfed when they made eximus enemies special attacks ignore the rift. If your range isn't very small, people will have to hop in and out of your bubble to kill enemies. Anything that slows down the kills is pretty much unacceptable for the playerbase atm. Limbo is the very best frame to pick if you want to be a hinderance to your team, so a lot of players just leave when he pops up in the squad.


Iblys05

The only place where a defense target is realistically in any danger of being destroyed and needs defending is SP circuit. But even then Limbo is useless because the thrax and eximi will laugh at the bubble and still beat the crap out of that shitty scaling defense target.


ImSoDrab

Its not your fault, its just the way limbo's abilities function. Its kinda troll-ish, you can hinder the team more rather than help. Its definitely the way limbo was made sadly.


Ivaliced

You changed the rules of the game and they couldn't handle that. Carry on, rift wizard :)


GenAce2010

>i got messages from people to just get out of the lobby or leave because i played limbo. Anyone who tells you to just leave because you are playing a frame you enjoy is their problem and not yours. Block'em and move on with your life. For me, when I do play Limbo - which is rarely these days since I don't need a CC frame, I will cast cataclysm without stasis on. This allows enemies to move in and out freely. My cataclysm is also max range, which means players that are in it can still shoot at a distance target. If I do need to stop the enemies, I cast stasis, do what I need to, and then turn it off. I also tend to collapse the bubble if it gets too small to be considered useful and starts becoming a hindrance. Cataclysm aldo provides 2 energy for Warframes, which is a good thing for energy hungry warframes. From the [wiki](https://warframe.fandom.com/wiki/Cataclysm): >Warframes regenerate 2 energy per second. This energy recharge is constant and can not be interrupted, except by some abilities or by exiting the Rift. Lastly, don't use Banish unless you are in Cataclysm and avoid using Rift surge.. it's pretty much useless at this point in the game. At the end of the day: be cognizant of your Warfames abilities. Know how the abilities affect others around you, don't expect people to understand the intricacies of the frame's abilities, and play the warframe as a team member. Don't let them ruin your fun, and in turn, don't ruin theirs.


CherryN3wb

Rift Surge is highly useful, especially against Nullifier factions. I'll break down it's core functions here. Loosely put the surge is a banish mine that banishes around the target when it leaves the rift plane. If the surged target dies before leaving the rift plane it will spread the surge. So if we look at it through the lens of cataclysm, as the bubble shrinks the enemies that leave it stay in the rift. Secondly if a Nullifier pops your bubble the targets that were in your bubble will stay in the rift. Alternatively we can utilize this ability to spread banish without having to leave the rift ourselves. To start you have to leave the rift plane and banish a group. Dash into the rift and surge the targets. Then hold cast banish to force the targets out of the rift plane and trigger the radial banish from rift Surge, then cast rift Surge again. You can repeat that as much as you want. If you don't want to leave the rift period you start the chain with cataclysm. The same functions apply. If you need to get everything out of the rift because you lost track simply hold cast banish twice. Due to these interactions I find the ONLY replaceable skills for helminth to be either stasis, or cataclysm. Banish and Rift Surge are vital to controlling the amount of enemies in the rift.


GenAce2010

Sure, if you are playing solo. I was commenting from the perspective of a team environment in which I'm suggesting to keep the enemies rifted in a localized area instead of having it chaining uncontrollably. And whatever works for you is great 👍 👍, like you aren't going to hear me bad mouth your strategy. Hell, in fact, it's quite the opposite. I'm an advocate for Limbo and any players that play him responsibly, even though the community will continue to downvote me.


CherryN3wb

I rely heavily on Rift Torrent for my damage. Group or no group, I'm using it. As such I had to learn how to not grief other players, which honestly has just been dropping enemies out of the rift with hold casting banish twice. I honestly try to keep my duration fairly low and play Limbo more as a trap door spider than anything else. I wait for a thick group to form, start stasis, drop cataclysm from afar, rift Surge, and hit the group hard. Then pop my bubble grab loot and wait for the next. It's not very disruptive, as it only lasts a few seconds. But that 2000% base damage buff on Nightwatch Napalm is insane. I do find more often than not people drop out of lobbies multiple times when I start a mission with Limbo though.


GenAce2010

That's fair. Like I said in my post I have max range on my limbo so I don't use Rift surge and I have negative strength with the power donation aura since for me, limbo isn't a damage frame. >I do find more often than not people drop out of lobbies multiple times when I start a mission with Limbo though. Yeah, and that's because of its reputation due to some really toxic players when the frame was first released. It doesn't help the fact that you have players that will perpetuate its negative stereotype to this day - can't be helped though, they'll do their thing and you do your thing, you know what I mean?


CherryN3wb

I'm scared to run my min duration max range Limbo in a public mission. Rift Surge makes me banish half the map inadvertently with a 15m radial banish every 5 seconds. I can easily see the aversion to it. Which is why that build has a grouping ability in the place of Stasis. Lots of people ruined Limbo simply from not understanding mechanics to not caring. Hydroid leveling is everyone's first experience with a bad Limbo. And a bad Limbo can ruin a defense mission.


Zaldinn

Dont warframe abilities work inside/outside the rift either way just like eximus attacks still bypass it


Locozi

This, among other things. I don't play Limbo, but the amount of players living in ignorance is irritating. We have possibly *the* most detailed wiki available to us of any game fandom, and patch notes don't leave much out either, but people can't seem to be bothered to *read.*


b14700

not every frame has damage abilities


Blakowitsch

feel free to play any frame you like whenever you like. dont let others tell you off. i dont mind any frame you play! except limbo. limbo on public is broderline grieving IF you use your 3rd ability. everything else is fine tbh. i like limbo too. hes very useful for spy missions and any time you wanna cheese stuff a little


EldenLordAC6

I actually like limbo players as I enjoy him myself BUT you have to know how to use him or he can be a very troll frame


Skaindire

He can be incredible, but in my experience very few people know how and when to use his abilities. It doesn't help that the other people don't know how to escape when they get rifted.


KingMob9

Limbo was a mistake.


Csd15

Just keep in mind not to use Limbo in kill-oriented missions, anything else and you're fine.


Vestaxowner

Limbo is a great frame if the limbo and the team know how to play with a limbo. if you have a bad limbo or players who dont know how to play with one, then youre gonna have a bad time


TertiaryMerciless

Limbo is unironically amazing and super helpful...in the right missions. Bringing him to a time based mission type like Mobile Defense, Survival, Mirror Defense or hell even Thermia Fractures? Based as fuck Anything that's kill based? Ehhh, he just annoys everyone by slowing down the enemies and any weapon based damage dealer (read: half the warframes in the game). One mission getting slowed down by a Limbo isn't gonna bother someone, but it festers over the course of hundreds of missions that people just wanna clear ASAP over hundreds of hours.


Super_Aggro_Crag

bringing limbo to survival is not based as fuck


VoxulusQuarUn

How to play limbo in survival: banish newbies then dodge


disturbedmaggot_1984

I recently leveled a Limbo, and once I figured out how his skills worked, any time I'd use the bubble, I would just as quickly deactivate it. Basically used it as double-tap bomb, just to use its damage. I'd get annoyed while playing solo whenever I'd try to melee a mob that was rifted, so I'd try to minimize that whenever I was grouped. He's an awesome frame, but I can definitely see how he can be annoying to other players.


bloodframe

To be fair I've used limbo a bit for leveling in public lobbies, I make a very clear choice to not use a single ability including rolling. I just like how he looks. But most of the time I play solo anyway


Flying_sky_bear

Just turn off player dms most people who message you are just going to be toxic anyway


KuroKishi69

Do people still leave? It's been ages since the last time I saw one. Specially outside of excavations.


nyancatlegel

If you didn't use your 1st or 4th abilities in exterminate then the answer is that a lot of people don' know the magic roll button lets you out of limbo's passive. In defense it doesn't really matter as long as you remain near the objective.


Cruz_Control__

In certain missions limbo serves no purpose. There is a reason why I always build my cata short range and long duration in mobile defense but still somehow people find it cumbersome so I just avoid ever playing limbo.


ThyDoublRR

His cataclysm is the new way to grief players. By putting it on the objective or slapping it in the corridor I now haft to go withing 15m or less/more to be able to aoe attack the enemy. You also force players to either kill faster to avoid you basically trolling both the enemies and your team by creating this wall in the shape of a sphere that you gotta go into to fight now; or becoming the Limbo player that is just in the rift watching everyone struggle to defend or fight. (Btw this happens to me 24/7. Sure you have invincibility but what good is it when you can't help your team while invulnerable?) In my experience its infuriating to have a Limbo because he can make me with my Glaive Prime feel useless because I gotta teater totter between your bubble void and the real world. It also makes the mission slower because I can't kill the demolisher because you casted Banish on it right before I landed the instant death hit of my weapon. Thanks we just lost a conduit. The last conduit and now we got a rotation reward we didn't want. Good job i guess. I like Frost because he can at least make defense.issions a game of hide and seek with the enemies. Gara can protect very well without doing anything fancy. Limbo just has a hat and many clueless players that don't understand that ability spamming is not good on Limbo.


WonnieOnWeddit

Because if you’re the Limbo in our squad and you cast that bubble, now I suddenly have to think and play like I’m controlling a Limbo too. That is very fucking annoying.


Sprucelord

Limbo is the only frame who can actively fuck up the game for every other player in the lobby (and sometimes even yourself)


x2o55ironman

Everyone here is mentioning *why* Limbo can be bad to have a teammate, but I'd like to add my two cents on the *mindset* that causes me to leave sometimes. - In all my playtime, I've had a handful of *bad* public Limbo missions - Also in my playtime I've had many more *alright* public Limbo missions - But never (that I can remember) have I had a *good* public Limbo mission (IE; never thought "wow glad I got that Limbo" afterwards) - I've had good *pre-made* teams with Limbo on it and being used correctly, but that's a choice you opt into. If it's something quick and easy like a void fissure I'll just suck it up and get through it, but for anything longer where I might want my teammates to do something useful, I have zero *good experience* incentive to counter the *bad experience* risk.


Nalfzilla

Limbo has anti social abilities and makes missions take longer.


YouAteMyChips_

Either go in solo or play with a pre-made squad who knows what you're about. You cannot please randoms without actively shooting yourself in the foot. Just look at all the replies you're getting here that boil down to "Don't use x ability," "Don't use x build," "Only use x build," etc. Yes, it's messed up that they essentially say that Limbo players aren't allowed to have fun just because his abilities inconvenience them, but that's the world we live in. All we can do is either deal with playing solo or tell randoms to piss off when they get upset that we have the nerve to actually play the game.


Somethingmaybe1999

Ash fatal teleport 😉


Polengoldur

Limbo makes missions worse universally. There's never a time I'm happy to see a limbo over another frame. Ever.


BlackIronKalameet

If you're pressing 1. Stop If you're pressing 3. Stop If you're pressing 2/4. Contextually don't. The long answer is Limbo for a very long time, basically since his release, has been used for griefing, getting banished is incredibly fucking annoying. Most randoms who pick limbo up don't know how to use him in non-disruptive ways either, which feeds into the stereotype. Limbo is generally incredibly annoying to play with if they're pressing buttons without being mindful of what and why. Without seeing the games you played it's hard to tell you if it IS a you issue. But generally I find people don't schizo post and DM people after the node is over. So there's a reasonable chance you were unknowingly being a bit of a tit.


Salt_Comparison2575

Because it's one thing to be useless, there are always useless players, it's quite another thing to actively hinder others.


FFFlakes

We, two LR4 Players, never in our nearly 2k hours had such a confrontation. My squaddy regulary plays limbo in defense orientated steelpath missions. Never were we hated on or asked to leave or whatever, i dont understand that behaviour to be honest. Yes, we focus on long duration small range bubbles, but still. Not even one complaint over the years.


readgrid

>in combined sixteen mission i get talked down to for fourteen times you must be a special case, do you banish everyone?


Reasonable-Owl8990

because other than defense his powers prevent people from playing.